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Basic TWW compatibility
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@ -3,8 +3,13 @@ local ComboPoints = IceCore_CreateClass(IceElement)
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local IceHUD = _G.IceHUD
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local GetSpellName = GetSpellInfo
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if C_Spell and C_Spell.GetSpellName then
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GetSpellName = C_Spell.GetSpellName
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end
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local AnticipationSpellId = 114015
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local AnticipationExists = GetSpellInfo(AnticipationSpellId) and IceHUD.WowVer < 70000
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local AnticipationExists = GetSpellName(AnticipationSpellId) and IceHUD.WowVer < 70000
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ComboPoints.prototype.comboSize = 20
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@ -522,7 +527,7 @@ function ComboPoints.prototype:UpdateComboPoints(...)
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end
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if AnticipationExists then
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_, _, _, anticipate = UnitAura("player", GetSpellInfo(AnticipationSpellId))
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_, _, _, anticipate = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
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else
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anticipate = 0
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end
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@ -593,9 +598,9 @@ do
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if UnitIsUnit(unit, "player") then
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local _, _, _, newAntStacks
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if IceHUD.SpellFunctionsReturnRank then
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_, _, _, newAntStacks = UnitAura("player", GetSpellInfo(AnticipationSpellId))
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_, _, _, newAntStacks = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
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else
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_, _, newAntStacks = UnitAura("player", GetSpellInfo(AnticipationSpellId))
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_, _, newAntStacks = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
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end
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if newAntStacks ~= antStacks then
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antStacks = newAntStacks
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