Compare commits
14 Commits
Author | SHA1 | Date | |
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0a6d8ab256
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4c58e5c51c
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36615d7f06
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334aaee7a5
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1a6529c7d2
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34e6055782
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c4faba7636
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982576dc68
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19f91dbc50
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2ef1e0656a
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a0867490c9
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3d3ea6e266
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4b5bd0d4e0
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5bc089c83d
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1
.gitignore
vendored
1
.gitignore
vendored
@ -2,3 +2,4 @@
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__debug_bin
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__debug_bin
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||||||
aoc2019
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aoc2019
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debug.test
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debug.test
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*.*prof
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24
days/14.go
24
days/14.go
@ -104,26 +104,10 @@ func (d *Day14) Part1() string {
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func (d *Day14) Part2() string {
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func (d *Day14) Part2() string {
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oreAvailable := int64(1000000000000)
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oreAvailable := int64(1000000000000)
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estimate := oreAvailable / d.getOreRequiredForFuel(1)
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estimate := oreAvailable / d.getOreRequiredForFuel(1)
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lastSuccess := u.Bisect(estimate, estimate*2, 1, func(val int64) bool {
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high := estimate * 2
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oreConsumed := d.getOreRequiredForFuel(val)
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low := estimate
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return oreConsumed < oreAvailable
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})
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lastSuccess := low
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lastFailure := high
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fuelProduced := low
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for math.Abs(float64(lastFailure-lastSuccess)) > 1 {
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oreConsumed := d.getOreRequiredForFuel(fuelProduced)
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adjustment := (lastFailure - lastSuccess) / 2
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if oreConsumed < oreAvailable {
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lastSuccess = fuelProduced
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} else {
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lastFailure = fuelProduced
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adjustment = -adjustment
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}
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fuelProduced += adjustment
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}
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return fmt.Sprintf("Maximum fuel we can make from 1 trillion ore: %s%d%s", u.TextBold, lastSuccess, u.TextReset)
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return fmt.Sprintf("Maximum fuel we can make from 1 trillion ore: %s%d%s", u.TextBold, lastSuccess, u.TextReset)
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}
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}
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342
days/17.go
342
days/17.go
@ -9,6 +9,7 @@ import (
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type camViewCellType int
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type camViewCellType int
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type botFacing int
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type botFacing int
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type day17Grid [][]camViewCellType
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const (
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const (
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cellTypeScaffold camViewCellType = iota
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cellTypeScaffold camViewCellType = iota
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@ -27,8 +28,9 @@ const (
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)
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)
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|
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const (
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const (
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dirLeft dirType = 1
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dirLeft = 1
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dirRight dirType = -1
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dirRight = -1
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maxInstructionSetLength = 20
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)
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)
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|
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var (
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var (
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@ -42,32 +44,39 @@ var (
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type Day17 struct {
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type Day17 struct {
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program u.IntcodeProgram
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program u.IntcodeProgram
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grid [][]camViewCellType
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botLocation u.Vec2i
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botFacingDir botFacing
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endLocation u.Vec2i
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}
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}
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func (d *Day17) Parse() {
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func (d *Day17) Parse() {
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d.program = u.LoadIntcodeProgram("17p")
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d.program = u.LoadIntcodeProgram("17p")
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d.grid = [][]camViewCellType{{}}
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// d.program.SetDebugASCIIPrint(true)
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}
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}
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func (d Day17) Num() int {
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func (d Day17) Num() int {
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return 17
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return 17
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}
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}
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func (d Day17) Draw() {
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func (currentDir botFacing) getNewFacingDir(turnDir int) botFacing {
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for y := range d.grid {
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currentDir += botFacing(turnDir)
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for x := range d.grid[y] {
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if currentDir < botFacingFirst {
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switch d.grid[y][x] {
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currentDir = botFacingLast
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} else if currentDir > botFacingLast {
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currentDir = botFacingFirst
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}
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return currentDir
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}
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func (grid day17Grid) Draw(botLocation u.Vec2i, botFacingDir botFacing, endLocation u.Vec2i) {
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for y := range grid {
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for x := range grid[y] {
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switch grid[y][x] {
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case cellTypeOpen:
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case cellTypeOpen:
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fmt.Print(" ")
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fmt.Print(" ")
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case cellTypeScaffold:
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case cellTypeScaffold:
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char := "█"
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char := "█"
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color := u.ColorBlack
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color := u.ColorBlack
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if d.botLocation.X == x && d.botLocation.Y == y {
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if botLocation.X == x && botLocation.Y == y {
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switch d.botFacingDir {
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switch botFacingDir {
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case botFacingUp:
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case botFacingUp:
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char = "^"
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char = "^"
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case botFacingLeft:
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case botFacingLeft:
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@ -77,7 +86,7 @@ func (d Day17) Draw() {
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case botFacingRight:
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case botFacingRight:
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char = ">"
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char = ">"
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}
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}
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} else if d.endLocation.X == x && d.endLocation.Y == y {
|
} else if endLocation.X == x && endLocation.Y == y {
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char = "@"
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char = "@"
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} else {
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} else {
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color = u.ColorWhite
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color = u.ColorWhite
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@ -89,17 +98,17 @@ func (d Day17) Draw() {
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}
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}
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}
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}
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func (d Day17) getAdjacentScaffolds(y, x int) []u.Vec2i {
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func (grid day17Grid) getAdjacentScaffolds(y, x int) []u.Vec2i {
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retval := make([]u.Vec2i, 0)
|
retval := make([]u.Vec2i, 0)
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for _, offset := range day17AdjacentOffsets {
|
for _, offset := range day17AdjacentOffsets {
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offY := y + offset.Y
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offY := y + offset.Y
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offX := x + offset.X
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offX := x + offset.X
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if offY < 0 || offY >= len(d.grid) ||
|
if offY < 0 || offY >= len(grid) ||
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offX < 0 || offX >= len(d.grid[0]) {
|
offX < 0 || offX >= len(grid[0]) {
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continue
|
continue
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}
|
}
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|
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if d.grid[offY][offX] == cellTypeScaffold {
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if grid[offY][offX] == cellTypeScaffold {
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retval = append(retval, u.Vec2i{X: offX, Y: offY})
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retval = append(retval, u.Vec2i{X: offX, Y: offY})
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}
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}
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}
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}
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@ -107,32 +116,40 @@ func (d Day17) getAdjacentScaffolds(y, x int) []u.Vec2i {
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return retval
|
return retval
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}
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}
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func (d Day17) getNumSurroundingScaffolds(y, x int) int {
|
func (grid day17Grid) forEachCellOfType(t camViewCellType, f func(y, x int)) {
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return len(d.getAdjacentScaffolds(y, x))
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for y := range grid {
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}
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for x := range grid[y] {
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if grid[y][x] == t {
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func (d Day17) forEachCellOfType(t camViewCellType, f func(y, x int)) {
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for y := range d.grid {
|
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for x := range d.grid[y] {
|
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if d.grid[y][x] == t {
|
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f(y, x)
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f(y, x)
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}
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}
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}
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}
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}
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}
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}
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}
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func (d Day17) getNewFacingDir(currentDir botFacing, turnDir dirType) botFacing {
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func (grid *day17Grid) processGridUpdate(y int, rVal rune, currBotLocation u.Vec2i, currBotFacing botFacing) (int, u.Vec2i, botFacing) {
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currentDir += botFacing(turnDir)
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grid.appendValue(rVal, y)
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if currentDir < botFacingFirst {
|
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currentDir = botFacingLast
|
switch rVal {
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} else if currentDir > botFacingLast {
|
case '\n':
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currentDir = botFacingFirst
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y++
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case '^', '<', 'v', '>':
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currBotLocation = u.Vec2i{X: len((*grid)[y]) - 1, Y: y}
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switch rVal {
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case '^':
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currBotFacing = botFacingUp
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case '<':
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currBotFacing = botFacingLeft
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case 'v':
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currBotFacing = botFacingDown
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case '>':
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currBotFacing = botFacingRight
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||||||
|
}
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}
|
}
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|
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return currentDir
|
return y, currBotLocation, currBotFacing
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}
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}
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|
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func (d Day17) getCellTypeInDirection(y, x int, facingDir botFacing) (camViewCellType, int, int) {
|
func (grid day17Grid) getCellTypeInDirection(y, x int, facingDir botFacing) (camViewCellType, int, int) {
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newX := x
|
newX := x
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newY := y
|
newY := y
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switch facingDir {
|
switch facingDir {
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@ -146,78 +163,50 @@ func (d Day17) getCellTypeInDirection(y, x int, facingDir botFacing) (camViewCel
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newX++
|
newX++
|
||||||
}
|
}
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||||||
|
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||||||
if newY < 0 || newY >= len(d.grid) || newX < 0 || newX >= len(d.grid[0]) {
|
if newY < 0 || newY >= len(grid) || newX < 0 || newX >= len(grid[0]) {
|
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return cellTypeInvalid, newY, newX
|
return cellTypeInvalid, newY, newX
|
||||||
}
|
}
|
||||||
|
|
||||||
return d.grid[newY][newX], newY, newX
|
return grid[newY][newX], newY, newX
|
||||||
|
}
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||||||
|
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||||||
|
func (grid *day17Grid) appendValue(rVal rune, row int) {
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|
ensureCapacity := func(y int) {
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|
for len(*grid) <= y {
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|
*grid = append(*grid, make([]camViewCellType, 0))
|
||||||
|
}
|
||||||
}
|
}
|
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|
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func (d *Day17) Part1() string {
|
|
||||||
y := 0
|
|
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d.program.RunIn(func(inputStep int) int64 {
|
|
||||||
return 0
|
|
||||||
}, func(val int64, state u.IntcodeProgramState) {
|
|
||||||
rVal := rune(val)
|
|
||||||
switch rVal {
|
switch rVal {
|
||||||
case '\n':
|
|
||||||
y++
|
|
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d.grid = append(d.grid, make([]camViewCellType, 0))
|
|
||||||
case '#':
|
case '#':
|
||||||
d.grid[y] = append(d.grid[y], cellTypeScaffold)
|
ensureCapacity(row)
|
||||||
|
(*grid)[row] = append((*grid)[row], cellTypeScaffold)
|
||||||
case '.':
|
case '.':
|
||||||
d.grid[y] = append(d.grid[y], cellTypeOpen)
|
ensureCapacity(row)
|
||||||
|
(*grid)[row] = append((*grid)[row], cellTypeOpen)
|
||||||
case '^', '<', 'v', '>':
|
case '^', '<', 'v', '>':
|
||||||
d.botLocation = u.Vec2i{X: len(d.grid[y]), Y: y}
|
ensureCapacity(row)
|
||||||
d.grid[y] = append(d.grid[y], cellTypeScaffold)
|
(*grid)[row] = append((*grid)[row], cellTypeScaffold)
|
||||||
switch rVal {
|
}
|
||||||
case '^':
|
}
|
||||||
d.botFacingDir = botFacingUp
|
|
||||||
case '<':
|
func (grid day17Grid) findEndLocation(botLocation u.Vec2i) u.Vec2i {
|
||||||
d.botFacingDir = botFacingLeft
|
var endLocation u.Vec2i
|
||||||
case 'v':
|
grid.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
||||||
d.botFacingDir = botFacingDown
|
if numSurrounding := len(grid.getAdjacentScaffolds(y, x)); numSurrounding == 1 {
|
||||||
case '>':
|
if botLocation.X != x || botLocation.Y != y {
|
||||||
d.botFacingDir = botFacingRight
|
endLocation = u.Vec2i{X: x, Y: y}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
for y := len(d.grid) - 1; y >= 0; y-- {
|
return endLocation
|
||||||
if len(d.grid[y]) == 0 {
|
|
||||||
d.grid = d.grid[0 : len(d.grid)-1]
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
alignmentParameterTotal := 0
|
func (grid day17Grid) getTurnDirectionFromCorner(pos u.Vec2i, botFacingDir botFacing) (int, string) {
|
||||||
d.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
adj := grid.getAdjacentScaffolds(pos.Y, pos.X)
|
||||||
if numSurrounding := d.getNumSurroundingScaffolds(y, x); numSurrounding == 4 {
|
turnDirection := 0
|
||||||
alignmentParameterTotal += y * x
|
// this is so awful. i'm sure there's a better way, but i'm tired.
