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Updated changelog
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v1.10.10:
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- Updated TOC for 7.1
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- Re-enabled PlayerAbsorb by default by popular demand.
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v1.10.9:
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v1.10.9:
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- Added support for the Scale setting on mirror bars and extended the mod-wide scale setting to a range of 20%-200% (ticket #228).
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- Added support for the Scale setting on mirror bars and extended the mod-wide scale setting to a range of 20%-200% (ticket #228).
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- Fixed Runes module causing a memory leak.
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- Fixed Runes module causing a memory leak.
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- Added a toggle to cause Runes to display the same way as combo points: show a series of icons that empty and fill back up based on the number of runes available.
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- Added a toggle to cause Runes to display the same way as combo points: show a series of icons that empty and fill back up based on the number of runes available.
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- Added a toggle to cause Runes to display as just a number of available runes.
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- Added a toggle to cause Runes to display as just a number of available runes.
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- Added an option to keep Runes displayed on the screen whether you have a target or not if not all runes are recharged.
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- Added an option to keep Runes displayed on the screen whether you have a target or not if not all runes are recharged.
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- Added display of the player's current absorb amount to the top of the health bar. Incoming heals display on top of both.
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- Added display of the player's current absorb amount to the top of the health bar. Incoming heals display on top of both. Disabled PlayerAbsorb by default because of this addition.
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v1.10.8:
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v1.10.8:
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- Fixed combo points sometimes showing a max of 5 when it should show a max of 6.
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- Fixed combo points sometimes showing a max of 5 when it should show a max of 6.
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