mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
Version 0.2
- Added basic pet support - Added configuration (via both console and Dewdrop) - Fixed indexing problem with non-English clients
This commit is contained in:
@ -10,12 +10,13 @@ IceBarElement.BackgroundTexture = IceHUD.Location .. "\\textures\\HiBarBG"
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IceBarElement.BarProportion = 0.25 -- 0.18
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IceBarElement.prototype.barFrame = nil
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IceBarElement.prototype.side = nil
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IceBarElement.prototype.offset = nil --offsets less than 0 should be reserved for pets etc
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IceBarElement.prototype.width = nil
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IceBarElement.prototype.height = nil
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IceBarElement.prototype.backgroundAlpha = nil
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IceBarElement.prototype.combat = nil
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-- Constructor --
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function IceBarElement.prototype:init(name)
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@ -23,6 +24,7 @@ function IceBarElement.prototype:init(name)
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self.width = 77
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self.height = 154
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self.backgroundAlpha = IceBarElement.BackgroundAlpha
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end
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@ -31,18 +33,94 @@ end
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-- 'Public' methods -----------------------------------------------------------
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-- OVERRIDE
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function IceBarElement.prototype:Enable()
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IceBarElement.super.prototype.Enable(self)
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self:RegisterEvent("PLAYER_REGEN_DISABLED", "InCombat")
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self:RegisterEvent("PLAYER_REGEN_ENABLED", "OutCombat")
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self:RegisterEvent("PLAYER_ENTERING_WORLD", "CheckCombat")
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end
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-- OVERRIDE
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function IceBarElement.prototype:GetOptions()
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local opts = IceBarElement.super.prototype.GetOptions(self)
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opts["side"] =
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{
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type = 'group',
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name = 'side',
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desc = 'Side of the HUD where the bar appears',
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args = {
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left = {
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type = 'execute',
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name = 'left',
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desc = "Left side",
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func = function()
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self.moduleSettings.side = IceCore.Side.Left
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self:Redraw()
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end
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},
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right = {
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type = 'execute',
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name = 'right',
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desc = "Right side",
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func = function()
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self.moduleSettings.side = IceCore.Side.Right
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self:Redraw()
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end
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}
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},
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order = 30
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}
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opts["offset"] =
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{
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type = 'range',
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name = 'offset',
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desc = 'Offset of the bar',
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min = -1,
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max = 10,
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step = 1,
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get = function()
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return self.moduleSettings.offset
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end,
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set = function(value)
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self.moduleSettings.offset = value
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self:Redraw()
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end,
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order = 31
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}
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return opts
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end
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-- OVERRIDE
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function IceBarElement.prototype:Redraw()
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IceBarElement.super.prototype.Redraw(self)
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self.alpha = self.settings.alphaooc
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self:CreateFrame()
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self.frame:SetAlpha(self.alpha)
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end
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function IceBarElement.prototype:SetPosition(side, offset)
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IceBarElement.prototype.side = side
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IceBarElement.prototype.offset = offset
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end
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-- 'Protected' methods --------------------------------------------------------
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-- OVERRIDE
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function IceBarElement.prototype:CreateFrame()
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-- don't call overridden method
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self.alpha = self.settings.alphaooc
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self:CreateBackground()
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self:CreateBar()
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self:CreateTexts()
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@ -51,77 +129,97 @@ end
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-- Creates background for the bar
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function IceBarElement.prototype:CreateBackground()
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self.frame = CreateFrame("StatusBar", nil, self.parent)
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if not (self.frame) then
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self.frame = CreateFrame("StatusBar", nil, self.parent)
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end