|
||||||
} else if numSurrounding == 1 {
|
|
||||||
if d.botLocation.X != x || d.botLocation.Y != y {
|
|
||||||
d.endLocation = u.Vec2i{X: x, Y: y}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
// d.Draw()
|
|
||||||
|
|
||||||
return fmt.Sprintf("Alignment parameter sum: %s%d%s", u.TextBold, alignmentParameterTotal, u.TextReset)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day17) Part2() string {
|
|
||||||
instructions := make([]string, 0)
|
|
||||||
|
|
||||||
pos := d.botLocation
|
|
||||||
botFacingDir := d.botFacingDir
|
|
||||||
for {
|
|
||||||
if pos == d.endLocation {
|
|
||||||
fmt.Println()
|
|
||||||
break
|
|
||||||
}
|
|
||||||
|
|
||||||
adj := d.getAdjacentScaffolds(pos.Y, pos.X)
|
|
||||||
turnDirection := dirType(0)
|
|
||||||
if botFacingDir == botFacingUp || botFacingDir == botFacingDown {
|
if botFacingDir == botFacingUp || botFacingDir == botFacingDown {
|
||||||
if u.ArrayContains(adj, u.Vec2i{X: pos.X - 1, Y: pos.Y}) {
|
if u.ArrayContains(adj, u.Vec2i{X: pos.X - 1, Y: pos.Y}) {
|
||||||
if botFacingDir == botFacingUp {
|
if botFacingDir == botFacingUp {
|
||||||
@ -248,42 +237,30 @@ func (d *Day17) Part2() string {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if turnDirection == 0 {
|
|
||||||
panic("at an invalid location somehow")
|
|
||||||
}
|
|
||||||
|
|
||||||
dirAscii := "L"
|
dirAscii := "L"
|
||||||
if turnDirection == dirRight {
|
if turnDirection == dirRight {
|
||||||
dirAscii = "R"
|
dirAscii = "R"
|
||||||
}
|
}
|
||||||
instructions = append(instructions, dirAscii)
|
|
||||||
|
|
||||||
botFacingDir = d.getNewFacingDir(botFacingDir, turnDirection)
|
return turnDirection, dirAscii
|
||||||
numMoved := 0
|
|
||||||
for {
|
|
||||||
cell, newY, newX := d.getCellTypeInDirection(pos.Y, pos.X, botFacingDir)
|
|
||||||
if cell != cellTypeScaffold {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
pos.X = newX
|
|
||||||
pos.Y = newY
|
|
||||||
numMoved++
|
|
||||||
}
|
|
||||||
instructions = append(instructions, fmt.Sprintf("%d", numMoved))
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func buildInstructionString(instructions []string) string {
|
||||||
workingInstructions := make([]string, len(instructions))
|
workingInstructions := make([]string, len(instructions))
|
||||||
copy(workingInstructions, instructions)
|
copy(workingInstructions, instructions)
|
||||||
|
|
||||||
|
minimumRecurrence := 3
|
||||||
|
initialInstructionSubsetLen := 4
|
||||||
|
|
||||||
instructionStr := strings.Join(workingInstructions, ",")
|
instructionStr := strings.Join(workingInstructions, ",")
|
||||||
progs := make([][]string, 3)
|
progs := make([][]string, 3)
|
||||||
for i := 0; i < 3; i++ {
|
for i := range progs {
|
||||||
numFound := 3
|
numFound := minimumRecurrence
|
||||||
subLen := 4
|
subLen := initialInstructionSubsetLen
|
||||||
for numFound >= 3 {
|
for numFound >= minimumRecurrence {
|
||||||
numFound = 1
|
numFound = 1
|
||||||
instructionSubset := strings.Join(workingInstructions[0:subLen], ",")
|
instructionSubset := strings.Join(workingInstructions[0:subLen], ",")
|
||||||
if len(instructionSubset) > 20 {
|
if len(instructionSubset) > maxInstructionSetLength {
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
for x := len(instructionSubset); x <= len(instructionStr)-len(instructionSubset); x++ {
|
for x := len(instructionSubset); x <= len(instructionStr)-len(instructionSubset); x++ {
|
||||||
@ -292,11 +269,11 @@ func (d *Day17) Part2() string {
|
|||||||
x += len(instructionSubset)
|
x += len(instructionSubset)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if numFound >= 3 {
|
if numFound >= minimumRecurrence {
|
||||||
subLen += 2
|
subLen += 2
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if numFound < 3 {
|
if numFound < minimumRecurrence {
|
||||||
subLen -= 2
|
subLen -= 2
|
||||||
}
|
}
|
||||||
progs[i] = make([]string, subLen)
|
progs[i] = make([]string, subLen)
|
||||||
@ -313,28 +290,133 @@ func (d *Day17) Part2() string {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if workingInstructions != nil {
|
if workingInstructions != nil {
|
||||||
panic("didn't empty instructions")
|
panic("failed to use up all instructions")
|
||||||
}
|
}
|
||||||
instructionStr = strings.Join(instructions, ",")
|
|
||||||
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[0], ","), "A")
|
|
||||||
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[1], ","), "B")
|
|
||||||
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[2], ","), "C")
|
|
||||||
|
|
||||||
instructionStr = fmt.Sprintf("%s\n%s\n%s\n%s\nn\n",
|
programStr := strings.Join(instructions, ",")
|
||||||
instructionStr,
|
for i := range progs {
|
||||||
strings.Join(progs[0], ","),
|
programStr = strings.ReplaceAll(programStr, strings.Join(progs[i], ","), fmt.Sprintf("%c", 'A'+i))
|
||||||
strings.Join(progs[1], ","),
|
}
|
||||||
strings.Join(progs[2], ","),
|
|
||||||
)
|
sb := strings.Builder{}
|
||||||
|
sb.WriteString(programStr)
|
||||||
|
sb.WriteRune('\n')
|
||||||
|
|
||||||
|
for i := range progs {
|
||||||
|
sb.WriteString(strings.Join(progs[i], ","))
|
||||||
|
sb.WriteRune('\n')
|
||||||
|
}
|
||||||
|
|
||||||
|
runDebug := 'n'
|
||||||
|
sb.WriteRune(runDebug)
|
||||||
|
sb.WriteRune('\n')
|
||||||
|
|
||||||
|
return sb.String()
|
||||||
|
}
|
||||||
|
|
||||||
|
func (grid day17Grid) solvePath(botLocation u.Vec2i, botFacingDir botFacing) string {
|
||||||
|
instructions := make([]string, 0)
|
||||||
|
|
||||||
|
pos := botLocation
|
||||||
|
endLocation := grid.findEndLocation(botLocation)
|
||||||
|
for {
|
||||||
|
if pos == endLocation {
|
||||||
|
break
|
||||||
|
}
|
||||||
|
|
||||||
|
turnDirection, dirAscii := grid.getTurnDirectionFromCorner(pos, botFacingDir)
|
||||||
|
if turnDirection == 0 {
|
||||||
|
panic("at an invalid location somehow")
|
||||||
|
}
|
||||||
|
|
||||||
|
instructions = append(instructions, dirAscii)
|
||||||
|
|
||||||
|
botFacingDir = botFacingDir.getNewFacingDir(turnDirection)
|
||||||
|
numMoved := 0
|
||||||
|
for {
|
||||||
|
cell, newY, newX := grid.getCellTypeInDirection(pos.Y, pos.X, botFacingDir)
|
||||||
|
if cell != cellTypeScaffold {
|
||||||
|
break
|
||||||
|
}
|
||||||
|
pos.X = newX
|
||||||
|
pos.Y = newY
|
||||||
|
numMoved++
|
||||||
|
}
|
||||||
|
instructions = append(instructions, fmt.Sprintf("%d", numMoved))
|
||||||
|
}
|
||||||
|
|
||||||
|
return buildInstructionString(instructions)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day17) Part1() string {
|
||||||
|
grid := day17Grid{}
|
||||||
|
y := 0
|
||||||
|
var botLocation u.Vec2i
|
||||||
|
var botFacingDir botFacing
|
||||||
|
|
||||||
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
|
return 0
|
||||||
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
|
rVal := rune(val)
|
||||||
|
y, botLocation, botFacingDir = grid.processGridUpdate(y, rVal, botLocation, botFacingDir)
|
||||||
|
})
|
||||||
|
|
||||||
|
alignmentParameterTotal := 0
|
||||||
|
grid.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
||||||
|
if numSurrounding := len(grid.getAdjacentScaffolds(y, x)); numSurrounding == 4 {
|
||||||
|
alignmentParameterTotal += y * x
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
// endLocation := grid.findEndLocation(botLocation)
|
||||||
|
// grid.Draw(botLocation, botFacingDir, endLocation)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Alignment parameter sum: %s%d%s", u.TextBold, alignmentParameterTotal, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day17) Part2() string {
|
||||||
|
beforeGrid := day17Grid{}
|
||||||
|
var beforeBotLocation u.Vec2i
|
||||||
|
var beforeBotFacing botFacing
|
||||||
|
|
||||||
|
afterGrid := day17Grid{}
|
||||||
|
var afterBotLocation u.Vec2i
|
||||||
|
var afterBotFacing botFacing
|
||||||
|
|
||||||
d.program.Reset()
|
d.program.Reset()
|
||||||
d.program.SetMemory(0, 2)
|
d.program.SetMemory(0, 2)
|
||||||
dustCollected := int64(0)
|
|
||||||
|
row := 0
|
||||||
|
var outputState int
|
||||||
|
var lastOutput int64
|
||||||
d.program.RunIn(func(inputStep int) int64 {
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
return int64(instructionStr[inputStep-1])
|
panic("unexpected read")
|
||||||
}, func(val int64, state u.IntcodeProgramState) {
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
dustCollected = val
|
rVal := rune(val)
|
||||||
|
if outputState == 0 {
|
||||||
|
row, beforeBotLocation, beforeBotFacing = beforeGrid.processGridUpdate(row, rVal, beforeBotLocation, beforeBotFacing)
|
||||||
|
} else if outputState == 2 {
|
||||||
|
row, afterBotLocation, afterBotFacing = afterGrid.processGridUpdate(row, rVal, afterBotLocation, afterBotFacing)
|
||||||
|
}
|
||||||
|
|
||||||
|
if rVal == '\n' && lastOutput == '\n' {
|
||||||
|
if outputState == 0 {
|
||||||
|
d.program.FeedInputString(beforeGrid.solvePath(beforeBotLocation, beforeBotFacing))
|
||||||
|
}
|
||||||
|
outputState++
|
||||||
|
row = 0
|
||||||
|
}
|
||||||
|
|
||||||
|
lastOutput = val
|
||||||
})
|
})
|
||||||
|
|
||||||
return fmt.Sprintf("Dust collected after traveling all paths: %s%d%s", u.TextBold, dustCollected, u.TextReset)
|
// fmt.Println("initial grid:")
|
||||||
|
// beforeEndLocation := beforeGrid.findEndLocation(beforeBotLocation)
|
||||||
|
// beforeGrid.Draw(beforeBotLocation, beforeBotFacing, beforeEndLocation)
|
||||||
|
|
||||||
|
// fmt.Println("completed grid:")
|
||||||
|
// afterEndLocation := afterGrid.findEndLocation(afterBotLocation)
|
||||||
|
// afterGrid.Draw(afterBotLocation, afterBotFacing, afterEndLocation)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Dust collected after traveling all paths: %s%d%s", u.TextBold, lastOutput, u.TextReset)
|
||||||
}
|
}
|
||||||
|
345
days/18.go
Normal file
345
days/18.go
Normal file
@ -0,0 +1,345 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"container/heap"
|
||||||
|
"fmt"
|
||||||
|
"math"
|
||||||
|
"strings"
|
||||||
|
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
type day18Cell int
|
||||||
|
type day18Vec u.Vec2[int]
|
||||||
|
type day18Graph map[rune][]u.Pair[rune, int]
|
||||||
|
|
||||||
|
const (
|
||||||
|
day18CellWall day18Cell = iota
|
||||||
|
day18CellOpen
|
||||||
|
)
|
||||||
|
|
||||||
|
var (
|
||||||
|
day18AdjacentOffsets = []day18Vec{
|
||||||
|
{X: -1, Y: 0},
|
||||||
|
{X: 1, Y: 0},
|
||||||
|
{X: 0, Y: -1},
|
||||||
|
{X: 0, Y: 1},
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
type reachableKeysMemo struct {
|
||||||
|
pos rune
|
||||||
|
keysFound int
|
||||||
|
}
|
||||||
|
|
||||||
|
type minStepsMemo struct {
|
||||||
|
pos string
|
||||||
|
keysToFind int
|
||||||
|
keysFound int
|
||||||
|
}
|
||||||
|
|
||||||
|
type Day18 struct {
|
||||||
|
entrance day18Vec
|
||||||
|
grid [][]day18Cell
|
||||||
|
doors map[day18Vec]int
|
||||||
|
keys map[day18Vec]int
|
||||||
|
knownReachableKeys map[reachableKeysMemo][]u.Pair[rune, int]
|
||||||
|
knownMinimumSteps map[minStepsMemo]int
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day18) Parse() {
|
||||||
|
d.doors = make(map[day18Vec]int)
|
||||||
|
d.keys = make(map[day18Vec]int)
|
||||||
|
d.knownReachableKeys = make(map[reachableKeysMemo][]u.Pair[rune, int])
|
||||||
|
d.knownMinimumSteps = make(map[minStepsMemo]int, 0)
|
||||||
|
|
||||||
|
lines := u.GetStringLines("18p")
|
||||||
|
d.grid = make([][]day18Cell, len(lines))
|
||||||
|
for i, line := range lines {
|
||||||
|
d.grid[i] = make([]day18Cell, len(line))
|
||||||
|
for j, char := range line {
|
||||||
|
if char == '#' {
|
||||||
|
d.grid[i][j] = day18CellWall
|
||||||
|
} else if char == '.' {
|
||||||
|
d.grid[i][j] = day18CellOpen
|
||||||
|
} else if char == '@' {
|
||||||
|
d.grid[i][j] = day18CellOpen
|
||||||
|
d.entrance = day18Vec{X: j, Y: i}
|
||||||
|
} else if char >= 'A' && char <= 'Z' {
|
||||||
|
d.grid[i][j] = day18CellOpen
|
||||||
|
d.doors[day18Vec{X: j, Y: i}] = int(char - 'A')
|
||||||
|
} else if char >= 'a' && char <= 'z' {
|
||||||
|
d.grid[i][j] = day18CellOpen
|
||||||
|
d.keys[day18Vec{X: j, Y: i}] = int(char - 'a')
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) Num() int {
|
||||||
|
return 18
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) Draw(grid [][]day18Cell, keys, doors map[day18Vec]int, entrances ...day18Vec) {
|
||||||
|
for y := range grid {
|
||||||
|
for x := range grid[y] {
|
||||||
|
switch grid[y][x] {
|
||||||
|
case day18CellWall:
|
||||||
|
fmt.Print("█")
|
||||||
|
case day18CellOpen:
|
||||||
|
posVec := day18Vec{X: x, Y: y}
|
||||||
|
if _, exists := doors[posVec]; exists {
|
||||||
|
fmt.Printf("%c", rune(doors[posVec]+'A'))
|
||||||
|
} else if _, exists := keys[posVec]; exists {
|
||||||
|
fmt.Printf("%c", rune(keys[posVec]+'a'))
|
||||||
|
} else if u.ArrayContains(entrances, posVec) {
|
||||||
|
fmt.Print("@")
|
||||||
|
} else {
|
||||||
|
fmt.Print(".")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fmt.Println()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) findAdjacentCells(inPos day18Vec, keys, doors map[day18Vec]int, grid [][]day18Cell) []u.Pair[rune, int] {
|
||||||
|
found := make([]u.Pair[rune, int], 0)
|
||||||
|
|
||||||
|
getAdjacent := func(pos day18Vec) []day18Vec {
|
||||||
|
retAdjacent := make([]day18Vec, 0, len(day18AdjacentOffsets))
|
||||||
|
for _, off := range day18AdjacentOffsets {
|
||||||
|
offVec := day18Vec{X: pos.X + off.X, Y: pos.Y + off.Y}
|
||||||
|
if grid[offVec.Y][offVec.X] == day18CellWall {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
retAdjacent = append(retAdjacent, offVec)
|
||||||
|
}
|
||||||
|
|
||||||
|
return retAdjacent
|
||||||
|
}
|
||||||
|
|
||||||
|
queue := make([]u.Pair[int, day18Vec], 0)
|
||||||
|
visited := make(map[day18Vec]bool)
|
||||||
|
for _, adjacent := range getAdjacent(inPos) {
|
||||||
|
queue = append(queue, u.Pair[int, day18Vec]{First: 1, Second: adjacent})
|
||||||
|
}
|
||||||
|
|
||||||
|
for len(queue) > 0 {
|
||||||
|
next := queue[0]
|
||||||
|
queue = queue[1:]
|
||||||
|
|
||||||
|
if _, exists := visited[next.Second]; !exists {
|
||||||
|
visited[next.Second] = true
|
||||||
|
|
||||||
|
key, adjacentIsKey := keys[next.Second]
|
||||||
|
door, adjacentIsDoor := doors[next.Second]
|
||||||
|
if adjacentIsKey || adjacentIsDoor {
|
||||||
|
var rVal rune
|
||||||
|
if adjacentIsKey {
|
||||||
|
rVal = rune('a' + key)
|
||||||
|
} else if adjacentIsDoor {
|
||||||
|
rVal = rune('A' + door)
|
||||||
|
}
|
||||||
|
|
||||||
|
alreadyFound := false
|
||||||
|
for _, p := range found {
|
||||||
|
if p.First == rVal {
|
||||||
|
alreadyFound = true
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if !alreadyFound {
|
||||||
|
found = append(found, u.Pair[rune, int]{First: rVal, Second: next.First})
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for _, neighbor := range getAdjacent(next.Second) {
|
||||||
|
if _, exists := visited[neighbor]; !exists {
|
||||||
|
queue = append(queue, u.Pair[int, day18Vec]{First: next.First + 1, Second: neighbor})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return found
|
||||||
|
}
|
||||||
|
|
||||||
|
type day18PriorityQueue struct {
|
||||||
|
distance int
|
||||||
|
neighbor rune
|
||||||
|
}
|
||||||
|
type day18PriorityQueueHeap []day18PriorityQueue
|
||||||
|
|
||||||
|
func (h day18PriorityQueueHeap) Len() int { return len(h) }
|
||||||
|
func (h day18PriorityQueueHeap) Less(i, j int) bool { return h[i].distance < h[j].distance }
|
||||||
|
func (h day18PriorityQueueHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
|
||||||
|
|
||||||
|
func (h *day18PriorityQueueHeap) Push(x any) {
|
||||||
|
*h = append(*h, x.(day18PriorityQueue))
|
||||||
|
}
|
||||||
|
|
||||||
|
func (h *day18PriorityQueueHeap) Pop() any {
|
||||||
|
old := *h
|
||||||
|
n := len(old)
|
||||||
|
x := old[n-1]
|
||||||
|
*h = old[0 : n-1]
|
||||||
|
return x
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) reachableKeys(inPos rune, keysFound int, graph day18Graph) []u.Pair[rune, int] {
|
||||||
|
memo := reachableKeysMemo{
|
||||||
|
pos: inPos,
|
||||||
|
keysFound: keysFound,
|
||||||
|
}
|
||||||
|
if v, exists := d.knownReachableKeys[memo]; exists {
|
||||||
|
return v
|
||||||
|
}
|
||||||
|
|
||||||
|
ret := make([]u.Pair[rune, int], 0)
|
||||||
|
distance := make(map[rune]int)
|
||||||
|
|
||||||
|
ih := make(day18PriorityQueueHeap, 0)
|
||||||
|
|
||||||
|
for _, p := range graph[inPos] {
|
||||||
|
ih = append(ih, day18PriorityQueue{
|
||||||
|
distance: p.Second,
|
||||||
|
neighbor: p.First,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
heap.Init(&ih)
|
||||||
|
|
||||||
|
for ih.Len() > 0 {
|
||||||
|
node := heap.Pop(&ih).(day18PriorityQueue)
|
||||||
|
|
||||||
|
// it's a key and we haven't picked it up yet...
