mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
Basic TWW compatibility
This commit is contained in:
@ -23,6 +23,19 @@ if not UnitCastingInfo then
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UnitChannelInfo = ChannelInfo
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end
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local GetSpellName = GetSpellInfo
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if C_Spell and C_Spell.GetSpellName then
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GetSpellName = C_Spell.GetSpellName
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end
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local GetSpellInfo = GetSpellInfo
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if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
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GetSpellInfo = function(id)
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local info = C_Spell.GetSpellInfo
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return info.name, nil, info.iconID
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end
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end
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-- Fulzamoth 2019-09-27 : Use LibClassicCasterino if it's there so we can use TargetCast
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-- module in Classic WoW
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if IceHUD.WowClassic then
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@ -701,11 +714,11 @@ function IceCastBar.prototype:SpellCastSucceeded(event, unit, castGuid, spellId)
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return
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end
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local spell = GetSpellInfo(spellId)
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local spell = GetSpellName(spellId)
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-- show after normal successfull cast
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if (self.action == IceCastBar.Actions.Cast) then
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self:StartBar(IceCastBar.Actions.Success, spell.. self:GetShortRank(rank), spellId)
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self:StartBar(IceCastBar.Actions.Success, spell, spellId)
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return
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end
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@ -723,7 +736,7 @@ function IceCastBar.prototype:SpellCastSucceeded(event, unit, castGuid, spellId)
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return
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end
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self:StartBar(IceCastBar.Actions.Success, spell.. self:GetShortRank(rank), spellId)
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self:StartBar(IceCastBar.Actions.Success, spell, spellId)
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end
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23
IceCore.lua
23
IceCore.lua
@ -19,6 +19,11 @@ end
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local DogTag = LibStub("LibDogTag-3.0", true)
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local GetSpellName = GetSpellInfo
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if C_Spell and C_Spell.GetSpellName then
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GetSpellName = C_Spell.GetSpellName
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end
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IceCore = IceCore_CreateClass()
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IceCore.Side = { Left = "LEFT", Right = "RIGHT" }
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@ -367,13 +372,13 @@ end
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function IceCore.prototype:RedirectRemovedModules()
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local _, class = UnitClass("player")
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if class == "WARRIOR" and self.settings.modules["SunderCount"] and GetSpellInfo(SUNDER_SPELL_ID) and IceHUD.WowVer < 60000 then
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if class == "WARRIOR" and self.settings.modules["SunderCount"] and GetSpellName(SUNDER_SPELL_ID) and IceHUD.WowVer < 60000 then
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if self.settings.modules["SunderCount"].enabled or self.settings.modules["SunderCount"].enabled == nil then
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local bFound = false
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for k,v in pairs(self.elements) do
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if v.moduleSettings.customBarType == "Counter" and v.moduleSettings.auraName
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and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellInfo(SUNDER_SPELL_ID)) then
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and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellName(SUNDER_SPELL_ID)) then
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bFound = true
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break
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end
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@ -396,7 +401,7 @@ function IceCore.prototype:RedirectRemovedModules()
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newCounter.moduleSettings.maxCount = 3
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newCounter.moduleSettings.auraTarget = "target"
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newCounter.moduleSettings.auraType = "debuff"
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newCounter.moduleSettings.auraName = GetSpellInfo(SUNDER_SPELL_ID)
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newCounter.moduleSettings.auraName = GetSpellName(SUNDER_SPELL_ID)
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newCounter:Enable()
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end
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end
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@ -404,12 +409,12 @@ function IceCore.prototype:RedirectRemovedModules()
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self.settings.modules["SunderCount"] = nil
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end
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if class == "DRUID" and self.settings.modules["LacerateCount"] and GetSpellInfo(LACERATE_SPELL_ID) then
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if class == "DRUID" and self.settings.modules["LacerateCount"] and GetSpellName(LACERATE_SPELL_ID) then
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if self.settings.modules["LacerateCount"].enabled or self.settings.modules["LacerateCount"].enabled == nil then
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local bFound = false
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for k,v in pairs(self.elements) do
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if v.moduleSettings.customBarType == "Counter" and v.moduleSettings.auraName
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and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellInfo(LACERATE_SPELL_ID)) then
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and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellName(LACERATE_SPELL_ID)) then
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bFound = true
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break
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end
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@ -433,7 +438,7 @@ function IceCore.prototype:RedirectRemovedModules()
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newCounter.moduleSettings.maxCount = 3
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newCounter.moduleSettings.auraTarget = "target"
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newCounter.moduleSettings.auraType = "debuff"
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newCounter.moduleSettings.auraName = GetSpellInfo(LACERATE_SPELL_ID)
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newCounter.moduleSettings.auraName = GetSpellName(LACERATE_SPELL_ID)
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newCounter:Enable()
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end
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end
