Fixed cast lag indicator

Apparently the lag bar has been broken since 8.0 due to an incorrect event handler signature that was storing the cast guid incorrectly.
This commit is contained in:
Parnic
2018-08-16 10:43:52 -05:00
parent ef9fcdf29b
commit 59e8ac2de8

View File

@ -407,8 +407,8 @@ end
-- OVERRIDE
function CastBar.prototype:SpellCastSent(event, unit, castGuid, spellId)
CastBar.super.prototype.SpellCastSent(self, event, unit, castGuid, spellId)
function CastBar.prototype:SpellCastSent(event, unit, target, castGuid, spellId)
CastBar.super.prototype.SpellCastSent(self, event, unit, target, castGuid, spellId)
if (unit ~= self.unit) then return end
if IceHUD.WowVer < 70000 then