Files
ice-hud/modules/CustomCounterBar.lua
Parnic ce1558a18e Inverted alpha settings for custom counters watching spell charges
For charges, being full is the default state, so we need to treat full the same as health or mana being full. (ticket #231)
Also fixed the "target" variable never getting set on custom counters or custom counter bars because they were overriding the PLAYER_TARGET_CHANGED event that the base class was registering.
Also also fixed numeric display mode for custom counters not using the correct gradient scaling when the number hit 0. It was using the same scaling as graphical mode where 0 displays nothing and needs to be accounted for separately.
2016-12-07 23:28:44 -06:00

355 lines
9.8 KiB
Lua

local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
IceCustomCounterBar = IceCore_CreateClass(IceBarElement)
IceCustomCounterBar.prototype.currColor = {}
local AuraIconWidth = 20
local AuraIconHeight = 20
local DefaultAuraIcon = "Interface\\Icons\\Spell_Frost_Frost"
function IceCustomCounterBar.prototype:init()
IceCustomCounterBar.super.prototype.init(self, "CustomCounterBar")
self.bTreatEmptyAsFull = true
end
function IceCustomCounterBar.prototype:GetOptions()
local opts = IceCustomCounterBar.super.prototype.GetOptions(self)
IceStackCounter_GetOptions(self, opts)
opts["deleteme"] = {
type = 'execute',
name = L["Delete me"],
desc = L["Deletes this custom module and all associated settings. Cannot be undone!"],
func = function()
local dialog = StaticPopup_Show("ICEHUD_DELETE_CUSTOM_MODULE")
if dialog then
dialog.data = self
end
end,
order = 20.1,
}
opts["duplicateme"] = {
type = 'execute',
name = L["Duplicate me"],
desc = L["Creates a new module of this same type and with all the same settings."],
func = function()
IceHUD:CreateCustomModuleAndNotify(self.moduleSettings.customBarType, self.moduleSettings)
end,
order = 20.2,
}
opts["type"] = {
type = "description",
name = string.format("%s %s", L["Module type:"], tostring(self:GetBarTypeDescription(self.moduleSettings.customBarType))),
order = 21,
}
opts["name"] = {
type = 'input',
name = L["Counter name"],
desc = L["The name of this counter (must be unique!). \n\nRemember to press ENTER after filling out this box with the name you want or it will not save."],
get = function()
return self.elementName
end,
set = function(info, v)
if v ~= "" then
IceHUD.IceCore:RenameDynamicModule(self, v)
end
end,
disabled = function()
return not self.moduleSettings.enabled
end,
usage = "<a name for this bar>",
order = 29.91,
}
opts["countColor"] = {
type = 'color',
name = L["Count color"],
desc = L["The color for this counter"],
get = function()
return self.moduleSettings.countColor.r, self.moduleSettings.countColor.g, self.moduleSettings.countColor.b, 1
end,
set = function(info, r,g,b)
self.moduleSettings.countColor.r = r
self.moduleSettings.countColor.g = g
self.moduleSettings.countColor.b = b
self:Redraw()
end,
disabled = function()
return not self.moduleSettings.enabled
end,
order = 29.95,
}
opts["countMinColor"] = {
type = 'color',
name = L["Count minimum color"],
desc = L["The minimum color for this counter (only used if Change Color is enabled)"],
get = function()
return self.moduleSettings.countMinColor.r, self.moduleSettings.countMinColor.g,self.moduleSettings.countMinColor.b, 1
end,
set = function(info, r,g,b)
self.moduleSettings.countMinColor.r = r
self.moduleSettings.countMinColor.g = g
self.moduleSettings.countMinColor.b = b
self:Redraw()
end,
disabled = function()
return not self.moduleSettings.enabled or not self.moduleSettings.gradient
end,
order = 29.96,
}
opts["gradient"] = {
type = "toggle",
name = L["Change color"],
desc = L["This will fade the graphical representation from the min color specified to the regular color\n\n(e.g. if the min color is yellow, the color is red, and there are 3 total applications, then the first would be yellow, second orange, and third red)"],
get = function()
return self.moduleSettings.gradient
end,
set = function(info, v)
self.moduleSettings.gradient = v
self:Redraw()
end,
disabled = function()
return not self.moduleSettings.enabled
end,
order = 29.97
}
opts["iconSettings"] = {
type = 'group',
name = "|c"..self.configColor..L["Icon Settings"].."|r",
args = {
displayAuraIcon = {
type = 'toggle',
name = L["Display aura icon"],
desc = L["Whether or not to display an icon for the aura that this bar is tracking"],
get = function()
return self.moduleSettings.displayAuraIcon
end,
set = function(info, v)
self.moduleSettings.displayAuraIcon = v
if self.barFrame.icon then
if v then
self.barFrame.icon:Show()
else
self.barFrame.icon:Hide()
end
end
end,
disabled = function()
return not self.moduleSettings.enabled
end,
order = 40.1,
},
auraIconXOffset = {
type = 'range',
min = -250,
max = 250,
step = 1,
name = L["Aura icon horizontal offset"],
desc = L["Adjust the horizontal position of the aura icon"],
get = function()
return self.moduleSettings.auraIconXOffset
end,
set = function(info, v)
self.moduleSettings.auraIconXOffset = v
