2 Commits

Author SHA1 Message Date
30bdd9b016 Explain and implement logic
Programs coded into a machine that runs a program that's coded into a machine that runs a program. I think this is how Javascript got invented or something.
2022-06-24 23:16:32 -05:00
15b34197ee Day 21 setup
Plus some tweaks to make ASCII IntCode machines slightly easier to use.

I need to figure out some good criteria for coding this robot thing to avoid gaps of all sizes. #..#.# is the first thing I'm seeing that's giving me trouble, we'd need to know 4 squares ahead of that little island that it was coming since that's how long it takes to jump and come back down. But we can't jump too soon if the gap is actually 3 wide, for example, or if the gap on the other side of the island is also going to be a problem. Ugh.
2022-06-23 17:22:35 -05:00
14 changed files with 1 additions and 753 deletions

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@ -1,155 +0,0 @@
package days
import (
"fmt"
"math"
"math/big"
"strconv"
"strings"
u "parnic.com/aoc2019/utilities"
)
type day22Instruction int
const (
day22InstructionNewStack day22Instruction = iota
day22InstructionCut
day22InstructionDealIncrement
)
type day22Shuffle struct {
instruction day22Instruction
arg int
}
type Day22 struct {
shuffles []day22Shuffle
}
func (d *Day22) Parse() {
lines := u.GetStringLines("22p")
d.shuffles = make([]day22Shuffle, len(lines))
for idx, line := range lines {
split := strings.Split(line, " ")
if split[0] == "deal" {
if split[1] == "into" {
d.shuffles[idx] = day22Shuffle{instruction: day22InstructionNewStack}
} else if split[1] == "with" {
arg, err := strconv.Atoi(split[3])
if err != nil {
panic(err)
}
d.shuffles[idx] = day22Shuffle{
instruction: day22InstructionDealIncrement,
arg: arg,
}
}
} else if split[0] == "cut" {
arg, err := strconv.Atoi(split[1])
if err != nil {
panic(err)
}
d.shuffles[idx] = day22Shuffle{
instruction: day22InstructionCut,
arg: arg,
}
}
}
}
func (d Day22) Num() int {
return 22
}
func (d Day22) applyShuffle(s day22Shuffle, stack, scratch []int) {
switch s.instruction {
case day22InstructionNewStack:
for i := 0; i < len(stack)/2; i++ {
stack[i], stack[len(stack)-1-i] = stack[len(stack)-1-i], stack[i]
}
// there's probably a way to do these two in place...
case day22InstructionCut:
absArg := int(math.Abs(float64(s.arg)))
for i, v := range stack {
if s.arg > 0 {
if i < absArg {
scratch[len(scratch)-absArg+i] = v
} else {
scratch[i-absArg] = v
}
} else {
if i < absArg {
scratch[i] = stack[len(stack)-absArg+i]
} else {
scratch[i] = stack[i-absArg]
}
}
}
copy(stack, scratch)
case day22InstructionDealIncrement:
for i, v := range stack {
scratch[(i*s.arg)%len(stack)] = v
}
copy(stack, scratch)
}
}
func (d *Day22) Part1() string {
deckSize := 10007
// deckSize := 10
stack := make([]int, deckSize)
for i := range stack {
stack[i] = i
}
scratch := make([]int, len(stack))
for _, s := range d.shuffles {
d.applyShuffle(s, stack, scratch)
}
pos := -1
for i, v := range stack {
if v == 2019 {
pos = i
break
}
}
return fmt.Sprintf("Card 2019 is at position %s%d%s", u.TextBold, pos, u.TextReset)
}
func (d *Day22) Part2() string {
n, iter := big.NewInt(119315717514047), big.NewInt(101741582076661)
offset, increment := big.NewInt(0), big.NewInt(1)
for _, s := range d.shuffles {
switch s.instruction {
case day22InstructionNewStack:
increment.Mul(increment, big.NewInt(-1))
offset.Add(offset, increment)
case day22InstructionCut:
offset.Add(offset, big.NewInt(0).Mul(big.NewInt(int64(s.arg)), increment))
case day22InstructionDealIncrement:
increment.Mul(increment, big.NewInt(0).Exp(big.NewInt(int64(s.arg)), big.NewInt(0).Sub(n, big.NewInt(2)), n))
}
}
finalIncr := big.NewInt(0).Exp(increment, iter, n)
finalOffs := big.NewInt(0).Exp(increment, iter, n)
finalOffs.Sub(big.NewInt(1), finalOffs)
invmod := big.NewInt(0).Exp(big.NewInt(0).Sub(big.NewInt(1), increment), big.NewInt(0).Sub(n, big.NewInt(2)), n)
finalOffs.Mul(finalOffs, invmod)
finalOffs.Mul(finalOffs, offset)
answer := big.NewInt(0).Mul(big.NewInt(2020), finalIncr)
answer.Add(answer, finalOffs)
answer.Mod(answer, n)
return fmt.Sprintf("Card at position 2020: %s%d%s", u.TextBold, answer, u.TextReset)
}