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self.frame:SetFrameStrata("BACKGROUND")
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self.frame:SetWidth(self.width)
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self.frame:SetHeight(self.height)
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local bg = self.frame:CreateTexture(nil, "BACKGROUND")
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bg:SetTexture(IceBarElement.BackgroundTexture)
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bg:SetAllPoints(self.frame)
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if (self.side == IceCore.Side.Left) then
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bg:SetTexCoord(1, 0, 0, 1)
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if not (self.frame.bg) then
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self.frame.bg = self.frame:CreateTexture(nil, "BACKGROUND")
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end
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self.frame:SetStatusBarTexture(bg)
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self.frame.bg:SetTexture(IceBarElement.BackgroundTexture)
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self.frame.bg:ClearAllPoints()
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self.frame.bg:SetAllPoints(self.frame)
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if (self.moduleSettings.side == IceCore.Side.Left) then
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self.frame.bg:SetTexCoord(1, 0, 0, 1)
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else
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self.frame.bg:SetTexCoord(1, 0, 1, 0)
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end
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self.frame:SetStatusBarTexture(self.frame.bg)
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self.frame:SetStatusBarColor(self:GetColor("undef", self.backgroundAlpha))
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local ownPoint = "LEFT"
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if (self.side == ownPoint) then
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if (self.moduleSettings.side == ownPoint) then
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ownPoint = "RIGHT"
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end
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-- ofxx = (bar width) + (extra space in between the bars)
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local offx = (IceBarElement.BarProportion * self.width * self.offset) + (self.offset * 10)
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if (self.side == IceCore.Side.Left) then
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local offx = (IceBarElement.BarProportion * self.width * self.moduleSettings.offset)
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+ (self.moduleSettings.offset * 10)
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if (self.moduleSettings.side == IceCore.Side.Left) then
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offx = offx * -1
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end
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self.frame:SetPoint("BOTTOM"..ownPoint, self.parent, "BOTTOM"..self.side, offx, 0)
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self.frame:ClearAllPoints()
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self.frame:SetPoint("BOTTOM"..ownPoint, self.parent, "BOTTOM"..self.moduleSettings.side, offx, 0)
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end
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-- Creates the actual bar
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function IceBarElement.prototype:CreateBar()
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self.barFrame = CreateFrame("StatusBar", nil, self.frame)
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if not (self.barFrame) then
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self.barFrame = CreateFrame("StatusBar", nil, self.frame)
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end
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self.barFrame:SetFrameStrata("BACKGROUND")
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self.barFrame:SetWidth(self.width)
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self.barFrame:SetHeight(self.height)
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local bar = self.frame:CreateTexture(nil, "BACKGROUND")
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self.barFrame.texture = bar
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if not (self.barFrame.bar) then
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self.barFrame.bar = self.frame:CreateTexture(nil, "BACKGROUND")
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end
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bar:SetTexture(IceBarElement.BarTexture)
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bar:SetAllPoints(self.frame)
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self.barFrame.bar:SetTexture(IceBarElement.BarTexture)
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self.barFrame.bar:SetAllPoints(self.frame)
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self.barFrame:SetStatusBarTexture(bar)
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self.barFrame:SetStatusBarTexture(self.barFrame.bar)
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self:UpdateBar(1, "undef")
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local point = "LEFT"
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if (self.side == point) then
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if (self.moduleSettings.side == point) then
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point = "RIGHT"
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end
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self.barFrame:SetPoint("BOTTOM"..point, self.frame, "BOTTOM"..self.side, 0, 0)
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self.barFrame:ClearAllPoints()
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self.barFrame:SetPoint("BOTTOM"..point, self.frame, "BOTTOM"..self.moduleSettings.side, 0, 0)
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end
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function IceBarElement.prototype:CreateTexts()
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self.frame.bottomUpperText = self:FontFactory(nil, 13)
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self.frame.bottomLowerText = self:FontFactory(nil, 13)
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if not (self.frame.bottomUpperText) then
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self.frame.bottomUpperText = self:FontFactory(nil, 13)
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end
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if not (self.frame.bottomLowerText) then
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self.frame.bottomLowerText = self:FontFactory(nil, 13)
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end
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self.frame.bottomUpperText:SetWidth(80)
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self.frame.bottomLowerText:SetWidth(120)
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self.frame.bottomUpperText:SetHeight(14)
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self.frame.bottomLowerText:SetHeight(14)
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local justify = "RIGHT"
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if ((self.side == "LEFT" and self.offset <= 1) or
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(self.side == "RIGHT" and self.offset > 1))
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if ((self.moduleSettings.side == "LEFT" and self.moduleSettings.offset <= 1) or
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(self.moduleSettings.side == "RIGHT" and self.moduleSettings.offset > 1))
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then
