mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
110 lines
2.4 KiB
Lua
110 lines
2.4 KiB
Lua
local AceOO = AceLibrary("AceOO-2.0")
|
|
|
|
local PetHealth = AceOO.Class(IceUnitBar)
|
|
|
|
PetHealth.prototype.happiness = nil
|
|
|
|
|
|
-- Constructor --
|
|
function PetHealth.prototype:init()
|
|
PetHealth.super.prototype.init(self, "PetHealth", "pet")
|
|
|
|
self:SetDefaultColor("PetHealthHappy", 37, 164, 30)
|
|
self:SetDefaultColor("PetHealthContent", 164, 164, 30)
|
|
self:SetDefaultColor("PetHealthUnhappy", 164, 30, 30)
|
|
|
|
self.scalingEnabled = true
|
|
end
|
|
|
|
|
|
-- OVERRIDE
|
|
function PetHealth.prototype:GetDefaultSettings()
|
|
local settings = PetHealth.super.prototype.GetDefaultSettings(self)
|
|
settings["side"] = IceCore.Side.Left
|
|
settings["offset"] = -1
|
|
settings.scale = 0.7
|
|
return settings
|
|
end
|
|
|
|
|
|
-- OVERRIDE
|
|
function PetHealth.prototype:CreateFrame()
|
|
PetHealth.super.prototype.CreateFrame(self)
|
|
|
|
local point, relativeTo, relativePoint, xoff, yoff = self.frame.bottomUpperText:GetPoint()
|
|
if (point == "TOPLEFT") then
|
|
point = "BOTTOMLEFT"
|
|
else
|
|
point = "BOTTOMRIGHT"
|
|
end
|
|
|
|
self.frame.bottomUpperText:ClearAllPoints()
|
|
self.frame.bottomUpperText:SetPoint(point, relativeTo, relativePoint, 0, 0)
|
|
end
|
|
|
|
|
|
function PetHealth.prototype:Enable(core)
|
|
PetHealth.super.prototype.Enable(self, core)
|
|
|
|
self:RegisterEvent("PET_UI_UPDATE", "CheckPet");
|
|
self:RegisterEvent("PLAYER_PET_CHANGED", "CheckPet");
|
|
self:RegisterEvent("PET_BAR_CHANGED", "CheckPet");
|
|
self:RegisterEvent("UNIT_PET", "CheckPet");
|
|
|
|
self:RegisterEvent("UNIT_HEALTH", "Update")
|
|
self:RegisterEvent("UNIT_MAXHEALTH", "Update")
|
|
|
|
self:RegisterEvent("UNIT_HAPPINESS", "PetHappiness")
|
|
|
|
self:CheckPet()
|
|
end
|
|
|
|
function PetHealth.prototype:PetHappiness(unit)
|
|
if (unit and (unit ~= self.unit)) then
|
|
return
|
|
end
|
|
|
|
self.happiness = GetPetHappiness()
|
|
self.happiness = self.happiness or 3 -- '3' means happy
|
|
self:Update(unit)
|
|
end
|
|
|
|
|
|
function PetHealth.prototype:CheckPet()
|
|
if (UnitExists(self.unit)) then
|
|
self.frame:Show()
|
|
self:PetHappiness(self.unit)
|
|
self:Update(self.unit)
|
|
else
|
|
self.frame:Hide()
|
|
end
|
|
end
|
|
|
|
|
|
function PetHealth.prototype:Update(unit)
|
|
PetHealth.super.prototype.Update(self)
|
|
if (unit and (unit ~= self.unit)) then
|
|
return
|
|
end
|
|
|
|
local color = "PetHealthHappy"
|
|
if (self.happiness == 2) then
|
|
color = "PetHealthContent"
|
|
elseif(self.happiness == 1) then
|
|
color = "PetHealthUnhappy"
|
|
end
|
|
|
|
if not (self.alive) then
|
|
color = "Dead"
|
|
end
|
|
|
|
|
|
self:UpdateBar(self.health/self.maxHealth, color)
|
|
self:SetBottomText1(self.healthPercentage)
|
|
end
|
|
|
|
|
|
|
|
-- Load us up
|
|
PetHealth:new()
|