self:PositionIcons()
end,
disabled = function()
return not self.moduleSettings.enabled or not self.moduleSettings.displayAuraIcon
end,
order = 40.2,
},
auraIconYOffset = {
type = 'range',
min = -250,
max = 250,
step = 1,
name = L["Aura icon vertical offset"],
desc = L["Adjust the vertical position of the aura icon"],
get = function()
return self.moduleSettings.auraIconYOffset
end,
set = function(info, v)
self.moduleSettings.auraIconYOffset = v
self:PositionIcons()
end,
disabled = function()
return not self.moduleSettings.enabled or not self.moduleSettings.displayAuraIcon
end,
order = 40.3,
},
auraIconScale = {
type = 'range',
min = 0.1,
max = 3.0,
step = 0.05,
name = L["Aura icon scale"],
desc = L["Adjusts the size of the aura icon for this bar"],
get = function()
return self.moduleSettings.auraIconScale
end,
set = function(info, v)
self.moduleSettings.auraIconScale = v
self:PositionIcons()
end,
disabled = function()
return not self.moduleSettings.enabled or not self.moduleSettings.displayAuraIcon
end,
order = 40.4,
},
},
}
return opts
end
function IceCustomCounterBar.prototype:GetDefaultSettings()
local defaults = IceCustomCounterBar.super.prototype.GetDefaultSettings(self)
IceStackCounter_GetDefaultSettings(defaults)
defaults.textVisible['lower'] = false
defaults.offset = 9
defaults.desiredLerpTime = 0.1
defaults.customBarType = "CounterBar"
defaults.countMinColor = {r=1, g=1, b=0, a=1}
defaults.countColor = {r=1, g=0, b=0, a=1}
defaults.gradient = false
defaults.usesDogTagStrings = false
defaults.displayAuraIcon = false
defaults.auraIconXOffset = 40
defaults.auraIconYOffset = 0
defaults.auraIconScale = 1
return defaults
end
function IceCustomCounterBar.prototype:Enable(core)
IceCustomCounterBar.super.prototype.Enable(self, core)
if self.moduleSettings.auraIconScale == nil then
self.moduleSettings.auraIconScale = 1
end
if self.moduleSettings.auraIconXOffset == nil then
self.moduleSettings.auraIconXOffset = 40
end
if self.moduleSettings.auraIconYOffset == nil then
self.moduleSettings.auraIconYOffset = 0
end
self:UpdateAuraIcon()
IceStackCounter_Enable(self)
end
function IceCustomCounterBar.prototype:TargetChanged()
IceCustomCount.super.prototype.TargetChanged(self)
self:UpdateCustomCount()
end
function IceCustomCounterBar.prototype:Redraw()
IceCustomCounterBar.super.prototype.Redraw(self)
self:UpdateAuraIcon()
self:UpdateCustomCount()
end
function IceCustomCounterBar.prototype:PositionIcons()
if not self.barFrame or not self.barFrame.icon then
return
end
self.barFrame.icon:ClearAllPoints()
self.barFrame.icon:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.moduleSettings.auraIconXOffset, self.moduleSettings.auraIconYOffset)
self.barFrame.icon:SetWidth(AuraIconWidth * (self.moduleSettings.auraIconScale or 1))
self.barFrame.icon:SetHeight(AuraIconHeight * (self.moduleSettings.auraIconScale or 1))
end
function IceCustomCounterBar.prototype:CreateFrame()
IceCustomCounterBar.super.prototype.CreateFrame(self)
if not self.barFrame.icon then
self.barFrame.icon = self.masterFrame:CreateTexture(nil, "LOW")
self.barFrame.icon:SetTexture(DefaultAuraIcon)
self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
self.barFrame.icon:SetDrawLayer("OVERLAY")
self.barFrame.icon:Hide()
end
self:PositionIcons()
self:UpdateCustomCount()
end
function IceCustomCounterBar.prototype:Show(bShouldShow)
IceCustomCounterBar.super.prototype.Show(self, bShouldShow)
if self.moduleSettings.displayAuraIcon then
self.barFrame.icon:Show()
else
self.barFrame.icon:Hide()
end
end
function IceCustomCounterBar.prototype:UpdateAuraIcon()
if not self.barFrame or not self.barFrame.icon then
return
end
local auraIcon, _
_, _, auraIcon = GetSpellInfo(self.moduleSettings.auraName)
if auraIcon == nil then
auraIcon = "Interface\\Icons\\Spell_Frost_Frost"
end
self.barFrame.icon:SetTexture(auraIcon)
end
function IceCustomCounterBar.prototype:UpdateCustomCount()
local points = IceStackCounter_GetCount(self) or 0
local max = IceStackCounter_GetMaxCount(self) or 1
local percent = IceHUD:Clamp(1.0 * points / (max > 0 and max or 1), 0, 1)
if IceHUD.IceCore:IsInConfigMode() then
points = IceStackCounter_GetMaxCount(self)
percent = 1
self.barFrame.icon:Show()
end
if (points == nil or points == 0) and self.moduleSettings.auraType ~= "charges" then
self:Show(false)
self:UpdateBar(0, "undef")
else
self:Show(true)
self.currColor.r = self.moduleSettings.countColor.r
self.currColor.g = self.moduleSettings.countColor.g
self.currColor.b = self.moduleSettings.countColor.b
if self.moduleSettings.gradient then
self:SetScaledColor(self.currColor, percent, self.moduleSettings.countColor, self.moduleSettings.countMinColor)
end
self:UpdateBar(percent, "undef")
self.barFrame.bar:SetVertexColor(self.currColor.r, self.currColor.g, self.currColor.b, self.alpha)
end
self:SetBottomText1(points or "0")
end
function IceCustomCounterBar.prototype:Update()
self:UpdateCustomCount()
end
function IceCustomCounterBar.prototype:UseTargetAlpha(scale)
return IceStackCounter_UseTargetAlpha(self)
end