Version 0.9

- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
This commit is contained in:
iceroth
2007-04-16 16:58:00 +00:00
parent f5b0391090
commit f63072e40c
17 changed files with 148 additions and 109 deletions

View File

@ -14,7 +14,7 @@ function TargetOfTarget.prototype:init()
TargetOfTarget.super.prototype.init(self, "TargetOfTarget")
self.buffSize = 12
self.height = 12
self.height = 15
self.stackedDebuffs = {}
self.unit = "targettarget"
self.hadTarget = false
@ -110,7 +110,7 @@ function TargetOfTarget.prototype:GetDefaultSettings()
local defaults = TargetOfTarget.super.prototype.GetDefaultSettings(self)
defaults["vpos"] = -130
defaults["showDebuffs"] = true
defaults["fontSize"] = 12
defaults["fontSize"] = 15
defaults["mouse"] = true
return defaults
end
@ -243,7 +243,7 @@ function TargetOfTarget.prototype:CreateToTFrame()
self.frame.totName:SetJustifyH("LEFT")
self.frame.totName:SetJustifyV("TOP")
self.frame.totName:SetPoint("LEFT", self.frame, "LEFT", 0, 0)
self.frame.totName:SetPoint("LEFT", self.frame, "LEFT", 0, -1)
self.frame.totName:Show()
end
@ -413,4 +413,4 @@ end
-- load us up
IceHUD_Module_TargetOfTarget = TargetOfTarget:new()
IceHUD.TargetOfTarget = TargetOfTarget:new()