- blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default

This commit is contained in:
Parnic
2008-01-21 06:02:10 +00:00
parent acf9d57a85
commit 0ed70570e8
4 changed files with 4 additions and 4 deletions

View File

@ -25,7 +25,7 @@ function TargetHealth.prototype:GetDefaultSettings()
settings["classColor"] = false
settings["hideBlizz"] = true
settings["upperText"] = "[PercentHP:Round]"
settings["lowerText"] = "[FractionalHP:Color(00ff00):Bracket]"
settings["lowerText"] = "[FractionalHP:HPColor:Bracket]"
return settings
end