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2 Commits
Author | SHA1 | Date | |
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06dcc7ce99 | |||
2c00b23bf5 |
@ -830,10 +830,11 @@ function IceHUD_Options:SetupProfileImportButtons()
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if err ~= nil then
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if err ~= nil then
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print("failed to import profile: "..err)
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print("failed to import profile: "..err)
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else
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else
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print("importing profile")
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-- print("importing profile")
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IceHUD:PreProfileChanged()
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IceHUD:PreProfileChanged()
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IceHUD:populateDefaults(newTable, IceHUD.IceCore.defaults.profile)
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IceHUD:populateDefaults(newTable, IceHUD.IceCore.defaults.profile)
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IceHUD.db.profile = IceHUD.deepcopy(newTable)
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IceHUD.db.profile = IceHUD.deepcopy(newTable)
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IceHUD.db.profiles[IceHUD.db:GetCurrentProfile()] = IceHUD.db.profile
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IceHUD:PostProfileChanged()
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IceHUD:PostProfileChanged()
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end
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end
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AceGUI:Release(widget)
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AceGUI:Release(widget)
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@ -1,5 +1,9 @@
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# Changelog
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# Changelog
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v1.15.11:
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- Fix imported profiles not saving across reloads
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v1.15.10:
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v1.15.10:
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- Fix Chi not updating properly when the player's maximum amount of Chi points changes (e.g. via Ascension talent).
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- Fix Chi not updating properly when the player's maximum amount of Chi points changes (e.g. via Ascension talent).
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@ -1,5 +1,9 @@
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# Changelog
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# Changelog
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v1.15.11:
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- Fix imported profiles not saving across reloads
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v1.15.10:
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v1.15.10:
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- Fix Chi not updating properly when the player's maximum amount of Chi points changes (e.g. via Ascension talent).
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- Fix Chi not updating properly when the player's maximum amount of Chi points changes (e.g. via Ascension talent).
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