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Updated changelog
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v1.10.13.1:
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- Fixed "0" showing up for some users after 1.10.13 by adding a "show when zero" checkbox to custom counters (disabled by default). Anyone who has used IceHUD for a very long time has automatically-converted custom counter modules that replaced the old "maelstrom", "lacerate", and "sunder" modules that used to exist, each of which exhibited the behavior after the last update.
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v1.10.13:
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- Fixed alpha settings for spell charges on custom counter bars and stack counters to treat "full" the same way a Mana or Health bar would. Previously these treated "full" as "empty" for charges because that's how buff/debuff stacking should work (ticket #231).
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- Fixed custom counters in numeric mode not hiding the count properly.
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