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justify = "LEFT"
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end
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@ -131,25 +229,28 @@ function IceBarElement.prototype:CreateTexts()
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self.frame.bottomLowerText:SetJustifyH(justify)
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local ownPoint = self.side
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if (self.offset > 1) then
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local ownPoint = self.moduleSettings.side
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if (self.moduleSettings.offset > 1) then
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ownPoint = self:Flip(ownPoint)
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end
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local parentPoint = self:Flip(self.side)
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local parentPoint = self:Flip(self.moduleSettings.side)
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local offx = 2
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-- adjust offset for bars where text is aligned to the outer side
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if (self.offset <= 1) then
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if (self.moduleSettings.offset <= 1) then
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offx = IceBarElement.BarProportion * self.width + 6
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end
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if (self.side == IceCore.Side.Left) then
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if (self.moduleSettings.side == IceCore.Side.Left) then
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offx = offx * -1
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end
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self.frame.bottomUpperText:ClearAllPoints()
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self.frame.bottomLowerText:ClearAllPoints()
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self.frame.bottomUpperText:SetPoint("TOP"..ownPoint , self.frame, "BOTTOM"..parentPoint, offx, -1)
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self.frame.bottomLowerText:SetPoint("TOP"..ownPoint , self.frame, "BOTTOM"..parentPoint, offx, -15)
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end
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@ -165,7 +266,7 @@ end
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function IceBarElement.prototype:SetScale(texture, scale)
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if (self.side == IceCore.Side.Left) then
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if (self.moduleSettings.side == IceCore.Side.Left) then
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texture:SetTexCoord(1, 0, 1-scale, 1)
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else
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texture:SetTexCoord(0, 1, 1-scale, 1)
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@ -177,11 +278,11 @@ function IceBarElement.prototype:UpdateBar(scale, color, alpha)
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alpha = alpha or 1
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self.frame:SetAlpha(alpha)
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self.frame:SetStatusBarColor(self:GetColor(color, self.backgroundAlpha))
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self.frame:SetStatusBarColor(self:GetColor(color, self.alpha))
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self.barFrame:SetStatusBarColor(self:GetColor(color))
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self:SetScale(self.barFrame.texture, scale)
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self:SetScale(self.barFrame.bar, scale)
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end
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@ -203,6 +304,9 @@ function IceBarElement.prototype:SetBottomText2(text, color, alpha)
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end
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if not (alpha) then
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alpha = self.alpha + 0.1
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if (alpha > 1) then
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alpha = 1
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end
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end
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self.frame.bottomLowerText:SetTextColor(self:GetColor(color, alpha))
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self.frame.bottomLowerText:SetText(text)
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@ -217,3 +321,36 @@ function IceBarElement.prototype:GetFormattedText(value1, value2)
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return string.format("|c%s[|r%s|c%s/|r%s|c%s]|r", color, value1, color, value2, color)
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end
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-- To be overridden
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function IceBarElement.prototype:Update()
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if (self.combat) then
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self.alpha = self.settings.alphaic
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self.backgroundAlpha = IceBarElement.BackgroundAlpha
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else
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self.alpha = self.settings.alphaooc
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self.backgroundAlpha = IceBarElement.BackgroundAlpha
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end
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end
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-- Combat event handlers ------------------------------------------------------
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function IceBarElement.prototype:InCombat()
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self.combat = true
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self:Update(self.unit)
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end
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function IceBarElement.prototype:OutCombat()
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self.combat = false
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self:Update(self.unit)
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end
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function IceBarElement.prototype:CheckCombat()
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self.combat = UnitAffectingCombat("player")
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self:Update(self.unit)
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end
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|
145
IceCore.lua
145
IceCore.lua
@ -1,71 +1,108 @@
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local AceOO = AceLibrary("AceOO-2.0")
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IceCore = AceOO.Class("AceEvent-2.0")
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IceCore = AceOO.Class("AceEvent-2.0", "AceDB-2.0")
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IceCore.Side = { Left = "LEFT", Right = "RIGHT" }
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IceCore.Width = 150
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-- Events modules should register/trigger during load
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IceCore.Loaded = "IceCore_Loaded"
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IceCore.RegisterModule = "IceCore_RegisterModule"
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-- 'Private' variables
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-- Private variables --
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IceCore.prototype.settings = nil
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IceCore.prototype.IceHUDFrame = nil