|
||||||
|
if node.neighbor >= 'a' && node.neighbor <= 'z' && (1<<int(node.neighbor-'a')&keysFound) == 0 {
|
||||||
|
ret = append(ret, u.Pair[rune, int]{First: node.neighbor, Second: node.distance})
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
// it's a door but we don't have the key yet...
|
||||||
|
if node.neighbor >= 'A' && node.neighbor <= 'Z' && ((1<<int(node.neighbor-'A'))&keysFound) == 0 {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
for _, p := range graph[node.neighbor] {
|
||||||
|
newDistance := node.distance + p.Second
|
||||||
|
if dist, exists := distance[p.First]; !exists || newDistance < dist {
|
||||||
|
distance[p.First] = newDistance
|
||||||
|
heap.Push(&ih, day18PriorityQueue{
|
||||||
|
distance: newDistance,
|
||||||
|
neighbor: p.First,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
d.knownReachableKeys[memo] = ret
|
||||||
|
return ret
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) minimumSteps(inPos string, keysToFind int, keysFound int, graph day18Graph) int {
|
||||||
|
memo := minStepsMemo{
|
||||||
|
pos: inPos,
|
||||||
|
keysToFind: keysToFind,
|
||||||
|
keysFound: keysFound,
|
||||||
|
}
|
||||||
|
if v, exists := d.knownMinimumSteps[memo]; exists {
|
||||||
|
return v
|
||||||
|
}
|
||||||
|
|
||||||
|
if keysToFind == 0 {
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
best := math.Inf(1)
|
||||||
|
for _, item := range inPos {
|
||||||
|
for _, p := range d.reachableKeys(item, keysFound, graph) {
|
||||||
|
sb := strings.Builder{}
|
||||||
|
oldIdx := strings.IndexRune(inPos, item)
|
||||||
|
for i := range inPos {
|
||||||
|
if i == oldIdx {
|
||||||
|
sb.WriteRune(p.First)
|
||||||
|
} else {
|
||||||
|
sb.WriteByte(inPos[i])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
newKeys := keysFound + (1 << (p.First - 'a'))
|
||||||
|
dist := p.Second
|
||||||
|
|
||||||
|
dist += d.minimumSteps(sb.String(), keysToFind-1, newKeys, graph)
|
||||||
|
|
||||||
|
if float64(dist) < best {
|
||||||
|
best = float64(dist)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
d.knownMinimumSteps[memo] = int(best)
|
||||||
|
return int(best)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) buildGraph(pos []day18Vec, keys map[day18Vec]int, doors map[day18Vec]int, grid [][]day18Cell) day18Graph {
|
||||||
|
graph := make(day18Graph)
|
||||||
|
for i, p := range pos {
|
||||||
|
adjacent := d.findAdjacentCells(p, keys, doors, grid)
|
||||||
|
graph[rune('1'+i)] = adjacent
|
||||||
|
}
|
||||||
|
for keyPos, keyType := range keys {
|
||||||
|
graph[rune('a'+keyType)] = d.findAdjacentCells(keyPos, keys, doors, grid)
|
||||||
|
}
|
||||||
|
for doorPos, doorType := range doors {
|
||||||
|
graph[rune('A'+doorType)] = d.findAdjacentCells(doorPos, keys, doors, grid)
|
||||||
|
}
|
||||||
|
|
||||||
|
return graph
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day18) part2PatchMap(grid [][]day18Cell, entrance day18Vec) []day18Vec {
|
||||||
|
grid[entrance.Y-1][entrance.X] = day18CellWall
|
||||||
|
grid[entrance.Y][entrance.X-1] = day18CellWall
|
||||||
|
grid[entrance.Y][entrance.X] = day18CellWall
|
||||||
|
grid[entrance.Y][entrance.X+1] = day18CellWall
|
||||||
|
grid[entrance.Y+1][entrance.X] = day18CellWall
|
||||||
|
|
||||||
|
return []day18Vec{
|
||||||
|
{X: entrance.X - 1, Y: entrance.Y - 1},
|
||||||
|
{X: entrance.X + 1, Y: entrance.Y - 1},
|
||||||
|
{X: entrance.X - 1, Y: entrance.Y + 1},
|
||||||
|
{X: entrance.X + 1, Y: entrance.Y + 1},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day18) Part1() string {
|
||||||
|
// fmt.Println("initial state:")
|
||||||
|
// d.Draw(d.grid, d.keys, d.doors, d.entrance)
|
||||||
|
|
||||||
|
graph := d.buildGraph([]day18Vec{d.entrance}, d.keys, d.doors, d.grid)
|
||||||
|
minSteps := d.minimumSteps("1", len(d.keys), 0, graph)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Total distance traveled: %s%d%s", u.TextBold, minSteps, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day18) Part2() string {
|
||||||
|
// fmt.Println("initial state:")
|
||||||
|
grid := make([][]day18Cell, len(d.grid))
|
||||||
|
for i := range d.grid {
|
||||||
|
grid[i] = make([]day18Cell, len(d.grid[i]))
|
||||||
|
copy(grid[i], d.grid[i])
|
||||||
|
}
|
||||||
|
|
||||||
|
entrances := d.part2PatchMap(grid, d.entrance)
|
||||||
|
// d.Draw(grid, d.keys, d.doors, entrances...)
|
||||||
|
|
||||||
|
// clear memoized maps that (might have) came from part1
|
||||||
|
d.knownMinimumSteps = make(map[minStepsMemo]int)
|
||||||
|
d.knownReachableKeys = make(map[reachableKeysMemo][]u.Pair[rune, int])
|
||||||
|
|
||||||
|
graph := d.buildGraph(entrances, d.keys, d.doors, grid)
|
||||||
|
minSteps := d.minimumSteps("1234", len(d.keys), 0, graph)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Total distance traveled: %s%d%s", u.TextBold, minSteps, u.TextReset)
|
||||||
|
}
|
146
days/19.go
Normal file
146
days/19.go
Normal file
@ -0,0 +1,146 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
type Day19 struct {
|
||||||
|
program u.IntcodeProgram
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day19) Parse() {
|
||||||
|
d.program = u.LoadIntcodeProgram("19p")
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day19) Num() int {
|
||||||
|
return 19
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day19) Part1() string {
|
||||||
|
grid := make([][]bool, 50)
|
||||||
|
for y := 0; y < len(grid); y++ {
|
||||||
|
grid[y] = make([]bool, 50)
|
||||||
|
}
|
||||||
|
|
||||||
|
count := int64(0)
|
||||||
|
|
||||||
|
for y := 0; y < 50; y++ {
|
||||||
|
for x := 0; x < 50; x++ {
|
||||||
|
d.program.Reset()
|
||||||
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
|
if inputStep == 1 {
|
||||||
|
return int64(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
return int64(y)
|
||||||
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
|
res := val == 1
|
||||||
|
grid[y][x] = res
|
||||||
|
if res {
|
||||||
|
count++
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// fmt.Println("50x50 tractor view:")
|
||||||
|
// for y := 0; y < len(grid); y++ {
|
||||||
|
// for x := 0; x < len(grid[y]); x++ {
|
||||||
|
// if grid[y][x] {
|
||||||
|
// fmt.Print("█")
|
||||||
|
// } else {
|
||||||
|
// fmt.Print(" ")
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// fmt.Println()
|
||||||
|
// }
|
||||||
|
|
||||||
|
return fmt.Sprintf("Points affected in 50x50 area: %s%d%s", u.TextBold, count, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day19) Part2() string {
|
||||||
|
f := func(x, y int) bool {
|
||||||
|
ret := false
|
||||||
|
d.program.Reset()
|
||||||
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
|
if inputStep == 1 {
|
||||||
|
return int64(x)
|
||||||
|
}
|
||||||
|
return int64(y)
|
||||||
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
|
ret = val == 1
|
||||||
|
})
|
||||||
|
|
||||||
|
return ret
|
||||||
|
}
|
||||||
|
|
||||||
|
// find lower bound
|
||||||
|
// this may not be necessary, but helps seed the bisect with a known-good lower bound
|
||||||
|
startY := 0
|
||||||
|
startX := 0
|
||||||
|
for y := 1; startY == 0; y++ {
|
||||||
|
for x := 0; x < 10*y; x++ {
|
||||||
|
if f(x, y) {
|
||||||
|
startY = y
|
||||||
|
startX = x
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
lastGoodX := 0
|
||||||
|
threshold := 1
|
||||||
|
// add 100 to start y since we know it has to be a 100x100 square.
|
||||||
|
// since we multiply x by 10,000 for the final result, that tells us y cannot be 10k+
|
||||||
|
y := u.Bisect(startY+100, 9999, threshold, func(y int) bool {
|
||||||
|
foundX := false
|
||||||
|
for x := startX; ; x++ {
|
||||||
|
// check top left
|
||||||
|
if !f(x, y) {
|
||||||
|
if !foundX {
|
||||||
|
continue
|
||||||
|
} else {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if !foundX {
|
||||||
|
foundX = true
|
||||||
|
}
|
||||||
|
|
||||||
|
// check top right
|
||||||
|
if !f(x+99, y) {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
// check bottom left
|
||||||
|
if !f(x, y+99) {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
// we believe the corners work, so run final validations on the full borders.
|
||||||
|
// this may not be necessary, but i've seen some rows end up shorter than a
|
||||||
|
// previous row because of the angle of the beam and our integer fidelity.
|
||||||
|
// plus it's really not that much more expensive to do to be certain we're correct.
|
||||||
|
for y2 := y; y2 < y+100; y2++ {
|
||||||
|
// right wall
|
||||||
|
if !f(x+99, y2) {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
// left wall
|
||||||
|
if !f(x, y2) {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
lastGoodX = x
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
// since we invert our bisect success returns, we need to increment y to
|
||||||
|
// tip back over into the "success" range
|
||||||
|
y += threshold
|
||||||
|
result := (lastGoodX * 10000) + y
|
||||||
|
return fmt.Sprintf("Closest 100x100 square for the ship starts at %d,%d = %s%d%s", lastGoodX, y, u.TextBold, result, u.TextReset)
|
||||||
|
}
|
398
days/20.go
Normal file
398
days/20.go
Normal file
@ -0,0 +1,398 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"container/heap"
|
||||||
|
"fmt"
|
||||||
|
"math"
|
||||||
|
"strings"
|
||||||
|
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
type day20Cell int8
|
||||||
|
type day20Graph map[day20Portal][]u.Pair[day20Portal, int]
|
||||||
|
|
||||||
|
const (
|
||||||
|
day20CellWall day20Cell = iota
|
||||||
|
day20CellPath
|
||||||
|
day20CellDonutHole
|
||||||
|
)
|
||||||
|
|
||||||
|
var (
|
||||||
|
day20AdjacentOffsets = []u.Vec2i{
|
||||||
|
{X: -1, Y: 0},
|
||||||
|
{X: 1, Y: 0},
|
||||||
|
{X: 0, Y: -1},
|
||||||
|
{X: 0, Y: 1},
|
||||||
|
}
|
||||||
|
|
||||||
|
entrancePortal = day20Portal{name: "AA"}
|
||||||
|
exitPortal = day20Portal{name: "ZZ"}
|
||||||
|
)
|
||||||
|
|
||||||
|
type day20Portal struct {
|
||||||
|
name string
|
||||||
|
inner bool
|
||||||
|
depth int
|
||||||
|
}
|
||||||
|
|
||||||
|
type Day20 struct {
|
||||||
|
grid [][]day20Cell
|
||||||
|
entrance u.Vec2i
|
||||||
|
exit u.Vec2i
|
||||||
|
portals map[day20Portal]u.Vec2i
|
||||||
|
portalNames []string
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day20) Parse() {
|
||||||
|
d.portals = make(map[day20Portal]u.Vec2i)
|
||||||
|
d.portalNames = make([]string, 0)
|
||||||
|
|
||||||
|
lines := u.GetStringLines("20p")
|
||||||
|
d.grid = make([][]day20Cell, len(lines)-4)
|
||||||
|
currPortal := strings.Builder{}
|
||||||
|
|
||||||
|
for row, line := range lines {
|
||||||
|
y := row - 2
|
||||||
|
isGridRow := row >= 2 && row < len(lines)-2
|
||||||
|
|
||||||
|
if isGridRow {
|
||||||
|
d.grid[y] = make([]day20Cell, len(line)-4)
|
||||||
|
}
|
||||||
|
|
||||||
|
for col, ch := range lines[row] {
|
||||||
|
x := col - 2
|
||||||
|
isGridCol := col >= 2 && col < len(line)-2
|
||||||
|
|
||||||
|
if isGridRow && isGridCol {
|
||||||
|
if ch == '#' {
|
||||||
|
d.grid[y][x] = day20CellWall
|
||||||
|
} else if ch == '.' {
|
||||||
|
d.grid[y][x] = day20CellPath
|
||||||
|
} else {
|
||||||
|
d.grid[y][x] = day20CellDonutHole
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if ch >= 'A' && ch <= 'Z' {
|
||||||
|
portalX := 0
|
||||||
|
portalY := 0
|
||||||
|
if len(line) > col+1 && line[col+1] >= 'A' && line[col+1] <= 'Z' {
|
||||||
|
currPortal.WriteRune(ch)
|
||||||
|
currPortal.WriteRune(rune(line[col+1]))
|
||||||
|
|
||||||
|
if len(line) > col+2 && line[col+2] == '.' {
|
||||||
|
portalY = y
|
||||||
|
portalX = x + 2
|
||||||
|
} else if col-1 >= 0 && line[col-1] == '.' {
|
||||||
|
portalY = y
|
||||||
|
portalX = x - 1
|
||||||
|
} else {
|
||||||
|
panic("!")
