Compare commits
15 Commits
Author | SHA1 | Date | |
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788d22f33c
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34ece5dd77
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e153d022a7
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b97ec2eb17
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de07c7c987
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5247ae9d72
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dfc2eb6e4f
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94471df109
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9947a9b559
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cbaab27054
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23bf2e9d84
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a0867490c9
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3d3ea6e266
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4b5bd0d4e0
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5bc089c83d
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1
.gitignore
vendored
1
.gitignore
vendored
@ -2,3 +2,4 @@
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__debug_bin
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__debug_bin
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||||||
aoc2019
|
aoc2019
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debug.test
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debug.test
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||||||
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*.*prof
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24
days/14.go
24
days/14.go
@ -104,26 +104,10 @@ func (d *Day14) Part1() string {
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func (d *Day14) Part2() string {
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func (d *Day14) Part2() string {
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oreAvailable := int64(1000000000000)
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oreAvailable := int64(1000000000000)
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estimate := oreAvailable / d.getOreRequiredForFuel(1)
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estimate := oreAvailable / d.getOreRequiredForFuel(1)
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lastSuccess := u.Bisect(estimate, estimate*2, 1, func(val int64) bool {
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high := estimate * 2
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oreConsumed := d.getOreRequiredForFuel(val)
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low := estimate
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return oreConsumed < oreAvailable
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})
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lastSuccess := low
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lastFailure := high
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fuelProduced := low
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for math.Abs(float64(lastFailure-lastSuccess)) > 1 {
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oreConsumed := d.getOreRequiredForFuel(fuelProduced)
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adjustment := (lastFailure - lastSuccess) / 2
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if oreConsumed < oreAvailable {
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lastSuccess = fuelProduced
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} else {
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lastFailure = fuelProduced
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adjustment = -adjustment
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}
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fuelProduced += adjustment
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}
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return fmt.Sprintf("Maximum fuel we can make from 1 trillion ore: %s%d%s", u.TextBold, lastSuccess, u.TextReset)
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return fmt.Sprintf("Maximum fuel we can make from 1 trillion ore: %s%d%s", u.TextBold, lastSuccess, u.TextReset)
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}
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}
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410
days/17.go
410
days/17.go
@ -9,6 +9,7 @@ import (
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|
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type camViewCellType int
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type camViewCellType int
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type botFacing int
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type botFacing int
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type day17Grid [][]camViewCellType
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|
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const (
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const (
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cellTypeScaffold camViewCellType = iota
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cellTypeScaffold camViewCellType = iota
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@ -27,8 +28,9 @@ const (
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)
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)
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|
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const (
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const (
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dirLeft dirType = 1
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dirLeft = 1
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dirRight dirType = -1
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dirRight = -1
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maxInstructionSetLength = 20
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)
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)
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|
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var (
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var (
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@ -41,33 +43,39 @@ var (
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)
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)
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|
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type Day17 struct {
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type Day17 struct {
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program u.IntcodeProgram
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program u.IntcodeProgram
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grid [][]camViewCellType
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botLocation u.Vec2i
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botFacingDir botFacing
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endLocation u.Vec2i
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}
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}
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func (d *Day17) Parse() {
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func (d *Day17) Parse() {
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d.program = u.LoadIntcodeProgram("17p")
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d.program = u.LoadIntcodeProgram("17p")
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d.grid = [][]camViewCellType{{}}
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}
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}
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func (d Day17) Num() int {
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func (d Day17) Num() int {
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return 17
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return 17
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}
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}
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|
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func (d Day17) Draw() {
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func (currentDir botFacing) getNewFacingDir(turnDir int) botFacing {
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for y := range d.grid {
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currentDir += botFacing(turnDir)
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for x := range d.grid[y] {
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if currentDir < botFacingFirst {
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switch d.grid[y][x] {
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currentDir = botFacingLast
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|
} else if currentDir > botFacingLast {
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currentDir = botFacingFirst
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|
}
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|
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|
return currentDir
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|
}
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func (grid day17Grid) Draw(botLocation u.Vec2i, botFacingDir botFacing, endLocation u.Vec2i) {
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for y := range grid {
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for x := range grid[y] {
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switch grid[y][x] {
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case cellTypeOpen:
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case cellTypeOpen:
