Commit Graph

9 Commits

Author SHA1 Message Date
2f1181b5ea - fixed a bug with PlayerMana disabling OnUpdate code for warriors and DK's when their bar was full instead of when it is empty
- fixed a bug with DK runes appearing to be available as soon as a fight was done instead of when they actually became available again
2008-11-03 02:52:57 +00:00
31324ac33f - fixed runes module misbehaving after loading into the world when ooc alpha was set to 0 2008-10-17 16:17:28 +00:00
7e01c62d54 - increase maximum gap setting by request
- added horizontal positioning option to the Runes module (and made sure it was properly centered by default instead of being off to the left)
- changed log template on main dir, moved callbackhandler to the top of the list for embeds, externals, and pkgmeta just to keep everything uniform and make Threat load properly
2008-09-30 06:52:34 +00:00
5667cb0cc6 - removed UNIT_RUNIC_POWER hack in player & target mana modules since blizzard seems to have fixed the bug in the latest beta build
- fixed bug with runes module where the last rune would never show as being used (because i was thinking in 0-based array world)
- added hax to the runes module to swap placement of frost and unholy runes since blizzard has had their hack in for 2 builds now
2008-08-14 04:30:36 +00:00
9ee0b435c1 - increasing higher vertical positioning from 200 to 300 for the runes module by request 2008-08-10 02:55:22 +00:00
ab0ad63a14 - updated to use the new rune graphics
- frost and unholy are in their old locations still in this module...we'll see if Blizzard leaves their rune swap hack in before changing it
2008-08-09 21:06:43 +00:00
49169156b2 - err, removed a debug message from Runes module. couldn't hit cancel fast enough... 2008-08-03 05:31:15 +00:00
0b25b48304 - added a workaround for DK runic power (and probably all power types) not updating after the new "predicted power" stuff that was added in the beta. specifically, UNIT_RUNIC_POWER doesn't fire any more with the predicted power system since it's supposed to build up slowly. this caused the runic power bar to never get updated as it degenerated. copied the "working" version from blizzard's UnitFrame.lua code (see UnitFrameManaBar_Initialize)
- fixed a lua error that was popping up every time the player mounted as a DK (why the crap do rune events fire for the non-existent rune 7 and 8 when you mount?!)
2008-08-03 05:30:32 +00:00
b35332812a - added DK CC spells to CC list
- added DK runes module
2008-07-27 00:50:02 +00:00