- Hide IceHUD when interacting with barber shops. (ticket #190)

This commit is contained in:
Parnic
2015-06-27 22:22:16 -05:00
parent 1dfbd13d67
commit ec38972f8c
2 changed files with 31 additions and 1 deletions

View File

@ -93,6 +93,7 @@ function IceCore.prototype:SetupDefaults()
TextDecoration = "Shadow", TextDecoration = "Shadow",
bHideDuringPetBattles = true, bHideDuringPetBattles = true,
bHideInBarberShop = true,
}, },
global = { global = {
lastRunVersion = 0, lastRunVersion = 0,
@ -244,6 +245,8 @@ function IceCore.prototype:Enable(userToggle)
self.IceHUDFrame:RegisterEvent("PET_BATTLE_OPENING_START") self.IceHUDFrame:RegisterEvent("PET_BATTLE_OPENING_START")
self.IceHUDFrame:RegisterEvent("PET_BATTLE_OVER") self.IceHUDFrame:RegisterEvent("PET_BATTLE_OVER")
self.IceHUDFrame:RegisterEvent("BARBER_SHOP_OPEN")
self.IceHUDFrame:RegisterEvent("BARBER_SHOP_CLOSE")
self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...) self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...)
if (event == "PET_BATTLE_OPENING_START") then if (event == "PET_BATTLE_OPENING_START") then
if IceHUD.IceCore.settings.bHideDuringPetBattles then if IceHUD.IceCore.settings.bHideDuringPetBattles then
@ -253,6 +256,14 @@ function IceCore.prototype:Enable(userToggle)
if IceHUD.IceCore.settings.bHideDuringPetBattles then if IceHUD.IceCore.settings.bHideDuringPetBattles then
self:Show() self:Show()
end end
elseif (event == "BARBER_SHOP_OPEN") then
if IceHUD.IceCore.settings.bHideInBarberShop then
self:Hide()
end
elseif (event == "BARBER_SHOP_CLOSE") then
if IceHUD.IceCore.settings.bHideInBarberShop then
self:Show()
end
end end
end) end)
@ -489,6 +500,8 @@ function IceCore.prototype:Disable(userToggle)
self.IceHUDFrame:UnregisterEvent("PET_BATTLE_OPENING_START") self.IceHUDFrame:UnregisterEvent("PET_BATTLE_OPENING_START")
self.IceHUDFrame:UnregisterEvent("PET_BATTLE_OVER") self.IceHUDFrame:UnregisterEvent("PET_BATTLE_OVER")
self.IceHUDFrame:UnregisterEvent("BARBER_SHOP_OPEN")
self.IceHUDFrame:UnregisterEvent("BARBER_SHOP_CLOSE")
self.IceHUDFrame:SetScript("OnEvent", nil) self.IceHUDFrame:SetScript("OnEvent", nil)
self.enabled = false self.enabled = false

View File

@ -374,7 +374,24 @@ IceHUD is not responsible for this countdown text and cannot control it. The 6.0
end end
end, end,
order = 34, order = 34,
} },
bHideInBarberShop = {
type = 'toggle',
name = L["Hide in barbershops"],
desc = L["This will hide the entire mod when interacting with a barbershop."],
width = 'double',
get = function()
return IceHUD.IceCore.settings.bHideInBarberShop
end,
set = function(info, value)
IceHUD.IceCore.settings.bHideInBarberShop = value
if not value then
IceHUD.IceCore.IceHUDFrame:Show()
end
end,
order = 35,
},
} }
}, },