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@ -1,170 +0,0 @@
package days
import (
"fmt"
"sync"
u "parnic.com/aoc2019/utilities"
)
type day23Computer struct {
program u.IntcodeProgram
id int
packetQueue chan u.Vec2[int64]
outputStep int
nextPacketDest int
sendingPacket u.Vec2[int64]
hasQueuedPacket bool
lastReceivedPacket u.Vec2[int64]
idle bool
}
func (d Day23) makeComputer(id int) *day23Computer {
c := &day23Computer{
program: d.program.Copy(),
id: id,
packetQueue: make(chan u.Vec2[int64]),
idle: true,
}
return c
}
type Day23 struct {
program u.IntcodeProgram
}
func (d *Day23) Parse() {
d.program = u.LoadIntcodeProgram("23p")
}
func (d Day23) Num() int {
return 23
}
func (d Day23) initComputers() []*day23Computer {
computers := make([]*day23Computer, 50)
for i := range computers {
computers[i] = d.makeComputer(i)
}
return computers
}
func (d Day23) execComputers(computers []*day23Computer, nat chan u.Vec2[int64]) *sync.WaitGroup {
wg := &sync.WaitGroup{}
wg.Add(len(computers))
for _, c := range computers {
go func(c *day23Computer) {
bootedUp := false
c.program.RunIn(func(inputStep int) int64 {
if !bootedUp {
bootedUp = true
return int64(c.id)
}
if c.hasQueuedPacket {
// fmt.Printf(" %d finished processing packet %v\n", c.id, c.lastReceivedPacket)
c.hasQueuedPacket = false
return c.lastReceivedPacket.Y
}
select {
case c.lastReceivedPacket = <-c.packetQueue:
// fmt.Printf("computer %d received packet %v\n", c.id, packet)
c.hasQueuedPacket = true
return c.lastReceivedPacket.X
default:
c.idle = true
return -1
}
}, func(val int64, state u.IntcodeProgramState) {
c.idle = false
switch c.outputStep {
case 0:
c.nextPacketDest = int(val)
case 1:
c.sendingPacket.X = val
case 2:
c.sendingPacket.Y = val
if c.nextPacketDest == 255 {
// fmt.Printf("computer %d sending %v to 255\n", c.id, c.sendingPacket)
nat <- c.sendingPacket
} else {
// fmt.Printf("computer %d sending %v to computer %d\n", c.id, c.sendingPacket, c.nextPacketDest)
computers[c.nextPacketDest].packetQueue <- c.sendingPacket
}
}
c.outputStep = (c.outputStep + 1) % 3
})
wg.Done()
}(c)
}
return wg
}
func (d *Day23) Part1() string {
computers := d.initComputers()
natChan := make(chan u.Vec2[int64])
wg := d.execComputers(computers, natChan)
answer := <-natChan
for _, c := range computers {
c.program.Stop()
}
// not really necessary, but let's make sure they all shut down in case
// we're running all days at once
wg.Wait()
return fmt.Sprintf("First packet sent to 255 Y value: %s%d%s", u.TextBold, answer.Y, u.TextReset)
}
func (d *Day23) Part2() string {
computers := d.initComputers()
natChan := make(chan u.Vec2[int64])
wg := d.execComputers(computers, natChan)
answerChan := make(chan int64)
go func() {
var currVal u.Vec2[int64]
var lastVal u.Vec2[int64]
hasReceived := false
for {
select {
case currVal = <-natChan:
hasReceived = true
default:
}
allIdle := true
for _, c := range computers {
if !c.idle {
allIdle = false
break
}
}
if allIdle && hasReceived {
// fmt.Printf("all idle, sending %v to computer 0\n", currVal)
if lastVal.Y == currVal.Y {
// fmt.Printf("found answer? %d\n", currVal.Y)
answerChan <- currVal.Y
}
computers[0].packetQueue <- currVal
lastVal = currVal
}
}
}()
answer := <-answerChan
for _, c := range computers {
c.program.Stop()
}
wg.Wait()
return fmt.Sprintf("First Y value sent to the NAT twice in a row: %s%d%s", u.TextBold, answer, u.TextReset)
}