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@ -441,12 +446,12 @@ function IceCore.prototype:RedirectRemovedModules()
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self.settings.modules["LacerateCount"] = nil
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end
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if class == "SHAMAN" and self.settings.modules["MaelstromCount"] and GetSpellInfo(MAELSTROM_SPELL_ID) then
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if class == "SHAMAN" and self.settings.modules["MaelstromCount"] and GetSpellName(MAELSTROM_SPELL_ID) then
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if self.settings.modules["MaelstromCount"].enabled or self.settings.modules["MaelstromCount"].enabled == nil then
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local bFound = false
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for k,v in pairs(self.elements) do
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if v.moduleSettings.customBarType == "Counter" and v.moduleSettings.auraName
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and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellInfo(MAELSTROM_SPELL_ID)) then
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and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellName(MAELSTROM_SPELL_ID)) then
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bFound = true
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break
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end
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@ -466,7 +471,7 @@ function IceCore.prototype:RedirectRemovedModules()
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newCounter.moduleSettings.countMode = self.settings.modules["MaelstromCount"].maelstromMode or newCounter.moduleSettings.countMode
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newCounter.moduleSettings.countGap = self.settings.modules["MaelstromCount"].maelstromGap or newCounter.moduleSettings.countGap
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newCounter.moduleSettings.gradient = self.settings.modules["MaelstromCount"].gradient or newCounter.moduleSettings.gradient
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newCounter.moduleSettings.auraName = GetSpellInfo(MAELSTROM_SPELL_ID)
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newCounter.moduleSettings.auraName = GetSpellName(MAELSTROM_SPELL_ID)
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newCounter:Enable()
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end
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end
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46
IceHUD.lua
46
IceHUD.lua
@ -11,6 +11,20 @@ local icon = LibStub("LibDBIcon-1.0", true)
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local pendingModuleLoads = {}
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local bReadyToRegisterModules = false
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local LoadAddOn = C_AddOns and C_AddOns.LoadAddOn or LoadAddOn
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IceHUD.UnitAura = UnitAura
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if not IceHUD.UnitAura then
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IceHUD.UnitAura = function(unitToken, index, filter)
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local auraData = C_UnitAuras.GetAuraDataByIndex(unitToken, index, filter)
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if not auraData then
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return nil
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end
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return AuraUtil.UnpackAuraData(auraData)
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end
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end
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IceHUD.CurrTagVersion = 3
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IceHUD.debugging = false
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@ -39,6 +53,11 @@ else
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end
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end
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local GetSpellName = GetSpellInfo
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if C_Spell and C_Spell.GetSpellName then
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GetSpellName = C_Spell.GetSpellName
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end
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-- compatibility/feature flags
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IceHUD.CanShowTargetCasting = not IceHUD.WowClassic or LibClassicCasterino or (IceHUD.WowClassic and IceHUD.WowVer >= 11500)
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IceHUD.GetPlayerAuraBySpellID = _G["C_UnitAuras"] and C_UnitAuras.GetPlayerAuraBySpellID
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@ -64,9 +83,9 @@ IceHUD.DeathKnightUnholyFrostRunesSwapped = IceHUD.WowVer < 70300 and not IceHUD
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IceHUD.SupportsHealPrediction = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
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IceHUD.UnitGroupRolesReturnsRoleString = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
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IceHUD.ShellGameSpellID = 271571
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IceHUD.HasShellGame = GetSpellInfo(IceHUD.ShellGameSpellID)
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IceHUD.HasShellGame = GetSpellName(IceHUD.ShellGameSpellID)
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IceHUD.CatalogingSpellIDs = {366290, 372817, 385025, 385635, 386070, 386504, 400043, 403115}
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IceHUD.HasCataloging = GetSpellInfo(366290)
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IceHUD.HasCataloging = GetSpellName(366290)
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IceHUD.UnitPowerEvent = "UNIT_POWER_UPDATE"
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@ -418,7 +437,12 @@ blizOptionsPanel.button:SetWidth(240)
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blizOptionsPanel.button:SetHeight(30)
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blizOptionsPanel.button:SetScript("OnClick", function(self) HideUIPanel(InterfaceOptionsFrame) HideUIPanel(GameMenuFrame) IceHUD:OpenConfig() end)
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blizOptionsPanel.button:SetPoint('TOPLEFT', blizOptionsPanel, 'TOPLEFT', 20, -20)
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InterfaceOptions_AddCategory(blizOptionsPanel)
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if InterfaceOptions_AddCategory then
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InterfaceOptions_AddCategory(blizOptionsPanel)
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elseif Settings then
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local category = Settings.RegisterCanvasLayoutCategory(blizOptionsPanel, "IceHUD")
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Settings.RegisterAddOnCategory(category)
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end
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function IceHUD:OpenConfig()
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if not ConfigDialog then return end
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@ -515,9 +539,9 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
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local i = 1
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local name, _, texture, applications
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if IceHUD.SpellFunctionsReturnRank then
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name, _, texture, applications = UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
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name, _, texture, applications = IceHUD.UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
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else
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name, texture, applications = UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
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name, texture, applications = IceHUD.UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
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end
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while name do
