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https://github.com/parnic/ice-hud.git
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54 lines
1.5 KiB
Lua
54 lines
1.5 KiB
Lua
local MonkManaBar = IceCore_CreateClass(IceHUDPlayerAlternatePower)
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function MonkManaBar.prototype:init(moduleName, unit)
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MonkManaBar.super.prototype.init(self, "MonkMana", unit)
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self.bTreatEmptyAsFull = false
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end
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function MonkManaBar.prototype:GetDefaultSettings()
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local settings = MonkManaBar.super.prototype.GetDefaultSettings(self)
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settings["upperText"] = "[PercentMonkMP:Round]"
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settings["lowerText"] = "[Concatenate(MonkMP:Short, \"/\", MaxMonkMP:Short):Bracket]"
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return settings
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end
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function MonkManaBar.prototype:GetOptions()
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local opts = MonkManaBar.super.prototype.GetOptions(self)
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opts.showBlizz = nil
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opts.hideBlizz = nil
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return opts
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end
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function MonkManaBar.prototype:Enable(core)
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self.specRestriction = SPEC_MONK_MISTWEAVER
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self.powerIndex = SPELL_POWER_MANA
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self:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED", "CheckShouldShowOnSpecChange")
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self:RegisterEvent("UNIT_DISPLAYPOWER", "CheckShouldShowOnSpecChange")
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MonkManaBar.super.prototype.Enable(self, core)
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self:CheckShouldShowOnSpecChange(nil, self.unit)
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end
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function MonkManaBar.prototype:CheckShouldShowOnSpecChange(event, unit)
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if unit ~= self.unit and event ~= "PLAYER_SPECIALIZATION_CHANGED" then
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return
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end
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if GetSpecialization() == self.specRestriction then
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self:PowerBarShow(event, self.unit)
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else
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self:PowerBarHide(event, self.unit)
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end
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end
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-- Load us up
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if select(2, UnitClass("player")) == "MONK" then
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IceHUD.MonkManaBar = MonkManaBar:new()
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end
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