Basic TWW compatibility

This commit is contained in:
Parnic
2024-06-22 18:07:42 -05:00
parent b0f7c776db
commit 6c2e759f45
20 changed files with 261 additions and 109 deletions

View File

@ -23,6 +23,19 @@ if not UnitCastingInfo then
UnitChannelInfo = ChannelInfo
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
return info.name, nil, info.iconID
end
end
-- Fulzamoth 2019-09-27 : Use LibClassicCasterino if it's there so we can use TargetCast
-- module in Classic WoW
if IceHUD.WowClassic then
@ -701,11 +714,11 @@ function IceCastBar.prototype:SpellCastSucceeded(event, unit, castGuid, spellId)
return
end
local spell = GetSpellInfo(spellId)
local spell = GetSpellName(spellId)
-- show after normal successfull cast
if (self.action == IceCastBar.Actions.Cast) then
self:StartBar(IceCastBar.Actions.Success, spell.. self:GetShortRank(rank), spellId)
self:StartBar(IceCastBar.Actions.Success, spell, spellId)
return
end
@ -723,7 +736,7 @@ function IceCastBar.prototype:SpellCastSucceeded(event, unit, castGuid, spellId)
return
end
self:StartBar(IceCastBar.Actions.Success, spell.. self:GetShortRank(rank), spellId)
self:StartBar(IceCastBar.Actions.Success, spell, spellId)
end

View File

@ -19,6 +19,11 @@ end
local DogTag = LibStub("LibDogTag-3.0", true)
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
IceCore = IceCore_CreateClass()
IceCore.Side = { Left = "LEFT", Right = "RIGHT" }
@ -367,13 +372,13 @@ end
function IceCore.prototype:RedirectRemovedModules()
local _, class = UnitClass("player")
if class == "WARRIOR" and self.settings.modules["SunderCount"] and GetSpellInfo(SUNDER_SPELL_ID) and IceHUD.WowVer < 60000 then
if class == "WARRIOR" and self.settings.modules["SunderCount"] and GetSpellName(SUNDER_SPELL_ID) and IceHUD.WowVer < 60000 then
if self.settings.modules["SunderCount"].enabled or self.settings.modules["SunderCount"].enabled == nil then
local bFound = false
for k,v in pairs(self.elements) do
if v.moduleSettings.customBarType == "Counter" and v.moduleSettings.auraName
and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellInfo(SUNDER_SPELL_ID)) then
and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellName(SUNDER_SPELL_ID)) then
bFound = true
break
end
@ -396,7 +401,7 @@ function IceCore.prototype:RedirectRemovedModules()
newCounter.moduleSettings.maxCount = 3
newCounter.moduleSettings.auraTarget = "target"
newCounter.moduleSettings.auraType = "debuff"
newCounter.moduleSettings.auraName = GetSpellInfo(SUNDER_SPELL_ID)
newCounter.moduleSettings.auraName = GetSpellName(SUNDER_SPELL_ID)
newCounter:Enable()
end
end
@ -404,12 +409,12 @@ function IceCore.prototype:RedirectRemovedModules()
self.settings.modules["SunderCount"] = nil
end
if class == "DRUID" and self.settings.modules["LacerateCount"] and GetSpellInfo(LACERATE_SPELL_ID) then
if class == "DRUID" and self.settings.modules["LacerateCount"] and GetSpellName(LACERATE_SPELL_ID) then
if self.settings.modules["LacerateCount"].enabled or self.settings.modules["LacerateCount"].enabled == nil then
local bFound = false
for k,v in pairs(self.elements) do
if v.moduleSettings.customBarType == "Counter" and v.moduleSettings.auraName
and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellInfo(LACERATE_SPELL_ID)) then
and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellName(LACERATE_SPELL_ID)) then
bFound = true
break
end
@ -433,7 +438,7 @@ function IceCore.prototype:RedirectRemovedModules()
newCounter.moduleSettings.maxCount = 3
newCounter.moduleSettings.auraTarget = "target"
newCounter.moduleSettings.auraType = "debuff"
newCounter.moduleSettings.auraName = GetSpellInfo(LACERATE_SPELL_ID)
newCounter.moduleSettings.auraName = GetSpellName(LACERATE_SPELL_ID)
newCounter:Enable()
end
end
@ -441,12 +446,12 @@ function IceCore.prototype:RedirectRemovedModules()
self.settings.modules["LacerateCount"] = nil
end
if class == "SHAMAN" and self.settings.modules["MaelstromCount"] and GetSpellInfo(MAELSTROM_SPELL_ID) then
if class == "SHAMAN" and self.settings.modules["MaelstromCount"] and GetSpellName(MAELSTROM_SPELL_ID) then
if self.settings.modules["MaelstromCount"].enabled or self.settings.modules["MaelstromCount"].enabled == nil then
local bFound = false
for k,v in pairs(self.elements) do
if v.moduleSettings.customBarType == "Counter" and v.moduleSettings.auraName
and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellInfo(MAELSTROM_SPELL_ID)) then
and string.upper(v.moduleSettings.auraName) == string.upper(GetSpellName(MAELSTROM_SPELL_ID)) then
bFound = true
break
end
@ -466,7 +471,7 @@ function IceCore.prototype:RedirectRemovedModules()
newCounter.moduleSettings.countMode = self.settings.modules["MaelstromCount"].maelstromMode or newCounter.moduleSettings.countMode
newCounter.moduleSettings.countGap = self.settings.modules["MaelstromCount"].maelstromGap or newCounter.moduleSettings.countGap
newCounter.moduleSettings.gradient = self.settings.modules["MaelstromCount"].gradient or newCounter.moduleSettings.gradient
newCounter.moduleSettings.auraName = GetSpellInfo(MAELSTROM_SPELL_ID)
newCounter.moduleSettings.auraName = GetSpellName(MAELSTROM_SPELL_ID)
newCounter:Enable()
end
end

