Files
ice-hud/IceHUD.toc
Parnic 59344a134a - converted most of the mod to ace3. the only ace2 remaining is AceEvent-2 (probably easy to get away from) and AceOO-2 (not so easy)
- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not
- fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui
- removed DewDrop library as it was no longer in use
- temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version)
- removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
2010-09-05 20:11:33 +00:00

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TeX

## Interface: 30300
## Author: Parnic, originally created by Iceroth
## Name: IceHUD
## Title: IceHUD |cff7fff7f -Ace2/3-|r
## Notes: Another HUD addon
## Version: @project-version@ (Revision: @project-revision@)
## SavedVariables: IceCoreDB
## OptionalDeps: Ace2, Ace3, LibSharedMedia-3.0, Deformat, LibDogTag-3.0, LibDogTag-Unit-3.0, FuBarPlugin-2.0, LibRangeCheck-2.0, LibHealComm-4.0
## X-Category: HUDs
## X-Website: http://www.wowace.com/projects/ice-hud/
# Libraries
embeds.xml
# IceHUD core functionality
IceCore.lua
IceHUD.lua
IceElement.lua
IceBarElement.lua
IceUnitBar.lua
IceCastBar.lua
# IceHUD modules
# - Feel free to comment these out if you like
modules\PlayerHealth.lua
modules\PlayerMana.lua
modules\TargetHealth.lua
modules\TargetMana.lua
modules\PetHealth.lua
modules\PetMana.lua
modules\DruidMana.lua
modules\TargetInfo.lua
modules\TargetOfTarget.lua
modules\ComboPoints.lua
modules\CastBar.lua
modules\TargetCast.lua
modules\MirrorBar.lua
modules\SunderCount.lua
modules\GlobalCoolDown.lua
modules\SliceAndDice.lua
modules\TargetCC.lua
# - make sure FocusCC loads after TargetCC since it inherits
modules\FocusCC.lua
modules\FocusHealth.lua
modules\FocusMana.lua
modules\FocusCast.lua
modules\LacerateCount.lua
modules\Runes.lua
# - make sure TargetOfTarget health/mana load after TargetHealth/TargetMana since they inherit
modules\TargetOfTargetHealth.lua
modules\TargetOfTargetMana.lua
modules\Threat.lua
modules\FocusThreat.lua
modules\RangeCheck.lua
modules\MaelstromCount.lua
modules\HungerForBlood.lua
modules\CustomBar.lua
modules\CustomCount.lua
# - make sure PlayerInfo loads after TargetInfo since it inherits
modules\PlayerInfo.lua
modules\PetInfo.lua
modules\TargetOfTargetCast.lua
modules\CustomCDBar.lua
modules\Totems.lua
# - PlayerCC must be after TargetCC
modules\PlayerCC.lua
modules\TargetInvuln.lua
# - PlayerInvuln must be after TargetInvuln
modules\PlayerInvuln.lua
modules\ComboPointsBar.lua
modules\CustomHealth.lua
modules\CustomMana.lua