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fmt.Print(" ")
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fmt.Print(" ")
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case cellTypeScaffold:
|
case cellTypeScaffold:
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char := "█"
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char := "█"
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color := u.ColorBlack
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color := u.ColorBlack
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if d.botLocation.X == x && d.botLocation.Y == y {
|
if botLocation.X == x && botLocation.Y == y {
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switch d.botFacingDir {
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switch botFacingDir {
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case botFacingUp:
|
case botFacingUp:
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char = "^"
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char = "^"
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case botFacingLeft:
|
case botFacingLeft:
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@ -77,7 +85,7 @@ func (d Day17) Draw() {
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case botFacingRight:
|
case botFacingRight:
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char = ">"
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char = ">"
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}
|
}
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} else if d.endLocation.X == x && d.endLocation.Y == y {
|
} else if endLocation.X == x && endLocation.Y == y {
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char = "@"
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char = "@"
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} else {
|
} else {
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color = u.ColorWhite
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color = u.ColorWhite
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@ -89,17 +97,17 @@ func (d Day17) Draw() {
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}
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}
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}
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}
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func (d Day17) getAdjacentScaffolds(y, x int) []u.Vec2i {
|
func (grid day17Grid) getAdjacentScaffolds(y, x int) []u.Vec2i {
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retval := make([]u.Vec2i, 0)
|
retval := make([]u.Vec2i, 0)
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for _, offset := range day17AdjacentOffsets {
|
for _, offset := range day17AdjacentOffsets {
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offY := y + offset.Y
|
offY := y + offset.Y
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offX := x + offset.X
|
offX := x + offset.X
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if offY < 0 || offY >= len(d.grid) ||
|
if offY < 0 || offY >= len(grid) ||
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offX < 0 || offX >= len(d.grid[0]) {
|
offX < 0 || offX >= len(grid[0]) {
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continue
|
continue
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}
|
}
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|
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if d.grid[offY][offX] == cellTypeScaffold {
|
if grid[offY][offX] == cellTypeScaffold {
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retval = append(retval, u.Vec2i{X: offX, Y: offY})
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retval = append(retval, u.Vec2i{X: offX, Y: offY})
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}
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}
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}
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}
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@ -107,32 +115,40 @@ func (d Day17) getAdjacentScaffolds(y, x int) []u.Vec2i {
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return retval
|
return retval
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}
|
}
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func (d Day17) getNumSurroundingScaffolds(y, x int) int {
|
func (grid day17Grid) forEachCellOfType(t camViewCellType, f func(y, x int)) {
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return len(d.getAdjacentScaffolds(y, x))
|
for y := range grid {
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}
|
for x := range grid[y] {
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if grid[y][x] == t {
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func (d Day17) forEachCellOfType(t camViewCellType, f func(y, x int)) {
|
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for y := range d.grid {
|
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for x := range d.grid[y] {
|
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if d.grid[y][x] == t {
|
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f(y, x)
|
f(y, x)
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}
|
}
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}
|
}
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}
|
}
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}
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}
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|
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func (d Day17) getNewFacingDir(currentDir botFacing, turnDir dirType) botFacing {
|
func (grid *day17Grid) processGridUpdate(y int, rVal rune, currBotLocation u.Vec2i, currBotFacing botFacing) (int, u.Vec2i, botFacing) {
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currentDir += botFacing(turnDir)
|
grid.appendValue(rVal, y)
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if currentDir < botFacingFirst {
|
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currentDir = botFacingLast
|
switch rVal {
|
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} else if currentDir > botFacingLast {
|
case '\n':
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currentDir = botFacingFirst
|
y++
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|
case '^', '<', 'v', '>':
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|
currBotLocation = u.Vec2i{X: len((*grid)[y]) - 1, Y: y}
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|
switch rVal {
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|
case '^':
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|
currBotFacing = botFacingUp
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|
case '<':
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|
currBotFacing = botFacingLeft
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|
case 'v':
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|
currBotFacing = botFacingDown
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|
case '>':
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|
currBotFacing = botFacingRight
|
||||||
|
}
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||||||
}
|
}
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|
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return currentDir
|
return y, currBotLocation, currBotFacing
|
||||||
}
|
}
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|
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func (d Day17) getCellTypeInDirection(y, x int, facingDir botFacing) (camViewCellType, int, int) {
|
func (grid day17Grid) getCellTypeInDirection(y, x int, facingDir botFacing) (camViewCellType, int, int) {
|
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newX := x
|
newX := x
|
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newY := y
|
newY := y
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switch facingDir {
|
switch facingDir {
|
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@ -146,144 +162,104 @@ func (d Day17) getCellTypeInDirection(y, x int, facingDir botFacing) (camViewCel
|
|||||||
newX++
|
newX++
|
||||||
}
|
}
|
||||||
|
|
||||||
if newY < 0 || newY >= len(d.grid) || newX < 0 || newX >= len(d.grid[0]) {
|
if newY < 0 || newY >= len(grid) || newX < 0 || newX >= len(grid[0]) {
|
||||||
return cellTypeInvalid, newY, newX
|
return cellTypeInvalid, newY, newX
|
||||||
}
|
}
|
||||||
|
|
||||||
return d.grid[newY][newX], newY, newX
|
return grid[newY][newX], newY, newX
|
||||||
}
|
}
|
||||||
|
|
||||||
func (d *Day17) Part1() string {
|
func (grid *day17Grid) appendValue(rVal rune, row int) {
|
||||||
y := 0
|
ensureCapacity := func(y int) {
|
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d.program.RunIn(func(inputStep int) int64 {
|
for len(*grid) <= y {
|
||||||
return 0
|
*grid = append(*grid, make([]camViewCellType, 0))
|
||||||
}, func(val int64, state u.IntcodeProgramState) {
|
}
|
||||||
rVal := rune(val)
|
}
|
||||||
switch rVal {
|
|
||||||
case '\n':
|
switch rVal {
|
||||||
y++
|
case '#':
|
||||||
d.grid = append(d.grid, make([]camViewCellType, 0))
|
ensureCapacity(row)
|
||||||
case '#':
|
(*grid)[row] = append((*grid)[row], cellTypeScaffold)
|
||||||
d.grid[y] = append(d.grid[y], cellTypeScaffold)
|
case '.':
|
||||||
case '.':
|
ensureCapacity(row)
|
||||||
d.grid[y] = append(d.grid[y], cellTypeOpen)
|
(*grid)[row] = append((*grid)[row], cellTypeOpen)
|
||||||
case '^', '<', 'v', '>':
|
case '^', '<', 'v', '>':
|
||||||
d.botLocation = u.Vec2i{X: len(d.grid[y]), Y: y}
|
ensureCapacity(row)
|
||||||
d.grid[y] = append(d.grid[y], cellTypeScaffold)
|
(*grid)[row] = append((*grid)[row], cellTypeScaffold)
|
||||||
switch rVal {
|
}
|
||||||
case '^':
|
}
|
||||||
d.botFacingDir = botFacingUp
|
|
||||||