|
||||||
|
}
|
||||||
|
} else if len(lines) > row+1 && lines[row+1][col] >= 'A' && lines[row+1][col] <= 'Z' {
|
||||||
|
currPortal.WriteRune(ch)
|
||||||
|
currPortal.WriteRune(rune(lines[row+1][col]))
|
||||||
|
|
||||||
|
if len(lines) > row+2 && lines[row+2][col] == '.' {
|
||||||
|
portalY = y + 2
|
||||||
|
portalX = x
|
||||||
|
} else if row-1 >= 0 && lines[row-1][col] == '.' {
|
||||||
|
portalY = y - 1
|
||||||
|
portalX = x
|
||||||
|
} else {
|
||||||
|
panic("!")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if currPortal.Len() == 2 {
|
||||||
|
portalName := currPortal.String()
|
||||||
|
portalVec := u.Vec2i{X: portalX, Y: portalY}
|
||||||
|
|
||||||
|
if portalName == entrancePortal.name {
|
||||||
|
d.entrance = portalVec
|
||||||
|
} else if portalName == exitPortal.name {
|
||||||
|
d.exit = portalVec
|
||||||
|
} else {
|
||||||
|
portal := day20Portal{
|
||||||
|
name: portalName,
|
||||||
|
inner: !d.isOuterPortal(portalVec),
|
||||||
|
}
|
||||||
|
d.portals[portal] = portalVec
|
||||||
|
|
||||||
|
u.AddToArray(&d.portalNames, portalName)
|
||||||
|
}
|
||||||
|
|
||||||
|
currPortal.Reset()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day20) Num() int {
|
||||||
|
return 20
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day20) isPortal(vec u.Vec2i) (bool, int) {
|
||||||
|
if d.grid[vec.Y][vec.X] != day20CellPath {
|
||||||
|
return false, 0
|
||||||
|
}
|
||||||
|
|
||||||
|
for i, name := range d.portalNames {
|
||||||
|
p, exists := d.portals[day20Portal{name: name, inner: !d.isOuterPortal(vec)}]
|
||||||
|
if exists && vec == p {
|
||||||
|
return true, i
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false, 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day20) Draw() {
|
||||||
|
for y := range d.grid {
|
||||||
|
for x := range d.grid[y] {
|
||||||
|
switch d.grid[y][x] {
|
||||||
|
case day20CellWall:
|
||||||
|
fmt.Print("█")
|
||||||
|
case day20CellDonutHole:
|
||||||
|
fmt.Print(" ")
|
||||||
|
case day20CellPath:
|
||||||
|
posVec := u.Vec2i{X: x, Y: y}
|
||||||
|
if posVec == d.entrance {
|
||||||
|
fmt.Print("@")
|
||||||
|
} else if posVec == d.exit {
|
||||||
|
fmt.Print("!")
|
||||||
|
} else {
|
||||||
|
isPortal, portalIdx := d.isPortal(posVec)
|
||||||
|
if isPortal {
|
||||||
|
ch := 'a' + portalIdx
|
||||||
|
if ch > 'z' {
|
||||||
|
ch = 'A' + (portalIdx - 26)
|
||||||
|
}
|
||||||
|
fmt.Printf("%c", ch)
|
||||||
|
} else {
|
||||||
|
fmt.Print(" ")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fmt.Println()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day20) isOuterPortal(pos u.Vec2i) bool {
|
||||||
|
return pos.X == 0 || pos.Y == 0 || pos.X == len(d.grid[0])-1 || pos.Y == len(d.grid)-1
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day20) findAdjacentCells(inPos u.Vec2i) []u.Pair[day20Portal, int] {
|
||||||
|
found := make([]u.Pair[day20Portal, int], 0)
|
||||||
|
|
||||||
|
getAdjacent := func(pos u.Vec2i) []u.Vec2i {
|
||||||
|
retAdjacent := make([]u.Vec2i, 0, len(day20AdjacentOffsets))
|
||||||
|
for _, off := range day20AdjacentOffsets {
|
||||||
|
offVec := u.Vec2i{X: pos.X + off.X, Y: pos.Y + off.Y}
|
||||||
|
if offVec.Y < 0 || offVec.Y >= len(d.grid) || offVec.X < 0 || offVec.X >= len(d.grid[0]) {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
if d.grid[offVec.Y][offVec.X] != day20CellPath {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
retAdjacent = append(retAdjacent, offVec)
|
||||||
|
}
|
||||||
|
|
||||||
|
return retAdjacent
|
||||||
|
}
|
||||||
|
|
||||||
|
queue := make([]u.Pair[int, u.Vec2i], 0)
|
||||||
|
visited := map[u.Vec2i]bool{
|
||||||
|
inPos: true,
|
||||||
|
}
|
||||||
|
for _, adjacent := range getAdjacent(inPos) {
|
||||||
|
queue = append(queue, u.Pair[int, u.Vec2i]{First: 1, Second: adjacent})
|
||||||
|
}
|
||||||
|
|
||||||
|
for len(queue) > 0 {
|
||||||
|
next := queue[0]
|
||||||
|
queue = queue[1:]
|
||||||
|
|
||||||
|
if _, exists := visited[next.Second]; !exists {
|
||||||
|
visited[next.Second] = true
|
||||||
|
|
||||||
|
adjacentIsPortal, portalIdx := d.isPortal(next.Second)
|
||||||
|
if adjacentIsPortal || next.Second == d.entrance || next.Second == d.exit {
|
||||||
|
var portalName string
|
||||||
|
if next.Second == d.entrance {
|
||||||
|
portalName = entrancePortal.name
|
||||||
|
} else if next.Second == d.exit {
|
||||||
|
portalName = exitPortal.name
|
||||||
|
} else {
|
||||||
|
portalName = d.portalNames[portalIdx]
|
||||||
|
}
|
||||||
|
|
||||||
|
alreadyFound := false
|
||||||
|
for _, p := range found {
|
||||||
|
if p.First.name == portalName {
|
||||||
|
alreadyFound = true
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if !alreadyFound {
|
||||||
|
found = append(found, u.Pair[day20Portal, int]{First: day20Portal{
|
||||||
|
name: portalName,
|
||||||
|
inner: !d.isOuterPortal(next.Second),
|
||||||
|
}, Second: next.First})
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for _, neighbor := range getAdjacent(next.Second) {
|
||||||
|
if _, exists := visited[neighbor]; !exists {
|
||||||
|
queue = append(queue, u.Pair[int, u.Vec2i]{First: next.First + 1, Second: neighbor})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return found
|
||||||
|
}
|
||||||
|
|
||||||
|
type day20PriorityQueue struct {
|
||||||
|
distance int
|
||||||
|
neighbor day20Portal
|
||||||
|
}
|
||||||
|
type day20PriorityQueueHeap []day20PriorityQueue
|
||||||
|
|
||||||
|
func (h day20PriorityQueueHeap) Len() int { return len(h) }
|
||||||
|
func (h day20PriorityQueueHeap) Less(i, j int) bool { return h[i].distance < h[j].distance }
|
||||||
|
func (h day20PriorityQueueHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
|
||||||
|
|
||||||
|
func (h *day20PriorityQueueHeap) Push(x any) {
|
||||||
|
*h = append(*h, x.(day20PriorityQueue))
|
||||||
|
}
|
||||||
|
|
||||||
|
func (h *day20PriorityQueueHeap) Pop() any {
|
||||||
|
old := *h
|
||||||
|
n := len(old)
|
||||||
|
x := old[n-1]
|
||||||
|
*h = old[0 : n-1]
|
||||||
|
return x
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day20) dijkstra(graph day20Graph, start, end day20Portal, neighborFunc func(inPortal day20Portal) []u.Pair[day20Portal, int]) int {
|
||||||
|
distance := make(map[day20Portal]int)
|
||||||
|
|
||||||
|
ih := day20PriorityQueueHeap{
|
||||||
|
day20PriorityQueue{
|
||||||
|
distance: 0,
|
||||||
|
neighbor: start,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
heap.Init(&ih)
|
||||||
|
visited := make(map[day20Portal]bool)
|
||||||
|
|
||||||
|
for ih.Len() > 0 {
|
||||||
|
node := heap.Pop(&ih).(day20PriorityQueue)
|
||||||
|
|
||||||
|
if node.neighbor == end {
|
||||||
|
return node.distance
|
||||||
|
}
|
||||||
|
|
||||||
|
if _, exists := visited[node.neighbor]; exists {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
visited[node.neighbor] = true
|
||||||
|
|
||||||
|
for _, p := range neighborFunc(node.neighbor) {
|
||||||
|
if _, exists := visited[p.First]; exists {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
newDistance := node.distance + p.Second
|
||||||
|
if dist, exists := distance[p.First]; !exists || newDistance < dist {
|
||||||
|
distance[p.First] = newDistance
|
||||||
|
heap.Push(&ih, day20PriorityQueue{
|
||||||
|
distance: newDistance,
|
||||||
|
neighbor: p.First,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return math.MaxInt
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day20) buildGraph() day20Graph {
|
||||||
|
graph := make(day20Graph, len(d.portals)+1)
|
||||||
|
|
||||||
|
adjacent := d.findAdjacentCells(d.entrance)
|
||||||
|
graph[entrancePortal] = adjacent
|
||||||
|
|
||||||
|
for portal, portalVec := range d.portals {
|
||||||
|
adjacent = d.findAdjacentCells(portalVec)
|
||||||
|
graph[portal] = adjacent
|
||||||
|
}
|
||||||
|
|
||||||
|
return graph
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day20) getDepthNeighbors(graph day20Graph, portal day20Portal) []u.Pair[day20Portal, int] {
|
||||||
|
basePortal := portal
|
||||||
|
basePortal.depth = 0
|
||||||
|
baseNeighbors := graph[basePortal]
|
||||||
|
|
||||||
|
neighbors := make([]u.Pair[day20Portal, int], 0)
|
||||||
|
|
||||||
|
if portal.inner {
|
||||||
|
n := day20Portal{name: portal.name, inner: false, depth: portal.depth + 1}
|
||||||
|
neighbors = append(neighbors, u.Pair[day20Portal, int]{First: n, Second: 1})
|
||||||
|
}
|
||||||
|
|
||||||
|
if portal.depth == 0 {
|
||||||
|
for _, i := range baseNeighbors {
|
||||||
|
if i.First.inner || i.First.name == entrancePortal.name || i.First.name == exitPortal.name {
|
||||||
|
neighbors = append(neighbors, u.Pair[day20Portal, int]{First: i.First, Second: i.Second})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if !portal.inner {
|
||||||
|
n := day20Portal{name: portal.name, inner: true, depth: portal.depth - 1}
|
||||||
|
neighbors = append(neighbors, u.Pair[day20Portal, int]{First: n, Second: 1})
|
||||||
|
}
|
||||||
|
|
||||||
|
for _, i := range baseNeighbors {
|
||||||
|
if i.First.name != entrancePortal.name && i.First.name != exitPortal.name {
|
||||||
|
n := day20Portal{name: i.First.name, inner: i.First.inner, depth: portal.depth}
|
||||||
|
neighbors = append(neighbors, u.Pair[day20Portal, int]{First: n, Second: i.Second})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return neighbors
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day20) Part1() string {
|
||||||
|
// d.Draw()
|
||||||
|
|
||||||
|
graph := d.buildGraph()
|
||||||
|
|
||||||
|
for portal, adjacent := range graph {
|
||||||
|
if portal.name == entrancePortal.name {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
graph[portal] = append(adjacent, u.Pair[day20Portal, int]{First: day20Portal{name: portal.name, inner: !portal.inner}, Second: 1})
|
||||||
|
}
|
||||||
|
|
||||||
|
distance := d.dijkstra(graph, entrancePortal, exitPortal, func(inPortal day20Portal) []u.Pair[day20Portal, int] { return graph[inPortal] })
|
||||||
|
return fmt.Sprintf("Steps to traverse maze: %s%d%s", u.TextBold, distance, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day20) Part2() string {
|
||||||
|
graph := d.buildGraph()
|
||||||
|
distance := d.dijkstra(graph, entrancePortal, exitPortal, func(inPortal day20Portal) []u.Pair[day20Portal, int] { return d.getDepthNeighbors(graph, inPortal) })
|
||||||
|
return fmt.Sprintf("Steps to traverse recursive maze: %s%d%s", u.TextBold, distance, u.TextReset)
|
||||||
|
}
|
85
days/21.go
Normal file
85
days/21.go
Normal file
@ -0,0 +1,85 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
"strings"
|
||||||
|
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
type Day21 struct {
|
||||||
|
program u.IntcodeProgram
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day21) Parse() {
|
||||||
|
d.program = u.LoadIntcodeProgram("21p")
|
||||||
|
// d.program.SetDebugASCIIPrint(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day21) Num() int {
|
||||||
|
return 21
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day21) Part1() string {
|
||||||
|
// if there's any hole up to 3 ahead of us but there's ground where we'd land if we jumped
|
||||||
|
// (a jump takes 4 spaces), go ahead and jump
|
||||||
|
cmds := []string{
|
||||||
|
// check if a hole at 1 or 2 ahead
|
||||||
|
"NOT A T",
|
||||||
|
"NOT B J",
|
||||||
|
// store that result in J
|
||||||
|
"OR T J",
|
||||||
|
// check if a hole at 3 ahead
|
||||||
|
"NOT C T",
|
||||||
|
// store hole in 1, 2, or 3 in T
|
||||||
|
"OR J T",
|
||||||
|
// set J true if hole in 1, 2, or 3
|
||||||
|
"OR T J",
|
||||||
|
// set J true if also no hole at 4 ahead
|
||||||
|
"AND D J",
|
||||||
|
"WALK",
|
||||||
|
}
|
||||||
|
instructionStr := strings.Join(cmds, "\n") + "\n"
|
||||||
|
d.program.FeedInputString(instructionStr)
|
||||||
|
|
||||||
|
res := d.program.Run()
|
||||||
|
|
||||||
|
return fmt.Sprintf("Hull damage value when walking: %s%d%s", u.TextBold, res, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day21) Part2() string {
|
||||||
|
// @
|
||||||
|
// #####.#.##.##.###
|
||||||
|
// ABCDEFGHI
|
||||||
|
// using the first program, this kills us. if we jump, we land at D and H becomes our new D, so it won't jump again.
|
||||||
|
// but if we waited to jump until we got one more ahead, we'd be ok.
|
||||||
|
// so now we want to know essentially the same thing as part 1, but also if our multiple (immediate second jump) would be successful.
|
||||||
|
// in problem terms, that's: if there's a hole at 1 or 2 ahead, and there's a hole at C with ground at H, and there's ground at D.
|
||||||
|
// so now for the above example we'd wait to jump until here:
|
||||||
|
// @
|
||||||
|
// #####.#.##.##.###
|
||||||
|
// ABCDEFGHI
|
||||||
|
// and all will be well.
|
||||||
|
cmds := []string{
|
||||||
|
// check if a hole at 1 or 2 ahead
|
||||||
|
"NOT A J",
|
||||||
|
"NOT B T",
|
||||||
|
// store that result in J
|
||||||
|
"OR T J",
|
||||||
|
// check if a hole at 3 ahead...
|
||||||
|
"NOT C T",
|
||||||
|
// and ground at 8 ahead (so we can immediately jump again if needed)...
