mirror of
https://github.com/parnic/RepairBroker.git
synced 2025-06-16 09:40:12 -05:00
This reverts f4e9943af6
and applies those changes to a new 10.0-specific xml file. To load the appropriate file per game client version, there are now per-project TOCs.
121 lines
3.2 KiB
XML
121 lines
3.2 KiB
XML
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<frame name="RepairBroker_Popup" hidden="true" toplevel="true" parent="MerchantFrame" movable="true" enableMouse="true" enableKeyboard="true" frameStrata="DIALOG">
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<Size>
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<AbsDimension x="170" y="70"/>
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</Size>
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<Backdrop name="$parentBackdrop" bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
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<BackgroundInsets>
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<AbsInset left="4" right="4" top="4" bottom="4"/>
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</BackgroundInsets>
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<TileSize>
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<AbsValue val="16"/>
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</TileSize>
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<EdgeSize>
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<AbsValue val="16"/>
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</EdgeSize>
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</Backdrop>
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<Anchors>
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<Anchor point="CENTER" relativeTo="UIParent">
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<Offset x="0" y="100"/>
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</Anchor>
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</Anchors>
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<layers>
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<layer level="ARTWORK">
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<FontString name="$parent_Title" font="Fonts\FRIZQT__.TTF" inherits="GameFontNormal" text="RepairBroker" justifyH="CENTER" justifyV="TOP">
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<FontHeight>
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<AbsValue val="12"/>
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</FontHeight>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent">
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<Offset>
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<AbsDimension x="0" y="-6"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="$parent_Cost" font="Fonts\FRIZQT__.TTF" inherits="GameFontNormal" text="No price?" justifyH="CENTER" justifyV="TOP">
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<FontHeight>
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<AbsValue val="12"/>
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</FontHeight>
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<Anchors>
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<Anchor point="CENTER" relativeTo="$parent">
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<Offset>
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<AbsDimension x="0" y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</layer>
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</layers>
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<frames>
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<Button name="$parent_Close" inherits="OptionsButtonTemplate" text="X">
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<Size>
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<AbsDimension x="16" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="TOPRIGHT" relativeTo="$parent">
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<Offset x="-6" y="-6"/>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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RepairBroker_Popup:Hide()
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</OnClick>
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</Scripts>
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</Button>
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<Button name="$parent_Repair" inherits="OptionsButtonTemplate" text="Repair">
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<Size>
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<AbsDimension x="80" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="$parent">
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<Offset x="6" y="6"/>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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RepairBroker:Repair()
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RepairBroker_Popup:Hide()
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</OnClick>
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<OnEnter>
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RepairBroker.PopupTooltip(self)
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide()
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</OnLeave>
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</Scripts>
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</Button>
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<Button name="$parent_GuildRepair" inherits="OptionsButtonTemplate" text="GuildRepair">
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<Size>
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<AbsDimension x="80" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOMRIGHT" relativeTo="$parent">
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<Offset x="-6" y="6"/>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnShow>
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if CanGuildBankRepair() then
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self:Enable()
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else
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self:Disable()
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end
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</OnShow>
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<OnClick>
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RepairBroker:RepairWithGuildBank()
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RepairBroker_Popup:Hide()
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</OnClick>
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<OnEnter>
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RepairBroker.PopupTooltip(self)
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide()
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</OnLeave>
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</Scripts>
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</Button>
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</frames>
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</frame>
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</Ui>
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