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https://github.com/parnic/ice-hud.git
synced 2025-06-16 14:50:13 -05:00
- cleanup of mouse interaction for all modules
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@ -306,6 +306,10 @@ function FocusHealth.prototype:EnableClickTargeting(bEnable)
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else
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else
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self.frame.button:EnableMouse(false)
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self.frame.button:EnableMouse(false)
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self.frame.button:RegisterForClicks()
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self.frame.button:RegisterForClicks()
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-- set up click casting
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ClickCastFrames = ClickCastFrames or {}
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ClickCastFrames[self.frame.button] = false
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end
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end
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end
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end
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@ -223,6 +223,10 @@ function PetHealth.prototype:EnableClickTargeting(bEnable)
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else
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else
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self.frame.button:EnableMouse(false)
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self.frame.button:EnableMouse(false)
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self.frame.button:RegisterForClicks()
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self.frame.button:RegisterForClicks()
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-- set up click casting
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ClickCastFrames = ClickCastFrames or {}
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ClickCastFrames[self.frame.button] = false
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end
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end
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end
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end
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@ -917,6 +917,7 @@ function PlayerHealth.prototype:EnableClickTargeting(bEnable)
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self.frame.button:RegisterForClicks()
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self.frame.button:RegisterForClicks()
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self.frame.button:SetAttribute("type1")
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self.frame.button:SetAttribute("type1")
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self.frame.button:SetAttribute("type2")
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self.frame.button:SetAttribute("type2")
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self.frame.button:SetAttribute("unit")
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-- set up click casting
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-- set up click casting
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ClickCastFrames = ClickCastFrames or {}
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ClickCastFrames = ClickCastFrames or {}
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@ -730,6 +730,11 @@ function IceTargetHealth.prototype:EnableClickTargeting(bEnable)
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self.frame.button:EnableMouse(false)
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self.frame.button:EnableMouse(false)
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self.frame.button:RegisterForClicks()
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self.frame.button:RegisterForClicks()
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-- click casting support
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ClickCastFrames = ClickCastFrames or {}
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ClickCastFrames[self.frame.button] = false
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self.frame.button:SetParent()
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self.frame.button = nil
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self.frame.button = nil
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end
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end
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end
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end
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@ -312,11 +312,19 @@ function TargetOfTarget.prototype:CreateFrame()
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self.frame:SetScript("OnEnter", function(frame) self:OnEnter(frame) end)
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self.frame:SetScript("OnEnter", function(frame) self:OnEnter(frame) end)
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self.frame:SetScript("OnLeave", function(frame) self:OnLeave(frame) end)
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self.frame:SetScript("OnLeave", function(frame) self:OnLeave(frame) end)
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-- click casting support
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ClickCastFrames = ClickCastFrames or {}
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ClickCastFrames[self.frame] = true
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else
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else
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self.frame:EnableMouse(false)
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self.frame:EnableMouse(false)
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self.frame:RegisterForClicks()
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self.frame:RegisterForClicks()
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self.frame:SetScript("OnEnter", nil)
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self.frame:SetScript("OnEnter", nil)
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self.frame:SetScript("OnLeave", nil)
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self.frame:SetScript("OnLeave", nil)
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-- click casting support
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ClickCastFrames = ClickCastFrames or {}
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ClickCastFrames[self.frame] = false
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end
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end
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self.frame:SetAttribute("type1", "target")
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self.frame:SetAttribute("type1", "target")
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@ -326,10 +334,6 @@ function TargetOfTarget.prototype:CreateFrame()
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self:CreateToTFrame()
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self:CreateToTFrame()
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self:CreateToTHPFrame()
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self:CreateToTHPFrame()
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self:CreateDebuffFrame()
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self:CreateDebuffFrame()
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-- click casting support
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ClickCastFrames = ClickCastFrames or {}
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ClickCastFrames[self.frame] = true
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end
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end
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