diff --git a/IceHUD.lua b/IceHUD.lua index 6d43ce2..8914d90 100644 --- a/IceHUD.lua +++ b/IceHUD.lua @@ -599,7 +599,9 @@ IceHUD.slashMenu = { type = 'execute', func = function() - if not (UnitAffectingCombat("player")) then + if waterfall:IsOpen("IceHUD") then + waterfall:Close("IceHUD") + elseif not (UnitAffectingCombat("player")) then waterfall:Open("IceHUD") else DEFAULT_CHAT_FRAME:AddMessage("|cff8888ffIceHUD|r: Combat lockdown restriction." ..