Compare commits

...

5 Commits

Author SHA1 Message Date
06dcc7ce99 Fix imported profiles not saving across reloads 2024-12-28 11:37:49 -06:00
2c00b23bf5 Remove debug print 2024-12-28 11:36:58 -06:00
590638a156 Update TOCs 2024-12-20 22:17:35 -06:00
e6bd39352c Fix max chi power not always updating correctly 2024-11-27 14:40:54 -06:00
a4060dff6f Update smaller changelog 2024-11-13 09:00:20 -06:00
6 changed files with 39 additions and 7 deletions

View File

@ -1,6 +1,6 @@
## Interface: 110005
## Interface-Retail: 110005
## Interface-Classic: 11504
## Interface: 110007
## Interface-Retail: 110007
## Interface-Classic: 11505
## Interface-BCC: 20504
## Interface-Wrath: 30403
## Interface-Cata: 40401

View File

@ -1,6 +1,6 @@
## Interface: 110005
## Interface-Retail: 110005
## Interface-Classic: 11504
## Interface: 110007
## Interface-Retail: 110007
## Interface-Classic: 11505
## Interface-BCC: 20504
## Interface-Wrath: 30403
## Interface-Cata: 40401

View File

@ -830,10 +830,11 @@ function IceHUD_Options:SetupProfileImportButtons()
if err ~= nil then
print("failed to import profile: "..err)
else
print("importing profile")
-- print("importing profile")
IceHUD:PreProfileChanged()
IceHUD:populateDefaults(newTable, IceHUD.IceCore.defaults.profile)
IceHUD.db.profile = IceHUD.deepcopy(newTable)
IceHUD.db.profiles[IceHUD.db:GetCurrentProfile()] = IceHUD.db.profile
IceHUD:PostProfileChanged()
end
AceGUI:Release(widget)

View File

@ -1,5 +1,14 @@
# Changelog
v1.15.11:
- Fix imported profiles not saving across reloads
v1.15.10:
- Fix Chi not updating properly when the player's maximum amount of Chi points changes (e.g. via Ascension talent).
- Update TOCs
v1.15.9:
- Update Cataclysm Classic TOC to 4.4.1

View File

@ -40,6 +40,13 @@ function HarmonyPower.prototype:Enable(core)
HarmonyPower.super.prototype.Enable(self, core)
self:RegisterEvent("UNIT_POWER_FREQUENT", "UpdateRunePower")
if IceHUD.EventExistsUnitMaxPower then
self:RegisterEvent("UNIT_MAXPOWER", "PlayerChiUpdate")
end
end
function HarmonyPower.prototype:PlayerChiUpdate()
self:Redraw()
end
function HarmonyPower.prototype:UpdateRunePower(event, arg1, arg2)

View File

@ -1,5 +1,20 @@
# Changelog
v1.15.11:
- Fix imported profiles not saving across reloads
v1.15.10:
- Fix Chi not updating properly when the player's maximum amount of Chi points changes (e.g. via Ascension talent).
- Update TOCs
v1.15.9:
- Update Cataclysm Classic TOC to 4.4.1
- Update Classic-era TOC to 1.15.4
- Update TWW TOC to 11.0.5
v1.15.8:
- Fix reported error with custom cooldown bars set to "when ready" mode due to deprecation in 11.x (wowace issue #368)