Files
ice-hud/IceHUD.toc
Parnic 89ef91b9b3 Initial dump of BfA compatibility
Updated for:
- SPELL_POWER_* constants becoming Enum.PowerType.*
- Rank no longer existing in return values for UnitAura, UnitBuff, UnitDebuff, UnitCastingInfo, UnitChannelInfo
- UNIT_POWER event becoming UNIT_POWER_UPDATE
- UnitPopupFrames no longer existing
- Removed events: PLAYER_PET_CHANGED, UNIT_MAXPOWER, PET_BAR_CHANGED, UNIT_DYNAMIC_FLAGS
- Texture return value from UnitAura type changing (name -> id)
- All Warlock specializations using soul shards
- Death Knight rune changes

Haven't tested all classes/specializations yet, so I'm sure I missed some stuff.
Probably need to add support for the new circular cooldown wipe flourish added in the base client.
Saw a problem with cooldown flashes being delayed on DK runes becoming available that probably need to be fixed.
2018-06-06 22:57:35 -05:00

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## Interface: 70300
## Author: Parnic, originally created by Iceroth
## Name: IceHUD
## Title: IceHUD |cff7fff7f-Ace3-|r
## Notes: Another HUD addon
## Version: @project-version@
## SavedVariables: IceCoreDB
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-2.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets
## X-Compatible-With: 80000
## X-Category: HUDs
## X-Website: https://www.wowace.com/projects/ice-hud
## X-WoWI-ID: 8149
#@no-lib-strip@
# Libraries
embeds.xml
#@end-no-lib-strip@
# Localization
loc\loc.xml
# IceHUD core functionality
IceCore.lua
IceHUD.lua
IceElement.lua
IceBarElement.lua
IceUnitBar.lua
IceCastBar.lua
IceStackCounter.lua
# IceHUD modules
# - Feel free to comment these out if you like
modules\PlayerHealth.lua
modules\PlayerMana.lua
modules\TargetHealth.lua
modules\TargetMana.lua
modules\PetHealth.lua
modules\PetMana.lua
modules\TargetInfo.lua
modules\TargetOfTarget.lua
modules\ComboPoints.lua
modules\CastBar.lua
modules\TargetCast.lua
modules\MirrorBar.lua
modules\GlobalCoolDown.lua
modules\SliceAndDice.lua
modules\TargetCC.lua
# - make sure FocusCC loads after TargetCC since it inherits
modules\FocusCC.lua
modules\FocusHealth.lua
modules\FocusMana.lua
modules\FocusCast.lua
modules\Runes.lua
# - make sure TargetOfTarget health/mana load after TargetHealth/TargetMana since they inherit
modules\TargetOfTargetHealth.lua
modules\TargetOfTargetMana.lua
modules\Threat.lua
modules\FocusThreat.lua
modules\RangeCheck.lua
modules\CustomBar.lua
modules\CustomCount.lua
modules\CustomCounterBar.lua
# - make sure PlayerInfo loads after TargetInfo since it inherits
modules\PlayerInfo.lua
modules\PetInfo.lua
modules\TargetOfTargetCast.lua
modules\CustomCDBar.lua
modules\Totems.lua
# - PlayerCC must be after TargetCC
modules\PlayerCC.lua
modules\TargetInvuln.lua
# - PlayerInvuln must be after TargetInvuln
modules\PlayerInvuln.lua
modules\ComboPointsBar.lua
modules\CustomHealth.lua
modules\CustomMana.lua
modules\ClassPowerCounter.lua
modules\HolyPower.lua
modules\Shards.lua
modules\EclipseBar.lua
modules\Vengeance.lua
modules\Resolve.lua
modules\PlayerAlternatePower.lua
modules\HarmonyPower.lua
modules\ShadowOrbs.lua
modules\TargetAbsorb.lua
modules\PlayerAbsorb.lua
modules\FocusAbsorb.lua
modules\Stagger.lua
modules\PlayerAltMana.lua
modules\ArcaneCharges.lua
modules\RollTheBones.lua
#@do-not-package@
IceHUD_Options\Options.lua
#@end-do-not-package@