Files
libdogtag-unit-3-0/LibDogTag-Unit-3.0.lua

381 lines
11 KiB
Lua

--[[
Name: LibDogTag-3.0
Revision: $Rev$
Author: Cameron Kenneth Knight (ckknight@gmail.com)
Website: http://www.wowace.com/
Description: A library to provide a markup syntax
]]
local MAJOR_VERSION = "LibDogTag-Unit-3.0"
local MINOR_VERSION = tonumber(("$Revision$"):match("%d+")) or 0
if MINOR_VERSION > _G.DogTag_Unit_MINOR_VERSION then
_G.DogTag_Unit_MINOR_VERSION = MINOR_VERSION
end
DogTag_Unit_funcs[#DogTag_Unit_funcs+1] = function(DogTag_Unit, DogTag)
local L = DogTag_Unit.L
local frame
if DogTag_Unit.oldLib and DogTag_Unit.oldLib.frame then
frame = DogTag_Unit.oldLib.frame
frame:UnregisterAllEvents()
frame:SetScript("OnEvent", nil)
frame:SetScript("OnUpdate", nil)
frame:Show()
else
frame = CreateFrame("Frame")
end
DogTag_Unit.frame = frame
frame:RegisterAllEvents()
frame:SetScript("OnEvent", function(this, event, ...)
if (...) == "target" then
if UnitIsUnit("mouseover", "target") then
DogTag:FireEvent(event, "mouseover", select(2, ...))
end
DogTag:FireEvent(event, "playertarget", select(2, ...))
elseif (...) == "pet" then
DogTag:FireEvent(event, "playerpet", select(2, ...))
elseif type((...)) == "string" then
local num = (...):match("^partypet(%d)$")
if num then
DogTag:FireEvent(event, "party" .. num .. "pet", select(2, ...))
end
end
end)
local function GetNameServer(unit)
local name, realm = UnitName(unit)
if name then
if realm and realm ~= "" then
return name .. "-" .. realm
else
return name
end
end
end
DogTag_Unit.GetNameServer = GetNameServer
local UnitToLocale = {player = L["Player"], target = L["Target"], pet = L["%s's pet"]:format(L["Player"]), focus = L["Focus-target"], mouseover = L["Mouse-over"]}
setmetatable(UnitToLocale, {__index=function(self, unit)
if unit:find("pet$") then
local nonPet = unit:sub(1, -4)
self[unit] = L["%s's pet"]:format(self[nonPet])
return self[unit]
elseif not unit:find("target$") then
if unit:find("^party%d$") then
local num = unit:match("^party(%d)$")
self[unit] = L["Party member #%d"]:format(num)
return self[unit]
elseif unit:find("^raid%d%d?$") then
local num = unit:match("^raid(%d%d?)$")
self[unit] = L["Raid member #%d"]:format(num)
return self[unit]
elseif unit:find("^partypet%d$") then
local num = unit:match("^partypet(%d)$")
self[unit] = UnitToLocale["party" .. num .. "pet"]
return self[unit]
elseif unit:find("^raidpet%d%d?$") then
local num = unit:match("^raidpet(%d%d?)$")
self[unit] = UnitToLocale["raid" .. num .. "pet"]
return self[unit]
end
self[unit] = unit
return unit
end
local nonTarget = unit:sub(1, -7)
self[unit] = L["%s's target"]:format(self[nonTarget])
return self[unit]
end})
DogTag.UnitToLocale = UnitToLocale
local IsLegitimateUnit = { player = true, target = true, focus = true, pet = true, playerpet = true, mouseover = true, npc = true, NPC = true }
DogTag.IsLegitimateUnit = IsLegitimateUnit
local IsNormalUnit = { player = true, target = true, focus = true, pet = true, playerpet = true, mouseover = true }
DogTag.IsNormalUnit = IsNormalUnit
for i = 1, 4 do
IsLegitimateUnit["party" .. i] = true
IsLegitimateUnit["partypet" .. i] = true
IsLegitimateUnit["party" .. i .. "pet"] = true
IsNormalUnit["party" .. i] = true
IsNormalUnit["partypet" .. i] = true
IsNormalUnit["party" .. i .. "pet"] = true
end
for i = 1, 40 do
IsLegitimateUnit["raid" .. i] = true
IsNormalUnit["raid" .. i] = true
IsLegitimateUnit["raidpet" .. i] = true
IsLegitimateUnit["raid" .. i .. "pet"] = true
end
setmetatable(IsLegitimateUnit, { __index = function(self, key)
if type(key) ~= "string" then
return false
end
if key:match("target$") then
self[key] = self[key:sub(1, -7)]
return self[key]
end
self[key] = false
return false
end, __call = function(self, key)
return self[key]
end})
local unitToGUID = {}
local function refreshGUID(unit)