case '<':
|
func (grid day17Grid) findEndLocation(botLocation u.Vec2i) u.Vec2i {
|
||||||
d.botFacingDir = botFacingLeft
|
var endLocation u.Vec2i
|
||||||
case 'v':
|
grid.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
||||||
d.botFacingDir = botFacingDown
|
if numSurrounding := len(grid.getAdjacentScaffolds(y, x)); numSurrounding == 1 {
|
||||||
case '>':
|
if botLocation.X != x || botLocation.Y != y {
|
||||||
d.botFacingDir = botFacingRight
|
endLocation = u.Vec2i{X: x, Y: y}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
for y := len(d.grid) - 1; y >= 0; y-- {
|
return endLocation
|
||||||
if len(d.grid[y]) == 0 {
|
|
||||||
d.grid = d.grid[0 : len(d.grid)-1]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
alignmentParameterTotal := 0
|
|
||||||
d.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
|
||||||
if numSurrounding := d.getNumSurroundingScaffolds(y, x); numSurrounding == 4 {
|
|
||||||
alignmentParameterTotal += y * x
|
|
||||||
} else if numSurrounding == 1 {
|
|
||||||
if d.botLocation.X != x || d.botLocation.Y != y {
|
|
||||||
d.endLocation = u.Vec2i{X: x, Y: y}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
// d.Draw()
|
|
||||||
|
|
||||||
return fmt.Sprintf("Alignment parameter sum: %s%d%s", u.TextBold, alignmentParameterTotal, u.TextReset)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (d *Day17) Part2() string {
|
func (grid day17Grid) getTurnDirectionFromCorner(pos u.Vec2i, botFacingDir botFacing) (int, string) {
|
||||||
instructions := make([]string, 0)
|
adj := grid.getAdjacentScaffolds(pos.Y, pos.X)
|
||||||
|
turnDirection := 0
|
||||||
pos := d.botLocation
|
// this is so awful. i'm sure there's a better way, but i'm tired.
|
||||||
botFacingDir := d.botFacingDir
|
if botFacingDir == botFacingUp || botFacingDir == botFacingDown {
|
||||||
for {
|
if u.ArrayContains(adj, u.Vec2i{X: pos.X - 1, Y: pos.Y}) {
|
||||||
if pos == d.endLocation {
|
if botFacingDir == botFacingUp {
|
||||||
fmt.Println()
|
turnDirection = dirLeft
|
||||||
break
|
} else if botFacingDir == botFacingDown {
|
||||||
}
|
turnDirection = dirRight
|
||||||
|
|
||||||
adj := d.getAdjacentScaffolds(pos.Y, pos.X)
|
|
||||||
turnDirection := dirType(0)
|
|
||||||
if botFacingDir == botFacingUp || botFacingDir == botFacingDown {
|
|
||||||
if u.ArrayContains(adj, u.Vec2i{X: pos.X - 1, Y: pos.Y}) {
|
|
||||||
if botFacingDir == botFacingUp {
|
|
||||||
turnDirection = dirLeft
|
|
||||||
} else if botFacingDir == botFacingDown {
|
|
||||||
turnDirection = dirRight
|
|
||||||
}
|
|
||||||
} else if u.ArrayContains(adj, u.Vec2i{X: pos.X + 1, Y: pos.Y}) {
|
|
||||||
if botFacingDir == botFacingUp {
|
|
||||||
turnDirection = dirRight
|
|
||||||
} else if botFacingDir == botFacingDown {
|
|
||||||
turnDirection = dirLeft
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
} else {
|
} else if u.ArrayContains(adj, u.Vec2i{X: pos.X + 1, Y: pos.Y}) {
|
||||||
if u.ArrayContains(adj, u.Vec2i{X: pos.X, Y: pos.Y - 1}) {
|
if botFacingDir == botFacingUp {
|
||||||
if botFacingDir == botFacingLeft {
|
turnDirection = dirRight
|
||||||
turnDirection = dirRight
|
} else if botFacingDir == botFacingDown {
|
||||||
} else if botFacingDir == botFacingRight {
|
turnDirection = dirLeft
|
||||||
turnDirection = dirLeft
|
|
||||||
}
|
|
||||||
} else if u.ArrayContains(adj, u.Vec2i{X: pos.X, Y: pos.Y + 1}) {
|
|
||||||
if botFacingDir == botFacingLeft {
|
|
||||||
turnDirection = dirLeft
|
|
||||||
} else if botFacingDir == botFacingRight {
|
|
||||||
turnDirection = dirRight
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
if turnDirection == 0 {
|
if u.ArrayContains(adj, u.Vec2i{X: pos.X, Y: pos.Y - 1}) {
|
||||||
panic("at an invalid location somehow")
|
if botFacingDir == botFacingLeft {
|
||||||
}
|
turnDirection = dirRight
|
||||||
|
} else if botFacingDir == botFacingRight {
|
||||||
dirAscii := "L"
|
turnDirection = dirLeft
|
||||||
if turnDirection == dirRight {
|
}
|
||||||
dirAscii = "R"
|
} else if u.ArrayContains(adj, u.Vec2i{X: pos.X, Y: pos.Y + 1}) {
|
||||||
}
|
if botFacingDir == botFacingLeft {
|
||||||
instructions = append(instructions, dirAscii)
|
turnDirection = dirLeft
|
||||||
|
} else if botFacingDir == botFacingRight {
|
||||||
botFacingDir = d.getNewFacingDir(botFacingDir, turnDirection)
|
turnDirection = dirRight
|
||||||
numMoved := 0
|
|
||||||
for {
|
|
||||||
cell, newY, newX := d.getCellTypeInDirection(pos.Y, pos.X, botFacingDir)
|
|
||||||
if cell != cellTypeScaffold {
|
|
||||||
break
|
|
||||||
}
|
}
|
||||||
pos.X = newX
|
|
||||||
pos.Y = newY
|
|
||||||
numMoved++
|
|
||||||
}
|
}
|
||||||
instructions = append(instructions, fmt.Sprintf("%d", numMoved))
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
dirAscii := "L"
|
||||||
|
if turnDirection == dirRight {
|
||||||
|
dirAscii = "R"
|
||||||
|
}
|
||||||
|
|
||||||
|
return turnDirection, dirAscii
|
||||||
|
}
|
||||||
|
|
||||||
|
func buildInstructionString(instructions []string) string {
|
||||||
workingInstructions := make([]string, len(instructions))
|
workingInstructions := make([]string, len(instructions))
|
||||||
copy(workingInstructions, instructions)
|
copy(workingInstructions, instructions)
|
||||||
|
|
||||||
|
minimumRecurrence := 3
|
||||||
|
initialInstructionSubsetLen := 4
|
||||||
|
|
||||||
instructionStr := strings.Join(workingInstructions, ",")
|
instructionStr := strings.Join(workingInstructions, ",")
|
||||||
progs := make([][]string, 3)
|
progs := make([][]string, 3)
|
||||||
for i := 0; i < 3; i++ {
|
for i := range progs {
|
||||||
numFound := 3
|
numFound := minimumRecurrence
|
||||||
subLen := 4
|
subLen := initialInstructionSubsetLen
|
||||||
for numFound >= 3 {
|
for numFound >= minimumRecurrence {
|
||||||
numFound = 1
|
numFound = 1
|
||||||
instructionSubset := strings.Join(workingInstructions[0:subLen], ",")
|
instructionSubset := strings.Join(workingInstructions[0:subLen], ",")
|
||||||
if len(instructionSubset) > 20 {
|
if len(instructionSubset) > maxInstructionSetLength {
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
for x := len(instructionSubset); x <= len(instructionStr)-len(instructionSubset); x++ {
|
for x := len(instructionSubset); x <= len(instructionStr)-len(instructionSubset); x++ {
|
||||||
@ -292,11 +268,11 @@ func (d *Day17) Part2() string {
|
|||||||
x += len(instructionSubset)
|
x += len(instructionSubset)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if numFound >= 3 {
|
if numFound >= minimumRecurrence {
|
||||||
subLen += 2
|
subLen += 2
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if numFound < 3 {
|
if numFound < minimumRecurrence {
|
||||||
subLen -= 2
|
subLen -= 2
|
||||||
}
|
}
|
||||||
progs[i] = make([]string, subLen)
|
progs[i] = make([]string, subLen)
|
||||||
@ -313,28 +289,134 @@ func (d *Day17) Part2() string {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if workingInstructions != nil {
|
if workingInstructions != nil {
|
||||||
panic("didn't empty instructions")
|
panic("failed to use up all instructions")
|
||||||
}
|
}
|
||||||
instructionStr = strings.Join(instructions, ",")
|
|
||||||
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[0], ","), "A")
|
|
||||||
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[1], ","), "B")
|
|
||||||
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[2], ","), "C")
|
|
||||||
|
|
||||||
instructionStr = fmt.Sprintf("%s\n%s\n%s\n%s\nn\n",
|
programStr := strings.Join(instructions, ",")
|
||||||
instructionStr,
|
for i := range progs {
|
||||||
strings.Join(progs[0], ","),
|
programStr = strings.ReplaceAll(programStr, strings.Join(progs[i], ","), fmt.Sprintf("%c", 'A'+i))
|
||||||
strings.Join(progs[1], ","),
|
}
|
||||||
strings.Join(progs[2], ","),
|
|
||||||
)
|
sb := strings.Builder{}
|
||||||
|
sb.WriteString(programStr)
|
||||||
|
sb.WriteRune('\n')
|
||||||
|
|
||||||
|
for i := range progs {
|
||||||
|
sb.WriteString(strings.Join(progs[i], ","))
|
||||||
|
sb.WriteRune('\n')
|
||||||
|
}
|
||||||
|
|
||||||
|
runDebug := 'n'
|
||||||
|
sb.WriteRune(runDebug)
|
||||||
|
sb.WriteRune('\n')
|
||||||
|
|
||||||
|
return sb.String()
|
||||||
|
}
|
||||||
|
|
||||||
|
func (grid day17Grid) solvePath(botLocation u.Vec2i, botFacingDir botFacing) string {
|
||||||
|
instructions := make([]string, 0)
|
||||||
|
|
||||||
|
pos := botLocation
|
||||||
|
endLocation := grid.findEndLocation(botLocation)
|
||||||
|
for {
|
||||||
|
if pos == endLocation {
|
||||||
|
break
|
||||||
|
}
|
||||||
|
|
||||||
|
turnDirection, dirAscii := grid.getTurnDirectionFromCorner(pos, botFacingDir)
|
||||||
|
if turnDirection == 0 {
|
||||||
|
panic("at an invalid location somehow")
|
||||||
|
}
|
||||||
|
|
||||||
|
instructions = append(instructions, dirAscii)
|
||||||
|
|
||||||
|
botFacingDir = botFacingDir.getNewFacingDir(turnDirection)
|
||||||
|
numMoved := 0
|
||||||
|
for {
|
||||||
|
cell, newY, newX := grid.getCellTypeInDirection(pos.Y, pos.X, botFacingDir)
|
||||||
|
if cell != cellTypeScaffold {
|
||||||
|
break
|
||||||
|
}
|
||||||
|
pos.X = newX
|
||||||
|
pos.Y = newY
|
||||||
|
numMoved++
|
||||||
|
}
|
||||||
|
instructions = append(instructions, fmt.Sprintf("%d", numMoved))
|
||||||
|
}
|
||||||
|
|
||||||
|
return buildInstructionString(instructions)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day17) Part1() string {
|
||||||
|
grid := day17Grid{}
|
||||||
|
y := 0
|
||||||
|
var botLocation u.Vec2i
|
||||||
|
var botFacingDir botFacing
|
||||||
|
|
||||||
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
|
return 0
|
||||||
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
|
rVal := rune(val)
|
||||||
|
y, botLocation, botFacingDir = grid.processGridUpdate(y, rVal, botLocation, botFacingDir)
|
||||||
|
})
|
||||||
|
|
||||||
|
alignmentParameterTotal := 0
|
||||||