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IceCore.prototype.elements = {}
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-- Constructor --
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function IceCore.prototype:init()
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IceCore.super.prototype.init(self)
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IceHUD:Debug("IceCore.prototype:init()")
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self:DrawFrame()
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self:RegisterDB("IceCoreDB")
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self.IceHUDFrame = CreateFrame("Frame","IceHUDFrame", WorldFrame)
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-- We are ready to load modules
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self:RegisterEvent(IceCore.RegisterModule, "Register")
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self:TriggerEvent(IceCore.Loaded)
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-- DEFAULT SETTINGS
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local defaults = {
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gap = 150,
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verticalPos = -150,
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scale = 1,
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alphaooc = 0.3,
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alphaic = 0.6
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}
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-- get default settings from the modules
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defaults.modules = {}
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for i = 1, table.getn(self.elements) do
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local name = self.elements[i]:GetName()
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defaults.modules[name] = self.elements[i]:GetDefaultSettings()
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end
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self:RegisterDefaults('account', defaults)
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end
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function IceCore.prototype:Enable()
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self.settings = self.db.account
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IceElement.Alpha = self.settings.bar
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self:DrawFrame()
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for i = 1, table.getn(self.elements) do
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self.elements[i]:SetDatabase(self.settings)
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self.elements[i]:Create(self.IceHUDFrame)
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self.elements[i]:Enable()
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if (self.elements[i]:IsEnabled()) then
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self.elements[i]:Enable()
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end
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end
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end
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function IceCore.prototype:DrawFrame()
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self.IceHUDFrame = CreateFrame("Frame","IceHUDFrame", UIParent)
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self.IceHUDFrame:SetFrameStrata("BACKGROUND")
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self.IceHUDFrame:SetWidth(IceCore.Width)
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self.IceHUDFrame:SetWidth(self.settings.gap)
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self.IceHUDFrame:SetHeight(20)
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self:SetScale(self.settings.scale)
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-- For debug purposes
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||||
--[[
|
||||
self.IceHUDFrame:SetBackdrop(
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{
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||||
bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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edgeFile = "Interface/Tooltips/UI-ToolTip-Border",
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tile = false,
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tileSize = 32,
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edgeSize = 14,
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insets = { left = 4, right = 4, top = 4, bottom = 4 }
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} )
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||||
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self.IceHUDFrame:SetBackdropColor(0.5, 0.5, 0.5, 0.1)
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self.IceHUDFrame:SetBackdropBorderColor(0.4, 0.4, 0.4, 0.1)
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||||
--]]
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||||
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self.IceHUDFrame:SetPoint("CENTER", 0, -150)
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self.IceHUDFrame:SetPoint("CENTER", 0, self.settings.verticalPos)
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||||
self.IceHUDFrame:Show()
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||||
end
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||||
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||||
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||||
function IceCore.prototype:Redraw()
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for i = 1, table.getn(self.elements) do
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self.elements[i]:Redraw()
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end
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||||
end
|
||||
|
||||
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||||
function IceCore.prototype:GetModuleOptions()
|
||||
local options = {}
|
||||
for i = 1, table.getn(self.elements) do
|
||||
local modName = self.elements[i]:GetName()
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||||
local opt = self.elements[i]:GetOptions()
|
||||
options[modName] = {
|
||||
type = 'group',
|
||||
desc = 'Module options',
|
||||
name = modName,
|
||||
args = opt
|
||||
}
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||||
end
|
||||
|
||||
return options
|
||||
end
|
||||
|
||||
|
||||
-- Method to handle module registration
|
||||
function IceCore.prototype:Register(element)
|
||||
@ -74,3 +111,61 @@ function IceCore.prototype:Register(element)
|
||||
table.insert(self.elements, element)
|
||||
end
|
||||
|
||||
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
-- Configuration methods --
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
function IceCore.prototype:ResetSettings()
|
||||
self:ResetDB()
|
||||
ReloadUI()
|
||||
end
|
||||
|
||||
function IceCore.prototype:GetVerticalPos()
|
||||
return self.settings.verticalPos
|
||||
end
|
||||
function IceCore.prototype:SetVerticalPos(value)
|
||||
self.settings.verticalPos = value
|
||||
self.IceHUDFrame:ClearAllPoints()
|
||||
self.IceHUDFrame:SetPoint("CENTER", 0, self.settings.verticalPos)
|
||||
end
|
||||
|
||||
|
||||
function IceCore.prototype:GetGap()
|
||||
return self.settings.gap
|
||||
end
|
||||
function IceCore.prototype:SetGap(value)
|
||||
self.settings.gap = value
|
||||
self.IceHUDFrame:SetWidth(self.settings.gap)
|
||||
end
|
||||
|
||||
|
||||
function IceCore.prototype:GetScale()
|
||||
return self.settings.scale
|
||||
end
|
||||
function IceCore.prototype:SetScale(value)
|
||||
self.settings.scale = value
|
||||
|
||||
local scale = UIParent:GetScale() * value
|
||||
self.IceHUDFrame:SetScale(scale)
|
||||
end
|
||||
|
||||
|
||||
function IceCore.prototype:GetAlphaOOC()
|
||||
return self.settings.alphaooc
|
||||
end
|
||||
function IceCore.prototype:SetAlphaOOC(value)
|
||||
self.settings.alphaooc = value
|
||||
self:Redraw()
|
||||
end
|
||||
|
||||
|
