- added horizontal positioning option to the Runes module (and made sure it was properly centered by default instead of being off to the left)
- changed log template on main dir, moved callbackhandler to the top of the list for embeds, externals, and pkgmeta just to keep everything uniform and make Threat load properly
- fixed bug with runes module where the last rune would never show as being used (because i was thinking in 0-based array world)
- added hax to the runes module to swap placement of frost and unholy runes since blizzard has had their hack in for 2 builds now
- fixed a lua error that was popping up every time the player mounted as a DK (why the crap do rune events fire for the non-existent rune 7 and 8 when you mount?!)