|
grid.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
||||||
|
if numSurrounding := len(grid.getAdjacentScaffolds(y, x)); numSurrounding == 4 {
|
||||||
|
alignmentParameterTotal += y * x
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
// endLocation := grid.findEndLocation(botLocation)
|
||||||
|
// grid.Draw(botLocation, botFacingDir, endLocation)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Alignment parameter sum: %s%d%s", u.TextBold, alignmentParameterTotal, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day17) Part2() string {
|
||||||
|
beforeGrid := day17Grid{}
|
||||||
|
var beforeBotLocation u.Vec2i
|
||||||
|
var beforeBotFacing botFacing
|
||||||
|
|
||||||
|
afterGrid := day17Grid{}
|
||||||
|
var afterBotLocation u.Vec2i
|
||||||
|
var afterBotFacing botFacing
|
||||||
|
|
||||||
d.program.Reset()
|
d.program.Reset()
|
||||||
d.program.SetMemory(0, 2)
|
d.program.SetMemory(0, 2)
|
||||||
dustCollected := int64(0)
|
|
||||||
|
row := 0
|
||||||
|
var outputState int
|
||||||
|
var lastOutput int64
|
||||||
|
var instructionStr string
|
||||||
d.program.RunIn(func(inputStep int) int64 {
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
return int64(instructionStr[inputStep-1])
|
return int64(instructionStr[inputStep-1])
|
||||||
}, func(val int64, state u.IntcodeProgramState) {
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
dustCollected = val
|
rVal := rune(val)
|
||||||
|
if outputState == 0 {
|
||||||
|
row, beforeBotLocation, beforeBotFacing = beforeGrid.processGridUpdate(row, rVal, beforeBotLocation, beforeBotFacing)
|
||||||
|
} else if outputState == 2 {
|
||||||
|
row, afterBotLocation, afterBotFacing = afterGrid.processGridUpdate(row, rVal, afterBotLocation, afterBotFacing)
|
||||||
|
}
|
||||||
|
|
||||||
|
if rVal == '\n' && lastOutput == '\n' {
|
||||||
|
if outputState == 0 {
|
||||||
|
instructionStr = beforeGrid.solvePath(beforeBotLocation, beforeBotFacing)
|
||||||
|
}
|
||||||
|
outputState++
|
||||||
|
row = 0
|
||||||
|
}
|
||||||
|
|
||||||
|
lastOutput = val
|
||||||
})
|
})
|
||||||
|
|
||||||
return fmt.Sprintf("Dust collected after traveling all paths: %s%d%s", u.TextBold, dustCollected, u.TextReset)
|
// fmt.Println("initial grid:")
|
||||||
|
// beforeEndLocation := beforeGrid.findEndLocation(beforeBotLocation)
|
||||||
|
// beforeGrid.Draw(beforeBotLocation, beforeBotFacing, beforeEndLocation)
|
||||||
|
|
||||||
|
// fmt.Println("completed grid:")
|
||||||
|
// afterEndLocation := afterGrid.findEndLocation(afterBotLocation)
|
||||||
|
// afterGrid.Draw(afterBotLocation, afterBotFacing, afterEndLocation)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Dust collected after traveling all paths: %s%d%s", u.TextBold, lastOutput, u.TextReset)
|
||||||
}
|
}
|
||||||
|
345
days/18.go
Normal file
345
days/18.go
Normal file
@ -0,0 +1,345 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"container/heap"
|
||||||
|
"fmt"
|
||||||
|
"math"
|
||||||
|
"strings"
|
||||||
|
|
||||||
|
"github.com/edwingeng/deque/v2"
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
type day18Cell int
|
||||||
|
type day18Vec u.Vec2[int]
|
||||||
|
type day18Graph map[rune][]u.Pair[rune, int]
|
||||||
|
|
||||||
|
const (
|
||||||
|
day18CellWall day18Cell = iota
|
||||||
|
day18CellOpen
|
||||||
|
)
|
||||||
|
|
||||||
|
var (
|
||||||
|
day18AdjacentOffsets = []day18Vec{
|
||||||
|
{X: -1, Y: 0},
|
||||||
|
{X: 1, Y: 0},
|
||||||
|
{X: 0, Y: -1},
|
||||||
|
{X: 0, Y: 1},
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
type reachableKeysMemo struct {
|
||||||
|
pos rune
|
||||||
|
keysFound int
|
||||||
|
}
|
||||||
|
|
||||||
|
type minStepsMemo struct {
|
||||||
|
pos string
|
||||||
|
keysToFind int
|
||||||
|
keysFound int
|
||||||
|
}
|
||||||
|
|
||||||
|
type Day18 struct {
|
||||||
|
entrance day18Vec
|
||||||
|
grid [][]day18Cell
|
||||||
|
doors map[day18Vec]int
|
||||||
|
keys map[day18Vec]int
|
||||||
|
knownReachableKeys map[reachableKeysMemo][]u.Pair[rune, int]
|
||||||
|
knownMinimumSteps map[minStepsMemo]int
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day18) Parse() {
|
||||||
|
d.doors = make(map[day18Vec]int)
|
||||||
|
d.keys = make(map[day18Vec]int)
|
||||||
|
d.knownReachableKeys = make(map[reachableKeysMemo][]u.Pair[rune, int])
|
||||||
|
d.knownMinimumSteps = make(map[minStepsMemo]int, 0)
|
||||||
|
|
||||||
|
lines := u.GetStringLines("18p")
|
||||||
|
d.grid = make([][]day18Cell, len(lines))
|
||||||
|
for i, line := range lines {
|
||||||
|
d.grid[i] = make([]day18Cell, len(line))
|
||||||
|
for j, char := range line {
|
||||||
|
if char == '#' {
|
||||||
|
d.grid[i][j] = day18CellWall
|
||||||
|
} else if char == '.' {
|
||||||
|
d.grid[i][j] = day18CellOpen
|
||||||
|
} else if char == '@' {
|
||||||
|
d.grid[i][j] = day18CellOpen
|
||||||
|
d.entrance = day18Vec{X: j, Y: i}
|
||||||
|
} else if char >= 'A' && char <= 'Z' {
|
||||||
|
d.grid[i][j] = day18CellOpen
|
||||||
|
d.doors[day18Vec{X: j, Y: i}] = int(char - 'A')
|
||||||
|
} else if char >= 'a' && char <= 'z' {
|
||||||
|
d.grid[i][j] = day18CellOpen
|
||||||
|
d.keys[day18Vec{X: j, Y: i}] = int(char - 'a')
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) Num() int {
|
||||||
|
return 18
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) Draw(grid [][]day18Cell, keys, doors map[day18Vec]int, entrances ...day18Vec) {
|
||||||
|
for y := range grid {
|
||||||
|
for x := range grid[y] {
|
||||||
|
switch grid[y][x] {
|
||||||
|
case day18CellWall:
|
||||||
|
fmt.Print("█")
|
||||||
|
case day18CellOpen:
|
||||||
|
posVec := day18Vec{X: x, Y: y}
|
||||||
|
if _, exists := doors[posVec]; exists {
|
||||||
|
fmt.Printf("%c", rune(doors[posVec]+'A'))
|
||||||
|
} else if _, exists := keys[posVec]; exists {
|
||||||
|
fmt.Printf("%c", rune(keys[posVec]+'a'))
|
||||||
|
} else if u.ArrayContains(entrances, posVec) {
|
||||||
|
fmt.Print("@")
|
||||||
|
} else {
|
||||||
|
fmt.Print(".")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fmt.Println()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) findAdjacentCells(inPos day18Vec, keys, doors map[day18Vec]int, grid [][]day18Cell) []u.Pair[rune, int] {
|
||||||
|
found := make([]u.Pair[rune, int], 0)
|
||||||
|
|
||||||
|
getAdjacent := func(pos day18Vec) []day18Vec {
|
||||||
|
retAdjacent := make([]day18Vec, 0, len(day18AdjacentOffsets))
|
||||||
|
for _, off := range day18AdjacentOffsets {
|
||||||
|
offVec := day18Vec{X: pos.X + off.X, Y: pos.Y + off.Y}
|
||||||
|
if grid[offVec.Y][offVec.X] == day18CellWall {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
retAdjacent = append(retAdjacent, offVec)
|
||||||
|
}
|
||||||
|
|
||||||
|
return retAdjacent
|
||||||
|
}
|
||||||
|
|
||||||
|
queue := deque.NewDeque[u.Pair[int, day18Vec]]()
|
||||||
|
visited := make(map[day18Vec]bool)
|
||||||
|
for _, adjacent := range getAdjacent(inPos) {
|
||||||
|
queue.PushBack(u.Pair[int, day18Vec]{First: 1, Second: adjacent})
|
||||||
|
}
|
||||||
|
|
||||||
|
for !queue.IsEmpty() {
|
||||||
|
next := queue.PopFront()
|
||||||
|
|
||||||
|
if _, exists := visited[next.Second]; !exists {
|
||||||
|
visited[next.Second] = true
|
||||||
|
|
||||||
|
key, adjacentIsKey := keys[next.Second]
|
||||||
|
door, adjacentIsDoor := doors[next.Second]
|
||||||
|
if adjacentIsKey || adjacentIsDoor {
|
||||||
|
var rVal rune
|
||||||
|
if adjacentIsKey {
|
||||||
|
rVal = rune('a' + key)
|
||||||
|
} else if adjacentIsDoor {
|
||||||
|
rVal = rune('A' + door)
|
||||||
|
}
|
||||||
|
|
||||||
|
alreadyFound := false
|
||||||
|
for _, p := range found {
|
||||||
|
if p.First == rVal {
|
||||||
|
alreadyFound = true
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if !alreadyFound {
|
||||||
|
found = append(found, u.Pair[rune, int]{First: rVal, Second: next.First})
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for _, neighbor := range getAdjacent(next.Second) {
|
||||||
|
if _, exists := visited[neighbor]; !exists {
|
||||||
|
queue.PushBack(u.Pair[int, day18Vec]{First: next.First + 1, Second: neighbor})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return found
|
||||||
|
}
|
||||||
|
|
||||||
|
type day18PriorityQueue struct {
|
||||||
|
distance int
|
||||||
|
neighbor rune
|
||||||
|
}
|
||||||
|
type day18PriorityQueueHeap []day18PriorityQueue
|
||||||
|
|
||||||
|
func (h day18PriorityQueueHeap) Len() int { return len(h) }
|
||||||
|
func (h day18PriorityQueueHeap) Less(i, j int) bool { return h[i].distance < h[j].distance }
|
||||||
|
func (h day18PriorityQueueHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
|
||||||
|
|
||||||
|
func (h *day18PriorityQueueHeap) Push(x any) {
|
||||||
|
*h = append(*h, x.(day18PriorityQueue))
|
||||||
|
}
|
||||||
|
|
||||||
|
func (h *day18PriorityQueueHeap) Pop() any {
|
||||||
|
old := *h
|
||||||
|
n := len(old)
|
||||||
|
x := old[n-1]
|
||||||
|
*h = old[0 : n-1]
|
||||||
|
return x
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) reachableKeys(inPos rune, keysFound int, graph day18Graph) []u.Pair[rune, int] {
|
||||||
|
memo := reachableKeysMemo{
|
||||||
|
pos: inPos,
|
||||||
|
keysFound: keysFound,
|
||||||
|
}
|
||||||
|
if v, exists := d.knownReachableKeys[memo]; exists {
|
||||||
|
return v
|
||||||
|
}
|
||||||
|
|
||||||
|
ret := make([]u.Pair[rune, int], 0)
|
||||||
|
distance := make(map[rune]int)
|
||||||
|
|
||||||
|
ih := make(day18PriorityQueueHeap, 0)
|
||||||
|
|
||||||
|
for _, p := range graph[inPos] {
|
||||||
|
ih = append(ih, day18PriorityQueue{
|
||||||
|
distance: p.Second,
|
||||||
|
neighbor: p.First,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
heap.Init(&ih)
|
||||||
|
|
||||||
|
for ih.Len() > 0 {
|
||||||
|
node := heap.Pop(&ih).(day18PriorityQueue)
|
||||||
|
|
||||||
|
// it's a key and we haven't picked it up yet...