|
||||||
|
"AND H T",
|
||||||
|
// combine those into J
|
||||||
|
"OR T J",
|
||||||
|
// and ensure we also still have a place to land if we jumped right away
|
||||||
|
"AND D J",
|
||||||
|
"RUN",
|
||||||
|
}
|
||||||
|
instructionStr := strings.Join(cmds, "\n") + "\n"
|
||||||
|
d.program.FeedInputString(instructionStr)
|
||||||
|
|
||||||
|
res := d.program.Run()
|
||||||
|
|
||||||
|
return fmt.Sprintf("Hull damage value when running: %s%d%s", u.TextBold, res, u.TextReset)
|
||||||
|
}
|
155
days/22.go
Normal file
155
days/22.go
Normal file
@ -0,0 +1,155 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
"math"
|
||||||
|
"math/big"
|
||||||
|
"strconv"
|
||||||
|
"strings"
|
||||||
|
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
type day22Instruction int
|
||||||
|
|
||||||
|
const (
|
||||||
|
day22InstructionNewStack day22Instruction = iota
|
||||||
|
day22InstructionCut
|
||||||
|
day22InstructionDealIncrement
|
||||||
|
)
|
||||||
|
|
||||||
|
type day22Shuffle struct {
|
||||||
|
instruction day22Instruction
|
||||||
|
arg int
|
||||||
|
}
|
||||||
|
|
||||||
|
type Day22 struct {
|
||||||
|
shuffles []day22Shuffle
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day22) Parse() {
|
||||||
|
lines := u.GetStringLines("22p")
|
||||||
|
d.shuffles = make([]day22Shuffle, len(lines))
|
||||||
|
|
||||||
|
for idx, line := range lines {
|
||||||
|
split := strings.Split(line, " ")
|
||||||
|
if split[0] == "deal" {
|
||||||
|
if split[1] == "into" {
|
||||||
|
d.shuffles[idx] = day22Shuffle{instruction: day22InstructionNewStack}
|
||||||
|
} else if split[1] == "with" {
|
||||||
|
arg, err := strconv.Atoi(split[3])
|
||||||
|
if err != nil {
|
||||||
|
panic(err)
|
||||||
|
}
|
||||||
|
d.shuffles[idx] = day22Shuffle{
|
||||||
|
instruction: day22InstructionDealIncrement,
|
||||||
|
arg: arg,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if split[0] == "cut" {
|
||||||
|
arg, err := strconv.Atoi(split[1])
|
||||||
|
if err != nil {
|
||||||
|
panic(err)
|
||||||
|
}
|
||||||
|
d.shuffles[idx] = day22Shuffle{
|
||||||
|
instruction: day22InstructionCut,
|
||||||
|
arg: arg,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day22) Num() int {
|
||||||
|
return 22
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day22) applyShuffle(s day22Shuffle, stack, scratch []int) {
|
||||||
|
switch s.instruction {
|
||||||
|
case day22InstructionNewStack:
|
||||||
|
for i := 0; i < len(stack)/2; i++ {
|
||||||
|
stack[i], stack[len(stack)-1-i] = stack[len(stack)-1-i], stack[i]
|
||||||
|
}
|
||||||
|
|
||||||
|
// there's probably a way to do these two in place...
|
||||||
|
case day22InstructionCut:
|
||||||
|
absArg := int(math.Abs(float64(s.arg)))
|
||||||
|
for i, v := range stack {
|
||||||
|
if s.arg > 0 {
|
||||||
|
if i < absArg {
|
||||||
|
scratch[len(scratch)-absArg+i] = v
|
||||||
|
} else {
|
||||||
|
scratch[i-absArg] = v
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if i < absArg {
|
||||||
|
scratch[i] = stack[len(stack)-absArg+i]
|
||||||
|
} else {
|
||||||
|
scratch[i] = stack[i-absArg]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
copy(stack, scratch)
|
||||||
|
|
||||||
|
case day22InstructionDealIncrement:
|
||||||
|
for i, v := range stack {
|
||||||
|
scratch[(i*s.arg)%len(stack)] = v
|
||||||
|
}
|
||||||
|
copy(stack, scratch)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day22) Part1() string {
|
||||||
|
deckSize := 10007
|
||||||
|
// deckSize := 10
|
||||||
|
|
||||||
|
stack := make([]int, deckSize)
|
||||||
|
for i := range stack {
|
||||||
|
stack[i] = i
|
||||||
|
}
|
||||||
|
|
||||||
|
scratch := make([]int, len(stack))
|
||||||
|
|
||||||
|
for _, s := range d.shuffles {
|
||||||
|
d.applyShuffle(s, stack, scratch)
|
||||||
|
}
|
||||||
|
|
||||||
|
pos := -1
|
||||||
|
for i, v := range stack {
|
||||||
|
if v == 2019 {
|
||||||
|
pos = i
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return fmt.Sprintf("Card 2019 is at position %s%d%s", u.TextBold, pos, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day22) Part2() string {
|
||||||
|
n, iter := big.NewInt(119315717514047), big.NewInt(101741582076661)
|
||||||
|
offset, increment := big.NewInt(0), big.NewInt(1)
|
||||||
|
for _, s := range d.shuffles {
|
||||||
|
switch s.instruction {
|
||||||
|
case day22InstructionNewStack:
|
||||||
|
increment.Mul(increment, big.NewInt(-1))
|
||||||
|
offset.Add(offset, increment)
|
||||||
|
case day22InstructionCut:
|
||||||
|
offset.Add(offset, big.NewInt(0).Mul(big.NewInt(int64(s.arg)), increment))
|
||||||
|
case day22InstructionDealIncrement:
|
||||||
|
increment.Mul(increment, big.NewInt(0).Exp(big.NewInt(int64(s.arg)), big.NewInt(0).Sub(n, big.NewInt(2)), n))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
finalIncr := big.NewInt(0).Exp(increment, iter, n)
|
||||||
|
|
||||||
|
finalOffs := big.NewInt(0).Exp(increment, iter, n)
|
||||||
|
finalOffs.Sub(big.NewInt(1), finalOffs)
|
||||||
|
invmod := big.NewInt(0).Exp(big.NewInt(0).Sub(big.NewInt(1), increment), big.NewInt(0).Sub(n, big.NewInt(2)), n)
|
||||||
|
finalOffs.Mul(finalOffs, invmod)
|
||||||
|
finalOffs.Mul(finalOffs, offset)
|
||||||
|
|
||||||
|
answer := big.NewInt(0).Mul(big.NewInt(2020), finalIncr)
|
||||||
|
answer.Add(answer, finalOffs)
|
||||||
|
answer.Mod(answer, n)
|
||||||
|
|
||||||
|
return fmt.Sprintf("Card at position 2020: %s%d%s", u.TextBold, answer, u.TextReset)
|
||||||
|
}
|
170
days/23.go
Normal file
170
days/23.go
Normal file
@ -0,0 +1,170 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
"sync"
|
||||||
|
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
type day23Computer struct {
|
||||||
|
program u.IntcodeProgram
|
||||||
|
id int
|
||||||
|
packetQueue chan u.Vec2[int64]
|
||||||
|
outputStep int
|
||||||
|
nextPacketDest int
|
||||||
|
sendingPacket u.Vec2[int64]
|
||||||
|
hasQueuedPacket bool
|
||||||
|
lastReceivedPacket u.Vec2[int64]
|
||||||
|
idle bool
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day23) makeComputer(id int) *day23Computer {
|
||||||
|
c := &day23Computer{
|
||||||
|
program: d.program.Copy(),
|
||||||
|
id: id,
|
||||||
|
packetQueue: make(chan u.Vec2[int64]),
|
||||||
|
idle: true,
|
||||||
|
}
|
||||||
|
|
||||||
|
return c
|
||||||
|
}
|
||||||
|
|
||||||
|
type Day23 struct {
|
||||||
|
program u.IntcodeProgram
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day23) Parse() {
|
||||||
|
d.program = u.LoadIntcodeProgram("23p")
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day23) Num() int {
|
||||||
|
return 23
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day23) initComputers() []*day23Computer {
|
||||||
|
computers := make([]*day23Computer, 50)
|
||||||
|
for i := range computers {
|
||||||
|
computers[i] = d.makeComputer(i)
|
||||||
|
}
|
||||||
|
return computers
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day23) execComputers(computers []*day23Computer, nat chan u.Vec2[int64]) *sync.WaitGroup {
|
||||||
|
wg := &sync.WaitGroup{}
|
||||||
|
wg.Add(len(computers))
|
||||||
|
for _, c := range computers {
|
||||||
|
go func(c *day23Computer) {
|
||||||
|
bootedUp := false
|
||||||
|
c.program.RunIn(func(inputStep int) int64 {
|
||||||
|
if !bootedUp {
|
||||||
|
bootedUp = true
|
||||||
|
return int64(c.id)
|
||||||
|
}
|
||||||
|
|
||||||
|
if c.hasQueuedPacket {
|
||||||
|
// fmt.Printf(" %d finished processing packet %v\n", c.id, c.lastReceivedPacket)
|
||||||
|
c.hasQueuedPacket = false
|
||||||
|
return c.lastReceivedPacket.Y
|
||||||
|
}
|
||||||
|
|
||||||
|
select {
|
||||||
|
case c.lastReceivedPacket = <-c.packetQueue:
|
||||||
|
// fmt.Printf("computer %d received packet %v\n", c.id, packet)
|
||||||
|
c.hasQueuedPacket = true
|
||||||
|
return c.lastReceivedPacket.X
|
||||||
|
default:
|
||||||
|
c.idle = true
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
|
c.idle = false
|
||||||
|
switch c.outputStep {
|
||||||
|
case 0:
|
||||||
|
c.nextPacketDest = int(val)
|
||||||
|
case 1:
|
||||||
|
c.sendingPacket.X = val
|
||||||
|
case 2:
|
||||||
|
c.sendingPacket.Y = val
|
||||||
|
|
||||||
|
if c.nextPacketDest == 255 {
|
||||||
|
// fmt.Printf("computer %d sending %v to 255\n", c.id, c.sendingPacket)
|
||||||
|
nat <- c.sendingPacket
|
||||||
|
} else {
|
||||||
|
// fmt.Printf("computer %d sending %v to computer %d\n", c.id, c.sendingPacket, c.nextPacketDest)
|
||||||
|
computers[c.nextPacketDest].packetQueue <- c.sendingPacket
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
c.outputStep = (c.outputStep + 1) % 3
|
||||||
|
})
|
||||||
|
|
||||||
|
wg.Done()
|
||||||
|
}(c)
|
||||||
|
}
|
||||||
|
|
||||||
|
return wg
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day23) Part1() string {
|
||||||
|
computers := d.initComputers()
|
||||||
|
natChan := make(chan u.Vec2[int64])
|
||||||
|
wg := d.execComputers(computers, natChan)
|
||||||
|
|
||||||
|
answer := <-natChan
|
||||||
|
for _, c := range computers {
|
||||||
|
c.program.Stop()
|
||||||
|
}
|
||||||
|
// not really necessary, but let's make sure they all shut down in case
|
||||||
|
// we're running all days at once
|
||||||
|
wg.Wait()
|
||||||
|
|
||||||
|
return fmt.Sprintf("First packet sent to 255 Y value: %s%d%s", u.TextBold, answer.Y, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day23) Part2() string {
|
||||||
|
computers := d.initComputers()
|
||||||
|
natChan := make(chan u.Vec2[int64])
|
||||||
|
wg := d.execComputers(computers, natChan)
|
||||||
|
|
||||||
|
answerChan := make(chan int64)
|
||||||
|
|
||||||
|
go func() {
|
||||||
|
var currVal u.Vec2[int64]
|
||||||
|
var lastVal u.Vec2[int64]
|
||||||
|
hasReceived := false
|
||||||
|
for {
|
||||||
|
select {
|
||||||
|
case currVal = <-natChan:
|
||||||
|
hasReceived = true
|
||||||
|
default:
|
||||||
|
}
|
||||||
|
|
||||||
|
allIdle := true
|
||||||
|
for _, c := range computers {
|
||||||
|
if !c.idle {
|
||||||
|
allIdle = false
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if allIdle && hasReceived {
|
||||||
|
// fmt.Printf("all idle, sending %v to computer 0\n", currVal)
|
||||||
|
if lastVal.Y == currVal.Y {
|
||||||
|
// fmt.Printf("found answer? %d\n", currVal.Y)
|
||||||
|
answerChan <- currVal.Y
|
||||||
|
}
|
||||||
|
computers[0].packetQueue <- currVal
|
||||||
|
lastVal = currVal
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}()
|
||||||
|
|
||||||
|
answer := <-answerChan
|
||||||
|
for _, c := range computers {
|
||||||
|
c.program.Stop()
|
||||||
|
}
|
||||||
|
wg.Wait()
|
||||||
|
|
||||||
|
return fmt.Sprintf("First Y value sent to the NAT twice in a row: %s%d%s", u.TextBold, answer, u.TextReset)
|
||||||
|
}
|
289
days/24.go
Normal file
289
days/24.go
Normal file
@ -0,0 +1,289 @@
|
|||||||
|
package days
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
"math"
|
||||||
|
|
||||||
|
u "parnic.com/aoc2019/utilities"
|
||||||
|
)
|
||||||
|
|
||||||
|
var (
|
||||||
|
day24AdjacentOffsets = []u.Vec2i{
|
||||||
|
{X: -1, Y: 0},
|
||||||
|
{X: 1, Y: 0},
|
||||||
|
{X: 0, Y: -1},
|
||||||
|
{X: 0, Y: 1},
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
type Day24 struct {
|
||||||
|
grid [][]bool
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day24) Parse() {
|
||||||
|
lines := u.GetStringLines("24p")
|
||||||
|
d.grid = make([][]bool, len(lines))
|
||||||
|
for i, line := range lines {
|
||||||
|
d.grid[i] = make([]bool, len(line))
|
||||||
|
for j, ch := range line {
|
||||||
|
d.grid[i][j] = ch == '#'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day24) Num() int {
|
||||||
|
return 24
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day24) calcActivatedNeighbors(grid [][]bool, i, j int) int {
|
||||||
|
activatedNeighbors := 0
|
||||||
|
for _, o := range day24AdjacentOffsets {
|
||||||
|
newI := i + o.X
|
||||||
|
newJ := j + o.Y
|
||||||
|
if newI < 0 || newI >= len(grid) || newJ < 0 || newJ >= len(grid[i]) {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
if grid[newI][newJ] {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return activatedNeighbors
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day24) recursiveCalcActivatedNeighbors(gridMap map[int][][]bool, mapIdx, i, j int) int {
|
||||||
|
activatedNeighbors := 0
|
||||||
|
numNeighbors := 0
|
||||||
|
thisGrid := gridMap[mapIdx]
|
||||||
|
for _, o := range day24AdjacentOffsets {
|
||||||
|
newI := i + o.X
|
||||||
|
newJ := j + o.Y
|
||||||
|
if newI < 0 || newI >= len(thisGrid) || newJ < 0 || newJ >= len(thisGrid[i]) {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
if newI == 2 && newJ == 2 {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
numNeighbors++
|
||||||
|
if thisGrid[newI][newJ] {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
checkLower := (i == 1 && j == 2) ||
|
||||||
|
