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nemes: add PetInfo module
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@ -59,6 +59,7 @@ modules\CustomBar.lua
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modules\CustomCount.lua
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modules\CustomCount.lua
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# - make sure PlayerInfo loads after TargetInfo since it inherits
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# - make sure PlayerInfo loads after TargetInfo since it inherits
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modules\PlayerInfo.lua
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modules\PlayerInfo.lua
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modules\PetInfo.lua
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modules\TargetOfTargetCast.lua
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modules\TargetOfTargetCast.lua
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modules\CustomCDBar.lua
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modules\CustomCDBar.lua
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modules\Totems.lua
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modules\Totems.lua
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28
modules/PetInfo.lua
Normal file
28
modules/PetInfo.lua
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@ -0,0 +1,28 @@
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local AceOO = AceLibrary("AceOO-2.0")
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local PetInfo = AceOO.Class(IceTargetInfo)
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-- Constructor --
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function PetInfo.prototype:init()
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PetInfo.super.prototype.init(self, "PetInfo", "pet")
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end
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function PetInfo.prototype:GetDefaultSettings()
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local settings = PetInfo.super.prototype.GetDefaultSettings(self)
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settings["enabled"] = false
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settings["vpos"] = -150
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settings["line2Tag"] = "[Level:DifficultyColor] [SmartRace:ClassColor] [HappyText:HappyColor] [PvPIcon] [InCombat ? 'Combat':Red]"
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return settings
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end
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function PetInfo.prototype:CreateFrame(redraw)
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PetInfo.super.prototype.CreateFrame(self, redraw)
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self.frame.menu = function()
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ToggleDropDownMenu(1, nil, PetFrameDropDown, "cursor")
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end
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end
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-- Load us up
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IceHUD.PetInfo = PetInfo:new()
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