mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 14:50:13 -05:00
Maybe fix pet health visibility on teleport
Untested fix for a similar issue as seen on other modules.
This commit is contained in:
@ -223,6 +223,7 @@ function PetHealth.prototype:ExitingVehicle(event, unit)
|
||||
end
|
||||
|
||||
function PetHealth.prototype:EnteringWorld()
|
||||
self:TargetChanged()
|
||||
self:Update(self.unit)
|
||||
|
||||
if UnitHasVehicleUI then
|
||||
|
Reference in New Issue
Block a user