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@ -1,289 +0,0 @@
package days
import (
"fmt"
"math"
u "parnic.com/aoc2019/utilities"
)
var (
day24AdjacentOffsets = []u.Vec2i{
{X: -1, Y: 0},
{X: 1, Y: 0},
{X: 0, Y: -1},
{X: 0, Y: 1},
}
)
type Day24 struct {
grid [][]bool
}
func (d *Day24) Parse() {
lines := u.GetStringLines("24p")
d.grid = make([][]bool, len(lines))
for i, line := range lines {
d.grid[i] = make([]bool, len(line))
for j, ch := range line {
d.grid[i][j] = ch == '#'
}
}
}
func (d Day24) Num() int {
return 24
}
func (d Day24) calcActivatedNeighbors(grid [][]bool, i, j int) int {
activatedNeighbors := 0
for _, o := range day24AdjacentOffsets {
newI := i + o.X
newJ := j + o.Y
if newI < 0 || newI >= len(grid) || newJ < 0 || newJ >= len(grid[i]) {
continue
}
if grid[newI][newJ] {
activatedNeighbors++
}
}
return activatedNeighbors
}
func (d Day24) recursiveCalcActivatedNeighbors(gridMap map[int][][]bool, mapIdx, i, j int) int {
activatedNeighbors := 0
numNeighbors := 0
thisGrid := gridMap[mapIdx]
for _, o := range day24AdjacentOffsets {
newI := i + o.X
newJ := j + o.Y
if newI < 0 || newI >= len(thisGrid) || newJ < 0 || newJ >= len(thisGrid[i]) {
continue
}
if newI == 2 && newJ == 2 {
continue
}
numNeighbors++
if thisGrid[newI][newJ] {
activatedNeighbors++
}
}
checkLower := (i == 1 && j == 2) ||
(i == 2 && (j == 1 || j == 3)) ||
(i == 3 && j == 2)
if checkLower {
if lowerGrid, exists := gridMap[mapIdx+1]; exists {
if i == 1 {
for _, b := range lowerGrid[0] {
numNeighbors++
if b {
activatedNeighbors++
}
}
} else if i == 2 {
if j == 1 {
for _, r := range lowerGrid {
numNeighbors++
if r[0] {
activatedNeighbors++
}
}
} else if j == 3 {
for _, r := range lowerGrid {
numNeighbors++
if r[len(lowerGrid[0])-1] {
activatedNeighbors++
}
}
}
} else if i == 3 {
for _, b := range lowerGrid[len(lowerGrid)-1] {
numNeighbors++
if b {
activatedNeighbors++
}
}
}
}
}
checkUpper := (i == 0) || (i == len(thisGrid)-1) ||
((i != 0 && i != len(thisGrid)) && (j == 0 || j == len(thisGrid[0])-1))
if checkUpper {
if upperGrid, exists := gridMap[mapIdx-1]; exists {
if i == 0 {
numNeighbors++
if upperGrid[1][2] {
activatedNeighbors++
}
} else if i == len(thisGrid)-1 {
numNeighbors++
if upperGrid[3][2] {
activatedNeighbors++
}
}
if j == 0 {
numNeighbors++
if upperGrid[2][1] {
activatedNeighbors++
}
} else if j == len(thisGrid[0])-1 {
numNeighbors++
if upperGrid[2][3] {
activatedNeighbors++
}
}
}
}
return activatedNeighbors
}
func (d Day24) calcRating(grid [][]bool) int {
rating := 0
for i, r := range grid {
for j := range r {
pow := (i * len(r)) + j
if grid[i][j] {
result := int(math.Pow(2, float64(pow)))
rating += result
}
}
}
return rating
}
func (d Day24) numBugs(gridMap map[int][][]bool) int {
ret := 0
for _, v := range gridMap {
for _, r := range v {
for _, b := range r {
if b {
ret++
}
}
}
}
return ret
}
func copy2d[T comparable](dest [][]T, src [][]T) {
for i, r := range src {
copy(dest[i], r)
}
}
func (d Day24) Draw(grid [][]bool) {
for _, r := range grid {
for _, c := range r {
if c {
fmt.Print("#")
} else {
fmt.Print(".")
}
}
fmt.Println()
}
fmt.Println()
}
func (d *Day24) Part1() string {
grid := make([][]bool, len(d.grid))
scratch := make([][]bool, len(grid))
for i, g := range d.grid {
grid[i] = make([]bool, len(g))
scratch[i] = make([]bool, len(g))
copy(grid[i], d.grid[i])
}
found := false
answer := 0
seenRatings := make([]int, 0)
for i := 1; !found; i++ {
// d.Draw(grid)
for i, r := range grid {
for j := range r {
numActivated := d.calcActivatedNeighbors(grid, i, j)
if grid[i][j] {
scratch[i][j] = numActivated == 1
} else {
scratch[i][j] = numActivated == 1 || numActivated == 2
}
}
}
rating := d.calcRating(scratch)
if u.ArrayContains(seenRatings, rating) {
found = true
// d.Draw(scratch)
answer = rating
}
seenRatings = append(seenRatings, rating)
copy2d(grid, scratch)
}
return fmt.Sprintf("First repeated biodiversity rating is %s%d%s", u.TextBold, answer, u.TextReset)
}
func (d *Day24) Part2() string {
makeGrid := func(initialGrid [][]bool) ([][]bool, [][]bool) {
grid := make([][]bool, len(d.grid))
scratch := make([][]bool, len(grid))
for i, g := range d.grid {
grid[i] = make([]bool, len(g))
scratch[i] = make([]bool, len(g))
if initialGrid != nil {
copy(grid[i], initialGrid[i])
}
}
return grid, scratch
}
gridMap := make(map[int][][]bool)
scratchMap := make(map[int][][]bool)
gridMap[0], scratchMap[0] = makeGrid(d.grid)
min := 0
max := 0
for i := 0; i < 200; i++ {
gridMap[min-1], scratchMap[min-1] = makeGrid(nil)
gridMap[max+1], scratchMap[max+1] = makeGrid(nil)
min, max = min-1, max+1
// if i == 10 {
// keys := u.MapKeys(gridMap)
// sort.Slice(keys, func(i, j int) bool { return keys[i] < keys[j] })
// for _, k := range keys {
// fmt.Println("Depth", k)
// d.Draw(gridMap[k])
// }
// fmt.Println("# bugs:", d.numBugs(gridMap))
// }
for depth, grid := range gridMap {
for i, r := range grid {
for j := range r {
if i == 2 && j == 2 {
continue
}
numActivated := d.recursiveCalcActivatedNeighbors(gridMap, depth, i, j)
if grid[i][j] {
scratchMap[depth][i][j] = numActivated == 1
} else {
scratchMap[depth][i][j] = numActivated == 1 || numActivated == 2
}
}
}
}
for d := range gridMap {
copy2d(gridMap[d], scratchMap[d])
}
}
return fmt.Sprintf("Bugs present after 200 minutes: %s%d%s", u.TextBold, d.numBugs(gridMap), u.TextReset)
}