(i == 2 && (j == 1 || j == 3)) ||
|
||||||
|
(i == 3 && j == 2)
|
||||||
|
if checkLower {
|
||||||
|
if lowerGrid, exists := gridMap[mapIdx+1]; exists {
|
||||||
|
if i == 1 {
|
||||||
|
for _, b := range lowerGrid[0] {
|
||||||
|
numNeighbors++
|
||||||
|
if b {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if i == 2 {
|
||||||
|
if j == 1 {
|
||||||
|
for _, r := range lowerGrid {
|
||||||
|
numNeighbors++
|
||||||
|
if r[0] {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if j == 3 {
|
||||||
|
for _, r := range lowerGrid {
|
||||||
|
numNeighbors++
|
||||||
|
if r[len(lowerGrid[0])-1] {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if i == 3 {
|
||||||
|
for _, b := range lowerGrid[len(lowerGrid)-1] {
|
||||||
|
numNeighbors++
|
||||||
|
if b {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
checkUpper := (i == 0) || (i == len(thisGrid)-1) ||
|
||||||
|
((i != 0 && i != len(thisGrid)) && (j == 0 || j == len(thisGrid[0])-1))
|
||||||
|
if checkUpper {
|
||||||
|
if upperGrid, exists := gridMap[mapIdx-1]; exists {
|
||||||
|
if i == 0 {
|
||||||
|
numNeighbors++
|
||||||
|
if upperGrid[1][2] {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
} else if i == len(thisGrid)-1 {
|
||||||
|
numNeighbors++
|
||||||
|
if upperGrid[3][2] {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if j == 0 {
|
||||||
|
numNeighbors++
|
||||||
|
if upperGrid[2][1] {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
} else if j == len(thisGrid[0])-1 {
|
||||||
|
numNeighbors++
|
||||||
|
if upperGrid[2][3] {
|
||||||
|
activatedNeighbors++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return activatedNeighbors
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day24) calcRating(grid [][]bool) int {
|
||||||
|
rating := 0
|
||||||
|
for i, r := range grid {
|
||||||
|
for j := range r {
|
||||||
|
pow := (i * len(r)) + j
|
||||||
|
if grid[i][j] {
|
||||||
|
result := int(math.Pow(2, float64(pow)))
|
||||||
|
rating += result
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return rating
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day24) numBugs(gridMap map[int][][]bool) int {
|
||||||
|
ret := 0
|
||||||
|
for _, v := range gridMap {
|
||||||
|
for _, r := range v {
|
||||||
|
for _, b := range r {
|
||||||
|
if b {
|
||||||
|
ret++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return ret
|
||||||
|
}
|
||||||
|
|
||||||
|
func copy2d[T comparable](dest [][]T, src [][]T) {
|
||||||
|
for i, r := range src {
|
||||||
|
copy(dest[i], r)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d Day24) Draw(grid [][]bool) {
|
||||||
|
for _, r := range grid {
|
||||||
|
for _, c := range r {
|
||||||
|
if c {
|
||||||
|
fmt.Print("#")
|
||||||
|
} else {
|
||||||
|
fmt.Print(".")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fmt.Println()
|
||||||
|
}
|
||||||
|
fmt.Println()
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day24) Part1() string {
|
||||||
|
grid := make([][]bool, len(d.grid))
|
||||||
|
scratch := make([][]bool, len(grid))
|
||||||
|
for i, g := range d.grid {
|
||||||
|
grid[i] = make([]bool, len(g))
|
||||||
|
scratch[i] = make([]bool, len(g))
|
||||||
|
copy(grid[i], d.grid[i])
|
||||||
|
}
|
||||||
|
|
||||||
|
found := false
|
||||||
|
answer := 0
|
||||||
|
seenRatings := make([]int, 0)
|
||||||
|
for i := 1; !found; i++ {
|
||||||
|
// d.Draw(grid)
|
||||||
|
for i, r := range grid {
|
||||||
|
for j := range r {
|
||||||
|
numActivated := d.calcActivatedNeighbors(grid, i, j)
|
||||||
|
if grid[i][j] {
|
||||||
|
scratch[i][j] = numActivated == 1
|
||||||
|
} else {
|
||||||
|
scratch[i][j] = numActivated == 1 || numActivated == 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
rating := d.calcRating(scratch)
|
||||||
|
if u.ArrayContains(seenRatings, rating) {
|
||||||
|
found = true
|
||||||
|
// d.Draw(scratch)
|
||||||
|
answer = rating
|
||||||
|
}
|
||||||
|
seenRatings = append(seenRatings, rating)
|
||||||
|
copy2d(grid, scratch)
|
||||||
|
}
|
||||||
|
|
||||||
|
return fmt.Sprintf("First repeated biodiversity rating is %s%d%s", u.TextBold, answer, u.TextReset)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *Day24) Part2() string {
|
||||||
|
makeGrid := func(initialGrid [][]bool) ([][]bool, [][]bool) {
|
||||||
|
grid := make([][]bool, len(d.grid))
|
||||||
|
scratch := make([][]bool, len(grid))
|
||||||
|
for i, g := range d.grid {
|
||||||
|
grid[i] = make([]bool, len(g))
|
||||||
|
scratch[i] = make([]bool, len(g))
|
||||||
|
if initialGrid != nil {
|
||||||
|
copy(grid[i], initialGrid[i])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return grid, scratch
|
||||||
|
}
|
||||||
|
|
||||||
|
gridMap := make(map[int][][]bool)
|
||||||
|
scratchMap := make(map[int][][]bool)
|
||||||
|
gridMap[0], scratchMap[0] = makeGrid(d.grid)
|
||||||
|
|
||||||
|
min := 0
|
||||||
|
max := 0
|
||||||
|
|
||||||
|
for i := 0; i < 200; i++ {
|
||||||
|
gridMap[min-1], scratchMap[min-1] = makeGrid(nil)
|
||||||
|
gridMap[max+1], scratchMap[max+1] = makeGrid(nil)
|
||||||
|
min, max = min-1, max+1
|
||||||
|
|
||||||
|
// if i == 10 {
|
||||||
|
// keys := u.MapKeys(gridMap)
|
||||||
|
// sort.Slice(keys, func(i, j int) bool { return keys[i] < keys[j] })
|
||||||
|
// for _, k := range keys {
|
||||||
|
// fmt.Println("Depth", k)
|
||||||
|
// d.Draw(gridMap[k])
|
||||||
|
// }
|
||||||
|
// fmt.Println("# bugs:", d.numBugs(gridMap))
|
||||||
|
// }
|
||||||
|
|
||||||
|
for depth, grid := range gridMap {
|
||||||
|
for i, r := range grid {
|
||||||
|
for j := range r {
|
||||||
|
if i == 2 && j == 2 {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
numActivated := d.recursiveCalcActivatedNeighbors(gridMap, depth, i, j)
|
||||||
|
if grid[i][j] {
|
||||||
|
scratchMap[depth][i][j] = numActivated == 1
|
||||||
|
} else {
|
||||||
|
scratchMap[depth][i][j] = numActivated == 1 || numActivated == 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for d := range gridMap {
|
||||||
|
copy2d(gridMap[d], scratchMap[d])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return fmt.Sprintf("Bugs present after 200 minutes: %s%d%s", u.TextBold, d.numBugs(gridMap), u.TextReset)
|
||||||
|
}
|
81
inputs/18p.txt
Normal file
81
inputs/18p.txt
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
#################################################################################
|
||||||
|
#...............#.......#...............#.........#.......#.......#.....#.......#
|
||||||
|
#.#########.#.###.#####.#.#.#######.#####.#######.#.#######.#.###.###.#.#.#####.#
|
||||||
|
#.#.#.....#.#.#...#...#..f#...#.....#...#...#.....#.........#...#.....#...#m....#
|
||||||
|
#.#.#.###.###.#.#####.#######.#######.#.#.#.#.#######.#########.###########.#####
|
||||||
|
#...#...#.#...#.......#.....#.#.......#.#.#.#...#...#...#.......#..h......#.....#
|
||||||
|
###.###.#.#.#########.#.###.#T#.#######.###.###.#B#.#.###.#######.#######.#####.#
|
||||||
|
#...#...#...#.....#...#...#.#...#.....#.#...#.#...#.#.#...#.........#...#.......#
|
||||||
|
#####.#######.###.#.###.#.#######.###.#.#.###.#####.###.#.###########.#.#######.#
|
||||||
|
#...#...#.....#.#...#.#.#.....#...#.....#.#.....#...#...#.#...........#.#.....#.#
|
||||||
|
#.#.###.#.#####.#####.#.#####.#.###.#####.#.###.#.###.#####.###########.#.###.#.#
|
||||||
|
#.#.....#.#.....#.........#...#...#.#...#.#...#..x#...W.....#.....#.....#.#...#.#
|
||||||
|
#.#######.###.#.#########.#.#####.###.#.#.###.#######.#######.###.#.#####.#.#####
|
||||||
|
#.........#...#.......#.#.#.#...#.....#.#.#.#.#.....#...#.....#...#.#.....#.....#
|
||||||
|
#.#########O#########.#.#.#.#.#.#.#####.#.#.#.###.#.#.###.#####.###.#.#########.#
|
||||||
|
#.#.........#.........#...#.#.#.#...#.#.#.#.......#.#.#...#...#.#.......#.....#.#
|
||||||
|
#.#####.#########.#########.#.#.###.#.#.#.#########.###.###.###.#####.###.###.#.#
|
||||||
|
#.....#...#.....#.#.........#.#.#.....#.#.....#.....#...#...........#.#...#e..#.#
|
||||||
|
#####.###.#K###.#.#####.#####.#.#######.#####.#####.#.#.###########.###.###.###.#
|
||||||
|
#...#.....#.#...#.......#.....#.#.......#.....#...#...#.#.........#.....#.#.#...#
|
||||||
|
#.#####.###.#.#########.#.#####.#.#####.#.#####.#.#######.#####.#.#######.#.#.#.#
|
||||||
|
#.#j..#.#...#a..#.....#.#.#.......#.....#.......#...........#.#.#.......#.#...#.#
|
||||||
|
#.#.#.#.#.#####.#.#####.#.#############.#.###################.#########.#.#####.#
|
||||||
|
#...#.#.#.#...#...#.....#.#..z..#.....#.#.....#.......#.....#...#...#...#...#...#
|
||||||
|
#.###.#.#.###.#####.#####.#.###.#.###.#######.#.#.#####.###.###.#.#.#.###.###.###
|
||||||
|
#.#...#.#.....#.#...#...#.#...#.#.#.#...#.....#.#.....#...#.....#.#...#.#...#...#
|
||||||
|
###.###.#####.#.#.###.#.#.###.#.#.#.###.#.###########.###.#######.#####.#.#.###.#
|
||||||
|
#...#...#...#.#.......#.#.....#.#.....#.#.#.............#...#...#...#.....#.#...#
|
||||||
|
#.#.#.#####.#.#############.###.###.###.#.#.#########.#####.###.#.#.#####.#.#.###
|
||||||
|
#.#.#.#.....#.............#...#.....#...#.#.....#...#.#.....#...#.#.#...#.#.#.#.#
|
||||||
|
#.###.#.#.###############.###.#####.#.#.#.#####.#.#.#.#.#####.###.#.#.#.#.#.#.#.#
|
||||||
|
#.#...#.#.......#.........#...#...#.#.#.#.#.....#.#...#.#.........#.#.#.#.#...#.#
|
||||||
|
#.#.#######.###.#.#########.###.#.###.#.#.#.###########.#.#########.#.#.#####.#.#
|
||||||
|
#.#.......#...#.#.#.......#...#.#.#...#.#.#...#.......#.#.#.......#...#.#...#c..#
|
||||||
|
#.#######.#.#.###.###.###.#####.#.#.###.#.###.#.#####.#.###.#####.#.###.#.#.###.#
|
||||||
|
#.L..q..#.#.#...#...#.#.#.....#.#...#...#...#.....#...#.....#.....#...#...#.#...#
|
||||||
|
#.#######.#####.###.#.#.#####.#.#####.#####.#######S#########.#############.#.###
|
||||||
|
#...#...#.#.......#...#.#.....#.#...#...#...#.....#.....#...#.#.....#.....#k#...#
|
||||||
|
#.#.#.#.#.#.#####.#####.#.#####.#.#.###.#.###.###.###.#.###.#.#.###.#.###.#.###.#
|
||||||
|
#.#...#.....#...........#.......#.#...........#.......#.....#...#.....#.....#...#
|
||||||
|
#######################################.@.#######################################
|
||||||
|
#.#...#...........#u....#...#.......#...............#.....#...................#.#
|
||||||
|
#.#.#.#.#####.###.#.#.#.#.#.#.#.#####.#.#####.#####.#.###.#.###.#############.#.#
|
||||||
|
#.#.#...#...#...#.#.#.#.#.#...#.#s....#.#.....#...#.#.#.#..p#.#.#.....#.....#...#
|
||||||
|
#.#.#######.###.###.#.###.#####.#.#####.#.#######.#.#.#.#####.#.#.###.#.###.###.#
|
||||||
|
#...#.........#.#...#.#...#...#...#...#.#...#.....#...#.......#.#.#.#.....#.#.#.#
|
||||||
|
#.###.#.#####.#.#.###.#.###.#######.#.#.#.#.#.###.#####.#######.#.#.#######.#.#.#
|
||||||
|
#...#.#.#.....#...#...#.#...#.....#.#...#.#.#.#...#.....#.......#.#...#.V...#...#
|
||||||
|
###.###.#.#########.###.#.#.#.###.#.###.###.#.#####.#.###.#######.###.#.#####.###
|
||||||
|
#.#.....#.#.....#...#.....#.#...#...#...#...#.#.....#.......#...#.#...#.#.....#.#
|
||||||
|
#.#######.#N#.#.#.#.#.#########.#.#######.###.#.#############.#.#.#.#.#.#.#####.#
|
||||||
|
#.......#.#.#.#.#.#.#.#...#.....#.#.....#.#.........#.........#.#...#.#.#.....U.#
|
||||||
|
#.#######.###.#.#.###.#.#P#.#######.###.#.###.#######.#########.#####.#.#######.#
|
||||||
|
#.#.....#...#.#.#.....#.#...#.......#...#...#...#.....#.......#.......#.#...#...#
|
||||||
|
#.#.###.###.#.#########.###.#.#######.#####.###.#.#####.###.###########.#.#.#.###
|
||||||
|
#...#...#.#.#.#.....#...#...#.#.....#...#...#...#.......#...#.........#.#.#.#.#.#
|
||||||
|
#.###.#.#.#.#.#.#.###.#######.#.###.###.#.#####.#####.#####.#.#######.#.#.#Q#.#.#
|
||||||
|
#.#...#...#.#...#...#.....#...#.#...#...#.....#.....#.#.Yi#.#.#...#...#.#.#.#...#
|
||||||
|
#.#.#######.###.###.#####.#.###.#.#.#.###.###.#######.#.#.#.#.###.#.###.#.#.###.#
|
||||||
|
#.#.......#...#.#.....#...#.#...#.#.#...#.#...#.......#.#.#.#...#.....#.#.#.#...#
|
||||||
|
#.#######.###.###.#.###.###.#####.#####.#.#.#.#.#######.#.#.###.#####.#.#.#.#####
|
||||||
|
#.#.....#.....#...#.#.#.........#.....#.#.#.#.#.#...#...#.#.#.#.#...#...#.#.....#
|
||||||
|
#.#.###.#######.#####.#########.#.#.###.#.#.#.#.#.###.###.#.#.#.#.#.#####.#####.#
|
||||||
|
#.#.#.....#.........#.#.....#.#.#.#b#...#.#.#.#.#.#..y#.#.#.#.#.#.#...#...#.....#
|
||||||
|
#.###.#####.#######.#.#.###.#.#.#.#.#.#####.###.#.#.###.#.###.#.#.###.#.###.###.#
|
||||||
|
#.E.#....d..#.......#...#.#.#.#.#.#.#...#...#...#.#...#.#...I.#...#..l#.#...#...#
|
||||||
|
###.#.#######.###########F#.#.#.###.###.#.#.#.###.###.#.#########.#.###.#.###J###
|
||||||
|
#...#...#...#...........#...#.......#...#.#.#.#.....#.G.#.......#.#.....#.#.#.#.#
|
||||||
|
#.#####.#.#########.#.#.#.#########.#.#.#.###.#####.###.#.###.#.#####.###.#.#.#.#
|
||||||
|
#..v..#...#.......#.#.#.#.#...#.....#.#.#...#.......#.#.#...#.#.....#.#...#.#...#
|
||||||
