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Fix custom bar update errors
I was tracking updates with two separate variables depending on where the registration happened. The order that updates ran in was not reliable, so sometimes one would register and sometimes the other would. Since only one of them was setting itself as "from update", the behavior internal to the bar was also inconsistent.
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@ -19,6 +19,7 @@ IceCustomBar.prototype.bIsAura = false
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function IceCustomBar.prototype:init()
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IceCustomBar.super.prototype.init(self, "MyCustomBar", "player")
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self.textColorOverride = true
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self.CustomBarUpdateFunc = function() self:UpdateCustomBar(self.unit, true) end
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end
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-- 'Public' methods -----------------------------------------------------------
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@ -107,11 +108,7 @@ end
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function IceCustomBar.prototype:ConditionalSubscribe()
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if self:ShouldAlwaysSubscribe() then
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if not IceHUD.IceCore:IsUpdateSubscribed(self) then
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if not self.CustomBarUpdateFunc then
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self.CustomBarUpdateFunc = function() self:UpdateCustomBar() end
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end
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if not IceHUD.IceCore:IsUpdateSubscribed(self, self.CustomBarUpdateFunc) then
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self.handlesOwnUpdates = true
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IceHUD.IceCore:RequestUpdates(self, self.CustomBarUpdateFunc)
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end
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@ -795,13 +792,9 @@ function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
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self.auraBuffCount = self.auraBuffCount or 0
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if self.auraEndTime ~= nil and (self.auraEndTime == 0 or self.auraEndTime >= now) and (not self.moduleSettings.minCount or self.auraBuffCount >= self.moduleSettings.minCount) then
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if not self:ShouldAlwaysSubscribe() and not fromUpdate and not IceHUD.IceCore:IsUpdateSubscribed(self) then
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if not self.UpdateCustomBarFunc then
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self.UpdateCustomBarFunc = function() self:UpdateCustomBar(self.unit, true) end
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end
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if not self:ShouldAlwaysSubscribe() and not fromUpdate and not IceHUD.IceCore:IsUpdateSubscribed(self, self.CustomBarUpdateFunc) then
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self.handlesOwnUpdates = true
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IceHUD.IceCore:RequestUpdates(self, self.UpdateCustomBarFunc)
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IceHUD.IceCore:RequestUpdates(self, self.CustomBarUpdateFunc)
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end
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self:Show(true)
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