mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
303 lines
7.5 KiB
Lua
303 lines
7.5 KiB
Lua
local AceOO = AceLibrary("AceOO-2.0")
|
|
|
|
IceCustomBar = AceOO.Class(IceUnitBar)
|
|
|
|
local validUnits = {"player", "target", "focus", "pet", "vehicle", "targettarget"}
|
|
local buffOrDebuff = {"buff", "debuff"}
|
|
|
|
IceCustomBar.prototype.auraDuration = 0
|
|
IceCustomBar.prototype.auraCount = 0
|
|
IceCustomBar.prototype.auraEndTime = 0
|
|
|
|
-- Constructor --
|
|
function IceCustomBar.prototype:init()
|
|
IceCustomBar.super.prototype.init(self, "MyCustomBar", "player")
|
|
end
|
|
|
|
-- 'Public' methods -----------------------------------------------------------
|
|
|
|
-- OVERRIDE
|
|
function IceCustomBar.prototype:Enable(core)
|
|
IceCustomBar.super.prototype.Enable(self, core)
|
|
|
|
self:RegisterEvent("UNIT_AURA", "UpdateCustomBar")
|
|
self:RegisterEvent("UNIT_PET", "UpdateCustomBar")
|
|
self:RegisterEvent("PLAYER_PET_CHANGED", "UpdateCustomBar")
|
|
self:RegisterEvent("PLAYER_FOCUS_CHANGED", "UpdateCustomBar")
|
|
|
|
self:Show(true)
|
|
|
|
self:SetBottomText1("")
|
|
self:SetBottomText2("")
|
|
|
|
self.unit = self.moduleSettings.myUnit
|
|
|
|
self:UpdateCustomBar(self.unit)
|
|
end
|
|
|
|
function IceCustomBar.prototype:TargetChanged()
|
|
self:UpdateCustomBar(self.unit)
|
|
end
|
|
|
|
function IceCustomBar.prototype:Disable(core)
|
|
IceCustomBar.super.prototype.Disable(self, core)
|
|
|
|
self:CancelScheduledEvent(self.elementName)
|
|
end
|
|
|
|
-- OVERRIDE
|
|
function IceCustomBar.prototype:GetDefaultSettings()
|
|
local settings = IceCustomBar.super.prototype.GetDefaultSettings(self)
|
|
|
|
settings["enabled"] = true
|
|
settings["shouldAnimate"] = false
|
|
settings["desiredLerpTime"] = 0
|
|
settings["lowThreshold"] = 0
|
|
settings["side"] = IceCore.Side.Right
|
|
settings["offset"] = 8
|
|
settings["upperText"]=""
|
|
settings["usesDogTagStrings"] = false
|
|
settings["lockLowerFontAlpha"] = false
|
|
settings["lowerText"] = ""
|
|
settings["lowerTextVisible"] = false
|
|
settings["isCustomBar"] = true
|
|
settings["buffToTrack"] = ""
|
|
settings["myUnit"] = "player"
|
|
settings["buffOrDebuff"] = "buff"
|
|
settings["barColor"] = {r=1, g=0, b=0, a=1}
|
|
settings["trackOnlyMine"] = true
|
|
|
|
return settings
|
|
end
|
|
|
|
-- OVERRIDE
|
|
function IceCustomBar.prototype:GetOptions()
|
|
local opts = IceCustomBar.super.prototype.GetOptions(self)
|
|
|
|
opts.textSettings.args.upperTextString.hidden = false
|
|
opts.textSettings.args.lowerTextString.hidden = false
|
|
|
|
opts.headerAnimation.hidden = true
|
|
opts.shouldAnimate.hidden = true
|
|
opts.desiredLerpTime.hidden = true
|
|
|
|
opts["customHeader"] = {
|
|
type = 'header',
|
|
name = "Custom bar settings",
|
|
order = 20.1,
|
|
}
|
|
|
|
opts["deleteme"] = {
|
|
type = 'execute',
|
|
name = 'Delete me',
|
|
desc = 'Deletes this custom module and all associated settings. Cannot be undone!',
|
|
func = function()
|
|
local dialog = StaticPopup_Show("ICEHUD_DELETE_CUSTOM_MODULE")
|
|
if dialog then
|
|
dialog.data = self
|
|
end
|
|
end,
|
|
order = 20.2,
|
|
}
|
|
|
|
opts["name"] = {
|
|
type = 'text',
|
|
name = 'Bar name',
|
|
desc = 'The name of this bar (must be unique!)',
|
|
get = function()
|
|
return self.elementName
|
|
end,
|
|
set = function(v)
|
|
IceHUD.IceCore:RenameDynamicModule(self, v)
|
|
end,
|
|
disabled = function()
|
|
return not self.moduleSettings.enabled
|
|
end,
|
|
order = 20.3,
|
|
}
|
|
|
|
opts["unitToTrack"] = {
|
|
type = 'text',
|
|
validate = validUnits,
|
|
name = 'Unit to track',
|
|
desc = 'Select which unit that this bar should be looking for buffs/debuffs on',
|
|
get = function()
|
|
return self.moduleSettings.myUnit
|
|
end,
|
|
set = function(v)
|
|
self.moduleSettings.myUnit = v
|
|
self.unit = v
|
|
self:Redraw()
|
|
self:UpdateCustomBar(self.unit)
|
|
end,
|
|
disabled = function()
|
|
return not self.moduleSettings.enabled
|
|
end,
|
|
order = 20.4,
|
|
}
|
|
|
|
opts["buffOrDebuff"] = {
|
|
type = 'text',
|
|
validate = buffOrDebuff,
|
|
name = 'Buff or debuff?',
|
|
desc = 'Whether we are tracking a buff or debuff',
|
|
get = function()
|
|
return self.moduleSettings.buffOrDebuff
|
|
end,
|
|
set = function(v)
|
|
self.moduleSettings.buffOrDebuff = v
