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- replaced AceEvent-2.0 with AceEvent-3.0/AceTimer-3.0
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@ -536,11 +536,7 @@ function IceCustomCount.prototype:GetGradientColor(curr)
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end
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function IceCustomCount.prototype:UpdateCustomCount(unit)
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if unit and unit ~= self.unit and self.unit ~= "main hand weapon" and self.unit ~= "off hand weapon" then
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return
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end
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function IceCustomCount.prototype:UpdateCustomCount()
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local points
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if IceHUD.IceCore:IsInConfigMode() then
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points = tonumber(self.moduleSettings.maxCount)
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