View File

@ -11,6 +11,20 @@ local icon = LibStub("LibDBIcon-1.0", true)
local pendingModuleLoads = {}
local bReadyToRegisterModules = false
local LoadAddOn = C_AddOns and C_AddOns.LoadAddOn or LoadAddOn
IceHUD.UnitAura = UnitAura
if not IceHUD.UnitAura then
IceHUD.UnitAura = function(unitToken, index, filter)
local auraData = C_UnitAuras.GetAuraDataByIndex(unitToken, index, filter)
if not auraData then
return nil
end
return AuraUtil.UnpackAuraData(auraData)
end
end
IceHUD.CurrTagVersion = 3
IceHUD.debugging = false
@ -39,6 +53,11 @@ else
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
-- compatibility/feature flags
IceHUD.CanShowTargetCasting = not IceHUD.WowClassic or LibClassicCasterino or (IceHUD.WowClassic and IceHUD.WowVer >= 11500)
IceHUD.GetPlayerAuraBySpellID = _G["C_UnitAuras"] and C_UnitAuras.GetPlayerAuraBySpellID
@ -64,9 +83,9 @@ IceHUD.DeathKnightUnholyFrostRunesSwapped = IceHUD.WowVer < 70300 and not IceHUD
IceHUD.SupportsHealPrediction = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
IceHUD.UnitGroupRolesReturnsRoleString = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
IceHUD.ShellGameSpellID = 271571
IceHUD.HasShellGame = GetSpellInfo(IceHUD.ShellGameSpellID)
IceHUD.HasShellGame = GetSpellName(IceHUD.ShellGameSpellID)
IceHUD.CatalogingSpellIDs = {366290, 372817, 385025, 385635, 386070, 386504, 400043, 403115}
IceHUD.HasCataloging = GetSpellInfo(366290)
IceHUD.HasCataloging = GetSpellName(366290)
IceHUD.UnitPowerEvent = "UNIT_POWER_UPDATE"
@ -418,7 +437,12 @@ blizOptionsPanel.button:SetWidth(240)
blizOptionsPanel.button:SetHeight(30)
blizOptionsPanel.button:SetScript("OnClick", function(self) HideUIPanel(InterfaceOptionsFrame) HideUIPanel(GameMenuFrame) IceHUD:OpenConfig() end)
blizOptionsPanel.button:SetPoint('TOPLEFT', blizOptionsPanel, 'TOPLEFT', 20, -20)
InterfaceOptions_AddCategory(blizOptionsPanel)
if InterfaceOptions_AddCategory then
InterfaceOptions_AddCategory(blizOptionsPanel)
elseif Settings then
local category = Settings.RegisterCanvasLayoutCategory(blizOptionsPanel, "IceHUD")
Settings.RegisterAddOnCategory(category)
end
function IceHUD:OpenConfig()
if not ConfigDialog then return end
@ -515,9 +539,9 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
local i = 1
local name, _, texture, applications
if IceHUD.SpellFunctionsReturnRank then
name, _, texture, applications = UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
name, _, texture, applications = IceHUD.UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
else
name, texture, applications = UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
name, texture, applications = IceHUD.UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
end
while name do
if (not matchByName and string.match(texture:upper(), ability:upper()))
@ -527,9 +551,9 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
i = i + 1
if IceHUD.SpellFunctionsReturnRank then
name, _, texture, applications = UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
name, _, texture, applications = IceHUD.UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
else
name, texture, applications = UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
name, texture, applications = IceHUD.UnitAura(unit, i, auraType..(onlyMine and "|PLAYER" or ""))
end
end
@ -547,9 +571,9 @@ do
local i = 1
local name, _, texture, applications, _, _, _, _, _, _, auraID
if IceHUD.SpellFunctionsReturnRank then
name, _, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
name, _, texture, applications, _, _, _, _, _, _, auraID = IceHUD.UnitAura(unit, i, filter)
else
name, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
name, texture, applications, _, _, _, _, _, _, auraID = IceHUD.UnitAura(unit, i, filter)
end
while name do
for i=1, #spellIDs do
@ -561,9 +585,9 @@ do
i = i + 1
if IceHUD.SpellFunctionsReturnRank then
name, _, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
name, _, texture, applications, _, _, _, _, _, _, auraID = IceHUD.UnitAura(unit, i, filter)
else
name, texture, applications, _, _, _, _, _, _, auraID = UnitAura(unit, i, filter)
name, texture, applications, _, _, _, _, _, _, auraID = IceHUD.UnitAura(unit, i, filter)
end
end

