mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- general cleanup: removed acedebug stuff, re-ordered a few things to load cleaner, changed mod category from unitframes to huds, etc.
- fixed threat-2.0 by embedding required libs for it (ace3 stuff)
This commit is contained in:
@ -1,4 +1,4 @@
|
||||
IceHUD = AceLibrary("AceAddon-2.0"):new("AceConsole-2.0", "AceDebug-2.0")
|
||||
IceHUD = AceLibrary("AceAddon-2.0"):new("AceConsole-2.0")
|
||||
|
||||
local waterfall = AceLibrary("Waterfall-1.0")
|
||||
local SML = AceLibrary("LibSharedMedia-3.0")
|
||||
@ -522,4 +522,8 @@ function IceHUD:OnEnable()
|
||||
self:RegisterChatCommand({ "/icehud" }, IceHUD.slashMenu)
|
||||
end
|
||||
|
||||
function IceHUD:Debug()
|
||||
end
|
||||
|
||||
function IceHUD:SetDebugging()
|
||||
end
|
||||
|
Reference in New Issue
Block a user