||||
function IceCore.prototype:GetAlphaIC()
|
||||
return self.settings.alphaic
|
||||
end
|
||||
function IceCore.prototype:SetAlphaIC(value)
|
||||
self.settings.alphaic = value
|
||||
self:Redraw()
|
||||
end
|
||||
|
||||
|
@ -3,9 +3,7 @@ local AceOO = AceLibrary("AceOO-2.0")
|
||||
IceElement = AceOO.Class("AceEvent-2.0")
|
||||
IceElement.virtual = true
|
||||
|
||||
IceElement.Alpha = 0.3 -- default alpha for hud elements
|
||||
|
||||
-- Private variables --
|
||||
-- Protected variables --
|
||||
IceElement.prototype.name = nil
|
||||
IceElement.prototype.parent = nil
|
||||
IceElement.prototype.frame = nil
|
||||
@ -13,6 +11,9 @@ IceElement.prototype.frame = nil
|
||||
IceElement.prototype.colors = {} -- Shared table for all child classes to save some memory
|
||||
IceElement.prototype.alpha = nil
|
||||
|
||||
IceElement.settings = nil
|
||||
IceElement.moduleSettings = nil
|
||||
|
||||
|
||||
-- Constructor --
|
||||
-- IceElements are to be instantiated before IceCore is loaded.
|
||||
@ -20,11 +21,10 @@ IceElement.prototype.alpha = nil
|
||||
-- module to the core with another event.
|
||||
function IceElement.prototype:init(name)
|
||||
IceElement.super.prototype.init(self)
|
||||
|
||||
assert(name, "IceElement must have a name")
|
||||
|
||||
self.name = name
|
||||
self.alpha = IceElement.Alpha
|
||||
self.alpha = 1
|
||||
|
||||
-- Some common colors
|
||||
self:SetColor("text", 1, 1, 1)
|
||||
@ -54,6 +54,17 @@ function IceElement.prototype:Create(parent)
|
||||
end
|
||||
|
||||
|
||||
function IceElement.prototype:SetDatabase(db)
|
||||
self.settings = db
|
||||
self.moduleSettings = db.modules[self.name]
|
||||
end
|
||||
|
||||
|
||||
function IceElement.prototype:IsEnabled()
|
||||
return self.moduleSettings.enabled
|
||||
end
|
||||
|
||||
|
||||
function IceElement.prototype:Enable()
|
||||
self.frame:Show()
|
||||
end
|
||||
@ -65,12 +76,56 @@ function IceElement.prototype:Disable()
|
||||
end
|
||||
|
||||
|
||||
-- inherting classes should override this and provide
|
||||
-- make sure they refresh any changes made to them
|
||||
function IceElement.prototype:Redraw()
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- inheriting classes should override this and provide
|
||||
-- AceOptions table for configuration
|
||||
function IceElement.prototype:GetOptions()
|
||||
local opts = {}
|
||||
opts["enabled"] = {
|
||||
type = "toggle",
|
||||
name = "Enabled",
|
||||
desc = "Enable/disable module",
|
||||
get = function()
|
||||
return self.moduleSettings.enabled
|
||||
end,
|
||||
set = function(value)
|
||||
self.moduleSettings.enabled = value
|
||||
if (value) then
|
||||
self:Enable()
|
||||
else
|
||||
self:Disable()
|
||||
end
|
||||
end,
|
||||
order = 20
|
||||
}
|
||||
return opts
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- inheriting classes should override this and provide
|
||||
-- default settings to populate db
|
||||
function IceElement.prototype:GetDefaultSettings()
|
||||
local defaults = {}
|
||||
defaults["enabled"] = true
|
||||
return defaults
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- 'Protected' methods --------------------------------------------------------
|
||||
|
||||
-- This should be overwritten by inheriting classes
|
||||
function IceElement.prototype:CreateFrame()
|
||||
self.frame = CreateFrame("Frame", nil, self.parent)
|
||||
if not (self.frame) then
|
||||
self.frame = CreateFrame("Frame", nil, self.parent)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -133,6 +188,8 @@ function IceElement.prototype:FontFactory(weight, size, frame)
|
||||
return font
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- Event Handlers -------------------------------------------------------------
|
||||
|
||||
-- Register ourself to the core
|
||||
|
153
IceHUD.lua
153
IceHUD.lua
@ -1,13 +1,162 @@
|
||||
IceHUD = AceLibrary("AceAddon-2.0"):new("AceDebug-2.0")
|
||||
local AceOO = AceLibrary("AceOO-2.0")
|
||||
IceHUD = AceLibrary("AceAddon-2.0"):new("AceConsole-2.0", "AceDebug-2.0")
|
||||
|
||||
IceHUD.dewdrop = AceLibrary("Dewdrop-2.0")
|
||||
|
||||
IceHUD.Location = "Interface\\AddOns\\IceHUD"
|
||||
IceHUD.temp = nil
|
||||
IceHUD.options =
|
||||
{
|
||||
type = 'group',
|
||||
args =
|
||||
{
|
||||
headerGeneral = {
|
||||
type = 'header',
|
||||
name = "General Settings",
|
||||
order = 10
|
||||
},
|
||||
vpos = {
|
||||
type = 'range',
|
||||
name = 'Vertical position',
|
||||
desc = 'Vertical position',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetVerticalPos()
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetVerticalPos(v)
|
||||
end,
|
||||
min = -300,
|
||||
max = 300,
|
||||
step = 10,
|
||||
order = 11
|
||||
},
|
||||
|
||||
gap = {
|
||||
type = 'range',
|
||||
name = 'Gap',
|
||||
desc = 'Distance between the left and right bars',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetGap()
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetGap(v)
|
||||
end,
|
||||
min = 50,
|
||||
max = 300,
|
||||
step = 5,
|
||||
order = 12,
|
||||
},
|
||||
|
||||
scale = {
|
||||
type = 'range',
|
||||
name = 'Scale',
|
||||
desc = 'HUD scale',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetScale()
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetScale(v)
|
||||
end,
|
||||
min = 0.5,
|
||||
max = 1.5,
|
||||
step = 0.05,
|
||||
order = 13,
|
||||
},
|
||||
|
||||
alphaooc = {
|
||||
type = 'range',
|
||||
name = 'Alpha OOC',
|
||||
desc = 'Bar alpha Out Of Combat',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetAlphaOOC()
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetAlphaOOC(v)
|
||||
end,
|
||||
min = 0,
|
||||
max = 1,
|
||||
step = 0.05,
|
||||
order = 14,
|
||||
},
|
||||
|
||||
alphaic = {
|
||||
type = 'range',
|
||||
name = 'Alpha IC',
|
||||
desc = 'Bar alpha In Combat',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetAlphaIC()
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetAlphaIC(v)
|
||||
end,
|
||||
min = 0,
|
||||
max = 1,
|
||||
step = 0.05,
|
||||
order = 15
|
||||
},
|
||||
|
||||
|
||||
headerModules = {
|
||||
type = 'header',
|
||||
name = 'Module Settings',
|
||||
order = 40
|
||||
},
|
||||
|
||||
modules = {
|
||||
type='group',
|
||||
desc = 'Module configuration options',
|
||||
name = 'Modules',
|
||||
args = {},
|
||||
order = 41
|
||||
},
|
||||
|
||||
|
||||
|
||||
headerOther = {
|
||||
type = 'header',
|
||||
name = 'Other Settings',
|
||||
order = 90
|
||||
},
|
||||
|
||||
reset = {
|
||||
type = 'execute',
|
||||
name = '|cffff0000Reset|r',
|
||||
desc = "Resets all IceHUD options - WARNING: Reloads UI",
|
||||
func = function()
|
||||
IceHUD.IceCore:ResetSettings()
|
||||
end,
|
||||
order = 91
|
||||
},
|
||||
|
||||
dewdrop = {
|
||||
type = 'execute',
|
||||
name = 'dewdrop',
|
||||
desc = 'Open Dewdrop menu for commands',
|
||||
func = function()
|
||||
if not (IceHUD.dewdrop:IsRegistered(IceHUD.IceCore.IceHUDFrame)) then
|
||||
IceHUD.dewdrop:Register(IceHUD.IceCore.IceHUDFrame,
|
||||
'children', IceHUD.options,
|
||||
'point', "BOTTOMLEFT",
|
||||
'relativePoint', "TOPLEFT",
|
||||
'dontHook', true
|
||||
)
|
||||
end
|
||||
IceHUD.dewdrop:Open(IceHUD.IceCore.IceHUDFrame)
|
||||
end,
|
||||
order = 92
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function IceHUD:OnInitialize()
|
||||
self:SetDebugging(false)
|
||||
self:Debug("IceHUD:OnInitialize()")
|
||||
|
||||
self.IceCore = IceCore:new()
|
||||
|
||||
self.options.args.modules.args = self.IceCore:GetModuleOptions()
|
||||
|
||||
self:RegisterChatCommand({ "/icehud" }, IceHUD.options)
|
||||
end
|
||||
|
||||
|
||||
|
14
IceHUD.toc
14
IceHUD.toc
@ -1,17 +1,25 @@
|
||||
## Interface: 11100
|
||||
## Author: Iceroth
|
||||
## Name: IceHUD
|
||||
## Title: IceHUD |cff7fff7f -Ace2-|r
|
||||
## Notes: Another HUD mod
|
||||
## Version: 0.11
|
||||
## X-Category: UnitFrames
|
||||
## Version: 0.2 ($Revision$)
|
||||
## SavedVariables: IceCoreDB
|
||||
## X-Category: UnitFrame
|
||||
## X-Date: $Date$
|
||||
## X-Website: http://www.wowace.com/forums/index.php/topic,1705.0.html
|
||||
|
||||
|
||||
libs\AceLibrary\AceLibrary.lua
|
||||
libs\AceOO-2.0\AceOO-2.0.lua