unitToGUID[unit] = UnitGUID(unit)
end
local function PARTY_MEMBERS_CHANGED()
for unit in pairs(IsNormalUnit) do
refreshGUID(unit)
DogTag:FireEvent("UnitChanged", unit)
end
end
DogTag:AddEventHandler("Unit", "PARTY_MEMBERS_CHANGED", PARTY_MEMBERS_CHANGED)
PARTY_MEMBERS_CHANGED()
DogTag:AddEventHandler("Unit", "PLAYER_LOGIN", PARTY_MEMBERS_CHANGED)
local t = {}
local function IterateUnitsWithGUID(guid)
for k in pairs(t) do
t[k] = nil
end
for unit, g in pairs(unitToGUID) do
if g == guid then
t[unit] = true
end
end
return pairs(t)
end
DogTag_Unit.IterateUnitsWithGUID = IterateUnitsWithGUID
local function searchForNameTag(ast)
if type(ast) ~= "table" then
return false
end
if ast[1] == "tag" and ast[2]:lower() == "name" then
return true
end
for i = 2, #ast do
if searchForNameTag(ast[i]) then
return true
end
end
if ast.kwarg then
for k, v in pairs(ast.kwarg) do
if searchForNameTag(v) then
return true
end
end
end
return false
end
DogTag:AddCompilationStep("Unit", "start", function(t, ast, kwargTypes, extraKwargs)
if kwargTypes["unit"] then
t[#t+1] = [=[if not DogTag.IsLegitimateUnit[]=]
t[#t+1] = extraKwargs["unit"][1]
t[#t+1] = [=[] then]=]
t[#t+1] = "\n"
t[#t+1] = [=[return ("Bad unit: %q"):format(]=]
t[#t+1] = extraKwargs["unit"][1]
t[#t+1] = [=[), nil;]=]
t[#t+1] = "\n"
t[#t+1] = [=[end;]=]
t[#t+1] = "\n"
t[#t+1] = [=[if ]=]
t[#t+1] = extraKwargs["unit"][1]
t[#t+1] = [=[ ~= "player" and not UnitExists(]=]
t[#t+1] = extraKwargs["unit"][1]
t[#t+1] = [=[) then]=]
t[#t+1] = "\n"
t[#t+1] = [=[return ]=]
if searchForNameTag(ast) then
t[#t+1] = [=[DogTag.UnitToLocale[]=]
t[#t+1] = extraKwargs["unit"][1]
t[#t+1] = [=[]]=]
else
t[#t+1] = [=[nil]=]
end
t[#t+1] = [=[, nil;]=]
t[#t+1] = "\n"
t[#t+1] = [=[end;]=]
t[#t+1] = "\n"
end
end)
DogTag:AddCompilationStep("Unit", "tag", function(ast, t, tag, tagData, kwargs, extraKwargs, compiledKwargs)
if compiledKwargs["unit"] and kwargs["unit"] ~= extraKwargs then
if type(kwargs["unit"]) ~= "table" then
if not IsLegitimateUnit[kwargs["unit"]] then
t[#t+1] = [=[do]=]
t[#t+1] = "\n"
t[#t+1] = [=[return ]=]
t[#t+1] = [=[("Bad unit: %q"):format(tostring(]=]
t[#t+1] = compiledKwargs["unit"][1]
t[#t+1] = [=[));]=]
t[#t+1] = "\n"
t[#t+1] = [=[end;]=]
t[#t+1] = "\n"
end
else
t[#t+1] = [=[if ]=]
t[#t+1] = compiledKwargs["unit"][1]
t[#t+1] = [=[ and not DogTag.IsLegitimateUnit[]=]
t[#t+1] = compiledKwargs["unit"][1]
t[#t+1] = [=[] then]=]
t[#t+1] = "\n"
t[#t+1] = [=[return ]=]
t[#t+1] = [=[("Bad unit: %q"):format(tostring(]=]
t[#t+1] = compiledKwargs["unit"][1]
t[#t+1] = [=[));]=]
t[#t+1] = "\n"
t[#t+1] = [=[end;]=]
t[#t+1] = "\n"
end
end
if tag == "IsUnit" then
if type(kwargs["other"]) ~= "table" then
if not IsLegitimateUnit[kwargs["other"]] then
t[#t+1] = [=[do]=]
t[#t+1] = "\n"
t[#t+1] = [=[return ]=]
t[#t+1] = [=[("Bad unit: %q"):format(tostring(]=]
t[#t+1] = compiledKwargs["other"][1]
t[#t+1] = [=[));]=]
t[#t+1] = "\n"
t[#t+1] = [=[end;]=]
t[#t+1] = "\n"
end
else
t[#t+1] = [=[if not DogTag.IsLegitimateUnit[]=]
t[#t+1] = compiledKwargs["other"][1]
t[#t+1] = [=[] then]=]
t[#t+1] = "\n"
t[#t+1] = [=[return ]=]
t[#t+1] = [=[("Bad unit: %q"):format(tostring(]=]
t[#t+1] = compiledKwargs["other"][1]
t[#t+1] = [=[));]=]
t[#t+1] = "\n"
t[#t+1] = [=[end;]=]
t[#t+1] = "\n"
end
end
end)
DogTag:AddCompilationStep("Unit", "tagevents", function(ast, t, u, tag, tagData, kwargs, extraKwargs, compiledKwargs, events, returns)
if compiledKwargs["unit"] and kwargs["unit"] ~= extraKwargs and kwargs["unit"] ~= "player" then
t[#t+1] = [=[if ]=]
t[#t+1] = compiledKwargs["unit"][1]
t[#t+1] = [=[ and UnitExists(]=]
t[#t+1] = compiledKwargs["unit"][1]
t[#t+1] = [=[) then]=]
t[#t+1] = "\n"
u[#u+1] = [=[end;]=]
u[#u+1] = "\n"
if not returns["boolean"] then
returns["nil"] = true
end
end
end)
DogTag:AddEventHandler("Unit", "PLAYER_TARGET_CHANGED", function(event, ...)