View File

@ -464,25 +464,6 @@ The Classic game client doesn't provide this information to addons because it wa
},
textSettings = {
type = 'select',
dialogControl = "LSM30_Font",
name = L["Font"],
desc = L["IceHUD Font"],
order = 19,
get = function(info)
return IceHUD.IceCore:GetFontFamily()
end,
set = function(info, value)
IceHUD.IceCore:SetFontFamily(value)
end,
disabled = function()
return not IceHUD.IceCore:IsEnabled()
end,
values = AceGUIWidgetLSMlists.font,
order = 94.75,
},
barSettings = {
type = 'group',
name = L["Bar Settings"],
@ -780,6 +761,26 @@ The Classic game client doesn't provide this information to addons because it wa
}
}
if AceGUIWidgetLSMlists then
options.args.textSettings = {
type = 'select',
dialogControl = "LSM30_Font",
name = L["Font"],
desc = L["IceHUD Font"],
get = function(info)
return IceHUD.IceCore:GetFontFamily()
end,
set = function(info, value)
IceHUD.IceCore:SetFontFamily(value)
end,
disabled = function()
return not IceHUD.IceCore:IsEnabled()
end,
values = AceGUIWidgetLSMlists.font,
order = 94.75,
}
end
IceHUD_Options.options = options
function IceHUD_Options:GenerateModuleOptions(firstLoad)

View File

@ -8,6 +8,11 @@ if not CastingBarFrame then
CastingBarFrame = PlayerCastingBarFrame
end
local IsSpellInRange = IsSpellInRange
if not IsSpellInRange and C_Spell then
IsSpellInRange = C_Spell.IsSpellInRange
end
CastBar.prototype.spellCastSent = nil
-- Constructor --

