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https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
Re-enable dev-only profile export/import
Exporting works pretty well, but importing is rough (mostly because error messaging isn't quite in place, and it's not obvious that you have to close the window to execute the import). I found a generic json serializer, decided to adapt it to WoW, and it seems to work. But anyway, I saw this code sitting around and figured it wouldn't take too much work to get it in working order. I was mostly right.
This commit is contained in:
39
IceHUD.lua
39
IceHUD.lua
@ -7,8 +7,6 @@ local SML = LibStub("LibSharedMedia-3.0")
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local ACR = LibStub("AceConfigRegistry-3.0")
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local ConfigDialog = LibStub("AceConfigDialog-3.0")
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local icon = LibStub("LibDBIcon-1.0", true)
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local AceGUI = LibStub("AceGUI-3.0")
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local AceSerializer = LibStub("AceSerializer-3.0", 1)
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local pendingModuleLoads = {}
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local bReadyToRegisterModules = false
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@ -92,6 +90,43 @@ end
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IceHUD.deepcopy = deepcopy
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function IceHUD:removeDefaults(db, defaults, blocker)
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-- remove all metatables from the db, so we don't accidentally create new sub-tables through them
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setmetatable(db, nil)
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-- loop through the defaults and remove their content
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for k,v in pairs(defaults) do
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if type(v) == "table" and type(db[k]) == "table" then
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-- if a blocker was set, dive into it, to allow multi-level defaults
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self:removeDefaults(db[k], v, blocker and blocker[k])
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if next(db[k]) == nil then
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db[k] = nil
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end
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else
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-- check if the current value matches the default, and that its not blocked by another defaults table
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if db[k] == defaults[k] and (not blocker or blocker[k] == nil) then
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db[k] = nil
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end
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end
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end
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end
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function IceHUD:populateDefaults(db, defaults, blocker)
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-- remove all metatables from the db, so we don't accidentally create new sub-tables through them
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setmetatable(db, nil)
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-- loop through the defaults and add their content
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for k,v in pairs(defaults) do
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if type(v) == "table" and type(db[k]) == "table" then
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-- if a blocker was set, dive into it, to allow multi-level defaults
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self:populateDefaults(db[k], v, blocker and blocker[k])
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else
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-- check if the current value matches the default, and that its not blocked by another defaults table
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if db[k] == nil then
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db[k] = defaults[k]
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end
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end
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end
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end
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IceHUD.Location = "Interface\\AddOns\\IceHUD"
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StaticPopupDialogs["ICEHUD_CUSTOM_BAR_CREATED"] =
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