|
||||
libs\AceDB-2.0\AceDB-2.0.lua
|
||||
libs\AceEvent-2.0\AceEvent-2.0.lua
|
||||
libs\AceDebug-2.0\AceDebug-2.0.lua
|
||||
libs\AceLocale-2.0\AceLocale-2.0.lua
|
||||
libs\AceConsole-2.0\AceConsole-2.0.lua
|
||||
libs\AceAddon-2.0\AceAddon-2.0.lua
|
||||
libs\Metrognome-2.0\Metrognome-2.0.lua
|
||||
libs\Dewdrop-2.0\Dewdrop-2.0.lua
|
||||
|
||||
IceCore.lua
|
||||
IceHUD.lua
|
||||
@ -24,6 +32,8 @@ modules\PlayerHealth.lua
|
||||
modules\PlayerMana.lua
|
||||
modules\TargetHealth.lua
|
||||
modules\TargetMana.lua
|
||||
modules\PetHealth.lua
|
||||
modules\PetMana.lua
|
||||
modules\DruidMana.lua
|
||||
modules\TargetInfo.lua
|
||||
modules\TargetOfTarget.lua
|
||||
|
@ -5,7 +5,7 @@ IceUnitBar.virtual = true
|
||||
|
||||
IceUnitBar.prototype.unit = nil
|
||||
IceUnitBar.prototype.alive = nil
|
||||
IceUnitBar.prototype.combat = nil
|
||||
|
||||
IceUnitBar.prototype.tapped = nil
|
||||
|
||||
IceUnitBar.prototype.health = nil
|
||||
@ -18,6 +18,8 @@ IceUnitBar.prototype.manaPercentage = nil
|
||||
|
||||
IceUnitBar.prototype.unitClass = nil
|
||||
|
||||
IceUnitBar.prototype.hasPet = nil
|
||||
|
||||
|
||||
-- Constructor --
|
||||
function IceUnitBar.prototype:init(name, unit)
|
||||
@ -41,27 +43,23 @@ function IceUnitBar.prototype:Enable()
|
||||
self:RegisterEvent("PLAYER_ALIVE", "Alive")
|
||||
self:RegisterEvent("PLAYER_DEAD", "Dead")
|
||||
|
||||
self:RegisterEvent("PLAYER_REGEN_DISABLED", "InCombat")
|
||||
self:RegisterEvent("PLAYER_REGEN_ENABLED", "OutCombat")
|
||||
|
||||
self.alive = not UnitIsDeadOrGhost(self.unit)
|
||||
self.combat = UnitAffectingCombat(self.unit)
|
||||
end
|
||||
|
||||
|
||||
-- OVERRIDE
|
||||
function IceUnitBar.prototype:Redraw()
|
||||
IceUnitBar.super.prototype.Redraw(self)
|
||||
|
||||
self:Update(self.unit)
|
||||
end
|
||||
|
||||
-- 'Protected' methods --------------------------------------------------------
|
||||
|
||||
-- To be overridden
|
||||
function IceUnitBar.prototype:Update(unit)
|
||||
if (self.combat) then
|
||||
self.alpha = IceElement.Alpha + 0.2
|
||||
self.backgroundAlpha = IceBarElement.BackgroundAlpha
|
||||
else
|
||||
self.alpha = IceElement.Alpha
|
||||
self.backgroundAlpha = IceBarElement.BackgroundAlpha
|
||||
end
|
||||
|
||||
|
||||
function IceUnitBar.prototype:Update()
|
||||
IceUnitBar.super.prototype.Update(self)
|
||||
self.tapped = UnitIsTapped(self.unit) and (not UnitIsTappedByPlayer(self.unit))
|
||||
|
||||
self.health = UnitHealth(self.unit)
|
||||
@ -88,13 +86,3 @@ function IceUnitBar.prototype:Dead()
|
||||
end
|
||||
|
||||
|
||||
function IceUnitBar.prototype:InCombat()
|
||||
self.combat = true
|
||||
self:Update(self.unit)
|
||||
end
|
||||
|
||||
|
||||
function IceUnitBar.prototype:OutCombat()
|
||||
self.combat = false
|
||||
self:Update(self.unit)
|
||||
end
|
||||
|
@ -19,8 +19,6 @@ CastBar.prototype.debug = 0
|
||||
-- Constructor --
|
||||
function CastBar.prototype:init()
|
||||
CastBar.super.prototype.init(self, "CastBar")
|
||||
self.side = IceCore.Side.Left
|
||||
self.offset = 0
|
||||
|
||||
self:SetColor("castCasting", 242, 242, 10)
|
||||
self:SetColor("castChanneling", 117, 113, 161)
|
||||
@ -32,10 +30,19 @@ end
|
||||
|
||||
-- 'Public' methods -----------------------------------------------------------
|
||||
|
||||
|
||||
function CastBar.prototype:GetDefaultSettings()
|
||||
local settings = CastBar.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Left
|
||||
settings["offset"] = 0
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:Enable()
|
||||
CastBar.super.prototype.Enable(self)
|
||||
|
||||
self.frame.bottomUpperText:SetWidth(200)
|
||||
self.frame.bottomUpperText:SetWidth(180)
|
||||
|
||||
self:RegisterEvent("SPELLCAST_START", "CastStart")
|
||||
self:RegisterEvent("SPELLCAST_STOP", "CastStop")
|
||||
@ -76,12 +83,14 @@ function CastBar.prototype:OnUpdate()
|
||||
local taken = GetTime() - self.startTime
|
||||
local scale = taken / (self.castTime + self.delay)
|
||||
|
||||
self:Update()
|
||||
|
||||
if (self.casting or self.channeling) then
|
||||
if (scale > 1) then -- lag compensation
|
||||
scale = 1
|
||||
end
|
||||
|
||||
local timeRemaining = self.castTime - taken
|
||||
local timeRemaining = self.castTime + self.delay - taken
|
||||
local remaining = string.format("%.1f", timeRemaining)
|
||||
if (timeRemaining < 0 and timeRemaining > -1.5) then -- lag compensation
|
||||
remaining = 0
|
||||
@ -92,7 +101,7 @@ function CastBar.prototype:OnUpdate()
|
||||
end
|
||||
|
||||
self:UpdateBar(scale, "castCasting")
|
||||
self:SetBottomText1(remaining .. "s " .. self:GetFormattedText(self.spellName))
|
||||
self:SetBottomText1(remaining .. "s " .. self.spellName)
|
||||
|
||||
elseif (self.failing) then
|
||||
self.alpha = 0.7
|
||||
@ -180,7 +189,6 @@ function CastBar.prototype:CastTerminated(reason)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function CastBar.prototype:CastDelayed(delay)
|
||||
self.delay = self.delay + (delay / 1000)
|
||||
end
|
||||
@ -188,8 +196,6 @@ end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
function CastBar.prototype:ChannelingStart(duration, spell)
|
||||
self.spellName = spell
|
||||
self.castTime = duration / 1000
|
||||
@ -225,7 +231,7 @@ function CastBar.prototype:CleanUp()
|
||||
self.failing = false
|
||||
self.succeeding = false
|
||||
self:SetBottomText1()
|
||||
self.alpha = IceElement.Alpha
|
||||
self.alpha = self.settings.alphaooc
|
||||
end
|
||||
|
||||
|
||||
|
@ -16,6 +16,14 @@ function DruidMana.prototype:init()
|
||||
end
|
||||
|
||||
|
||||
function DruidMana.prototype:GetDefaultSettings()
|
||||
local settings = DruidMana.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Right
|
||||
settings["offset"] = 0
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
function DruidMana.prototype:Enable()
|
||||
DruidMana.super.prototype.Enable(self)
|
||||
|
||||
@ -26,6 +34,7 @@ function DruidMana.prototype:Enable()
|
||||
|
||||
self:RegisterEvent("UNIT_DISPLAYPOWER", "FormsChanged")
|
||||
|
||||
self:FormsChanged(self.unit)
|
||||
self:Update()
|
||||
end
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
local AceOO = AceLibrary("AceOO-2.0")
|
||||
|
||||
-- 2 classes in the same file.. ugly but keeps the idea of
|
||||
-- "1 module, 1 file" intact
|
||||
-- "1 module = 1 file" intact
|
||||
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
@ -19,10 +19,12 @@ MirrorBar.prototype.label = nil
|
||||
|
||||
|
||||
-- Constructor --
|
||||
function MirrorBar.prototype:init(side, offset, name)
|
||||
function MirrorBar.prototype:init(side, offset, name, db)
|
||||
MirrorBar.super.prototype.init(self, name)
|
||||
self.side = side
|
||||
self.offset = offset
|
||||
self.settings = db
|
||||
self.moduleSettings = {}
|
||||
self.moduleSettings.side = side
|
||||
self.moduleSettings.offset = offset
|
||||
|
||||
-- unregister the event superclass registered, we don't want to register
|
||||
-- this to the core
|
||||
@ -30,6 +32,12 @@ function MirrorBar.prototype:init(side, offset, name)
|
||||
end
|
||||
|
||||
|
||||
function MirrorBar.prototype:UpdatePosition(side, offset)
|
||||
self.moduleSettings.side = side
|
||||
self.moduleSettings.offset = offset
|
||||
end
|
||||
|
||||
|
||||
function MirrorBar.prototype:Enable()
|
||||
MirrorBar.super.prototype.Enable(self)
|
||||
|
||||
@ -68,9 +76,11 @@ function MirrorBar.prototype:OnUpdate(elapsed)
|
||||
|
||||
local text = self.label .. " " .. remaining .. "s"
|
||||
|
||||
if (math.mod(self.offset, 2) == 1) then
|
||||
if (math.mod(self.moduleSettings.offset, 2) == 1) then
|
||||
self:SetBottomText1(text)
|
||||
self:SetBottomText2()
|
||||
else
|
||||
self:SetBottomText1()
|
||||
self:SetBottomText2(text, "text", 1)
|
||||
end
|
||||
end
|
||||
@ -136,9 +146,7 @@ MirrorBarHandler.prototype.bars = nil
|
||||
-- Constructor --
|
||||
function MirrorBarHandler.prototype:init()
|
||||
MirrorBarHandler.super.prototype.init(self, "MirrorBarHandler")
|
||||
self.side = IceCore.Side.Left
|
||||
self.offset = 3
|
||||
|
||||
|
||||
self.bars = {}
|
||||
|
||||
self:SetColor("EXHAUSTION", 1, 0.9, 0)
|
||||
@ -148,6 +156,65 @@ function MirrorBarHandler.prototype:init()