|
#####.#####.#####.###.###.#.#.#.#####.#.#Z#.#######X#.#.#####.#####.#.#.###.###.#
|
||||||
|
#...#.....#...#.....#...#...#.#.#...#.#.#.#.......#...#.....#.....#.#.#.#...#...#
|
||||||
|
#.#######.#.#.#####.###.#####.#.#.###.#.###.#.#####.#######.#.###.#.###.#.###.###
|
||||||
|
#.........#.#.#...#...#...#...#...#...#.#...#.#...#.#.R....g#.#...#.....#.#...#.#
|
||||||
|
#.###########.#.#.###.###.#.###.###.###.#.#####.#.#.#.#########.#########.#.###.#
|
||||||
|
#...#.#.....#...#.#.#.#...#..t#.#...#...#.#.....#...#...#.....#.#..n....#.M.#...#
|
||||||
|
###.#.#.#.#.#####.#.#.#.#####.###.#####.#.#.###########.#.###.#.#.#######.###.#.#
|
||||||
|
#...#...#.#.#..w#.#.#.#.....#...#.....#.#.#.......#.....#.#...#.#.#.D...#.....#.#
|
||||||
|
#C#######.#.#.#.#.#.#.###.#.###.#####.#.#.#######.#.#####.#.###.#.#.###.#######H#
|
||||||
|
#......o..#...#...#.......#...#.A.....#.#.........#r......#.....#.....#.........#
|
||||||
|
#################################################################################
|
3
inputs/18s1.txt
Normal file
3
inputs/18s1.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
#########
|
||||||
|
#b.A.@.a#
|
||||||
|
#########
|
5
inputs/18s2.txt
Normal file
5
inputs/18s2.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
########################
|
||||||
|
#f.D.E.e.C.b.A.@.a.B.c.#
|
||||||
|
######################.#
|
||||||
|
#d.....................#
|
||||||
|
########################
|
5
inputs/18s3.txt
Normal file
5
inputs/18s3.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
########################
|
||||||
|
#...............b.C.D.f#
|
||||||
|
#.######################
|
||||||
|
#.....@.a.B.c.d.A.e.F.g#
|
||||||
|
########################
|
9
inputs/18s4.txt
Normal file
9
inputs/18s4.txt
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
#################
|
||||||
|
#i.G..c...e..H.p#
|
||||||
|
########.########
|
||||||
|
#j.A..b...f..D.o#
|
||||||
|
########@########
|
||||||
|
#k.E..a...g..B.n#
|
||||||
|
########.########
|
||||||
|
#l.F..d...h..C.m#
|
||||||
|
#################
|
6
inputs/18s5.txt
Normal file
6
inputs/18s5.txt
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
########################
|
||||||
|
#@..............ac.GI.b#
|
||||||
|
###d#e#f################
|
||||||
|
###A#B#C################
|
||||||
|
###g#h#i################
|
||||||
|
########################
|
7
inputs/18s6.txt
Normal file
7
inputs/18s6.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
#######
|
||||||
|
#a.#Cd#
|
||||||
|
##...##
|
||||||
|
##.@.##
|
||||||
|
##...##
|
||||||
|
#cB#Ab#
|
||||||
|
#######
|
7
inputs/18s7.txt
Normal file
7
inputs/18s7.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
###############
|
||||||
|
#d.ABC.#.....a#
|
||||||
|
######...######
|
||||||
|
######.@.######
|
||||||
|
######...######
|
||||||
|
#b.....#.....c#
|
||||||
|
###############
|
7
inputs/18s8.txt
Normal file
7
inputs/18s8.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
#############
|
||||||
|
#DcBa.#.GhKl#
|
||||||
|
#.###...#I###
|
||||||
|
#e#d#.@.#j#k#
|
||||||
|
###C#...###J#
|
||||||
|
#fEbA.#.FgHi#
|
||||||
|
#############
|
9
inputs/18s9.txt
Normal file
9
inputs/18s9.txt
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
#############
|
||||||
|
#g#f.D#..h#l#
|
||||||
|
#F###e#E###.#
|
||||||
|
#dCba...BcIJ#
|
||||||
|
#####.@.#####
|
||||||
|
#nK.L...G...#
|
||||||
|
#M###N#H###.#
|
||||||
|
#o#m..#i#jk.#
|
||||||
|
#############
|
1
inputs/19p.txt
Normal file
1
inputs/19p.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
109,424,203,1,21102,11,1,0,1105,1,282,21101,0,18,0,1105,1,259,2101,0,1,221,203,1,21102,1,31,0,1105,1,282,21102,1,38,0,1105,1,259,20102,1,23,2,21201,1,0,3,21102,1,1,1,21102,57,1,0,1106,0,303,2102,1,1,222,21002,221,1,3,20101,0,221,2,21101,0,259,1,21101,0,80,0,1105,1,225,21101,44,0,2,21102,91,1,0,1105,1,303,1202,1,1,223,21002,222,1,4,21102,259,1,3,21102,1,225,2,21102,225,1,1,21101,118,0,0,1106,0,225,21002,222,1,3,21101,163,0,2,21101,0,133,0,1106,0,303,21202,1,-1,1,22001,223,1,1,21102,148,1,0,1106,0,259,1202,1,1,223,20101,0,221,4,21001,222,0,3,21102,1,24,2,1001,132,-2,224,1002,224,2,224,1001,224,3,224,1002,132,-1,132,1,224,132,224,21001,224,1,1,21101,195,0,0,105,1,108,20207,1,223,2,21002,23,1,1,21102,-1,1,3,21102,1,214,0,1106,0,303,22101,1,1,1,204,1,99,0,0,0,0,109,5,2101,0,-4,249,22102,1,-3,1,22101,0,-2,2,22101,0,-1,3,21102,250,1,0,1106,0,225,21202,1,1,-4,109,-5,2105,1,0,109,3,22107,0,-2,-1,21202,-1,2,-1,21201,-1,-1,-1,22202,-1,-2,-2,109,-3,2106,0,0,109,3,21207,-2,0,-1,1206,-1,294,104,0,99,22102,1,-2,-2,109,-3,2105,1,0,109,5,22207,-3,-4,-1,1206,-1,346,22201,-4,-3,-4,21202,-3,-1,-1,22201,-4,-1,2,21202,2,-1,-1,22201,-4,-1,1,21202,-2,1,3,21101,0,343,0,1106,0,303,1106,0,415,22207,-2,-3,-1,1206,-1,387,22201,-3,-2,-3,21202,-2,-1,-1,22201,-3,-1,3,21202,3,-1,-1,22201,-3,-1,2,21201,-4,0,1,21101,384,0,0,1105,1,303,1105,1,415,21202,-4,-1,-4,22201,-4,-3,-4,22202,-3,-2,-2,22202,-2,-4,-4,22202,-3,-2,-3,21202,-4,-1,-2,22201,-3,-2,1,21202,1,1,-4,109,-5,2105,1,0
|
113
inputs/20p.txt
Normal file
113
inputs/20p.txt
Normal file
@ -0,0 +1,113 @@
|
|||||||
|
G R U E Z S S
|
||||||
|
W N C K Z G D
|
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|
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|
||||||
|
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|
||||||
|
Y S R S F F H
|
||||||
|
Q Y Q I M W R
|
19
inputs/20s1.txt
Normal file
19
inputs/20s1.txt
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
A
|
||||||
|
A
|
||||||
|
#######.#########
|
||||||
|
#######.........#
|
||||||
|
#######.#######.#
|
||||||
|
#######.#######.#
|
||||||
|
#######.#######.#
|
||||||
|
##### B ###.#
|
||||||
|
BC...## C ###.#
|
||||||
|
##.## ###.#
|
||||||
|
##...DE F ###.#
|
||||||
|
##### G ###.#
|
||||||
|
#########.#####.#
|
||||||
|
DE..#######...###.#
|
||||||
|
#.#########.###.#
|
||||||
|
FG..#########.....#
|
||||||
|
###########.#####
|
||||||
|
Z
|
||||||
|
Z
|
37
inputs/20s2.txt
Normal file
37
inputs/20s2.txt
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
A
|
||||||
|
A
|
||||||
|
#################.#############
|
||||||
|
#.#...#...................#.#.#
|
||||||
|
#.#.#.###.###.###.#########.#.#
|
||||||
|
#.#.#.......#...#.....#.#.#...#
|
||||||
|
#.#########.###.#####.#.#.###.#
|
||||||
|
#.............#.#.....#.......#
|
||||||
|
###.###########.###.#####.#.#.#
|
||||||
|
#.....# A C #.#.#.#
|
||||||
|
####### S P #####.#
|
||||||
|
#.#...# #......VT
|
||||||
|
#.#.#.# #.#####
|
||||||
|
#...#.# YN....#.#
|
||||||
|
#.###.# #####.#
|
||||||
|
DI....#.# #.....#
|
||||||
|
#####.# #.###.#
|
||||||
|
ZZ......# QG....#..AS
|
||||||
|
###.### #######
|
||||||
|
JO..#.#.# #.....#
|
||||||
|
#.#.#.# ###.#.#
|
||||||
|
#...#..DI BU....#..LF
|
||||||
|
#####.# #.#####
|
||||||
|
YN......# VT..#....QG
|
||||||
|
#.###.# #.###.#
|
||||||
|
#.#...# #.....#
|
||||||
|
###.### J L J #.#.###
|
||||||
|
#.....# O F P #.#...#
|
||||||
|
#.###.#####.#.#####.#####.###.#
|
||||||
|
#...#.#.#...#.....#.....#.#...#
|
||||||
|
#.#####.###.###.#.#.#########.#
|
||||||
|
#...#.#.....#...#.#.#.#.....#.#
|
||||||
|
#.###.#####.###.###.#.#.#######
|
||||||
|
#.#.........#...#.............#
|
||||||
|
#########.###.###.#############
|
||||||
|
B J C
|
||||||
|
U P P
|
37
inputs/20s3.txt
Normal file
37
inputs/20s3.txt
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
Z L X W C
|
||||||
|
Z P Q B K
|
||||||
|
###########.#.#.#.#######.###############
|
||||||
|
#...#.......#.#.......#.#.......#.#.#...#
|
||||||
|
###.#.#.#.#.#.#.#.###.#.#.#######.#.#.###
|
||||||
|
#.#...#.#.#...#.#.#...#...#...#.#.......#
|
||||||
|
#.###.#######.###.###.#.###.###.#.#######
|
||||||
|
#...#.......#.#...#...#.............#...#
|
||||||
|
#.#########.#######.#.#######.#######.###
|
||||||
|
#...#.# F R I Z #.#.#.#
|
||||||
|
#.###.# D E C H #.#.#.#
|
||||||
|
#.#...# #...#.#
|
||||||
|
#.###.# #.###.#
|
||||||
|
#.#....OA WB..#.#..ZH
|
||||||
|
#.###.# #.#.#.#
|
||||||
|
CJ......# #.....#
|
||||||
|
####### #######
|
||||||
|
#.#....CK #......IC
|
||||||
|
#.###.# #.###.#
|
||||||
|
#.....# #...#.#
|
||||||
|
###.### #.#.#.#
|
||||||
|
XF....#.# RF..#.#.#
|
||||||
|
#####.# #######
|
||||||
|
#......CJ NM..#...#
|
||||||
|
###.#.# #.###.#
|
||||||
|
RE....#.# #......RF
|
||||||
|
###.### X X L #.#.#.#
|
||||||
|
#.....# F Q P #.#.#.#
|
||||||
|
###.###########.###.#######.#########.###
|
||||||
|
#.....#...#.....#.......#...#.....#.#...#
|
||||||
|
#####.#.###.#######.#######.###.###.#.#.#
|
||||||
|
#.......#.......#.#.#.#.#...#...#...#.#.#
|
||||||
|
#####.###.#####.#.#.#.#.###.###.#.###.###
|
||||||
|
#.......#.....#.#...#...............#...#
|
||||||
|
#############.#.#.###.###################
|
||||||
|
A O F N
|
||||||
|
A A D M
|
1
inputs/21p.txt
Normal file
1
inputs/21p.txt
Normal file
File diff suppressed because one or more lines are too long
100
inputs/22p.txt
Normal file
100
inputs/22p.txt
Normal file
@ -0,0 +1,100 @@
|
|||||||
|
deal into new stack
|
||||||
|
cut -2732
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 57
|
||||||
|
cut 5974
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 32
|
||||||
|
cut -1725
|
||||||
|
deal with increment 24
|
||||||
|
cut 6093
|
||||||
|
deal with increment 6
|
||||||
|
cut -2842
|
||||||
|
deal with increment 14
|
||||||
|
cut 2609
|
||||||
|
deal with increment 12
|
||||||
|
cut -6860
|
||||||
|
deal with increment 51
|
||||||
|
cut -6230
|
||||||
|
deal with increment 61
|
||||||
|
cut 3152
|
||||||
|
deal with increment 28
|
||||||
|
cut 2202
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 60
|
||||||
|
cut 433
|
||||||
|
deal into new stack
|
||||||
|
cut -6256
|
||||||
|
deal with increment 13
|
||||||
|
deal into new stack
|
||||||
|
cut 8379
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 54
|
||||||
|
cut 1120
|
||||||
|
deal with increment 16
|
||||||
|
cut -5214
|
||||||
|
deal with increment 63
|
||||||
|
deal into new stack
|
||||||
|
cut -8473
|
||||||
|
deal with increment 11
|
||||||
|
cut 228
|
||||||
|
deal with increment 45
|
||||||
|
cut -6755
|
||||||
|
deal with increment 50
|
||||||
|
cut -3391
|
||||||
|
deal with increment 44
|
||||||
|
cut -1341
|
||||||
|
deal with increment 28
|
||||||
|
cut -6788
|
||||||
|
deal with increment 52
|
||||||
|
cut 3062
|
||||||
|
deal with increment 41
|
||||||
|
cut 4541
|
||||||
|
deal with increment 57
|
||||||
|
cut -7962
|
||||||
|
deal with increment 56
|
||||||
|
cut 9621
|
||||||
|
deal with increment 57
|
||||||
|
cut 3881
|
||||||
|
deal with increment 36
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 45
|
||||||
|
cut 522
|
||||||
|
deal with increment 9
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 60
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 12
|
||||||
|
cut -9181
|
||||||
|
deal with increment 63
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 14
|
||||||
|
cut -2906
|
||||||
|
deal with increment 10
|
||||||
|
cut 848
|
||||||
|
deal with increment 75
|
||||||
|
cut 798
|
||||||
|
deal with increment 29
|
||||||
|
cut 1412
|
||||||
|
deal with increment 10
|
||||||
|
deal into new stack
|
||||||
|
cut -5295
|
||||||
|
deal into new stack
|
||||||
|
cut 4432
|
||||||
|
deal with increment 72
|
||||||
|
cut -7831
|
||||||
|
deal into new stack
|
||||||
|
cut 6216
|
||||||
|
deal into new stack
|
||||||
|
deal with increment 7
|
||||||
|
cut -1720
|
||||||
|
deal into new stack
|
||||||
|
cut -5465
|
||||||
|
deal with increment 70
|
||||||
|
cut -5173
|
||||||
|
deal with increment 7
|
||||||
|
cut 3874
|
||||||
|
deal with increment 65
|
||||||
|
cut 921
|
||||||
|
deal with increment 8
|
||||||
|
cut -3094
|
3
inputs/22s1.txt
Normal file
3
inputs/22s1.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
deal with increment 7
|
||||||
|
deal into new stack
|
||||||
|
deal into new stack
|
3
inputs/22s2.txt
Normal file
3
inputs/22s2.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
cut 6
|
||||||
|
deal with increment 7
|
||||||
|
deal into new stack
|
3
inputs/22s3.txt
Normal file
3
inputs/22s3.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
deal with increment 7
|
||||||
|
deal with increment 9
|
||||||
|
cut -2
|
10
inputs/22s4.txt
Normal file
10
inputs/22s4.txt
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
deal into new stack
|
||||||
|
cut -2
|
||||||
|
deal with increment 7
|
||||||
|
cut 8
|
||||||
|
cut -4
|
||||||
|
deal with increment 7
|
||||||
|
cut 3
|
||||||
|
deal with increment 9
|
||||||
|
deal with increment 3
|
||||||
|
cut -1
|
1
inputs/23p.txt
Normal file
1
inputs/23p.txt
Normal file
File diff suppressed because one or more lines are too long
5
inputs/24p.txt
Normal file
5
inputs/24p.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
##..#
|
||||||
|
...##
|
||||||
|
.#.##
|
||||||
|
#..#.