View File

@ -3,8 +3,13 @@ local ComboPoints = IceCore_CreateClass(IceElement)
local IceHUD = _G.IceHUD
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
local AnticipationSpellId = 114015
local AnticipationExists = GetSpellInfo(AnticipationSpellId) and IceHUD.WowVer < 70000
local AnticipationExists = GetSpellName(AnticipationSpellId) and IceHUD.WowVer < 70000
ComboPoints.prototype.comboSize = 20
@ -522,7 +527,7 @@ function ComboPoints.prototype:UpdateComboPoints(...)
end
if AnticipationExists then
_, _, _, anticipate = UnitAura("player", GetSpellInfo(AnticipationSpellId))
_, _, _, anticipate = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
else
anticipate = 0
end
@ -593,9 +598,9 @@ do
if UnitIsUnit(unit, "player") then
local _, _, _, newAntStacks
if IceHUD.SpellFunctionsReturnRank then
_, _, _, newAntStacks = UnitAura("player", GetSpellInfo(AnticipationSpellId))
_, _, _, newAntStacks = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
else
_, _, newAntStacks = UnitAura("player", GetSpellInfo(AnticipationSpellId))
_, _, newAntStacks = IceHUD.UnitAura("player", GetSpellName(AnticipationSpellId))
end
if newAntStacks ~= antStacks then
antStacks = newAntStacks

View File

@ -12,6 +12,19 @@ local AuraIconWidth = 20
local AuraIconHeight = 20
local displayModes = {NORMAL = L["When present"], ALWAYS = L["Always"], WHEN_TARGETING = L["Always, when targeting"], MISSING = L["When missing"]}
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
return info.name, nil, info.iconID
end
end
IceCustomBar.prototype.auraDuration = -1
IceCustomBar.prototype.auraEndTime = -1
IceCustomBar.prototype.bIsAura = false
@ -686,9 +699,9 @@ function IceCustomBar.prototype:GetAuraDuration(unitName, buffName)
local buffFilter = (isBuff and "HELPFUL" or "HARMFUL") .. (self.moduleSettings.trackOnlyMine and "|PLAYER" or "")
local buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId
if IceHUD.SpellFunctionsReturnRank then
buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, buffFilter)
buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, buffFilter)
else
buff, texture, count, type, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, buffFilter)
buff, texture, count, type, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, buffFilter)
end
local isMine = unitCaster == "player"
local mySpellId = tonumber(self.moduleSettings.buffToTrack)
@ -716,9 +729,9 @@ function IceCustomBar.prototype:GetAuraDuration(unitName, buffName)
i = i + 1;
if IceHUD.SpellFunctionsReturnRank then
buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, buffFilter)
buff, rank, texture, count, type, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, buffFilter)
else
buff, texture, count, type, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, buffFilter)
buff, texture, count, type, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, buffFilter)
end
isMine = unitCaster == "player"
end
@ -773,7 +786,7 @@ function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
self:GetAuraDuration(self.unit, self.moduleSettings.buffToTrack)
else
self.auraDuration, remaining, self.auraBuffCount, auraIcon, endTime =
self:GetAuraDuration(self.unit, GetSpellInfo(self.moduleSettings.buffToTrack))
self:GetAuraDuration(self.unit, GetSpellName(self.moduleSettings.buffToTrack))
end
if endTime == 0 then

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@ -17,6 +17,29 @@ local COOLDOWN_TYPE_ITEM = 2
local localizedInventorySlotNames = {}
local IsSpellInRange = IsSpellInRange
if not IsSpellInRange and C_Spell then
IsSpellInRange = C_Spell.IsSpellInRange
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
return info.name, nil, info.iconID
end
end
local GetItemInfo = GetItemInfo
if not GetItemInfo and C_Item then
GetItemInfo = C_Item.GetItemInfo
end
IceCustomCDBar.prototype.cooldownDuration = 0
IceCustomCDBar.prototype.cooldownEndTime = 0
IceCustomCDBar.prototype.coolingDown = false
@ -161,7 +184,7 @@ function IceCustomCDBar.prototype:GetDisplayText(fromValue)
if not self.moduleSettings.cooldownType or self.moduleSettings.cooldownType == COOLDOWN_TYPE_SPELL then
if tonumber(fromValue) ~= nil then
local spellName = GetSpellInfo(tonumber(fromValue))
local spellName = GetSpellName(tonumber(fromValue))
if spellName then
v = spellName
end
@ -278,7 +301,7 @@ function IceCustomCDBar.prototype:GetOptions()
set = function(info, v)
local orig = v
if tonumber(v) ~= nil then
v = GetSpellInfo(tonumber(v))
v = GetSpellName(tonumber(v))
end
if v == nil then
v = orig

