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Add cooldowns support on target buffs/debuffs (#4)
* Add cooldowns support on target buffs/debuffs Duration and expiration times are not set on target buffs/debuffs when using UnitAura. This change looks up the spellID in LibClassicDurations and sets the duration and expiry using that source. This change enables the cooldown sweep that allows OmniCC to properly display the countdown of time remaining on the buff/debuff. Note that this only adds the cooldown on buff/debuffs applied to the target by the player. * set LibStub to silently fail if library is missing Support for cooldown durations on Classic WoW is provided by LibClassicDurations, which comes with the ClassicAuraDurations addon. This change prevents IceHUD throwing an error if the library is missing.
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@ -12,6 +12,10 @@ local internal = "internal"
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local ValidAnchors = { "TOPLEFT", "TOPRIGHT", "BOTTOMLEFT", "BOTTOMRIGHT", "CENTER" }
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---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
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local LibClassicDurations = LibStub("LibClassicDurations", 1)
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---- end change by Fulzamoth
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IceTargetInfo.prototype.unit = "target"
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IceTargetInfo.prototype.buffSize = nil
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@ -1410,11 +1414,31 @@ function IceTargetInfo.prototype:UpdateBuffType(aura)
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if self.moduleSettings.auras[aura].show then
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for i = 1, IceCore.BuffLimit do
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local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
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local spellID
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---- end change by Fulzamoth
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
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else
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name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
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end
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---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
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-- 1. in addition to other info, get the spellID for for the (de)buff
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name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, _, spellID = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
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-- name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
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if duration == 0 and LibClassicDurations then
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-- 2. if no duration defined for the (de)buff, look up the spell in LibClassicDurations
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local classicDuration, classicExpirationTime = LibClassicDurations:GetAuraDurationByUnit(self.unit, spellID, caster)
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-- 3. set the duration if we found one.
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if classicDuration then
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duration = classicDuration
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expirationTime = classicExpirationTime
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end
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end
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---- end change by Fulzamoth
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end
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local isFromMe = (unitCaster == "player")
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if not icon and IceHUD.IceCore:IsInConfigMode() and UnitExists(self.unit) then
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