mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
Updated changelog
This commit is contained in:
@ -1,10 +1,14 @@
|
||||
v1.10.10:
|
||||
- Updated TOC for 7.1
|
||||
- Re-enabled PlayerAbsorb by default by popular demand.
|
||||
|
||||
v1.10.9:
|
||||
- Added support for the Scale setting on mirror bars and extended the mod-wide scale setting to a range of 20%-200% (ticket #228).
|
||||
- Fixed Runes module causing a memory leak.
|
||||
- Added a toggle to cause Runes to display the same way as combo points: show a series of icons that empty and fill back up based on the number of runes available.
|
||||
- Added a toggle to cause Runes to display as just a number of available runes.
|
||||
- Added an option to keep Runes displayed on the screen whether you have a target or not if not all runes are recharged.
|
||||
- Added display of the player's current absorb amount to the top of the health bar. Incoming heals display on top of both.
|
||||
- Added display of the player's current absorb amount to the top of the health bar. Incoming heals display on top of both. Disabled PlayerAbsorb by default because of this addition.
|
||||
|
||||
v1.10.8:
|
||||
- Fixed combo points sometimes showing a max of 5 when it should show a max of 6.
|
||||
|
Reference in New Issue
Block a user