Files
ice-hud/modules/CustomMana.lua

132 lines
3.5 KiB
Lua

IceCustomMana = IceCore_CreateClass(IceTargetMana)
IceCustomMana.prototype.scheduledEvent = nil
-- Constructor --
function IceCustomMana.prototype:init()
IceCustomMana.super.prototype.init(self, "IceCustomMana", "focustarget")
-- these aren't working...don't know why
--[[ self:SetDefaultColor("CustomManaMana", 52, 64, 221)
self:SetDefaultColor("CustomManaRage", 235, 44, 26)
self:SetDefaultColor("CustomManaEnergy", 228, 242, 31)
self:SetDefaultColor("CustomManaFocus", 242, 149, 98)
self:SetDefaultColor("CustomManaRunicPower", 52, 64, 221)
]]--
end
function IceCustomMana.prototype:GetDefaultSettings()
local settings = IceCustomMana.super.prototype.GetDefaultSettings(self)
settings["side"] = IceCore.Side.Left
settings["offset"] = -4
settings["classColor"] = false
settings["barVerticalOffset"] = 0
settings["scale"] = 1
settings["customBarType"] = "Mana"
settings["unitToTrack"] = "focustarget"
return settings
end
-- OVERRIDE
function IceCustomMana.prototype:GetOptions()
local opts = IceCustomMana.super.prototype.GetOptions(self)
opts["hideBlizz"] = nil
opts["customHeader"] = {
type = 'header',
name = "Custom bar settings",
order = 30.1,
}
opts["deleteme"] = {
type = 'execute',
name = 'Delete me',
desc = 'Deletes this custom module and all associated settings. Cannot be undone!',
func = function()
local dialog = StaticPopup_Show("ICEHUD_DELETE_CUSTOM_MODULE")
if dialog then
dialog.data = self
end
end,
order = 20.1,
}
opts["duplicateme"] = {
type = 'execute',
name = 'Duplicate me',
desc = 'Creates a new module of this same type and with all the same settings.',
func = function()
IceHUD:CreateCustomModuleAndNotify(self.moduleSettings.customBarType, self.moduleSettings)
end,
order = 20.2,
}
opts["name"] = {
type = 'input',
name = 'Bar name',
desc = 'The name of this bar (must be unique!).\n\nRemember to press ENTER after filling out this box with the name you want or it will not save.',
get = function()
return self.elementName
end,
set = function(info, v)
if v~= "" then
IceHUD.IceCore:RenameDynamicModule(self, v)
end
end,
disabled = function()
return not self.moduleSettings.enabled
end,
usage = "<a name for this bar>",
order = 30.3,
}
opts["unitToTrack"] = {
type = 'input',
name = 'Unit to track',
desc = 'Enter which unit that this bar should be monitoring the mana of (e.g.: focustarget, pettarget, etc.)\n\nRemember to press ENTER after filling out this box with the name you want or it will not save.',
get = function()
return self.moduleSettings.unitToTrack
end,
set = function(info, v)
v = string.lower(v)
self.moduleSettings.unitToTrack = v
self:SetUnit(v)
self:Redraw()
self:CheckCombat()
end,
disabled = function()
return not self.moduleSettings.enabled
end,
order = 30.4,
}
return opts
end
function IceCustomMana.prototype:Enable(core)
self.registerEvents = false
self:SetUnit(self.moduleSettings.unitToTrack)
IceCustomMana.super.prototype.Enable(self, core)
self:CreateFrame()
self.scheduledEvent = self:ScheduleRepeatingTimer("Update", IceHUD.IceCore:UpdatePeriod())
end
function IceCustomMana.prototype:Disable(core)
IceCustomMana.super.prototype.Disable(self, core)
self:CancelTimer(self.scheduledEvent, true)
end
function IceCustomMana.prototype:SetUnit(unit)
IceCustomMana.super.prototype.SetUnit(self, unit)
if self.frame ~= nil and self.frame.button ~= nil then
self.frame.button:SetAttribute("unit", self.unit)
end
self:RegisterFontStrings()
end