diff --git a/IceUnitBar.lua b/IceUnitBar.lua index fdd60c6..75cd94f 100644 --- a/IceUnitBar.lua +++ b/IceUnitBar.lua @@ -202,8 +202,8 @@ function IceUnitBar.prototype:Update() self.maxHealth = UnitHealthMax(self.unit) self.healthPercentage = self.maxHealth ~= 0 and (self.health/self.maxHealth) or 0 - self.mana = UnitMana(self.unit) - self.maxMana = UnitManaMax(self.unit) + self.mana = UnitPower(self.unit) + self.maxMana = UnitPowerMax(self.unit) self.manaPercentage = self.maxMana ~= 0 and (self.mana/self.maxMana) or 0 _, self.unitClass = UnitClass(self.unit) diff --git a/modules/PlayerMana.lua b/modules/PlayerMana.lua index 82eb4af..8327a98 100644 --- a/modules/PlayerMana.lua +++ b/modules/PlayerMana.lua @@ -304,11 +304,11 @@ function PlayerMana.prototype:UpdateEnergy(unit) return end - self.previousEnergy = UnitMana(self.unit) + self.previousEnergy = UnitPower(self.unit) self:Update(unit) if self:ShouldUseTicker() and - ((not (self.previousEnergy) or (self.previousEnergy <= UnitMana(self.unit))) and + ((not (self.previousEnergy) or (self.previousEnergy <= UnitPower(self.unit))) and (self.moduleSettings.tickerEnabled) and self.manaType == 3) then self.tickStart = GetTime() self.tickerFrame:Show()