|
||||
end
|
||||
|
||||
|
||||
function MirrorBarHandler.prototype:GetDefaultSettings()
|
||||
local settings = MirrorBarHandler.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Left
|
||||
settings["offset"] = 3
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
-- OVERRIDE
|
||||
function MirrorBarHandler.prototype:GetOptions()
|
||||
local opts = MirrorBarHandler.super.prototype.GetOptions(self)
|
||||
|
||||
opts["side"] =
|
||||
{
|
||||
type = 'group',
|
||||
name = 'side',
|
||||
desc = 'Side of the HUD where the bar appears',
|
||||
args = {
|
||||
left = {
|
||||
type = 'execute',
|
||||
name = 'left',
|
||||
desc = "Left side",
|
||||
func = function()
|
||||
self.moduleSettings.side = IceCore.Side.Left
|
||||
self:Redraw()
|
||||
end
|
||||
},
|
||||
right = {
|
||||
type = 'execute',
|
||||
name = 'right',
|
||||
desc = "Right side",
|
||||
func = function()
|
||||
self.moduleSettings.side = IceCore.Side.Right
|
||||
self:Redraw()
|
||||
end
|
||||
}
|
||||
}
|
||||
}
|
||||
opts["offset"] =
|
||||
{
|
||||
type = 'range',
|
||||
name = 'offset',
|
||||
desc = 'Offset of the bar',
|
||||
min = -1,
|
||||
max = 10,
|
||||
step = 1,
|
||||
get = function()
|
||||
return self.moduleSettings.offset
|
||||
end,
|
||||
set = function(value)
|
||||
self.moduleSettings.offset = value
|
||||
self:Redraw()
|
||||
end
|
||||
}
|
||||
|
||||
return opts
|
||||
end
|
||||
|
||||
|
||||
function MirrorBarHandler.prototype:Enable()
|
||||
MirrorBarHandler.super.prototype.Enable(self)
|
||||
self:RegisterEvent("MIRROR_TIMER_START", "MirrorStart")
|
||||
@ -166,6 +233,16 @@ function MirrorBarHandler.prototype:Disable()
|
||||
end
|
||||
|
||||
|
||||
function MirrorBarHandler.prototype:Redraw()
|
||||
MirrorBarHandler.super.prototype.Redraw(self)
|
||||
|
||||
for i = 1, table.getn(self.bars) do
|
||||
self.bars[i]:UpdatePosition(self.moduleSettings.side, self.moduleSettings.offset + (i-1))
|
||||
self.bars[i]:Create(self.parent)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function MirrorBarHandler.prototype:MirrorStart(timer, value, maxValue, scale, paused, label)
|
||||
local done = nil
|
||||
|
||||
@ -190,7 +267,7 @@ function MirrorBarHandler.prototype:MirrorStart(timer, value, maxValue, scale, p
|
||||
-- finally create a new instance if no available ones were found
|
||||
if not (done) then
|
||||
local count = table.getn(self.bars)
|
||||
self.bars[count + 1] = MirrorBar:new(self.side, self.offset + count, "MirrorBar" .. tostring(count+1))
|
||||
self.bars[count + 1] = MirrorBar:new(self.moduleSettings.side, self.moduleSettings.offset + count, "MirrorBar" .. tostring(count+1), self.settings)
|
||||
self.bars[count + 1]:Create(self.parent)
|
||||
self.bars[count + 1]:Enable()
|
||||
self.bars[count + 1]:MirrorStart(timer, value, maxValue, scale, paused, label)
|
||||
|
106
modules/PetHealth.lua
Normal file
106
modules/PetHealth.lua
Normal file
@ -0,0 +1,106 @@
|
||||
local AceOO = AceLibrary("AceOO-2.0")
|
||||
|
||||
local PetHealth = AceOO.Class(IceUnitBar)
|
||||
|
||||
-- Constructor --
|
||||
function PetHealth.prototype:init()
|
||||
PetHealth.super.prototype.init(self, "PetHealth", "pet")
|
||||
|
||||
self:SetColor("petHealth", 37, 164, 30)
|
||||
end
|
||||
|
||||
|
||||
function PetHealth.prototype:GetDefaultSettings()
|
||||
local settings = PetHealth.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Left
|
||||
settings["offset"] = -1
|
||||
settings["scale"] = 0.7
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
-- OVERRIDE
|
||||
function PetHealth.prototype:GetOptions()
|
||||
local opts = PetHealth.super.prototype.GetOptions(self)
|
||||
opts["scale"] =
|
||||
{
|
||||
type = 'range',
|
||||
name = 'scale',
|
||||
desc = 'Scale of the bar',
|
||||
min = 0.2,
|
||||
max = 1,
|
||||
step = 0.05,
|
||||
get = function()
|
||||
return self.moduleSettings.scale
|
||||
end,
|
||||
set = function(value)
|
||||
self.moduleSettings.scale = value
|
||||
self:Redraw()
|
||||
end
|
||||
}
|
||||
return opts
|
||||
end
|
||||
|
||||
|
||||
-- OVERRIDE
|
||||
function PetHealth.prototype:CreateFrame()
|
||||
PetHealth.super.prototype.CreateFrame(self)
|
||||
self.frame:SetScale(self.moduleSettings.scale)
|
||||
|
||||
local point, relativeTo, relativePoint, xoff, yoff = self.frame.bottomUpperText:GetPoint()
|
||||
if (point == "TOPLEFT") then
|
||||
point = "BOTTOMLEFT"
|
||||
else
|
||||
point = "BOTTOMRIGHT"
|
||||
end
|
||||
|
||||
self.frame.bottomUpperText:ClearAllPoints()
|
||||
self.frame.bottomUpperText:SetPoint(point, relativeTo, relativePoint, 0, 0)
|
||||
end
|
||||
|
||||
|
||||
function PetHealth.prototype:Enable()
|
||||
PetHealth.super.prototype.Enable(self)
|
||||
|
||||
self:RegisterEvent("PET_UI_UPDATE", "CheckPet");
|
||||
self:RegisterEvent("PLAYER_PET_CHANGED", "CheckPet");
|
||||
self:RegisterEvent("PET_BAR_CHANGED", "CheckPet");
|
||||
self:RegisterEvent("UNIT_PET", "CheckPet");
|
||||
|
||||
self:RegisterEvent("UNIT_HEALTH", "Update")
|
||||
self:RegisterEvent("UNIT_MAXHEALTH", "Update")
|
||||
|
||||
self:CheckPet()
|
||||
end
|
||||
|
||||
|
||||
function PetHealth.prototype:CheckPet()
|
||||
if (UnitExists(self.unit)) then
|
||||
self.frame:Show()
|
||||
self:Update(self.unit)
|
||||
else
|
||||
self.frame:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function PetHealth.prototype:Update(unit)
|
||||
PetHealth.super.prototype.Update(self)
|
||||
if (unit and (unit ~= self.unit)) then
|
||||
return
|
||||
end
|
||||
|
||||
local color = "petHealth"
|
||||
if not (self.alive) then
|
||||
color = "dead"
|
||||
end
|
||||
|
||||
|
||||
self:UpdateBar(self.health/self.maxHealth, color)
|
||||
self:SetBottomText1(self.healthPercentage)
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- Load us up
|
||||
PetHealth:new()
|
141
modules/PetMana.lua
Normal file
141
modules/PetMana.lua
Normal file
@ -0,0 +1,141 @@
|
||||
local AceOO = AceLibrary("AceOO-2.0")
|
||||
|
||||
local PetMana = AceOO.Class(IceUnitBar)
|
||||
|
||||
-- Constructor --
|
||||
function PetMana.prototype:init()
|
||||
PetMana.super.prototype.init(self, "PetMana", "pet")
|
||||
|
||||
self:SetColor("petMana", 62, 54, 152)
|
||||
self:SetColor("petRage", 171, 59, 59)
|
||||
self:SetColor("petEnergy", 218, 231, 31)
|
||||
self:SetColor("targetFocus", 242, 149, 98)
|
||||
end
|
||||
|
||||
|
||||
-- OVERRIDE
|
||||
function PetMana.prototype:GetOptions()
|
||||
local opts = PetMana.super.prototype.GetOptions(self)
|
||||
opts["scale"] =
|
||||
{
|
||||
type = 'range',
|
||||
name = 'scale',
|
||||
desc = 'Scale of the bar',
|
||||
min = 0.2,
|
||||
max = 1,
|
||||
step = 0.05,
|
||||
get = function()
|
||||
return self.moduleSettings.scale
|
||||
end,
|
||||
set = function(value)
|
||||
self.moduleSettings.scale = value
|
||||
self:Redraw()
|
||||
end
|
||||
}
|
||||
return opts
|
||||
end
|
||||
|
||||
|
||||
function PetMana.prototype:GetDefaultSettings()
|
||||
local settings = PetMana.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Right
|
||||
settings["offset"] = -1
|
||||
settings["scale"] = 0.7
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
-- OVERRIDE
|
||||
function PetMana.prototype:CreateFrame()
|
||||
PetMana.super.prototype.CreateFrame(self)
|
||||
self.frame:SetScale(self.moduleSettings.scale)
|
||||
|
||||
local point, relativeTo, relativePoint, xoff, yoff = self.frame.bottomUpperText:GetPoint()
|
||||
if (point == "TOPLEFT") then
|
||||
point = "BOTTOMLEFT"
|
||||
else
|
||||
point = "BOTTOMRIGHT"
|
||||
end
|
||||
|
||||
self.frame.bottomUpperText:ClearAllPoints()
|
||||
self.frame.bottomUpperText:SetPoint(point, relativeTo, relativePoint, 0, 0)
|
||||
end
|
||||
|
||||
|
||||
function PetMana.prototype:Enable()
|
||||
PetMana.super.prototype.Enable(self)
|
||||
|
||||
self:RegisterEvent("PET_UI_UPDATE", "CheckPet");
|
||||
self:RegisterEvent("PLAYER_PET_CHANGED", "CheckPet");
|
||||
self:RegisterEvent("PET_BAR_CHANGED", "CheckPet");
|
||||
self:RegisterEvent("UNIT_PET", "CheckPet");
|
||||
|
||||
self:RegisterEvent("UNIT_MANA", "Update")
|
||||
self:RegisterEvent("UNIT_MAXMANA", "Update")
|
||||
self:RegisterEvent("UNIT_RAGE", "Update")
|
||||
