Updated changelog

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Parnic
2016-10-25 14:43:59 -05:00
parent 5b201ffee1
commit 55a376b959

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v1.10.10:
- Updated TOC for 7.1
- Re-enabled PlayerAbsorb by default by popular demand.
v1.10.9: v1.10.9:
- Added support for the Scale setting on mirror bars and extended the mod-wide scale setting to a range of 20%-200% (ticket #228). - Added support for the Scale setting on mirror bars and extended the mod-wide scale setting to a range of 20%-200% (ticket #228).
- Fixed Runes module causing a memory leak. - Fixed Runes module causing a memory leak.
- Added a toggle to cause Runes to display the same way as combo points: show a series of icons that empty and fill back up based on the number of runes available. - Added a toggle to cause Runes to display the same way as combo points: show a series of icons that empty and fill back up based on the number of runes available.
- Added a toggle to cause Runes to display as just a number of available runes. - Added a toggle to cause Runes to display as just a number of available runes.
- Added an option to keep Runes displayed on the screen whether you have a target or not if not all runes are recharged. - Added an option to keep Runes displayed on the screen whether you have a target or not if not all runes are recharged.
- Added display of the player's current absorb amount to the top of the health bar. Incoming heals display on top of both. - Added display of the player's current absorb amount to the top of the health bar. Incoming heals display on top of both. Disabled PlayerAbsorb by default because of this addition.
v1.10.8: v1.10.8:
- Fixed combo points sometimes showing a max of 5 when it should show a max of 6. - Fixed combo points sometimes showing a max of 5 when it should show a max of 6.