local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false) -- changed to inherit from the TargetCC bar since the only difference is the unit and the default placement -- helps keep changes in one place and we don't have to duplicate the CC spell tables and they don't have to be globals local FocusCC = IceCore_CreateClass(TargetCC) -- Constructor -- function FocusCC.prototype:init() FocusCC.super.prototype.init(self, "FocusCC", "focus") end -- 'Public' methods ----------------------------------------------------------- -- OVERRIDE function FocusCC.prototype:GetDefaultSettings() local settings = FocusCC.super.prototype.GetDefaultSettings(self) settings["side"] = IceCore.Side.Right settings["offset"] = 5 return settings end -- 'Protected' methods -------------------------------------------------------- -- Load us up IceHUD.FocusCC = FocusCC:new()