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@ -1,100 +0,0 @@
deal into new stack
cut -2732
deal into new stack
deal with increment 57
cut 5974
deal into new stack
deal with increment 32
cut -1725
deal with increment 24
cut 6093
deal with increment 6
cut -2842
deal with increment 14
cut 2609
deal with increment 12
cut -6860
deal with increment 51
cut -6230
deal with increment 61
cut 3152
deal with increment 28
cut 2202
deal into new stack
deal with increment 60
cut 433
deal into new stack
cut -6256
deal with increment 13
deal into new stack
cut 8379
deal into new stack
deal with increment 54
cut 1120
deal with increment 16
cut -5214
deal with increment 63
deal into new stack
cut -8473
deal with increment 11
cut 228
deal with increment 45
cut -6755
deal with increment 50
cut -3391
deal with increment 44
cut -1341
deal with increment 28
cut -6788
deal with increment 52
cut 3062
deal with increment 41
cut 4541
deal with increment 57
cut -7962
deal with increment 56
cut 9621
deal with increment 57
cut 3881
deal with increment 36
deal into new stack
deal with increment 45
cut 522
deal with increment 9
deal into new stack
deal with increment 60
deal into new stack
deal with increment 12
cut -9181
deal with increment 63
deal into new stack
deal with increment 14
cut -2906
deal with increment 10
cut 848
deal with increment 75
cut 798
deal with increment 29
cut 1412
deal with increment 10
deal into new stack
cut -5295
deal into new stack
cut 4432
deal with increment 72
cut -7831
deal into new stack
cut 6216
deal into new stack
deal with increment 7
cut -1720
deal into new stack
cut -5465
deal with increment 70
cut -5173
deal with increment 7
cut 3874
deal with increment 65
cut 921
deal with increment 8
cut -3094

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@ -1,3 +0,0 @@
deal with increment 7
deal into new stack
deal into new stack

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@ -1,3 +0,0 @@
cut 6
deal with increment 7
deal into new stack

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@ -1,3 +0,0 @@
deal with increment 7
deal with increment 9
cut -2

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@ -1,10 +0,0 @@
deal into new stack
cut -2
deal with increment 7
cut 8
cut -4
deal with increment 7
cut 3
deal with increment 9
deal with increment 3
cut -1

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@ -1,5 +0,0 @@
##..#
...##
.#.##
#..#.
..#..

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@ -1,5 +0,0 @@
....#
#..#.
#..##
..#..
#....

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@ -1,5 +0,0 @@
.....
.....
.....
#....
.#...

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@ -55,9 +55,6 @@ var dayMap = []day{
&days.Day19{}, &days.Day19{},
&days.Day20{}, &days.Day20{},
&days.Day21{}, &days.Day21{},
&days.Day22{},
&days.Day23{},
&days.Day24{},
} }
func main() { func main() {