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- whoops, added new textures to the "textures" list instead of the "presets" list...my bad :P
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@ -286,7 +286,7 @@ IceHUD.options =
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set = function(value)
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IceHUD.IceCore:SetBarPreset(value)
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end,
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validate = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2", "CleanCurves", "GlowArc", "BloodGlaives", "FangRune", "RuneBar", "RuneColor" },
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validate = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2", "CleanCurves", "GlowArc", "BloodGlaives" },
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order = 9
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},
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@ -308,7 +308,7 @@ IceHUD.options =
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set = function(value)
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IceHUD.IceCore:SetBarTexture(value)
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end,
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validate = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2", "CleanCurves", "GlowArc", "BloodGlaives" },
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validate = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2", "CleanCurves", "GlowArc", "BloodGlaives", "FangRune", "RuneBar", "RuneColor" },
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order = 11
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},
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