|
||||||
|
if node.neighbor >= 'a' && node.neighbor <= 'z' && (1<<int(node.neighbor-'a')&keysFound) == 0 {
|
||||||
|
ret = append(ret, u.Pair[rune, int]{First: node.neighbor, Second: node.distance})
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
// it's a door but we don't have the key yet...
|
||||||
|
if node.neighbor >= 'A' && node.neighbor <= 'Z' && ((1<<int(node.neighbor-'A'))&keysFound) == 0 {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
for _, p := range graph[node.neighbor] {
|
||||||
|
newDistance := node.distance + p.Second
|
||||||
|
if dist, exists := distance[p.First]; !exists || newDistance < dist {
|
||||||
|
distance[p.First] = newDistance
|
||||||
|
heap.Push(&ih, day18PriorityQueue{
|
||||||
|
distance: newDistance,
|
||||||
|
neighbor: p.First,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
d.knownReachableKeys[memo] = ret
|
||||||
|
return ret
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) minimumSteps(inPos string, keysToFind int, keysFound int, graph day18Graph) int {
|
||||||
|
memo := minStepsMemo{
|
||||||
|
pos: inPos,
|
||||||
|
keysToFind: keysToFind,
|
||||||
|
keysFound: keysFound,
|
||||||
|
}
|
||||||
|
if v, exists := d.knownMinimumSteps[memo]; exists {
|
||||||
|
return v
|
||||||
|
}
|
||||||
|
|
||||||
|
if keysToFind == 0 {
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
best := math.Inf(1)
|
||||||
|
for _, item := range inPos {
|
||||||
|
for _, p := range d.reachableKeys(item, keysFound, graph) {
|
||||||
|
sb := strings.Builder{}
|
||||||
|
oldIdx := strings.IndexRune(inPos, item)
|
||||||
|
for i := range inPos {
|
||||||
|
if i == oldIdx {
|
||||||
|
sb.WriteRune(p.First)
|
||||||
|
} else {
|
||||||
|
sb.WriteByte(inPos[i])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
newKeys := keysFound + (1 << (p.First - 'a'))
|
||||||
|
dist := p.Second
|
||||||
|
|
||||||
|
dist += d.minimumSteps(sb.String(), keysToFind-1, newKeys, graph)
|
||||||
|
|
||||||
|
if float64(dist) < best {
|
||||||
|
best = float64(dist)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
d.knownMinimumSteps[memo] = int(best)
|
||||||
|
return int(best)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) buildGraph(pos []day18Vec, keys map[day18Vec]int, doors map[day18Vec]int, grid [][]day18Cell) day18Graph {
|
||||||
|
graph := make(day18Graph)
|
||||||
|
for i, p := range pos {
|
||||||
|
adjacent := d.findAdjacentCells(p, keys, doors, grid)
|
||||||
|
graph[rune('1'+i)] = adjacent
|
||||||
|
}
|
||||||
|
for keyPos, keyType := range keys {
|
||||||
|
graph[rune('a'+keyType)] = d.findAdjacentCells(keyPos, keys, doors, grid)
|
||||||
|
}
|
||||||
|
for doorPos, doorType := range doors {
|
||||||
|
graph[rune('A'+doorType)] = d.findAdjacentCells(doorPos, keys, doors, grid)
|
||||||
|
}
|
||||||
|
|
||||||
|
return graph
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) part2PatchMap(grid [][]day18Cell, entrance day18Vec) []day18Vec {
|
||||||
|
grid[entrance.Y-1][entrance.X] = day18CellWall
|
||||||
|
grid[entrance.Y][entrance.X-1] = day18CellWall
|
||||||
|
grid[entrance.Y][entrance.X] = day18CellWall
|
||||||
|
grid[entrance.Y][entrance.X+1] = day18CellWall
|
||||||
|
grid[entrance.Y+1][entrance.X] = day18CellWall
|
||||||
|
|
||||||
|
return []day18Vec{
|
||||||
|
{X: entrance.X - 1, Y: entrance.Y - 1},
|
||||||
|
{X: entrance.X + 1, Y: entrance.Y - 1},
|
||||||
|
{X: entrance.X - 1, Y: entrance.Y + 1},
|
||||||
|
{X: entrance.X + 1, Y: entrance.Y + 1},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day18) Part1() string {
|
||||||
|
// fmt.Println("initial state:")
|
||||||
|
// d.Draw(d.grid, d.keys, d.doors, d.entrance)
|
||||||
|
|
||||||
|
graph := d.buildGraph([]day18Vec{d.entrance}, d.keys, d.doors, d.grid)
|
||||||
|
minSteps := d.minimumSteps("1", len(d.keys), 0, graph)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Total distance traveled: %s%d%s", u.TextBold, minSteps, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day18) Part2() string {
|
||||||
|
// fmt.Println("initial state:")
|
||||||
|
grid := make([][]day18Cell, len(d.grid))
|
||||||
|
for i := range d.grid {
|
||||||
|
grid[i] = make([]day18Cell, len(d.grid[i]))
|
||||||
|
copy(grid[i], d.grid[i])
|
||||||
|
}
|
||||||
|
|
||||||
|
entrances := d.part2PatchMap(grid, d.entrance)
|
||||||
|
// d.Draw(grid, d.keys, d.doors, entrances...)
|
||||||
|
|
||||||
|
// clear memoized maps that (might have) came from part1
|
||||||
|
d.knownMinimumSteps = make(map[minStepsMemo]int)
|
||||||
|
d.knownReachableKeys = make(map[reachableKeysMemo][]u.Pair[rune, int])
|
||||||
|
|
||||||
|
graph := d.buildGraph(entrances, d.keys, d.doors, grid)
|
||||||
|
minSteps := d.minimumSteps("1234", len(d.keys), 0, graph)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Total distance traveled: %s%d%s", u.TextBold, minSteps, u.TextReset)
|
||||||
|
}
|
122
days/19.go
Normal file
122
days/19.go
Normal file
@ -0,0 +1,122 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
type Day19 struct {
|
||||||
|
program u.IntcodeProgram
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day19) Parse() {
|
||||||
|
d.program = u.LoadIntcodeProgram("19p")
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day19) Num() int {
|
||||||
|
return 19
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day19) Part1() string {
|
||||||
|
grid := make([][]bool, 50)
|
||||||
|
for y := 0; y < len(grid); y++ {
|
||||||
|
grid[y] = make([]bool, 50)
|
||||||
|
}
|
||||||
|
|
||||||
|
count := int64(0)
|
||||||
|
|
||||||
|
for y := 0; y < 50; y++ {
|
||||||
|
for x := 0; x < 50; x++ {
|
||||||
|
d.program.Reset()
|
||||||
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
|
if inputStep == 1 {
|
||||||
|
return int64(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
return int64(y)
|
||||||
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
|
res := val == 1
|
||||||
|
grid[y][x] = res
|
||||||
|
if res {
|
||||||
|
count++
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// fmt.Println("50x50 tractor view:")
|
||||||
|
// for y := 0; y < len(grid); y++ {
|
||||||
|
// for x := 0; x < len(grid[y]); x++ {
|
||||||
|
// if grid[y][x] {
|
||||||
|
// fmt.Print("█")
|
||||||
|
// } else {
|
||||||
|
// fmt.Print(" ")
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// fmt.Println()
|
||||||
|
// }
|
||||||
|
|
||||||
|
return fmt.Sprintf("Points affected in 50x50 area: %s%d%s", u.TextBold, count, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day19) Part2() string {
|
||||||
|
f := func(x, y int) bool {
|
||||||
|
ret := false
|
||||||
|
d.program.Reset()
|
||||||
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
|
if inputStep == 1 {
|
||||||
|
return int64(x)
|
||||||
|
}
|
||||||
|
return int64(y)
|
||||||
