Files
ice-hud/modules/FocusCC.lua
Parnic ba8748ecca First batch of WoW Classic compatibility updates
This has been tested on Classic with a Rogue up to level 5 using various modules and casually checked against a few level 1 classes. I'm sure there's a lot more to do here. I also made sure to test on Live.

Where possible I tried to check for API availability rather than specific client versions or program IDs. There are many cases where that's impractical, however, so version/program ID checks were used.

This was tested with:
* Ace3 @r1225
* AceGUI-3.0-SharedMediaWidgets @r61
* LibDBIcon-1.0 @v8.2.0
* LibDogTag-3.0 @v80200.1
* LibDogTag-Unit-3.0 @v80200.1-2-g93a898d-alpha
* LibRangeCheck-2.0 @v4.2.3 (with a couple of local changes)
* LibSharedMedia-3.0 @r113-alpha
2019-08-11 23:21:06 -05:00

29 lines
894 B
Lua

local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
-- changed to inherit from the TargetCC bar since the only difference is the unit and the default placement
-- helps keep changes in one place and we don't have to duplicate the CC spell tables and they don't have to be globals
local FocusCC = IceCore_CreateClass(TargetCC)
-- Constructor --
function FocusCC.prototype:init()
FocusCC.super.prototype.init(self, "FocusCC", "focus")
end
-- 'Public' methods -----------------------------------------------------------
-- OVERRIDE
function FocusCC.prototype:GetDefaultSettings()
local settings = FocusCC.super.prototype.GetDefaultSettings(self)
settings["side"] = IceCore.Side.Right
settings["offset"] = 5
return settings
end
-- 'Protected' methods --------------------------------------------------------
-- Load us up
if FocusUnit then
IceHUD.FocusCC = FocusCC:new()
end