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if (not matchByName and string.match(texture:upper(), ability:upper()))
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@ -527,9 +551,9 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
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i = i + 1
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if IceHUD.SpellFunctionsReturnRank then
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name, _, texture, applications = UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
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name, _, texture, applications = IceHUD.UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
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else
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name, texture, applications = UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
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name, texture, applications = IceHUD.UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
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end
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end
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@ -547,9 +571,9 @@ do
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local i = 1
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local name, _, texture, applications, _, _, _, _, _, _, auraID
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if IceHUD.SpellFunctionsReturnRank then
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name, _, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
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name, _, texture, applications, _, _, _, _, _, _, auraID = IceHUD.UnitAura(unit, i, filter)
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else
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name, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
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name, texture, applications, _, _, _, _, _, _, auraID = IceHUD.UnitAura(unit, i, filter)
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end
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while name do
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for i=1, #spellIDs do
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@ -561,9 +585,9 @@ do
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i = i + 1
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if IceHUD.SpellFunctionsReturnRank then
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name, _, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
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name, _, texture, applications, _, _, _, _, _, _, auraID = IceHUD.UnitAura(unit, i, filter)
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else
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name, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
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name, texture, applications, _, _, _, _, _, _, auraID = IceHUD.UnitAura(unit, i, filter)
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end
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end
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@ -464,25 +464,6 @@ The Classic game client doesn't provide this information to addons because it wa
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},
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textSettings = {
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type = 'select',
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dialogControl = "LSM30_Font",
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name = L["Font"],
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desc = L["IceHUD Font"],
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order = 19,
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get = function(info)
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return IceHUD.IceCore:GetFontFamily()
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end,
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set = function(info, value)
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IceHUD.IceCore:SetFontFamily(value)
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end,
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disabled = function()
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return not IceHUD.IceCore:IsEnabled()
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end,
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values = AceGUIWidgetLSMlists.font,
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order = 94.75,
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},
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barSettings = {
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type = 'group',
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name = L["Bar Settings"],
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@ -780,6 +761,26 @@ The Classic game client doesn't provide this information to addons because it wa
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}
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}
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if AceGUIWidgetLSMlists then
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options.args.textSettings = {
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type = 'select',
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dialogControl = "LSM30_Font",
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name = L["Font"],
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desc = L["IceHUD Font"],
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get = function(info)
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return IceHUD.IceCore:GetFontFamily()
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end,
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set = function(info, value)
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IceHUD.IceCore:SetFontFamily(value)
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end,
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disabled = function()
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return not IceHUD.IceCore:IsEnabled()
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end,
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values = AceGUIWidgetLSMlists.font,
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order = 94.75,
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}
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end
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IceHUD_Options.options = options
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function IceHUD_Options:GenerateModuleOptions(firstLoad)
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@ -8,6 +8,11 @@ if not CastingBarFrame then
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CastingBarFrame = PlayerCastingBarFrame
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end
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local IsSpellInRange = IsSpellInRange
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if not IsSpellInRange and C_Spell then
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IsSpellInRange = C_Spell.IsSpellInRange
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end
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CastBar.prototype.spellCastSent = nil
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-- Constructor --
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|
@ -3,8 +3,13 @@ local ComboPoints = IceCore_CreateClass(IceElement)
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local IceHUD = _G.IceHUD
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local GetSpellName = GetSpellInfo
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if C_Spell and C_Spell.GetSpellName then
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GetSpellName = C_Spell.GetSpellName
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end
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local AnticipationSpellId = 114015
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local AnticipationExists = GetSpellInfo(AnticipationSpellId) and IceHUD.WowVer < 70000
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local AnticipationExists = GetSpellName(AnticipationSpellId) and IceHUD.WowVer < 70000
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ComboPoints.prototype.comboSize = 20
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@ -522,7 +527,7 @@ function ComboPoints.prototype:UpdateComboPoints(...)