View File

@ -7,6 +7,14 @@ local AuraIconWidth = 20
local AuraIconHeight = 20
local DefaultAuraIcon = "Interface\\Icons\\Spell_Frost_Frost"
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
return info.name, nil, info.iconID
end
end
function IceCustomCounterBar.prototype:init()
IceCustomCounterBar.super.prototype.init(self, "CustomCounterBar")

View File

@ -1,6 +1,19 @@
local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
local GlobalCoolDown = IceCore_CreateClass(IceBarElement)
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
return info.name, nil, info.iconID, info.castTime
end
end
-- Constructor --
function GlobalCoolDown.prototype:init()
GlobalCoolDown.super.prototype.init(self, "GlobalCoolDown")
@ -267,7 +280,7 @@ function GlobalCoolDown.prototype:CreateLagBar()
end
function GlobalCoolDown.prototype:GetSpellId()
if GetSpellInfo(61304) then
if GetSpellName(61304) then
return 61304
else
local defaultSpells
@ -286,13 +299,13 @@ function GlobalCoolDown.prototype:GetSpellId()
MONK=100780, -- jab
}
if not GetSpellInfo(defaultSpells["PALADIN"]) then
if not GetSpellName(defaultSpells["PALADIN"]) then
defaultSpells["PALADIN"] = 635
end
if not GetSpellInfo(defaultSpells["MAGE"]) then
if not GetSpellName(defaultSpells["MAGE"]) then
defaultSpells["MAGE"] = 133
end
if not GetSpellInfo(defaultSpells["WARRIOR"]) then
if not GetSpellName(defaultSpells["WARRIOR"]) then
defaultSpells["WARRIOR"] = 6673
end

View File

@ -4,6 +4,11 @@ local Resolve = IceCore_CreateClass(IceUnitBar)
local RESOLVE_SPELL_ID = 158300
local RESOLVE_MAX = 240
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
Resolve.prototype.current = nil
Resolve.prototype.max = RESOLVE_MAX
@ -49,14 +54,19 @@ end
-- scan the tooltip and extract the Resolve value
do
local spellName = GetSpellInfo(RESOLVE_SPELL_ID)
local spellName = GetSpellName(RESOLVE_SPELL_ID)
function Resolve.prototype:UpdateCurrent(event, unit)
if (unit and (unit ~= self.unit)) then
return
end
if UnitAura then
self.current = select(IceHUD.SpellFunctionsReturnRank and 15 or 14, UnitAura(self.unit, spellName)) or 0
else
local auraInfo = C_UnitAuras.GetAuraDataBySpellName(self.unit, spellName)
self.current = auraInfo and auraInfo.timeMod or 0
end
self:Update()
end
@ -80,6 +90,6 @@ end
-- Load for tanks only
local _, unitClass = UnitClass("player")
if (unitClass == "DEATHKNIGHT" or unitClass == "DRUID" or unitClass == "PALADIN" or unitClass == "WARRIOR" or unitClass == "MONK")
and GetSpellInfo(RESOLVE_SPELL_ID) then
and GetSpellName(RESOLVE_SPELL_ID) then
IceHUD.Resolve = Resolve:new()
end

View File

@ -26,6 +26,11 @@ if Enum and Enum.PowerType then
SPELL_POWER_COMBO_POINTS = Enum.PowerType.ComboPoints
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
-- Constructor --
function RollTheBones.prototype:init()
RollTheBones.super.prototype.init(self, "RollTheBones", "player")
@ -288,8 +293,8 @@ end
-- use this to figure out if Roll the Bones is available or not. neither IsSpellKnown nor IsPlayerSpell are correct for it
-- when SnD is known, but this is.
local function HasSpell(id)
local spell = GetSpellInfo(id)
return spell == GetSpellInfo(spell)
local spell = GetSpellName(id)
return spell == GetSpellName(spell)
end
local function ShouldHide()