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
|
ret = val == 1
|
||||||
|
})
|
||||||
|
|
||||||
|
return ret
|
||||||
|
}
|
||||||
|
|
||||||
|
// find lower bound
|
||||||
|
startY := 0
|
||||||
|
startX := 0
|
||||||
|
for y := 1; startY == 0; y++ {
|
||||||
|
for x := 0; x < 10*y; x++ {
|
||||||
|
if f(x, y) {
|
||||||
|
startY = y
|
||||||
|
startX = x
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
lastGoodX := 0
|
||||||
|
threshold := 1
|
||||||
|
y := u.Bisect(startY+100, 9999, threshold, func(y int) bool {
|
||||||
|
foundX := false
|
||||||
|
for x := startX; ; x++ {
|
||||||
|
if !f(x, y) {
|
||||||
|
if !foundX {
|
||||||
|
continue
|
||||||
|
} else {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if !foundX {
|
||||||
|
foundX = true
|
||||||
|
}
|
||||||
|
|
||||||
|
if !f(x+99, y) {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
if !f(x, y+99) {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
lastGoodX = x
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
result := (lastGoodX * 10000) + y
|
||||||
|
return fmt.Sprintf("Closest 100x100 square for the ship starts at %d,%d = %s%d%s", lastGoodX, y, u.TextBold, result, u.TextReset)
|
||||||
|
}
|
2
go.mod
2
go.mod
@ -1,3 +1,5 @@
|
|||||||
module parnic.com/aoc2019
|
module parnic.com/aoc2019
|
||||||
|
|
||||||
go 1.18
|
go 1.18
|
||||||
|
|
||||||
|
require github.com/edwingeng/deque/v2 v2.0.1
|
||||||
|
2
go.sum
Normal file
2
go.sum
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
github.com/edwingeng/deque/v2 v2.0.1 h1:yNEsA9tUImO0vyw2hmVGiK4nnkoxBQ8stMYpdVq2ZmQ=
|
||||||
|
github.com/edwingeng/deque/v2 v2.0.1/go.mod h1:HukI8CQe9KDmZCcURPZRYVYjH79Zy2tIjTF9sN3Bgb0=
|
81
inputs/18p.txt
Normal file
81
inputs/18p.txt
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
#################################################################################
|
||||||
|
#...............#.......#...............#.........#.......#.......#.....#.......#
|
||||||
|
#.#########.#.###.#####.#.#.#######.#####.#######.#.#######.#.###.###.#.#.#####.#
|
||||||
|
#.#.#.....#.#.#...#...#..f#...#.....#...#...#.....#.........#...#.....#...#m....#
|
||||||
|
#.#.#.###.###.#.#####.#######.#######.#.#.#.#.#######.#########.###########.#####
|
||||||
|
#...#...#.#...#.......#.....#.#.......#.#.#.#...#...#...#.......#..h......#.....#
|
||||||
|
###.###.#.#.#########.#.###.#T#.#######.###.###.#B#.#.###.#######.#######.#####.#
|
||||||
|
#...#...#...#.....#...#...#.#...#.....#.#...#.#...#.#.#...#.........#...#.......#
|
||||||
|
#####.#######.###.#.###.#.#######.###.#.#.###.#####.###.#.###########.#.#######.#
|
||||||
|
#...#...#.....#.#...#.#.#.....#...#.....#.#.....#...#...#.#...........#.#.....#.#
|
||||||
|
#.#.###.#.#####.#####.#.#####.#.###.#####.#.###.#.###.#####.###########.#.###.#.#
|
||||||
|
#.#.....#.#.....#.........#...#...#.#...#.#...#..x#...W.....#.....#.....#.#...#.#
|
||||||
|
#.#######.###.#.#########.#.#####.###.#.#.###.#######.#######.###.#.#####.#.#####
|
||||||
|
#.........#...#.......#.#.#.#...#.....#.#.#.#.#.....#...#.....#...#.#.....#.....#
|
||||||
|
#.#########O#########.#.#.#.#.#.#.#####.#.#.#.###.#.#.###.#####.###.#.#########.#
|
||||||
|
#.#.........#.........#...#.#.#.#...#.#.#.#.......#.#.#...#...#.#.......#.....#.#
|
||||||
|
#.#####.#########.#########.#.#.###.#.#.#.#########.###.###.###.#####.###.###.#.#
|
||||||
|
#.....#...#.....#.#.........#.#.#.....#.#.....#.....#...#...........#.#...#e..#.#
|
||||||
|
#####.###.#K###.#.#####.#####.#.#######.#####.#####.#.#.###########.###.###.###.#
|
||||||
|
#...#.....#.#...#.......#.....#.#.......#.....#...#...#.#.........#.....#.#.#...#
|
||||||
|
#.#####.###.#.#########.#.#####.#.#####.#.#####.#.#######.#####.#.#######.#.#.#.#
|
||||||
|
#.#j..#.#...#a..#.....#.#.#.......#.....#.......#...........#.#.#.......#.#...#.#
|
||||||
|
#.#.#.#.#.#####.#.#####.#.#############.#.###################.#########.#.#####.#
|
||||||
|
#...#.#.#.#...#...#.....#.#..z..#.....#.#.....#.......#.....#...#...#...#...#...#
|
||||||
|
#.###.#.#.###.#####.#####.#.###.#.###.#######.#.#.#####.###.###.#.#.#.###.###.###
|
||||||
|
#.#...#.#.....#.#...#...#.#...#.#.#.#...#.....#.#.....#...#.....#.#...#.#...#...#
|
||||||
|
###.###.#####.#.#.###.#.#.###.#.#.#.###.#.###########.###.#######.#####.#.#.###.#
|
||||||
|
#...#...#...#.#.......#.#.....#.#.....#.#.#.............#...#...#...#.....#.#...#
|
||||||
|
#.#.#.#####.#.#############.###.###.###.#.#.#########.#####.###.#.#.#####.#.#.###
|
||||||
|
#.#.#.#.....#.............#...#.....#...#.#.....#...#.#.....#...#.#.#...#.#.#.#.#
|
||||||
|
#.###.#.#.###############.###.#####.#.#.#.#####.#.#.#.#.#####.###.#.#.#.#.#.#.#.#
|
||||||
|
#.#...#.#.......#.........#...#...#.#.#.#.#.....#.#...#.#.........#.#.#.#.#...#.#
|
||||||
|
#.#.#######.###.#.#########.###.#.###.#.#.#.###########.#.#########.#.#.#####.#.#
|
||||||
|
#.#.......#...#.#.#.......#...#.#.#...#.#.#...#.......#.#.#.......#...#.#...#c..#
|
||||||
|
#.#######.#.#.###.###.###.#####.#.#.###.#.###.#.#####.#.###.#####.#.###.#.#.###.#
|
||||||
|
#.L..q..#.#.#...#...#.#.#.....#.#...#...#...#.....#...#.....#.....#...#...#.#...#
|
||||||
|
#.#######.#####.###.#.#.#####.#.#####.#####.#######S#########.#############.#.###
|
||||||
|
#...#...#.#.......#...#.#.....#.#...#...#...#.....#.....#...#.#.....#.....#k#...#
|
||||||
|
#.#.#.#.#.#.#####.#####.#.#####.#.#.###.#.###.###.###.#.###.#.#.###.#.###.#.###.#
|
||||||
|
#.#...#.....#...........#.......#.#...........#.......#.....#...#.....#.....#...#
|
||||||
|
#######################################.@.#######################################
|
||||||
|
#.#...#...........#u....#...#.......#...............#.....#...................#.#
|
||||||
|
#.#.#.#.#####.###.#.#.#.#.#.#.#.#####.#.#####.#####.#.###.#.###.#############.#.#
|
||||||
|
#.#.#...#...#...#.#.#.#.#.#...#.#s....#.#.....#...#.#.#.#..p#.#.#.....#.....#...#
|
||||||
|
#.#.#######.###.###.#.###.#####.#.#####.#.#######.#.#.#.#####.#.#.###.#.###.###.#
|
||||||
|
#...#.........#.#...#.#...#...#...#...#.#...#.....#...#.......#.#.#.#.....#.#.#.#
|
||||||
|
#.###.#.#####.#.#.###.#.###.#######.#.#.#.#.#.###.#####.#######.#.#.#######.#.#.#
|
||||||
|
#...#.#.#.....#...#...#.#...#.....#.#...#.#.#.#...#.....#.......#.#...#.V...#...#
|
||||||
|
###.###.#.#########.###.#.#.#.###.#.###.###.#.#####.#.###.#######.###.#.#####.###
|
||||||
|
#.#.....#.#.....#...#.....#.#...#...#...#...#.#.....#.......#...#.#...#.#.....#.#
|
||||||
|
#.#######.#N#.#.#.#.#.#########.#.#######.###.#.#############.#.#.#.#.#.#.#####.#
|
||||||
|
#.......#.#.#.#.#.#.#.#...#.....#.#.....#.#.........#.........#.#...#.#.#.....U.#
|
||||||
|
#.#######.###.#.#.###.#.#P#.#######.###.#.###.#######.#########.#####.#.#######.#
|
||||||
|
#.#.....#...#.#.#.....#.#...#.......#...#...#...#.....#.......#.......#.#...#...#
|
||||||