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end
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if AnticipationExists then
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_, _, _, anticipate = UnitAura("player", GetSpellInfo(AnticipationSpellId))
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_, _, _, anticipate = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
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else
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anticipate = 0
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end
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@ -593,9 +598,9 @@ do
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if UnitIsUnit(unit, "player") then
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local _, _, _, newAntStacks
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if IceHUD.SpellFunctionsReturnRank then
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_, _, _, newAntStacks = UnitAura("player", GetSpellInfo(AnticipationSpellId))
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_, _, _, newAntStacks = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
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else
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_, _, newAntStacks = UnitAura("player", GetSpellInfo(AnticipationSpellId))
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_, _, newAntStacks = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
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end
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if newAntStacks ~= antStacks then
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antStacks = newAntStacks
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|
@ -12,6 +12,19 @@ local AuraIconWidth = 20
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local AuraIconHeight = 20
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local displayModes = {NORMAL = L["When present"], ALWAYS = L["Always"], WHEN_TARGETING = L["Always, when targeting"], MISSING = L["When missing"]}
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local GetSpellName = GetSpellInfo
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if C_Spell and C_Spell.GetSpellName then
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GetSpellName = C_Spell.GetSpellName
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end
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local GetSpellInfo = GetSpellInfo
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if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
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GetSpellInfo = function(id)
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local info = C_Spell.GetSpellInfo
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return info.name, nil, info.iconID
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end
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end
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IceCustomBar.prototype.auraDuration = -1
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IceCustomBar.prototype.auraEndTime = -1
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IceCustomBar.prototype.bIsAura = false
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@ -686,9 +699,9 @@ function IceCustomBar.prototype:GetAuraDuration(unitName, buffName)
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local buffFilter = (isBuff and "HELPFUL" or "HARMFUL") .. (self.moduleSettings.trackOnlyMine and "|PLAYER" or "")
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local buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId
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if IceHUD.SpellFunctionsReturnRank then
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buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, buffFilter)
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buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, buffFilter)
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else
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buff, texture, count, type, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, buffFilter)
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buff, texture, count, type, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, buffFilter)
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end
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local isMine = unitCaster == "player"
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local mySpellId = tonumber(self.moduleSettings.buffToTrack)
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@ -716,9 +729,9 @@ function IceCustomBar.prototype:GetAuraDuration(unitName, buffName)
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i = i + 1;
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if IceHUD.SpellFunctionsReturnRank then
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buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, buffFilter)
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buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, buffFilter)
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else
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buff, texture, count, type, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, buffFilter)
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buff, texture, count, type, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, buffFilter)
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end
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isMine = unitCaster == "player"
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end
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@ -773,7 +786,7 @@ function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
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self:GetAuraDuration(self.unit, self.moduleSettings.buffToTrack)
|
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else
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self.auraDuration, remaining, self.auraBuffCount, auraIcon, endTime =
|
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self:GetAuraDuration(self.unit, GetSpellInfo(self.moduleSettings.buffToTrack))