|
||||||
|
..#..
|
5
inputs/24s1.txt
Normal file
5
inputs/24s1.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
....#
|
||||||
|
#..#.
|
||||||
|
#..##
|
||||||
|
..#..
|
||||||
|
#....
|
5
inputs/24s2.txt
Normal file
5
inputs/24s2.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
.....
|
||||||
|
.....
|
||||||
|
.....
|
||||||
|
#....
|
||||||
|
.#...
|
42
main.go
42
main.go
@ -5,6 +5,7 @@ import (
|
|||||||
"fmt"
|
"fmt"
|
||||||
"log"
|
"log"
|
||||||
"os"
|
"os"
|
||||||
|
"runtime/pprof"
|
||||||
"strconv"
|
"strconv"
|
||||||
"strings"
|
"strings"
|
||||||
"time"
|
"time"
|
||||||
@ -28,6 +29,8 @@ const (
|
|||||||
var (
|
var (
|
||||||
flagPart1 = flag.Bool("part1", false, "whether to run part1 or not; if no flags are present, all parts are run")
|
flagPart1 = flag.Bool("part1", false, "whether to run part1 or not; if no flags are present, all parts are run")
|
||||||
flagPart2 = flag.Bool("part2", false, "whether to run part2 or not; if no flags are present, all parts are run")
|
flagPart2 = flag.Bool("part2", false, "whether to run part2 or not; if no flags are present, all parts are run")
|
||||||
|
flagCpuProfile = flag.String("cpuprofile", "", "write cpu profile to file")
|
||||||
|
flagMemProfile = flag.String("memprofile", "", "write memory profile to file")
|
||||||
)
|
)
|
||||||
|
|
||||||
var dayMap = []day{
|
var dayMap = []day{
|
||||||
@ -48,11 +51,29 @@ var dayMap = []day{
|
|||||||
&days.Day15{},
|
&days.Day15{},
|
||||||
&days.Day16{},
|
&days.Day16{},
|
||||||
&days.Day17{},
|
&days.Day17{},
|
||||||
|
&days.Day18{},
|
||||||
|
&days.Day19{},
|
||||||
|
&days.Day20{},
|
||||||
|
&days.Day21{},
|
||||||
|
&days.Day22{},
|
||||||
|
&days.Day23{},
|
||||||
|
&days.Day24{},
|
||||||
}
|
}
|
||||||
|
|
||||||
func main() {
|
func main() {
|
||||||
flag.Parse()
|
flag.Parse()
|
||||||
|
|
||||||
|
if *flagCpuProfile != "" {
|
||||||
|
f, err := os.Create(*flagCpuProfile)
|
||||||
|
if err != nil {
|
||||||
|
log.Fatal(err)
|
||||||
|
}
|
||||||
|
defer f.Close()
|
||||||
|
|
||||||
|
pprof.StartCPUProfile(f)
|
||||||
|
defer pprof.StopCPUProfile()
|
||||||
|
}
|
||||||
|
|
||||||
arg := strconv.Itoa(len(dayMap))
|
arg := strconv.Itoa(len(dayMap))
|
||||||
flagArgs := flag.Args()
|
flagArgs := flag.Args()
|
||||||
if len(flagArgs) > 0 && len(flagArgs[0]) > 0 {
|
if len(flagArgs) > 0 && len(flagArgs[0]) > 0 {
|
||||||
@ -77,7 +98,14 @@ func main() {
|
|||||||
solve(dayMap[iArg-1])
|
solve(dayMap[iArg-1])
|
||||||
}
|
}
|
||||||
|
|
||||||
os.Exit(0)
|
if *flagMemProfile != "" {
|
||||||
|
f, err := os.Create(*flagMemProfile)
|
||||||
|
if err != nil {
|
||||||
|
log.Fatal(err)
|
||||||
|
}
|
||||||
|
pprof.WriteHeapProfile(f)
|
||||||
|
f.Close()
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func solve(d day) {
|
func solve(d day) {
|
||||||
@ -97,6 +125,11 @@ func solve(d day) {
|
|||||||
part1Text = d.Part1()
|
part1Text = d.Part1()
|
||||||
}
|
}
|
||||||
part1Time := time.Since(part1Start)
|
part1Time := time.Since(part1Start)
|
||||||
|
if runPart1 {
|
||||||
|
fmt.Println(part1Header)
|
||||||
|
fmt.Println(">", part1Text)
|
||||||
|
fmt.Println()
|
||||||
|
}
|
||||||
|
|
||||||
part2Start := time.Now()
|
part2Start := time.Now()
|
||||||
var part2Text string
|
var part2Text string
|
||||||
@ -104,17 +137,12 @@ func solve(d day) {
|
|||||||
part2Text = d.Part2()
|
part2Text = d.Part2()
|
||||||
}
|
}
|
||||||
part2Time := time.Since(part2Start)
|
part2Time := time.Since(part2Start)
|
||||||
|
|
||||||
if runPart1 {
|
|
||||||
fmt.Println(part1Header)
|
|
||||||
fmt.Println(">", part1Text)
|
|
||||||
fmt.Println()
|
|
||||||
}
|
|
||||||
if runPart2 {
|
if runPart2 {
|
||||||
fmt.Println(part2Header)
|
fmt.Println(part2Header)
|
||||||
fmt.Println(">", part2Text)
|
fmt.Println(">", part2Text)
|
||||||
fmt.Println()
|
fmt.Println()
|
||||||
}
|
}
|
||||||
|
|
||||||
fmt.Print(utilities.ColorBrightBlack)
|
fmt.Print(utilities.ColorBrightBlack)
|
||||||
fmt.Println("Parsed in", parseTime)
|
fmt.Println("Parsed in", parseTime)
|
||||||
if runPart1 {
|
if runPart1 {
|
||||||
|
@ -10,3 +10,13 @@ func ArrayContains[T comparable](array []T, val T) bool {
|
|||||||
|
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func AddToArray[V comparable, T ~[]V](arr *T, val V) bool {
|
||||||
|
for _, v := range *arr {
|
||||||
|
if v == val {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*arr = append(*arr, val)
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
26
utilities/bisect.go
Normal file
26
utilities/bisect.go
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
package utilities
|
||||||
|
|
||||||
|
import (
|
||||||
|
"math"
|
||||||
|
)
|
||||||
|
|
||||||
|
// Bisect takes a known-good low and known-bad high value as the bounds
|
||||||
|
// to bisect, and a function to test each value for success or failure.
|
||||||
|
// If the function succeeds, the value is adjusted toward the maximum,
|
||||||
|
// and if the function fails, the value is adjusted toward the minimum.
|
||||||
|
// The final value is returned when the difference between the success
|
||||||
|
// and the failure is less than or equal to the acceptance threshold
|
||||||
|
// (usually 1, for integers).
|
||||||
|
func Bisect[T Number](low, high, threshold T, tryFunc func(val T) bool) T {
|
||||||
|
for T(math.Abs(float64(high-low))) > threshold {
|
||||||
|
currVal := low + ((high - low) / 2)
|
||||||
|
success := tryFunc(currVal)
|
||||||
|
if success {
|
||||||
|
low = currVal
|
||||||
|
} else {
|
||||||
|
high = currVal
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return low
|
||||||
|
}
|
@ -28,6 +28,8 @@ type IntcodeProgram struct {
|
|||||||
program []int64
|
program []int64
|
||||||
relativeBase int
|
relativeBase int
|
||||||
haltRequested bool
|
haltRequested bool
|
||||||
|
printASCII bool
|
||||||
|
feedInput []rune
|
||||||
}
|
}
|
||||||
|
|
||||||
type IntcodeProgramState struct {
|
type IntcodeProgramState struct {
|
||||||
@ -128,20 +130,27 @@ func (p *IntcodeProgram) ensureMemoryCapacity(address int) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (p *IntcodeProgram) Reset() {
|
func (p *IntcodeProgram) Reset() {
|
||||||
|
wiped := false
|
||||||
|
if len(p.memory) != len(p.program) {
|
||||||
|
wiped = true
|
||||||
p.memory = nil
|
p.memory = nil
|
||||||
|
}
|
||||||
p.init()
|
p.init()
|
||||||
|
if !wiped {
|
||||||
copy(p.memory, p.program)
|
copy(p.memory, p.program)
|
||||||
|
}
|
||||||
p.relativeBase = 0
|
p.relativeBase = 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (p *IntcodeProgram) Run() {
|
func (p *IntcodeProgram) Run() int64 {
|
||||||
p.RunIn(func(int) int64 { return 0 }, func(int64, IntcodeProgramState) {})
|
return p.RunIn(func(int) int64 { return 0 }, func(int64, IntcodeProgramState) {})
|
||||||
}
|
}
|
||||||
|
|
||||||
func (p *IntcodeProgram) RunIn(inputFunc ProvideInputFunc, outputFunc ReceiveOutputFunc) {
|
func (p *IntcodeProgram) RunIn(inputFunc ProvideInputFunc, outputFunc ReceiveOutputFunc) int64 {
|
||||||
p.init()
|
p.init()
|
||||||
|
|
||||||
inputsRequested := 0
|
inputsRequested := 0
|
||||||
|
lastOutput := int64(0)
|
||||||
for instructionPointer := 0; instructionPointer < len(p.program) && !p.haltRequested; {
|
for instructionPointer := 0; instructionPointer < len(p.program) && !p.haltRequested; {
|
||||||
instruction := p.GetMemory(instructionPointer)
|
instruction := p.GetMemory(instructionPointer)
|
||||||
instructionPointer++
|
instructionPointer++
|
||||||
@ -178,13 +187,28 @@ func (p *IntcodeProgram) RunIn(inputFunc ProvideInputFunc, outputFunc ReceiveOut
|
|||||||
case opInput:
|
case opInput:
|
||||||
inputsRequested++
|
inputsRequested++
|
||||||
param1 := p.GetMemory(instructionPointer)
|
param1 := p.GetMemory(instructionPointer)
|
||||||
p.setMemory(int(param1), inputFunc(inputsRequested), paramModes[0])
|
var inputVal int64
|
||||||
|
if len(p.feedInput) > 0 {
|
||||||
|
inputVal = int64(p.feedInput[0])
|
||||||
|
p.feedInput = p.feedInput[1:]
|
||||||
|
} else {
|
||||||
|
inputVal = inputFunc(inputsRequested)
|
||||||
|
}
|
||||||
|
if p.printASCII && inputVal <= 255 {
|
||||||
|
fmt.Printf("%c", rune(inputVal))
|
||||||
|
}
|
||||||
|
p.setMemory(int(param1), inputVal, paramModes[0])
|
||||||
|
|
||||||
instructionPointer += 1
|
instructionPointer += 1
|
||||||
|
|
||||||
case opOutput:
|
case opOutput:
|
||||||
param1 := p.GetMemory(instructionPointer)
|
param1 := p.GetMemory(instructionPointer)
|
||||||
outputFunc(p.getParamValue(int(param1), paramModes[0]), p.makeState(instructionPointer))
|
param1Val := p.getParamValue(int(param1), paramModes[0])
|
||||||
|
if p.printASCII && param1Val <= 255 {
|
||||||
|
fmt.Printf("%c", rune(param1Val))
|
||||||
|
}
|
||||||
|
outputFunc(param1Val, p.makeState(instructionPointer))
|
||||||
|
lastOutput = param1Val
|
||||||
|
|
||||||
instructionPointer += 1
|
instructionPointer += 1
|
||||||
|
|
||||||
@ -250,8 +274,19 @@ func (p *IntcodeProgram) RunIn(inputFunc ProvideInputFunc, outputFunc ReceiveOut
|
|||||||
}
|
}
|
||||||
|
|
||||||
p.haltRequested = false
|
p.haltRequested = false
|
||||||
|
|
||||||
|
return lastOutput
|
||||||
}
|
}
|
||||||
|
|
||||||
func (p *IntcodeProgram) Stop() {
|
func (p *IntcodeProgram) Stop() {
|
||||||
p.haltRequested = true
|
p.haltRequested = true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (p *IntcodeProgram) SetDebugASCIIPrint(enable bool) {
|
||||||
|
p.printASCII = enable
|
||||||
|
}
|
||||||
|
|
||||||
|
func (p *IntcodeProgram) FeedInputString(str string) {
|
||||||
|
p.feedInput = make([]rune, len(str))
|
||||||
|
copy(p.feedInput, []rune(str))
|
||||||
|
}
|
||||||
|
@ -15,3 +15,13 @@ func MapValues[T comparable, U any](m map[T]U) []U {
|
|||||||
}
|
}
|
||||||
return r
|
return r
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// CopyMap returns a copy of the passed-in map. Note: currently only works if [U]
|
||||||
|
// is not a map or slice.
|
||||||
|
func CopyMap[T comparable, U any](m map[T]U) map[T]U {
|
||||||
|
r := make(map[T]U)
|
||||||
|
for k, v := range m {
|
||||||
|
r[k] = v
|
||||||
|
}
|
||||||
|
return r
|
||||||
|
}
|
||||||
|
@ -44,11 +44,16 @@ func (v Vec2[T]) Equals(other Vec2[T]) bool {
|
|||||||
v.Y == other.Y
|
v.Y == other.Y
|
||||||
}
|
}
|
||||||
|
|
||||||
func VecBetween[T Number](a, b Vec2[T]) Vec2[T] {
|
func (v Vec2[T]) ManhattanDistance(other Vec2[T]) T {
|
||||||
return Vec2[T]{
|
return T(math.Abs(float64(v.X-other.X)) + math.Abs(float64(v.Y-other.Y)))
|
||||||
X: a.X - b.X,
|
|
||||||
Y: a.Y - b.Y,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func VecBetween[T Number](a, b Vec2[T]) Vec2[T] {
|
||||||
|
return a.To(b)
|
||||||
|
}
|
||||||
|
|
||||||
|
func ManhattanDistance[T Number](a, b Vec2[T]) T {
|
||||||
|
return a.ManhattanDistance(b)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (v Vec3[T]) Dot(other Vec3[T]) T {
|
func (v Vec3[T]) Dot(other Vec3[T]) T {
|
||||||
|
Reference in New Issue
Block a user