|
|
self:Redraw()
|
|
self:UpdateCustomBar(self.unit)
|
|
end,
|
|
disabled = function()
|
|
return not self.moduleSettings.enabled
|
|
end,
|
|
order = 20.5,
|
|
}
|
|
|
|
opts["buffToTrack"] = {
|
|
type = 'text',
|
|
name = "Aura to track",
|
|
desc = "Which buff/debuff this bar will be tracking",
|
|
get = function()
|
|
return self.moduleSettings.buffToTrack
|
|
end,
|
|
set = function(v)
|
|
if self.moduleSettings.buffToTrack == self.moduleSettings.upperText then
|
|
self.moduleSettings.upperText = v
|
|
end
|
|
self.moduleSettings.buffToTrack = v
|
|
self:Redraw()
|
|
self:UpdateCustomBar(self.unit)
|
|
end,
|
|
disabled = function()
|
|
return not self.moduleSettings.enabled
|
|
end,
|
|
order = 20.6,
|
|
}
|
|
|
|
opts["trackOnlyMine"] = {
|
|
type = 'toggle',
|
|
name = 'Only track auras by me',
|
|
desc = 'Checking this means that only buffs or debuffs that the player applied will trigger this bar',
|
|
get = function()
|
|
return self.moduleSettings.trackOnlyMine
|
|
end,
|
|
set = function(v)
|
|
self.moduleSettings.trackOnlyMine = v
|
|
self:Redraw()
|
|
self:UpdateCustomBar(self.unit)
|
|
end,
|
|
disabled = function()
|
|
return not self.moduleSettings.enabled
|
|
end,
|
|
order = 20.7,
|
|
}
|
|
|
|
opts["barColor"] = {
|
|
type = 'color',
|
|
name = 'Bar color',
|
|
desc = 'The color for this bar',
|
|
get = function()
|
|
return self:GetBarColor()
|
|
end,
|
|
set = function(r,g,b)
|
|
self.moduleSettings.barColor.r = r
|
|
self.moduleSettings.barColor.g = g
|
|
self.moduleSettings.barColor.b = b
|
|
self.barFrame:SetStatusBarColor(self:GetBarColor())
|
|
end,
|
|
disabled = function()
|
|
return not self.moduleSettings.enabled
|
|
end,
|
|
order = 20.8,
|
|
}
|
|
|
|
return opts
|
|
end
|
|
|
|
function IceCustomBar.prototype:GetBarColor()
|
|
return self.moduleSettings.barColor.r, self.moduleSettings.barColor.g, self.moduleSettings.barColor.b, self.alpha
|
|
end
|
|
|
|
-- 'Protected' methods --------------------------------------------------------
|
|
|
|
function IceCustomBar.prototype:GetAuraDuration(unitName, buffName)
|
|
local i = 1
|
|
local remaining
|
|
local isBuff = self.moduleSettings.buffOrDebuff == "buff" and true or false
|
|
local buffFilter = (isBuff and "HELPFUL" or "HARMFUL") .. (unitName == "player" and "|PLAYER" or "")
|
|
local buff, rank, texture, count, type, duration, endTime, unitCaster = UnitAura(unitName, i, buffFilter)
|
|
local isMine = unitCaster == "player"
|
|
|
|
while buff do
|
|
if (buff == buffName and (not self.moduleSettings.trackOnlyMine or isMine)) then
|
|
if endTime and not remaining then
|
|
remaining = endTime - GetTime()
|
|
end
|
|
return duration, remaining, count
|
|
end
|
|
|
|
i = i + 1;
|
|
|
|
buff, rank, texture, count, type, duration, endTime, unitCaster = UnitAura(unitName, i, buffFilter)
|
|
isMine = unitCaster == "player"
|
|
end
|
|
|
|
return nil, nil, nil
|
|
end
|
|
|
|
function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
|
|
if unit and unit ~= self.unit then
|
|
return
|
|
end
|
|
|
|
local now = GetTime()
|
|
local remaining = nil
|
|
|
|
if not fromUpdate then
|
|
self.auraDuration, remaining, self.auraCount =
|
|
self:GetAuraDuration(self.unit, self.moduleSettings.buffToTrack)
|
|
|
|
if not remaining then
|
|
self.auraEndTime = 0
|
|
self.auraCount = 0
|
|
else
|
|
self.auraEndTime = remaining + now
|
|
end
|
|
end
|
|
|
|
if self.auraEndTime and self.auraEndTime >= now then
|
|
if not fromUpdate then
|
|
self.frame:SetScript("OnUpdate", function() self:UpdateCustomBar(self.unit, true) end)
|
|
end
|
|
|
|
self:Show(true)
|
|
|
|
if not remaining then
|
|
remaining = self.auraEndTime - now
|
|
end
|
|
|
|
self:UpdateBar(self.auraDuration > 0 and remaining / self.auraDuration or 0, "undef")
|
|
else
|
|
self:UpdateBar(0, "undef")
|
|
self:Show(false)
|
|
end
|
|
|
|
if (remaining ~= nil) then
|
|
self:SetBottomText1(self.moduleSettings.upperText .. " " .. tostring(ceil(remaining or 0)) .. "s")
|
|
else
|
|
self.auraBuffCount = 0
|
|
self:SetBottomText1("")
|
|
self:SetBottomText2("")
|
|
end
|
|
|
|
self.barFrame:SetStatusBarColor(self:GetBarColor())
|
|
end
|
|
|
|
function IceCustomBar.prototype:OutCombat()
|
|
IceCustomBar.super.prototype.OutCombat(self)
|
|
|
|
self:UpdateCustomBar(self.unit)
|
|
end
|