- blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default

This commit is contained in:
Parnic
2008-01-21 06:02:10 +00:00
parent acf9d57a85
commit 0ed70570e8
4 changed files with 4 additions and 4 deletions

View File

@ -21,7 +21,7 @@ function TargetMana.prototype:GetDefaultSettings()
settings["side"] = IceCore.Side.Right
settings["offset"] = 2
settings["upperText"] = "[PercentMP:Round]"
settings["lowerText"] = "[FractionalMP:Color(0000ff)]"
settings["lowerText"] = "[FractionalMP:PowerColor]"
return settings
end