local AceOO = AceLibrary("AceOO-2.0") local PetMana = AceOO.Class(IceUnitBar) -- Constructor -- function PetMana.prototype:init() PetMana.super.prototype.init(self, "PetMana", "pet") self:SetColor("petMana", 62, 54, 152) self:SetColor("petRage", 171, 59, 59) self:SetColor("petEnergy", 218, 231, 31) self:SetColor("targetFocus", 242, 149, 98) self.scalingEnabled = true end -- OVERRIDE function PetMana.prototype:GetDefaultSettings() local settings = PetMana.super.prototype.GetDefaultSettings(self) settings["side"] = IceCore.Side.Right settings["offset"] = -1 settings.scale = 0.7 return settings end -- OVERRIDE function PetMana.prototype:CreateFrame() PetMana.super.prototype.CreateFrame(self) local point, relativeTo, relativePoint, xoff, yoff = self.frame.bottomUpperText:GetPoint() if (point == "TOPLEFT") then point = "BOTTOMLEFT" else point = "BOTTOMRIGHT" end self.frame.bottomUpperText:ClearAllPoints() self.frame.bottomUpperText:SetPoint(point, relativeTo, relativePoint, 0, 0) end function PetMana.prototype:Enable() PetMana.super.prototype.Enable(self) self:RegisterEvent("PET_UI_UPDATE", "CheckPet"); self:RegisterEvent("PLAYER_PET_CHANGED", "CheckPet"); self:RegisterEvent("PET_BAR_CHANGED", "CheckPet"); self:RegisterEvent("UNIT_PET", "CheckPet"); self:RegisterEvent("UNIT_MANA", "Update") self:RegisterEvent("UNIT_MAXMANA", "Update") self:RegisterEvent("UNIT_RAGE", "Update") self:RegisterEvent("UNIT_MAXRAGE", "Update") self:RegisterEvent("UNIT_ENERGY", "Update") self:RegisterEvent("UNIT_MAXENERGY", "Update") self:RegisterEvent("UNIT_DISPLAYPOWER", "ManaType") self:CheckPet() self:ManaType(self.unit) end function PetMana.prototype:CheckPet() if (UnitExists(self.unit)) then self.frame:Show() self:Update(self.unit) else self.frame:Hide() end end function PetMana.prototype:ManaType(unit) if (unit ~= self.unit) then return end self.manaType = UnitPowerType(self.unit) self:Update(self.unit) end function PetMana.prototype:Update(unit) PetMana.super.prototype.Update(self) if (unit and (unit ~= self.unit)) then return end if ((not UnitExists(unit)) or (self.maxMana == 0)) then self.frame:Hide() return else self.frame:Show() end local color = "petMana" if not (self.alive) then color = "dead" else local color = "petMana" if (self.manaType == 1) then color = "petRage" elseif (self.manaType == 2) then color = "petFocus" elseif (self.manaType == 3) then color = "petEnergy" end end self:UpdateBar(self.mana/self.maxMana, color) self:SetBottomText1(self.manaPercentage) end -- Load us up PetMana:new()