Files
ice-hud/IceHUD.toc
Parnic d775603ec0 Add module showing Energy for Druids
This shows the player's current Energy amount when they're in a form that doesn't use Energy. For example, this could show the user how much energy they currently have while they're in Bear form so that they can shift away and wait on their energy to refill.

Note: requires a new version of LibDogTag-Unit for the bar text tags to function if DogTags are enabled.
2022-11-18 17:08:26 -06:00

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## Interface: 100002
## Interface-Retail: 100002
## Interface-Classic: 11403
## Interface-BCC: 20504
## Interface-Wrath: 30400
## Author: Parnic, originally created by Iceroth
## Name: IceHUD
## Title: IceHUD |cff7fff7f-Ace3-|r
## Notes: Another HUD addon
#@debug@
## Version: development
#@end-debug@
#@non-debug@
# ## Version: @project-version@
#@end-non-debug@
## SavedVariables: IceCoreDB
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-2.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets
## X-Category: HUDs
## X-Website: https://www.wowace.com/projects/ice-hud
## X-Curse-Project-ID: 5394
## X-WoWI-ID: 8149
## X-Wago-ID: 5bGolJN0
#@no-lib-strip@
# Libraries
embeds.xml
#@end-no-lib-strip@
# Localization
loc\loc.xml
# IceHUD core functionality
IceCore.lua
IceHUD.lua
IceElement.lua
IceBarElement.lua
IceUnitBar.lua
IceCastBar.lua
IceStackCounter.lua
# IceHUD modules
modules\PlayerHealth.lua
modules\PlayerMana.lua
modules\TargetHealth.lua
modules\TargetMana.lua
modules\PetHealth.lua
modules\PetMana.lua
modules\TargetInfo.lua
modules\TargetOfTarget.lua
modules\ComboPoints.lua
modules\CastBar.lua
modules\TargetCast.lua
modules\MirrorBar.lua
modules\GlobalCoolDown.lua
modules\SliceAndDice.lua
modules\TargetCC.lua
# - make sure FocusCC loads after TargetCC since it inherits
modules\FocusCC.lua
modules\FocusHealth.lua
modules\FocusMana.lua
modules\FocusCast.lua
modules\Runes.lua
# - make sure TargetOfTarget health/mana load after TargetHealth/TargetMana since they inherit
modules\TargetOfTargetHealth.lua
modules\TargetOfTargetMana.lua
modules\Threat.lua
modules\FocusThreat.lua
modules\RangeCheck.lua
modules\CustomBar.lua
modules\CustomCount.lua
modules\CustomCounterBar.lua
# - make sure PlayerInfo loads after TargetInfo since it inherits
modules\PlayerInfo.lua
modules\PetInfo.lua
modules\TargetOfTargetCast.lua
modules\CustomCDBar.lua
modules\Totems.lua
# - PlayerCC must be after TargetCC
modules\PlayerCC.lua
modules\TargetInvuln.lua
# - PlayerInvuln must be after TargetInvuln
modules\PlayerInvuln.lua
modules\ComboPointsBar.lua
modules\CustomHealth.lua
modules\CustomMana.lua
modules\ClassPowerCounter.lua
modules\HolyPower.lua
modules\Shards.lua
modules\EclipseBar.lua
modules\Vengeance.lua
modules\Resolve.lua
modules\PlayerAlternatePower.lua
modules\HarmonyPower.lua
modules\ShadowOrbs.lua
modules\TargetAbsorb.lua
modules\PlayerAbsorb.lua
modules\FocusAbsorb.lua
modules\Stagger.lua
modules\PlayerAltMana.lua
modules\ArcaneCharges.lua
modules\RollTheBones.lua
modules\EssencePower.lua
modules\DruidEnergy.lua
#@do-not-package@
IceHUD_Options\Json.lua
IceHUD_Options\JsonDecode.lua
IceHUD_Options\JsonEncode.lua
IceHUD_Options\Options.lua
#@end-do-not-package@