Files
ice-hud/modules/TargetOfTarget.lua
2006-07-17 13:47:18 +00:00

107 lines
2.7 KiB
Lua

local AceOO = AceLibrary("AceOO-2.0")
local Metrognome = AceLibrary("Metrognome-2.0")
local TargetOfTarget = AceOO.Class(IceElement)
-- Constructor --
function TargetOfTarget.prototype:init()
TargetOfTarget.super.prototype.init(self, "TargetOfTarget")
self:SetColor("totHostile", 0.8, 0.1, 0.1)
self:SetColor("totFriendly", 0.2, 1, 0.2)
self:SetColor("totNeutral", 0.9, 0.9, 0)
end
function TargetOfTarget.prototype:Enable()
TargetOfTarget.super.prototype.Enable(self)
Metrognome:Register("TargetOfTarget", self.Update, 0.2, self)
Metrognome:Start("TargetOfTarget")
self:RegisterEvent("PLAYER_TARGET_CHANGED", "Update")
self:Update()
end
-- 'Protected' methods --------------------------------------------------------
-- OVERRIDE
function TargetOfTarget.prototype:CreateFrame()
TargetOfTarget.super.prototype.CreateFrame(self)
self.frame:SetFrameStrata("BACKGROUND")
self.frame:SetWidth(260)
self.frame:SetHeight(50)
self.frame:SetPoint("TOP", self.parent, "BOTTOM", 0, -50)
self.frame:Show()
self:CreateToTFrame()
self:CreateToTHPFrame()
end
function TargetOfTarget.prototype:CreateToTFrame()
self.frame.totName = self:FontFactory("Bold", 14)
self.frame.totName:SetWidth(120)
self.frame.totName:SetHeight(14)
self.frame.totName:SetJustifyH("RIGHT")
self.frame.totName:SetJustifyV("BOTTOM")
self.frame.totName:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -2, -2)
self.frame.totName:Show()
end
function TargetOfTarget.prototype:CreateToTHPFrame()
self.frame.totHealth = self:FontFactory(nil, 12)
self.frame.totHealth:SetWidth(120)
self.frame.totHealth:SetHeight(14)
self.frame.totHealth:SetJustifyH("RIGHT")
self.frame.totHealth:SetJustifyV("TOP")
self.frame.totHealth:SetPoint("TOPRIGHT", self.frame, "TOPRIGHT", -2, -16)
self.frame.totHealth:Show()
end
function TargetOfTarget.prototype:Update()
if not (UnitExists("targettarget")) then
self.frame.totName:SetText()
self.frame.totHealth:SetText()
return
end
local _, unitClass = UnitClass("targettarget")
local name = UnitName("targettarget")
self.frame.totName:SetTextColor(self:GetColor(unitClass, 1))
self.frame.totName:SetText(name)
local color = "totFriendly" -- friendly > 4
local reaction = UnitReaction("targettarget", "player")
if (reaction and (reaction == 4)) then
color = "totNeutral"
elseif (reaction and (reaction < 4)) then
color = "totHostile"
end
local health = UnitHealth("targettarget")
local maxHealth = UnitHealthMax("targettarget")
local healthPercentage = math.floor( (health/maxHealth)*100 )
self.frame.totHealth:SetTextColor(self:GetColor(color, 1))
self.frame.totHealth:SetText(healthPercentage .. "%")
end
-- load us up
TargetOfTarget:new()