|
||||
self:GetAuraDuration(self.unit, GetSpellName(self.moduleSettings.buffToTrack))
|
||||
end
|
||||
|
||||
if endTime == 0 then
|
||||
|
@ -17,6 +17,29 @@ local COOLDOWN_TYPE_ITEM = 2
|
||||
|
||||
local localizedInventorySlotNames = {}
|
||||
|
||||
local IsSpellInRange = IsSpellInRange
|
||||
if not IsSpellInRange and C_Spell then
|
||||
IsSpellInRange = C_Spell.IsSpellInRange
|
||||
end
|
||||
|
||||
local GetSpellName = GetSpellInfo
|
||||
if C_Spell and C_Spell.GetSpellName then
|
||||
GetSpellName = C_Spell.GetSpellName
|
||||
end
|
||||
|
||||
local GetSpellInfo = GetSpellInfo
|
||||
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
||||
GetSpellInfo = function(id)
|
||||
local info = C_Spell.GetSpellInfo
|
||||
return info.name, nil, info.iconID
|
||||
end
|
||||
end
|
||||
|
||||
local GetItemInfo = GetItemInfo
|
||||
if not GetItemInfo and C_Item then
|
||||
GetItemInfo = C_Item.GetItemInfo
|
||||
end
|
||||
|
||||
IceCustomCDBar.prototype.cooldownDuration = 0
|
||||
IceCustomCDBar.prototype.cooldownEndTime = 0
|
||||
IceCustomCDBar.prototype.coolingDown = false
|
||||
@ -161,7 +184,7 @@ function IceCustomCDBar.prototype:GetDisplayText(fromValue)
|
||||
|
||||
if not self.moduleSettings.cooldownType or self.moduleSettings.cooldownType == COOLDOWN_TYPE_SPELL then
|
||||
if tonumber(fromValue) ~= nil then
|
||||
local spellName = GetSpellInfo(tonumber(fromValue))
|
||||
local spellName = GetSpellName(tonumber(fromValue))
|
||||
if spellName then
|
||||
v = spellName
|
||||
end
|
||||
@ -278,7 +301,7 @@ function IceCustomCDBar.prototype:GetOptions()
|
||||
set = function(info, v)
|
||||
local orig = v
|
||||
if tonumber(v) ~= nil then
|
||||
v = GetSpellInfo(tonumber(v))
|
||||
v = GetSpellName(tonumber(v))
|
||||
end
|
||||
if v == nil then
|
||||
v = orig
|
||||
|
@ -7,6 +7,14 @@ local AuraIconWidth = 20
|
||||
local AuraIconHeight = 20
|
||||
local DefaultAuraIcon = "Interface\\Icons\\Spell_Frost_Frost"
|
||||
|
||||
local GetSpellInfo = GetSpellInfo
|
||||
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
||||
GetSpellInfo = function(id)
|
||||
local info = C_Spell.GetSpellInfo
|
||||
return info.name, nil, info.iconID
|
||||
end
|
||||
end
|
||||
|
||||
function IceCustomCounterBar.prototype:init()
|
||||
IceCustomCounterBar.super.prototype.init(self, "CustomCounterBar")
|
||||
|
||||
|
@ -1,6 +1,19 @@
|
||||
local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
|
||||
local GlobalCoolDown = IceCore_CreateClass(IceBarElement)
|
||||
|
||||
local GetSpellName = GetSpellInfo
|
||||
if C_Spell and C_Spell.GetSpellName then
|
||||
GetSpellName = C_Spell.GetSpellName
|
||||
end
|
||||
|
||||
local GetSpellInfo = GetSpellInfo
|
||||
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
||||
GetSpellInfo = function(id)
|
||||
local info = C_Spell.GetSpellInfo
|
||||
return info.name, nil, info.iconID, info.castTime
|
||||
end
|
||||
end
|
||||
|
||||
-- Constructor --
|
||||
function GlobalCoolDown.prototype:init()
|
||||
GlobalCoolDown.super.prototype.init(self, "GlobalCoolDown")
|
||||
@ -267,7 +280,7 @@ function GlobalCoolDown.prototype:CreateLagBar()
|
||||
end
|
||||
|
||||
function GlobalCoolDown.prototype:GetSpellId()
|
||||
if GetSpellInfo(61304) then
|
||||
if GetSpellName(61304) then
|
||||
return 61304
|
||||
else
|
||||
local defaultSpells
|
||||
@ -286,13 +299,13 @@ function GlobalCoolDown.prototype:GetSpellId()
|
||||
MONK=100780, -- jab
|
||||
}
|
||||
|
||||
if not GetSpellInfo(defaultSpells["PALADIN"]) then
|
||||
if not GetSpellName(defaultSpells["PALADIN"]) then
|
||||
defaultSpells["PALADIN"] = 635
|
||||
end
|
||||
if not GetSpellInfo(defaultSpells["MAGE"]) then
|
||||
if not GetSpellName(defaultSpells["MAGE"]) then
|
||||
defaultSpells["MAGE"] = 133
|
||||
end
|
||||
if not GetSpellInfo(defaultSpells["WARRIOR"]) then
|
||||
if not GetSpellName(defaultSpells["WARRIOR"]) then
|
||||
defaultSpells["WARRIOR"] = 6673
|
||||
end
|
||||
|
||||
|
@ -4,6 +4,11 @@ local Resolve = IceCore_CreateClass(IceUnitBar)
|
||||
local RESOLVE_SPELL_ID = 158300
|
||||
local RESOLVE_MAX = 240
|
||||
|
||||
local GetSpellName = GetSpellInfo
|
||||
if C_Spell and C_Spell.GetSpellName then
|
||||
GetSpellName = C_Spell.GetSpellName
|
||||
end
|
||||
|
||||
Resolve.prototype.current = nil
|
||||
Resolve.prototype.max = RESOLVE_MAX
|
||||
|
||||
@ -49,14 +54,19 @@ end
|
||||
|
||||
-- scan the tooltip and extract the Resolve value
|
||||
do
|
||||
local spellName = GetSpellInfo(RESOLVE_SPELL_ID)
|
||||
local spellName = GetSpellName(RESOLVE_SPELL_ID)
|
||||
|
||||
function Resolve.prototype:UpdateCurrent(event, unit)
|
||||
if (unit and (unit ~= self.unit)) then
|
||||
return
|
||||
end
|
||||
|
||||
self.current = select(IceHUD.SpellFunctionsReturnRank and 15 or 14, UnitAura(self.unit, spellName)) or 0
|
||||
if UnitAura then
|
||||
self.current = select(IceHUD.SpellFunctionsReturnRank and 15 or 14, UnitAura(self.unit, spellName)) or 0
|
||||
else
|
||||
local auraInfo = C_UnitAuras.GetAuraDataBySpellName(self.unit, spellName)
|
||||
self.current = auraInfo and auraInfo.timeMod or 0
|
||||
end
|
||||
|
||||
self:Update()
|
||||
end
|
||||
@ -80,6 +90,6 @@ end
|
||||
-- Load for tanks only
|
||||
local _, unitClass = UnitClass("player")
|
||||
if (unitClass == "DEATHKNIGHT" or unitClass == "DRUID" or unitClass == "PALADIN" or unitClass == "WARRIOR" or unitClass == "MONK")
|
||||
and GetSpellInfo(RESOLVE_SPELL_ID) then
|
||||
and GetSpellName(RESOLVE_SPELL_ID) then
|
||||
IceHUD.Resolve = Resolve:new()
|
||||
end
|
||||
|
@ -26,6 +26,11 @@ if Enum and Enum.PowerType then
|
||||
SPELL_POWER_COMBO_POINTS = Enum.PowerType.ComboPoints
|
||||
end
|
||||
|
||||
local GetSpellName = GetSpellInfo
|
||||
if C_Spell and C_Spell.GetSpellName then
|
||||
GetSpellName = C_Spell.GetSpellName
|
||||
end
|
||||
|
||||
-- Constructor --
|
||||
function RollTheBones.prototype:init()
|
||||
RollTheBones.super.prototype.init(self, "RollTheBones", "player")
|
||||
@ -288,8 +293,8 @@ end
|
||||
-- use this to figure out if Roll the Bones is available or not. neither IsSpellKnown nor IsPlayerSpell are correct for it
|
||||
-- when SnD is known, but this is.