|
#.#.###.###.#.#########.###.#.#######.#####.###.#.#####.###.###########.#.#.#.###
|
||||||
|
#...#...#.#.#.#.....#...#...#.#.....#...#...#...#.......#...#.........#.#.#.#.#.#
|
||||||
|
#.###.#.#.#.#.#.#.###.#######.#.###.###.#.#####.#####.#####.#.#######.#.#.#Q#.#.#
|
||||||
|
#.#...#...#.#...#...#.....#...#.#...#...#.....#.....#.#.Yi#.#.#...#...#.#.#.#...#
|
||||||
|
#.#.#######.###.###.#####.#.###.#.#.#.###.###.#######.#.#.#.#.###.#.###.#.#.###.#
|
||||||
|
#.#.......#...#.#.....#...#.#...#.#.#...#.#...#.......#.#.#.#...#.....#.#.#.#...#
|
||||||
|
#.#######.###.###.#.###.###.#####.#####.#.#.#.#.#######.#.#.###.#####.#.#.#.#####
|
||||||
|
#.#.....#.....#...#.#.#.........#.....#.#.#.#.#.#...#...#.#.#.#.#...#...#.#.....#
|
||||||
|
#.#.###.#######.#####.#########.#.#.###.#.#.#.#.#.###.###.#.#.#.#.#.#####.#####.#
|
||||||
|
#.#.#.....#.........#.#.....#.#.#.#b#...#.#.#.#.#.#..y#.#.#.#.#.#.#...#...#.....#
|
||||||
|
#.###.#####.#######.#.#.###.#.#.#.#.#.#####.###.#.#.###.#.###.#.#.###.#.###.###.#
|
||||||
|
#.E.#....d..#.......#...#.#.#.#.#.#.#...#...#...#.#...#.#...I.#...#..l#.#...#...#
|
||||||
|
###.#.#######.###########F#.#.#.###.###.#.#.#.###.###.#.#########.#.###.#.###J###
|
||||||
|
#...#...#...#...........#...#.......#...#.#.#.#.....#.G.#.......#.#.....#.#.#.#.#
|
||||||
|
#.#####.#.#########.#.#.#.#########.#.#.#.###.#####.###.#.###.#.#####.###.#.#.#.#
|
||||||
|
#..v..#...#.......#.#.#.#.#...#.....#.#.#...#.......#.#.#...#.#.....#.#...#.#...#
|
||||||
|
#####.#####.#####.###.###.#.#.#.#####.#.#Z#.#######X#.#.#####.#####.#.#.###.###.#
|
||||||
|
#...#.....#...#.....#...#...#.#.#...#.#.#.#.......#...#.....#.....#.#.#.#...#...#
|
||||||
|
#.#######.#.#.#####.###.#####.#.#.###.#.###.#.#####.#######.#.###.#.###.#.###.###
|
||||||
|
#.........#.#.#...#...#...#...#...#...#.#...#.#...#.#.R....g#.#...#.....#.#...#.#
|
||||||
|
#.###########.#.#.###.###.#.###.###.###.#.#####.#.#.#.#########.#########.#.###.#
|
||||||
|
#...#.#.....#...#.#.#.#...#..t#.#...#...#.#.....#...#...#.....#.#..n....#.M.#...#
|
||||||
|
###.#.#.#.#.#####.#.#.#.#####.###.#####.#.#.###########.#.###.#.#.#######.###.#.#
|
||||||
|
#...#...#.#.#..w#.#.#.#.....#...#.....#.#.#.......#.....#.#...#.#.#.D...#.....#.#
|
||||||
|
#C#######.#.#.#.#.#.#.###.#.###.#####.#.#.#######.#.#####.#.###.#.#.###.#######H#
|
||||||
|
#......o..#...#...#.......#...#.A.....#.#.........#r......#.....#.....#.........#
|
||||||
|
#################################################################################
|
3
inputs/18s1.txt
Normal file
3
inputs/18s1.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
#########
|
||||||
|
#b.A.@.a#
|
||||||
|
#########
|
5
inputs/18s2.txt
Normal file
5
inputs/18s2.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
########################
|
||||||
|
#f.D.E.e.C.b.A.@.a.B.c.#
|
||||||
|
######################.#
|
||||||
|
#d.....................#
|
||||||
|
########################
|
5
inputs/18s3.txt
Normal file
5
inputs/18s3.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
########################
|
||||||
|
#...............b.C.D.f#
|
||||||
|
#.######################
|
||||||
|
#.....@.a.B.c.d.A.e.F.g#
|
||||||
|
########################
|
9
inputs/18s4.txt
Normal file
9
inputs/18s4.txt
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
#################
|
||||||
|
#i.G..c...e..H.p#
|
||||||
|
########.########
|
||||||
|
#j.A..b...f..D.o#
|
||||||
|
########@########
|
||||||
|
#k.E..a...g..B.n#
|
||||||
|
########.########
|
||||||
|
#l.F..d...h..C.m#
|
||||||
|
#################
|
6
inputs/18s5.txt
Normal file
6
inputs/18s5.txt
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
########################
|
||||||
|
#@..............ac.GI.b#
|
||||||
|
###d#e#f################
|
||||||
|
###A#B#C################
|
||||||
|
###g#h#i################
|
||||||
|
########################
|
7
inputs/18s6.txt
Normal file
7
inputs/18s6.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
#######
|
||||||
|
#a.#Cd#
|
||||||
|
##...##
|
||||||
|
##.@.##
|
||||||
|
##...##
|
||||||
|
#cB#Ab#
|
||||||
|
#######
|
7
inputs/18s7.txt
Normal file
7
inputs/18s7.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
###############
|
||||||
|
#d.ABC.#.....a#
|
||||||
|
######...######
|
||||||
|
######.@.######
|
||||||
|
######...######
|
||||||
|
#b.....#.....c#
|
||||||
|
###############
|
7
inputs/18s8.txt
Normal file
7
inputs/18s8.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
#############
|
||||||
|
#DcBa.#.GhKl#
|
||||||
|
#.###...#I###
|
||||||
|
#e#d#.@.#j#k#
|
||||||
|
###C#...###J#
|
||||||
|
#fEbA.#.FgHi#
|
||||||
|
#############
|
9
inputs/18s9.txt
Normal file
9
inputs/18s9.txt
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
#############
|
||||||
|
#g#f.D#..h#l#
|
||||||
|
#F###e#E###.#
|
||||||
|
#dCba...BcIJ#
|
||||||
|
#####.@.#####
|
||||||
|
#nK.L...G...#
|
||||||
|
#M###N#H###.#
|
||||||
|
#o#m..#i#jk.#
|
||||||
|
#############
|
1
inputs/19p.txt
Normal file
1
inputs/19p.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
109,424,203,1,21102,11,1,0,1105,1,282,21102,18,1,0,1105,1,259,1201,1,0,221,203,1,21101,31,0,0,1105,1,282,21101,38,0,0,1106,0,259,21002,23,1,2,22101,0,1,3,21102,1,1,1,21101,0,57,0,1105,1,303,1201,1,0,222,20102,1,221,3,21001,221,0,2,21101,259,0,1,21101,0,80,0,1105,1,225,21102,1,76,2,21101,91,0,0,1106,0,303,1201,1,0,223,21001,222,0,4,21102,1,259,3,21101,0,225,2,21102,1,225,1,21102,1,118,0,1106,0,225,20101,0,222,3,21101,100,0,2,21102,1,133,0,1105,1,303,21202,1,-1,1,22001,223,1,1,21101,148,0,0,1105,1,259,2102,1,1,223,20102,1,221,4,21001,222,0,3,21101,0,17,2,1001,132,-2,224,1002,224,2,224,1001,224,3,224,1002,132,-1,132,1,224,132,224,21001,224,1,1,21101,0,195,0,106,0,109,20207,1,223,2,21002,23,1,1,21102,1,-1,3,21101,214,0,0,1105,1,303,22101,1,1,1,204,1,99,0,0,0,0,109,5,1201,-4,0,249,22101,0,-3,1,21201,-2,0,2,22102,1,-1,3,21101,0,250,0,1106,0,225,22101,0,1,-4,109,-5,2105,1,0,109,3,22107,0,-2,-1,21202,-1,2,-1,21201,-1,-1,-1,22202,-1,-2,-2,109,-3,2105,1,0,109,3,21207,-2,0,-1,1206,-1,294,104,0,99,22101,0,-2,-2,109,-3,2105,1,0,109,5,22207,-3,-4,-1,1206,-1,346,22201,-4,-3,-4,21202,-3,-1,-1,22201,-4,-1,2,21202,2,-1,-1,22201,-4,-1,1,22101,0,-2,3,21102,1,343,0,1105,1,303,1106,0,415,22207,-2,-3,-1,1206,-1,387,22201,-3,-2,-3,21202,-2,-1,-1,22201,-3,-1,3,21202,3,-1,-1,22201,-3,-1,2,21201,-4,0,1,21102,1,384,0,1106,0,303,1105,1,415,21202,-4,-1,-4,22201,-4,-3,-4,22202,-3,-2,-2,22202,-2,-4,-4,22202,-3,-2,-3,21202,-4,-1,-2,22201,-3,-2,1,21201,1,0,-4,109,-5,2106,0,0
|
41
main.go
41
main.go
@ -5,6 +5,7 @@ import (
|
|||||||
"fmt"
|
"fmt"
|
||||||
"log"
|
"log"
|
||||||
"os"
|
"os"
|
||||||
|
"runtime/pprof"
|
||||||
"strconv"
|
"strconv"
|
||||||
"strings"
|
"strings"
|
||||||
"time"
|
"time"
|
||||||
@ -26,8 +27,10 @@ const (
|
|||||||
)
|
)
|
||||||
|