View File

@ -294,13 +294,6 @@ local function SNDGetComboPoints(unit)
end
end
-- use this to figure out if Roll the Bones is available or not. neither IsSpellKnown nor IsPlayerSpell are correct for it
-- when SnD is known, but this is.
local function HasSpell(id)
local spell = GetSpellInfo(id)
return spell == GetSpellInfo(spell)
end
local function ShouldHide()
if IceHUD.WowVer >= 90000 or IceHUD.WowClassicBC or IceHUD.WowClassicWrath then
return false

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@ -23,6 +23,11 @@ if STAGGER_STATES then
STAGGER_RED_TRANSITION = STAGGER_STATES.RED.threshold
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
StaggerBar.prototype.StaggerDuration = 0
StaggerBar.prototype.StaggerEndTime = 0
@ -119,9 +124,9 @@ function StaggerBar.prototype:Enable(core)
StaggerBar.super.prototype.Enable(self, core)
playerName = UnitName(self.unit)
staggerNames[1] = GetSpellInfo(LightID)
staggerNames[2] = GetSpellInfo(ModerateID)
staggerNames[3] = GetSpellInfo(HeavyID)
staggerNames[1] = GetSpellName(LightID)
staggerNames[2] = GetSpellName(ModerateID)
staggerNames[3] = GetSpellName(HeavyID)
self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
self:RegisterEvent("PLAYER_ENTERING_WORLD")
@ -196,8 +201,8 @@ function StaggerBar.prototype:GetDebuffInfo()
if debuffID == LightID or debuffID == ModerateID or debuffID == HeavyID then
local spellName = UnitDebuff(self.unit, i)
duration = select(IceHUD.SpellFunctionsReturnRank and 6 or 5, UnitAura(self.unit, spellName, "", "HARMFUL"))
amount = select(IceHUD.SpellFunctionsReturnRank and 15 or 14, UnitAura(self.unit, spellName, "", "HARMFUL"))
duration = select(IceHUD.SpellFunctionsReturnRank and 6 or 5, IceHUD.UnitAura(self.unit, spellName, "", "HARMFUL"))
amount = select(IceHUD.SpellFunctionsReturnRank and 15 or 14, IceHUD.UnitAura(self.unit, spellName, "", "HARMFUL"))
staggerLevel = (debuffID == LightID) and 1 or (debuffID == ModerateID) and 2 or 3
break

View File

@ -12,6 +12,11 @@ if GetNumGroupMembers then
GetNumRaidMembers = GetNumGroupMembers
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
-- list of spell ID's for each CC type so we can avoid localization issues
local StunCCList = {
-- kidney shot
@ -259,7 +264,7 @@ function TargetCC.prototype:PopulateSpellList(debuffListVar, ccList, ccName)
local spellName
for i=1,#ccList do
spellName = GetSpellInfo(ccList[i])
spellName = GetSpellName(ccList[i])
if spellName and spellName ~= "" then
debuffListVar[spellName] = ccName
@ -349,9 +354,9 @@ function TargetCC.prototype:GetMaxDebuffDuration(unitName, debuffNames)
local i = 1
local debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId
if IceHUD.SpellFunctionsReturnRank then
debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, "HARMFUL")
debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, "HARMFUL")
else
debuff, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, "HARMFUL")
debuff, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, "HARMFUL")
end
local isMine = unitCaster == "player"
local result = {nil, nil, nil}
@ -373,9 +378,9 @@ function TargetCC.prototype:GetMaxDebuffDuration(unitName, debuffNames)
i = i + 1;
if IceHUD.SpellFunctionsReturnRank then
debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, "HARMFUL")
debuff, rank, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, "HARMFUL")
else
debuff, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = UnitAura(unitName, i, "HARMFUL")
debuff, texture, count, debuffType, duration, endTime, unitCaster, _, _, spellId = IceHUD.UnitAura(unitName, i, "HARMFUL")
end
isMine = unitCaster == "player"
end

View File

@ -1420,11 +1420,11 @@ function IceTargetInfo.prototype:UpdateBuffType(aura)
---- end change by Fulzamoth
if IceHUD.SpellFunctionsReturnRank then
name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = IceHUD.UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
else
---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
-- 1. in addition to other info, get the spellID for for the (de)buff
name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, _, spellID = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, _, spellID = IceHUD.UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
if duration == 0 and LibClassicDurations then
-- 2. if no duration defined for the (de)buff, look up the spell in LibClassicDurations
local classicDuration, classicExpirationTime = LibClassicDurations:GetAuraDurationByUnit(self.unit, spellID, caster)

