From c49d3cd3a4810b4fc370f0d10c3830a06d3f980f Mon Sep 17 00:00:00 2001 From: kurax Date: Fri, 28 Mar 2008 11:21:13 +0000 Subject: [PATCH] Update zhCN docs, I mean it --- Localization/zhCN.lua | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/Localization/zhCN.lua b/Localization/zhCN.lua index 76ad190..4847edb 100644 --- a/Localization/zhCN.lua +++ b/Localization/zhCN.lua @@ -133,11 +133,15 @@ DogTag_Unit_funcs[#DogTag_Unit_funcs+1] = function(DogTag_Unit, DogTag) L["Poison"] = "中毒" L["Disease"] = "疾病" - -- docs L["True"] = "True" - -- categories - L["Auras"] = "法术效果" + + -- Categories L["Abbreviations"] = "缩写" + L["Auras"] = "法术效果" + L["Casting"] = "施法" + -- Spell names + L["Holy Light"] = "圣光术" + -- Docs -- Auras L["Return True if unit has the aura argument"] = "如果单位身上有参数指定的法术效果,则返回True" L["Return the number of auras on the unit"] = "返回参数指定的法术效果在单位身上所存在的数量" @@ -159,6 +163,9 @@ DogTag_Unit_funcs[#DogTag_Unit_funcs+1] = function(DogTag_Unit, DogTag) L["Return True if the unit has a Curse debuff"] = "如果友好目标身上有诅咒系的Debuff则返回True" L["Return True if the unit has a Poison debuff"] = "如果友好目标身上有毒系的Debuff则返回True" L["Return True if the unit has a Disease debuff"] = "如果友好目标身上有病系的Debuff则返回True" + -- Cast + L["Return the current or last spell to be cast"] = "返回当前或者最后一次施放的法术名" + L["Return the current cast target name"] = "返回当前施法所作用于的目标名字" end end \ No newline at end of file