|
||||
local function HasSpell(id)
|
||||
local spell = GetSpellInfo(id)
|
||||
return spell == GetSpellInfo(spell)
|
||||
local spell = GetSpellName(id)
|
||||
return spell == GetSpellName(spell)
|
||||
end
|
||||
|
||||
local function ShouldHide()
|
||||
|
@ -294,13 +294,6 @@ local function SNDGetComboPoints(unit)
|
||||
end
|
||||
end
|
||||
|
||||
-- use this to figure out if Roll the Bones is available or not. neither IsSpellKnown nor IsPlayerSpell are correct for it
|
||||
-- when SnD is known, but this is.
|
||||
local function HasSpell(id)
|
||||
local spell = GetSpellInfo(id)
|
||||
return spell == GetSpellInfo(spell)
|
||||
end
|
||||
|
||||
local function ShouldHide()
|
||||
if IceHUD.WowVer >= 90000 or IceHUD.WowClassicBC or IceHUD.WowClassicWrath then
|
||||
return false
|
||||
|
@ -23,6 +23,11 @@ if STAGGER_STATES then
|
||||
STAGGER_RED_TRANSITION = STAGGER_STATES.RED.threshold
|
||||
end
|
||||
|
||||
local GetSpellName = GetSpellInfo
|
||||
if C_Spell and C_Spell.GetSpellName then
|
||||
GetSpellName = C_Spell.GetSpellName
|
||||
end
|
||||
|
||||
StaggerBar.prototype.StaggerDuration = 0
|
||||
StaggerBar.prototype.StaggerEndTime = 0
|
||||
|
||||
@ -119,9 +124,9 @@ function StaggerBar.prototype:Enable(core)
|
||||
StaggerBar.super.prototype.Enable(self, core)
|
||||
|
||||
playerName = UnitName(self.unit)
|
||||
staggerNames[1] = GetSpellInfo(LightID)
|
||||
staggerNames[2] = GetSpellInfo(ModerateID)
|
||||
staggerNames[3] = GetSpellInfo(HeavyID)
|
||||
staggerNames[1] = GetSpellName(LightID)
|
||||
staggerNames[2] = GetSpellName(ModerateID)
|
||||
staggerNames[3] = GetSpellName(HeavyID)
|
||||
|
||||
self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
|
||||
self:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
@ -196,8 +201,8 @@ function StaggerBar.prototype:GetDebuffInfo()
|
||||
if debuffID == LightID or debuffID == ModerateID or debuffID == HeavyID then
|
||||
local spellName = UnitDebuff(self.unit, i)
|
||||
|
||||
duration = select(IceHUD.SpellFunctionsReturnRank and 6 or 5, UnitAura(self.unit, spellName, "", "HARMFUL"))
|
||||
amount = select(IceHUD.SpellFunctionsReturnRank and 15 or 14, UnitAura(self.unit, spellName, "", "HARMFUL"))
|
||||
duration = select(IceHUD.SpellFunctionsReturnRank and 6 or 5, IceHUD.UnitAura(self.unit, spellName, "", "HARMFUL"))
|
||||
amount = select(IceHUD.SpellFunctionsReturnRank and 15 or 14, IceHUD.UnitAura(self.unit, spellName, "", "HARMFUL"))
|
||||
staggerLevel = (debuffID == LightID) and 1 or (debuffID == ModerateID) and 2 or 3
|
||||
|
||||
break
|
||||
|
@ -12,6 +12,11 @@ if GetNumGroupMembers then
|
||||
GetNumRaidMembers = GetNumGroupMembers
|
||||
end
|
||||
|
||||
local GetSpellName = GetSpellInfo
|
||||
if C_Spell and C_Spell.GetSpellName then
|
||||
GetSpellName = C_Spell.GetSpellName
|
||||
end
|
||||
|
||||
-- list of spell ID's for each CC type so we can avoid localization issues
|
||||
local StunCCList = {
|
||||
-- kidney shot
|
||||
@ -259,7 +264,7 @@ function TargetCC.prototype:PopulateSpellList(debuffListVar, ccList, ccName)
|
||||
local spellName
|
||||
|
||||
for i=1,#ccList do
|
||||
spellName = GetSpellInfo(ccList[i])
|
||||
spellName = GetSpellName(ccList[i])
|
||||
|
||||
if spellName and spellName ~= "" then
|
||||
debuffListVar[spellName] = ccName
|
||||
@ -349,9 +354,9 @@ function TargetCC.prototype:GetMaxDebuffDuration(unitName, debuffNames)
|
||||
local i = 1
|
||||
local debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId
|
||||
if IceHUD.SpellFunctionsReturnRank then
|
||||
debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, "HARMFUL")