refreshGUID("target")
DogTag:FireEvent("UnitChanged", "target")
DogTag:FireEvent("UnitChanged", "playertarget")
end)
DogTag:AddEventHandler("Unit", "PLAYER_FOCUS_CHANGED", function(event, ...)
refreshGUID("focus")
DogTag:FireEvent("UnitChanged", "focus")
end)
DogTag:AddEventHandler("Unit", "PLAYER_PET_CHANGED", function(event, ...)
refreshGUID("pet")
DogTag:FireEvent("UnitChanged", "pet")
end)
DogTag:AddEventHandler("Unit", "UNIT_TARGET", function(event, unit)
DogTag:FireEvent("UnitChanged", unit .. "target")
end)
DogTag:AddEventHandler("Unit", "UNIT_PET", function(event, unit)
local unit_pet = unit .. "pet"
refreshGUID(unit_pet)
DogTag:FireEvent("UnitChanged", unit_pet)
end)
DogTag:AddEventHandler("Unit", "UPDATE_MOUSEOVER_UNIT", function(event, ...)
refreshGUID("mouseover")
DogTag:FireEvent("UnitChanged", "mouseover")
end)
local fsToKwargs = DogTag.fsToKwargs
local fsToNSList = DogTag.fsToNSList
local fsNeedUpdate = DogTag.fsNeedUpdate
local fsNeedQuickUpdate = DogTag.fsNeedQuickUpdate
local unpackNamespaceList = DogTag.unpackNamespaceList
local nsListHasUnit = setmetatable({}, { __index = function(self, key)
for _, ns in ipairs(unpackNamespaceList[key]) do
if ns == "Unit" then
self[key] = true
return true
end
end
self[key] = false
return false
end })
local nextUpdateWackyUnitsTime = 0
DogTag:AddTimerHandler("Unit", function(num, currentTime)
local mouseoverGUID = UnitGUID("mouseover")
if mouseoverGUID ~= unitToGUID["mouseover"] then
unitToGUID["mouseover"] = mouseoverGUID
DogTag:FireEvent("UnitChanged", "mouseover")
end
if currentTime >= nextUpdateWackyUnitsTime then
nextUpdateWackyUnitsTime = currentTime + 0.5
DogTag:FireEvent("UpdateWackyUnits")
for fs, nsList in pairs(fsToNSList) do
if nsListHasUnit[nsList] then
local kwargs = fsToKwargs[fs]
if kwargs and kwargs["unit"] and not IsNormalUnit[kwargs["unit"]] then
fsNeedUpdate[fs] = true
end
end
end
end
end)
DogTag:AddTimerHandler("Unit", function(num, currentTime)
local exists = not not UnitExists("mouseover")
if not exists then
for fs, nsList in pairs(fsToNSList) do
if nsListHasUnit[nsList] then
local kwargs = fsToKwargs[fs]
if kwargs and kwargs["unit"] == "mouseover" then
fsNeedUpdate[fs] = nil
fsNeedQuickUpdate[fs] = nil
end
end
end
end
end, 9)
DogTag:AddCompilationStep("Unit", "tagevents", function(ast, t, u, tag, tagData, kwargs, extraKwargs, compiledKwargs, events, returns)
if compiledKwargs["unit"] then
events["UnitChanged#$unit"] = true
events["PARTY_MEMBERS_CHANGED"] = true
events["PLAYER_ENTERING_WORLD"] = true
local kwargs_unit = kwargs["unit"]
if (type(kwargs_unit) ~= "table" or kwargs_unit[1] ~= "kwarg" or kwargs_unit[2] ~= "unit") and kwargs_unit ~= extraKwargs and (type(kwargs_unit) ~= "string" or not IsNormalUnit[kwargs_unit]) then
events["UpdateWackyUnits"] = true
end
end
end)
end