View File

@ -12,6 +12,11 @@ if GetNumGroupMembers then
GetNumRaidMembers = GetNumGroupMembers
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
-- list of spell ID's for each CC type so we can avoid localization issues
local InvulnList= {
-- Anti-Magic Shell
@ -76,7 +81,7 @@ function TargetInvuln.prototype:PopulateSpellList(buffListVar, ccList, ccName)
local spellName
for i=1,#ccList do
spellName = GetSpellInfo(ccList[i])
spellName = GetSpellName(ccList[i])
if spellName and spellName ~= "" then
buffListVar[spellName] = ccName
@ -148,9 +153,9 @@ function TargetInvuln.prototype:GetMaxbuffDuration(unitName, buffNames)
local i = 1
local buff, rank, texture, count, buffType, duration, endTime, unitCaster
if IceHUD.SpellFunctionsReturnRank then
buff, rank, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
buff, rank, texture, count, buffType, duration, endTime, unitCaster = IceHUD.UnitAura(unitName, i, "HELPFUL")
else
buff, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
buff, texture, count, buffType, duration, endTime, unitCaster = IceHUD.UnitAura(unitName, i, "HELPFUL")
end
local isMine = unitCaster == "player"
local result = {nil, nil, nil}
@ -179,9 +184,9 @@ function TargetInvuln.prototype:GetMaxbuffDuration(unitName, buffNames)
i = i + 1;
if IceHUD.SpellFunctionsReturnRank then
buff, rank, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
buff, rank, texture, count, buffType, duration, endTime, unitCaster = IceHUD.UnitAura(unitName, i, "HELPFUL")
else
buff, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
buff, texture, count, buffType, duration, endTime, unitCaster = IceHUD.UnitAura(unitName, i, "HELPFUL")
end
isMine = unitCaster == "player"
end

View File

@ -124,6 +124,7 @@ function TargetOfTarget.prototype:GetOptions()
order = 34
}
if AceGUIWidgetLSMlists then
opts["texture"] = {
type = 'select',
dialogControl = "LSM30_Statusbar",
@ -142,6 +143,7 @@ function TargetOfTarget.prototype:GetOptions()
values = AceGUIWidgetLSMlists.statusbar,
order = 35
}
end
opts["sizeToGap"] = {
type = 'toggle',

View File

@ -30,6 +30,11 @@ if not UnitGroupRolesAssigned then
end
end
local GetItemInfo = GetItemInfo
if not GetItemInfo and C_Item then
GetItemInfo = C_Item.GetItemInfo
end
local MAX_NUM_RAID_MEMBERS = 40
local MAX_NUM_PARTY_MEMBERS = 5

View File

@ -3,6 +3,11 @@ local Vengeance = IceCore_CreateClass(IceUnitBar)
local VENGEANCE_SPELL_ID = 93098
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
Vengeance.prototype.current = nil
Vengeance.prototype.max = nil
@ -50,19 +55,26 @@ end
-- scan the tooltip and extract the vengeance value
do
-- making these local as they're not used anywhere else
local spellName = GetSpellInfo(VENGEANCE_SPELL_ID)
local spellName = GetSpellName(VENGEANCE_SPELL_ID)
function Vengeance.prototype:UpdateCurrent(event, unit)
if (unit and (unit ~= self.unit)) then
return
end
if C_UnitAuras and C_UnitAuras.GetAuraDataBySpellName then
local data = C_UnitAuras.GetAuraDataBySpellName(self.unit, spellName)
if data and data.points and #data.points > 0 then
self.current = (data and data.points and #data.points > 0) and data.points[1] or 0
end
else
local _, idx = IceHUD:GetBuffCount(self.unit, spellName, true, true)
if idx then
self.current = select(17, UnitAura(self.unit, idx))
self.current = select(17, IceHUD.UnitAura(self.unit, idx))
else
self.current = 0
end
end
self:Update()
end