|
||||
debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, "HARMFUL")
|
||||
else
|
||||
debuff, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, "HARMFUL")
|
||||
debuff, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, "HARMFUL")
|
||||
end
|
||||
local isMine = unitCaster == "player"
|
||||
local result = {nil, nil, nil}
|
||||
@ -373,9 +378,9 @@ function TargetCC.prototype:GetMaxDebuffDuration(unitName, debuffNames)
|
||||
i = i + 1;
|
||||
|
||||
if IceHUD.SpellFunctionsReturnRank then
|
||||
debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, "HARMFUL")
|
||||
debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, "HARMFUL")
|
||||
else
|
||||
debuff, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, "HARMFUL")
|
||||
debuff, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, "HARMFUL")
|
||||
end
|
||||
isMine = unitCaster == "player"
|
||||
end
|
||||
|
@ -1420,11 +1420,11 @@ function IceTargetInfo.prototype:UpdateBuffType(aura)
|
||||
---- end change by Fulzamoth
|
||||
|
||||
if IceHUD.SpellFunctionsReturnRank then
|
||||
name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
|
||||
name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = IceHUD.UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
|
||||
else
|
||||
---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
|
||||
-- 1. in addition to other info, get the spellID for for the (de)buff
|
||||
name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, _, spellID = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
|
||||
name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, _, spellID = IceHUD.UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
|
||||
if duration == 0 and LibClassicDurations then
|
||||
-- 2. if no duration defined for the (de)buff, look up the spell in LibClassicDurations
|
||||
local classicDuration, classicExpirationTime = LibClassicDurations:GetAuraDurationByUnit(self.unit, spellID, caster)
|
||||
|
@ -12,6 +12,11 @@ if GetNumGroupMembers then
|
||||
GetNumRaidMembers = GetNumGroupMembers
|
||||
end
|
||||
|
||||
local GetSpellName = GetSpellInfo
|
||||
if C_Spell and C_Spell.GetSpellName then
|
||||
GetSpellName = C_Spell.GetSpellName
|
||||
end
|
||||
|
||||
-- list of spell ID's for each CC type so we can avoid localization issues
|
||||
local InvulnList= {
|
||||
-- Anti-Magic Shell
|
||||
@ -76,7 +81,7 @@ function TargetInvuln.prototype:PopulateSpellList(buffListVar, ccList, ccName)
|
||||
local spellName
|
||||
|
||||
for i=1,#ccList do
|
||||
spellName = GetSpellInfo(ccList[i])
|
||||
spellName = GetSpellName(ccList[i])
|
||||
|
||||
if spellName and spellName ~= "" then
|
||||
buffListVar[spellName] = ccName
|
||||
@ -148,9 +153,9 @@ function TargetInvuln.prototype:GetMaxbuffDuration(unitName, buffNames)
|
||||
local i = 1
|
||||
local buff, rank, texture, count, buffType, duration, endTime, unitCaster
|
||||
if IceHUD.SpellFunctionsReturnRank then
|
||||
buff, rank, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
|
||||
buff, rank, texture, count, buffType, duration, endTime, unitCaster = IceHUD.UnitAura(unitName, i, "HELPFUL")
|
||||
else
|
||||
buff, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
|
||||
buff, texture, count, buffType, duration, endTime, unitCaster = IceHUD.UnitAura(unitName, i, "HELPFUL")
|
||||
end
|
||||
local isMine = unitCaster == "player"
|
||||
local result = {nil, nil, nil}
|
||||
@ -179,9 +184,9 @@ function TargetInvuln.prototype:GetMaxbuffDuration(unitName, buffNames)
|
||||
i = i + 1;
|
||||
|
||||
