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Added raid icon toggle to Info modules
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@ -1,14 +1,17 @@
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v1.10.16.1:
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- Added option to hide the raid icon for Info frames.
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v1.10.16:
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- Updated shard texture for Warlocks
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- Updated shard texture for Warlocks.
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v1.10.15.2:
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- Updated shard display for Destro Warlocks (ticket #234, thanks stencil!)
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- Updated shard display for Destro Warlocks (ticket #234, thanks stencil!).
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v1.10.15.1:
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- Fixed an error in IceHUD's usage of GetLFGProposal()'s return values exposed by the 7.2.5 Chromie quests
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- Fixed an error in IceHUD's usage of GetLFGProposal()'s return values exposed by the 7.2.5 Chromie quests.
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v1.10.15:
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- Fixed error on 7.2 due to a CVar being removed
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- Fixed error on 7.2 due to a CVar being removed.
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- Updated TOC for 7.2
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v1.10.14:
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@ -958,6 +958,23 @@ function IceTargetInfo.prototype:GetOptions()
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order = 39.3,
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}
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opts["showRaidIcon"] = {
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type = 'toggle',
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name = L['Show raid icon'],
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desc = L['Whether or not to show the raid icon for this unit.'],
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get = function()
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return self.moduleSettings.showRaidIcon
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end,
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set = function(info, v)
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self.moduleSettings.showRaidIcon = v
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self:UpdateRaidTargetIcon()
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end,
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disabled = function()
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return not self.moduleSettings.enabled
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end,
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order = 37.02,
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}
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return opts
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end
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@ -1011,6 +1028,7 @@ function IceTargetInfo.prototype:GetDefaultSettings()
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["sortByExpiration"] = true,
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}
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}
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defaults["showRaidIcon"] = true
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return defaults
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end
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@ -1480,7 +1498,7 @@ function IceTargetInfo.prototype:AuraChanged(event, unit)
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end
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function IceTargetInfo.prototype:UpdateRaidTargetIcon()
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if not (UnitExists(self.unit)) then
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if not (UnitExists(self.unit)) or not self.moduleSettings.showRaidIcon then
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self.frame.raidIcon:Hide()
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return
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end
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