|
||||||
var (
|
var (
|
||||||
flagPart1 = flag.Bool("part1", false, "whether to run part1 or not; if no flags are present, all parts are run")
|
flagPart1 = flag.Bool("part1", false, "whether to run part1 or not; if no flags are present, all parts are run")
|
||||||
flagPart2 = flag.Bool("part2", false, "whether to run part2 or not; if no flags are present, all parts are run")
|
flagPart2 = flag.Bool("part2", false, "whether to run part2 or not; if no flags are present, all parts are run")
|
||||||
|
flagCpuProfile = flag.String("cpuprofile", "", "write cpu profile to file")
|
||||||
|
flagMemProfile = flag.String("memprofile", "", "write memory profile to file")
|
||||||
)
|
)
|
||||||
|
|
||||||
var dayMap = []day{
|
var dayMap = []day{
|
||||||
@ -48,11 +51,24 @@ var dayMap = []day{
|
|||||||
&days.Day15{},
|
&days.Day15{},
|
||||||
&days.Day16{},
|
&days.Day16{},
|
||||||
&days.Day17{},
|
&days.Day17{},
|
||||||
|
&days.Day18{},
|
||||||
|
&days.Day19{},
|
||||||
}
|
}
|
||||||
|
|
||||||
func main() {
|
func main() {
|
||||||
flag.Parse()
|
flag.Parse()
|
||||||
|
|
||||||
|
if *flagCpuProfile != "" {
|
||||||
|
f, err := os.Create(*flagCpuProfile)
|
||||||
|
if err != nil {
|
||||||
|
log.Fatal(err)
|
||||||
|
}
|
||||||
|
defer f.Close()
|
||||||
|
|
||||||
|
pprof.StartCPUProfile(f)
|
||||||
|
defer pprof.StopCPUProfile()
|
||||||
|
}
|
||||||
|
|
||||||
arg := strconv.Itoa(len(dayMap))
|
arg := strconv.Itoa(len(dayMap))
|
||||||
flagArgs := flag.Args()
|
flagArgs := flag.Args()
|
||||||
if len(flagArgs) > 0 && len(flagArgs[0]) > 0 {
|
if len(flagArgs) > 0 && len(flagArgs[0]) > 0 {
|
||||||
@ -77,7 +93,14 @@ func main() {
|
|||||||
solve(dayMap[iArg-1])
|
solve(dayMap[iArg-1])
|
||||||
}
|
}
|
||||||
|
|
||||||
os.Exit(0)
|
if *flagMemProfile != "" {
|
||||||
|
f, err := os.Create(*flagMemProfile)
|
||||||
|
if err != nil {
|
||||||
|
log.Fatal(err)
|
||||||
|
}
|
||||||
|
pprof.WriteHeapProfile(f)
|
||||||
|
f.Close()
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func solve(d day) {
|
func solve(d day) {
|
||||||
@ -97,6 +120,11 @@ func solve(d day) {
|
|||||||
part1Text = d.Part1()
|
part1Text = d.Part1()
|
||||||
}
|
}
|
||||||
part1Time := time.Since(part1Start)
|
part1Time := time.Since(part1Start)
|
||||||
|
if runPart1 {
|
||||||
|
fmt.Println(part1Header)
|
||||||
|
fmt.Println(">", part1Text)
|
||||||
|
fmt.Println()
|
||||||
|
}
|
||||||
|
|
||||||
part2Start := time.Now()
|
part2Start := time.Now()
|
||||||
var part2Text string
|
var part2Text string
|
||||||
@ -104,17 +132,12 @@ func solve(d day) {
|
|||||||
part2Text = d.Part2()
|
part2Text = d.Part2()
|
||||||
}
|
}
|
||||||
part2Time := time.Since(part2Start)
|
part2Time := time.Since(part2Start)
|
||||||
|
|
||||||
if runPart1 {
|
|
||||||
fmt.Println(part1Header)
|
|
||||||
fmt.Println(">", part1Text)
|
|
||||||
fmt.Println()
|
|
||||||
}
|
|
||||||
if runPart2 {
|
if runPart2 {
|
||||||
fmt.Println(part2Header)
|
fmt.Println(part2Header)
|
||||||
fmt.Println(">", part2Text)
|
fmt.Println(">", part2Text)
|
||||||
fmt.Println()
|
fmt.Println()
|
||||||
}
|
}
|
||||||
|
|
||||||
fmt.Print(utilities.ColorBrightBlack)
|
fmt.Print(utilities.ColorBrightBlack)
|
||||||
fmt.Println("Parsed in", parseTime)
|
fmt.Println("Parsed in", parseTime)
|
||||||
if runPart1 {
|
if runPart1 {
|
||||||
|
@ -10,3 +10,13 @@ func ArrayContains[T comparable](array []T, val T) bool {
|
|||||||
|
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func AddToArray[V comparable, T ~[]V](arr *T, val V) bool {
|
||||||
|
for _, v := range *arr {
|
||||||
|
if v == val {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*arr = append(*arr, val)
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
28
utilities/bisect.go
Normal file
28
utilities/bisect.go
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
package utilities
|
||||||
|
|
||||||
|
import (
|
||||||
|
"math"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Bisect takes a known-good low and known-bad high value as the bounds
|
||||||
|
// to bisect, and a function to test each value for success or failure.
|
||||||
|
// If the function succeeds, the value is adjusted toward the maximum,
|
||||||
|
// and if the function fails, the value is adjusted toward the minimum.
|
||||||
|
// The final value is returned when the difference between the success
|
||||||
|
// and the failure is less than or equal to the acceptance threshold
|
||||||
|
// (usually 1, for integers).
|
||||||
|
func Bisect[T Number](low, high, threshold T, tryFunc func(val T) bool) T {
|
||||||
|
currVal := low
|
||||||
|
|
||||||
|
for T(math.Abs(float64(high-low))) > threshold {
|
||||||
|
currVal = low + ((high - low) / 2)
|
||||||
|
success := tryFunc(currVal)
|
||||||
|
if success {
|
||||||
|
low = currVal
|
||||||
|
} else {
|
||||||
|
high = currVal
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return currVal
|
||||||
|
}
|
@ -128,9 +128,15 @@ func (p *IntcodeProgram) ensureMemoryCapacity(address int) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (p *IntcodeProgram) Reset() {
|
func (p *IntcodeProgram) Reset() {
|
||||||
p.memory = nil
|
wiped := false
|
||||||
|
if len(p.memory) != len(p.program) {
|
||||||
|
wiped = true
|
||||||
|
p.memory = nil
|
||||||
|
}
|
||||||
p.init()
|
p.init()
|
||||||
copy(p.memory, p.program)
|
if !wiped {
|
||||||
|
copy(p.memory, p.program)
|
||||||
|
}
|
||||||
p.relativeBase = 0
|
p.relativeBase = 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -15,3 +15,13 @@ func MapValues[T comparable, U any](m map[T]U) []U {
|
|||||||
}
|
}
|
||||||
return r
|
return r
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// CopyMap returns a copy of the passed-in map. Note: currently only works if [U]
|
||||||
|
// is not a map or slice.
|
||||||
|
func CopyMap[T comparable, U any](m map[T]U) map[T]U {
|
||||||
|
r := make(map[T]U)
|
||||||
|
for k, v := range m {
|
||||||
|
r[k] = v
|
||||||
|
}
|
||||||
|
return r
|
||||||
|
}
|
||||||
|
@ -44,11 +44,16 @@ func (v Vec2[T]) Equals(other Vec2[T]) bool {
|
|||||||
v.Y == other.Y
|
v.Y == other.Y
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (v Vec2[T]) ManhattanDistance(other Vec2[T]) T {
|
||||||
|
return T(math.Abs(float64(v.X-other.X)) + math.Abs(float64(v.Y-other.Y)))
|
||||||
|
}
|
||||||
|
|
||||||
func VecBetween[T Number](a, b Vec2[T]) Vec2[T] {
|
func VecBetween[T Number](a, b Vec2[T]) Vec2[T] {
|
||||||
return Vec2[T]{
|
return a.To(b)
|
||||||
X: a.X - b.X,
|
}
|
||||||
Y: a.Y - b.Y,
|
|
||||||
}
|
func ManhattanDistance[T Number](a, b Vec2[T]) T {
|
||||||
|
return a.ManhattanDistance(b)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (v Vec3[T]) Dot(other Vec3[T]) T {
|
func (v Vec3[T]) Dot(other Vec3[T]) T {
|
||||||
|
Reference in New Issue
Block a user