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node-screenlogic/CHANGELOG.md
2020-06-06 19:02:29 -05:00

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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## v1.5.0 - 2020-06-06
### Added
* Added support for adding, deleting, listing, and updating scheduled events
* Added egg timer support
## v1.4.0 - 2020-05-25
### Added
* Support for controlling the salt cell generator's output levels.
* Helper methods for interpreting `controllerType`.
* Experimental support for an Equipment Configuration message (not documented as of yet - `SLEquipmentConfigurationMessage` / `getEquipmentConfiguration()`). This message returns arrays of various information about the equipment, but I don't know how to interpret the information in those arrays yet. Any assistance with decoding this information would be hugely helpful.
* `error` handler on all objects for reacting to unhandled node errors.
### Fixed
* VSCode "Example" configuration can now be launched on non-Windows platforms.
### Changed
* Minor memory/performance optimizations.
* Running tests no longer changes any state of any pool equipment.
## v1.3.1 - 2019-12-27
### Added
* Several methods added to SLControllerConfigMessage for interpreting the equipFlags value.
### Fixed
* server.gatewayName no longer cuts off the last character of the name. #14 - thanks @mikemucc
## v1.3.0 - 2019-11-26
### Added
* Ability to set heat setpoint.
* Ability to set heat mode.
* Event for supplying incorrect parameters to `set` functions.
* Ability to send limited selection of light commands.
## v1.2.1 - 2019-03-26
### Fixed
* Messages larger than 1024 bytes are now handled properly.
## v1.2.0 - 2019-02-22
### Added
* Remote connection through Pentair servers
* Connecting to password-protected systems (this is only enforced by the ScreenLogic system on remote connections)
## v1.1.0 - 2018-04-23
### Added
* Ability to set circuit state.
### Fixed
* FindUnits.sendServerBroadcast() was failing in certain environments.
## v1.0.1 - 2018-03-31
### Added
* Direct connection support.
## v1.0.0 - 2018-03-31
* Initial release