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lego-game-parser/skywalker-saga
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ac9e390b0c0b7cfab79034671510426d14a3b4ee
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Author SHA1 Message Date
Chris Forseth (C4)
ac9e390b0c Start parsing through the next section, OLST? 2022-05-19 11:44:25 -05:00
Chris Forseth (C4)
ff5d48c471 Start reading out sections; Fixed an error in how I was calculating section offets (its an offset from the head BEFORE the read of the offset) 2022-05-19 10:50:32 -05:00
Chris Forseth (C4)
14a379b025 Sanity check that data read for classes matches what the file told me it should be; 2022-05-09 17:43:05 -05:00
Chris Forseth (C4)
fac4eed399 Add debug info for for 5 uints for describing members. NO idea what they do. But maybe if I look at them real hard they'll start to make sense; 2022-05-09 17:35:42 -05:00
Chris Forseth (C4)
1f5e0386af Get class member list. Not sure what the 5 uints are yet; 2022-05-09 17:28:34 -05:00
Chris Forseth (C4)
e49e1cffbc Merge branch 'main' of https://git.pernicious.games/lego-game-parser/skywalker-saga 2022-05-09 17:02:07 -05:00
Chris Forseth (C4)
d718a430e0 Get up to member reading - but haven't made sense of it yet; 2022-05-09 17:02:02 -05:00
Parnic
bd323dfc73 Add early-game blob file 2022-05-09 16:46:22 -05:00
Chris Forseth (C4)
ae052f790f cpp parser for funs. 2022-05-09 14:10:29 -05:00
Parnic
6f82fb6010 WIP gameprogress parser 2022-05-09 13:24:01 -05:00
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