if IceHUD.SpellFunctionsReturnRank then
|
||||
buff, rank, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
|
||||
buff, rank, texture, count, buffType, duration, endTime, unitCaster = IceHUD.UnitAura(unitName, i, "HELPFUL")
|
||||
else
|
||||
buff, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
|
||||
buff, texture, count, buffType, duration, endTime, unitCaster = IceHUD.UnitAura(unitName, i, "HELPFUL")
|
||||
end
|
||||
isMine = unitCaster == "player"
|
||||
end
|
||||
|
@ -124,24 +124,26 @@ function TargetOfTarget.prototype:GetOptions()
|
||||
order = 34
|
||||
}
|
||||
|
||||
opts["texture"] = {
|
||||
type = 'select',
|
||||
dialogControl = "LSM30_Statusbar",
|
||||
name = L["Texture"],
|
||||
desc = L["ToT frame texture"],
|
||||
get = function(info)
|
||||
return self.moduleSettings.texture
|
||||
end,
|
||||
set = function(info, v)
|
||||
self.moduleSettings.texture = v
|
||||
self:Redraw()
|
||||
end,
|
||||
disabled = function()
|
||||
return not self.moduleSettings.enabled
|
||||
end,
|
||||
values = AceGUIWidgetLSMlists.statusbar,
|
||||
order = 35
|
||||
}
|
||||
if AceGUIWidgetLSMlists then
|
||||
opts["texture"] = {
|
||||
type = 'select',
|
||||
dialogControl = "LSM30_Statusbar",
|
||||
name = L["Texture"],
|
||||
desc = L["ToT frame texture"],
|
||||
get = function(info)
|
||||
return self.moduleSettings.texture
|
||||
end,
|
||||
set = function(info, v)
|
||||
self.moduleSettings.texture = v
|
||||
self:Redraw()
|
||||
end,
|
||||
disabled = function()
|
||||
return not self.moduleSettings.enabled
|
||||
end,
|
||||
values = AceGUIWidgetLSMlists.statusbar,
|
||||
order = 35
|
||||
}
|
||||
end
|
||||
|
||||
opts["sizeToGap"] = {
|
||||
type = 'toggle',
|
||||
|
@ -30,6 +30,11 @@ if not UnitGroupRolesAssigned then
|
||||
end
|
||||
end
|
||||
|
||||
local GetItemInfo = GetItemInfo
|
||||
if not GetItemInfo and C_Item then
|
||||
GetItemInfo = C_Item.GetItemInfo
|
||||
end
|
||||
|
||||
local MAX_NUM_RAID_MEMBERS = 40
|
||||
local MAX_NUM_PARTY_MEMBERS = 5
|
||||
|
||||
|
@ -3,6 +3,11 @@ local Vengeance = IceCore_CreateClass(IceUnitBar)
|
||||
|
||||
local VENGEANCE_SPELL_ID = 93098
|
||||
|
||||
local GetSpellName = GetSpellInfo
|
||||
if C_Spell and C_Spell.GetSpellName then
|
||||
GetSpellName = C_Spell.GetSpellName
|
||||
end
|
||||
|
||||
Vengeance.prototype.current = nil
|
||||
Vengeance.prototype.max = nil
|
||||
|
||||
@ -50,18 +55,25 @@ end
|
||||
-- scan the tooltip and extract the vengeance value
|
||||
do
|
||||
-- making these local as they're not used anywhere else
|
||||
local spellName = GetSpellInfo(VENGEANCE_SPELL_ID)
|
||||
local spellName = GetSpellName(VENGEANCE_SPELL_ID)
|
||||
|
||||
function Vengeance.prototype:UpdateCurrent(event, unit)
|
||||
if (unit and (unit ~= self.unit)) then
|
||||
return
|
||||
end
|
||||
|
||||
local _, idx = IceHUD:GetBuffCount(self.unit, spellName, true, true)
|
||||
if idx then
|
||||
self.current = select(17, UnitAura(self.unit, idx))
|
||||
if C_UnitAuras and C_UnitAuras.GetAuraDataBySpellName then
|
||||
local data = C_UnitAuras.GetAuraDataBySpellName(self.unit, spellName)
|
||||
if data and data.points and #data.points > 0 then
|
||||
self.current = (data and data.points and #data.points > 0) and data.points[1] or 0
|
||||
end
|
||||
else
|
||||
self.current = 0
|
||||
local _, idx = IceHUD:GetBuffCount(self.unit, spellName, true, true)
|
||||
if idx then
|
||||
self.current = select(17, IceHUD.UnitAura(self.unit, idx))
|
||||
else
|
||||
self.current = 0
|
||||
end
|
||||
end
|
||||
|
||||
self:Update()
|
||||
|
Reference in New Issue
Block a user