self:RegisterEvent("UNIT_MAXRAGE", "Update")
|
||||
self:RegisterEvent("UNIT_ENERGY", "Update")
|
||||
self:RegisterEvent("UNIT_MAXENERGY", "Update")
|
||||
|
||||
self:RegisterEvent("UNIT_DISPLAYPOWER", "ManaType")
|
||||
|
||||
self:CheckPet()
|
||||
self:ManaType(self.unit)
|
||||
end
|
||||
|
||||
|
||||
function PetMana.prototype:CheckPet()
|
||||
if (UnitExists(self.unit)) then
|
||||
self.frame:Show()
|
||||
self:Update(self.unit)
|
||||
else
|
||||
self.frame:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function PetMana.prototype:ManaType(unit)
|
||||
if (unit ~= self.unit) then
|
||||
return
|
||||
end
|
||||
|
||||
self.manaType = UnitPowerType(self.unit)
|
||||
self:Update(self.unit)
|
||||
end
|
||||
|
||||
|
||||
function PetMana.prototype:Update(unit)
|
||||
PetMana.super.prototype.Update(self)
|
||||
if (unit and (unit ~= self.unit)) then
|
||||
return
|
||||
end
|
||||
|
||||
if ((not UnitExists(unit)) or (self.maxMana == 0)) then
|
||||
self.frame:Hide()
|
||||
return
|
||||
else
|
||||
self.frame:Show()
|
||||
end
|
||||
|
||||
local color = "petMana"
|
||||
if not (self.alive) then
|
||||
color = "dead"
|
||||
else
|
||||
local color = "petMana"
|
||||
if (self.manaType == 1) then
|
||||
color = "petRage"
|
||||
elseif (self.manaType == 2) then
|
||||
color = "petFocus"
|
||||
elseif (self.manaType == 3) then
|
||||
color = "petEnergy"
|
||||
end
|
||||
end
|
||||
|
||||
self:UpdateBar(self.mana/self.maxMana, color)
|
||||
self:SetBottomText1(self.manaPercentage)
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- Load us up
|
||||
PetMana:new()
|
@ -5,13 +5,19 @@ local PlayerHealth = AceOO.Class(IceUnitBar)
|
||||
-- Constructor --
|
||||
function PlayerHealth.prototype:init()
|
||||
PlayerHealth.super.prototype.init(self, "PlayerHealth", "player")
|
||||
self.side = IceCore.Side.Left
|
||||
self.offset = 1
|
||||
|
||||
self:SetColor("playerHealth", 37, 164, 30)
|
||||
end
|
||||
|
||||
|
||||
function PlayerHealth.prototype:GetDefaultSettings()
|
||||
local settings = PlayerHealth.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Left
|
||||
settings["offset"] = 1
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
function PlayerHealth.prototype:Enable()
|
||||
PlayerHealth.super.prototype.Enable(self)
|
||||
|
||||
|
@ -7,14 +7,20 @@ PlayerMana.prototype.manaType = nil
|
||||
-- Constructor --
|
||||
function PlayerMana.prototype:init()
|
||||
PlayerMana.super.prototype.init(self, "PlayerMana", "player")
|
||||
self.side = IceCore.Side.Right
|
||||
self.offset = 1
|
||||
|
||||
self:SetColor("playerMana", 62, 54, 152)
|
||||
self:SetColor("playerRage", 171, 59, 59)
|
||||
self:SetColor("playerEnergy", 218, 231, 31)
|
||||
end
|
||||
|
||||
function PlayerMana.prototype:GetDefaultSettings()
|
||||
local settings = PlayerMana.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Right
|
||||
settings["offset"] = 1
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
|
||||
function PlayerMana.prototype:Enable()
|
||||
PlayerMana.super.prototype.Enable(self)
|
||||
@ -29,7 +35,6 @@ function PlayerMana.prototype:Enable()
|
||||
self:RegisterEvent("UNIT_DISPLAYPOWER", "ManaType")
|
||||
|
||||
self:ManaType(self.unit)
|
||||
self:Update("player")
|
||||
end
|
||||
|
||||
|
||||
|
@ -5,8 +5,6 @@ local TargetHealth = AceOO.Class(IceUnitBar)
|
||||
-- Constructor --
|
||||
function TargetHealth.prototype:init()
|
||||
TargetHealth.super.prototype.init(self, "TargetHealth", "target")
|
||||
self.side = IceCore.Side.Left
|
||||
self.offset = 2
|
||||
|
||||
self:SetColor("targetHealthHostile", 231, 31, 36)
|
||||
self:SetColor("targetHealthFriendly", 46, 223, 37)
|
||||
@ -14,6 +12,15 @@ function TargetHealth.prototype:init()
|
||||
end
|
||||
|
||||
|
||||
function TargetHealth.prototype:GetDefaultSettings()
|
||||
local settings = TargetHealth.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Left
|
||||
settings["offset"] = 2
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
|
||||
function TargetHealth.prototype:Enable()
|
||||
TargetHealth.super.prototype.Enable(self)
|
||||
|
||||
|
@ -25,13 +25,14 @@ function TargetInfo.prototype:Enable()
|
||||
self:RegisterEvent("UNIT_AURA", "AuraChanged")
|
||||
|
||||
self:RegisterEvent("UNIT_FACTION", "InfoTextChanged")
|
||||
self:RegisterEvent("UNIT_LEVEL", "InfoTextChanged");
|
||||
self:RegisterEvent("UNIT_CLASSIFICATION_CHANGED", "InfoTextChanged");
|
||||
self:RegisterEvent("PLAYER_FLAGS_CHANGED", "InfoTextChanged");
|
||||
self:RegisterEvent("UNIT_LEVEL", "InfoTextChanged")
|
||||
self:RegisterEvent("UNIT_CLASSIFICATION_CHANGED", "InfoTextChanged")
|
||||
self:RegisterEvent("PLAYER_FLAGS_CHANGED", "InfoTextChanged")
|
||||
self:RegisterEvent("UNIT_DYNAMIC_FLAGS", "InfoTextChanged")
|
||||
|
||||
self:RegisterEvent("RAID_TARGET_UPDATE", "RaidIconChanged");
|
||||
self:RegisterEvent("RAID_TARGET_UPDATE", "RaidIconChanged")
|
||||
|
||||
self:RegisterEvent("PLAYER_COMBO_POINTS", "ComboPointsChanged");
|
||||
self:RegisterEvent("PLAYER_COMBO_POINTS", "ComboPointsChanged")
|
||||
end
|
||||
|
||||
|
||||
@ -100,7 +101,7 @@ end
|
||||
|
||||
|
||||
function TargetInfo.prototype:CreateComboFrame()
|
||||
self.frame.comboPoints = self:FontFactory("Bold", 18)
|
||||
self.frame.comboPoints = self:FontFactory("Bold", 20)
|
||||
|
||||
self.frame.comboPoints:SetWidth(TargetInfo.Width)
|
||||
self.frame.comboPoints:SetJustifyH("CENTER")
|
||||
@ -268,6 +269,12 @@ function TargetInfo.prototype:TargetChanged()
|
||||
end
|
||||
|
||||
|
||||
function TargetInfo.prototype:CombatCheck(arg1)
|
||||
print(arg1)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function TargetInfo.prototype:GetInfoString()
|
||||
local u = "target"
|
||||
|
||||
@ -275,14 +282,14 @@ function TargetInfo.prototype:GetInfoString()
|
||||
return ""
|
||||
end
|
||||
|
||||
local class, _ = UnitClass(u)
|
||||
local class, unitClass = UnitClass(u)
|
||||
local creatureType = UnitCreatureType(u)
|
||||
local classification = UnitClassification(u)
|
||||
local level = UnitLevel(u)
|
||||
|
||||
local isPlayer = UnitIsPlayer(u)
|
||||
|
||||
local classColor = self:GetHexColor(class)
|
||||
local classColor = self:GetHexColor(unitClass)
|
||||
|
||||
local sLevel = "[??] "
|
||||
if (level > 0) then
|
||||
@ -326,14 +333,13 @@ function TargetInfo.prototype:GetInfoString()
|
||||
sLeader = "[Leader] "
|
||||
end
|
||||
|
||||
local guildName, guildRankName, guildRankIndex = GetGuildInfo("target")
|
||||
local sGuild = ""
|
||||
if (guildName) then
|
||||
--sGuild = " <" .. guildName .. ">"
|
||||
end
|
||||
local sCombat = ""
|
||||
--if (UnitAffectingCombat(u)) then
|
||||
-- sCombat = " +Combat+"
|
||||
--end
|
||||
|
||||
return string.format("%s%s%s%s%s%s",
|
||||
sLevel, sClass, sPVP, sClassification, sLeader, sGuild)
|
||||
sLevel, sClass, sPVP, sClassification, sLeader, sCombat)
|
||||
end
|
||||
|
||||
|
||||
|
@ -2,11 +2,10 @@ local AceOO = AceLibrary("AceOO-2.0")
|
||||
|
||||
local TargetMana = AceOO.Class(IceUnitBar)
|
||||
|
||||
|
||||
-- Constructor --
|
||||
function TargetMana.prototype:init()
|
||||
TargetMana.super.prototype.init(self, "TargetMana", "target")
|
||||
self.side = IceCore.Side.Right
|
||||
self.offset = 2
|
||||
|
||||
self:SetColor("targetMana", 52, 64, 221)
|
||||
self:SetColor("targetRage", 235, 44, 26)
|
||||
@ -15,6 +14,14 @@ function TargetMana.prototype:init()
|
||||
end
|
||||
|
||||
|
||||
function TargetMana.prototype:GetDefaultSettings()
|
||||
local settings = TargetMana.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Right
|
||||
settings["offset"] = 2
|
||||
return settings
|
||||
end
|
||||
|
||||
|
||||
function TargetMana.prototype:Enable()
|
||||
TargetMana.super.prototype.Enable(self)
|
||||
|
||||
|
@ -27,6 +27,12 @@ function TargetOfTarget.prototype:Enable()
|
||||
end
|
||||
|
||||
|
||||
function TargetOfTarget.prototype:Disable()
|
||||
TargetOfTarget.super.prototype.Disable(self)
|
||||
Metrognome:Unregister("TargetOfTarget")
|
||||
end
|
||||
|
||||
|
||||
-- 'Protected' methods --------------------------------------------------------
|
||||
|
||||
-- OVERRIDE
|
||||
|
Reference in New Issue
Block a user