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https://github.com/parnic/ice-hud.git
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- fixed text on bars using RegisterUnitWatch to be hidden properly (more fallout from the change in r644 - this was specific to people that had dogtag support disabled)
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@ -114,6 +114,10 @@ function IceCustomHealth.prototype:Enable(core)
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self:CreateFrame()
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self.scheduledEvent = self:ScheduleRepeatingTimer("Update", IceHUD.IceCore:UpdatePeriod())
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if not IceHUD.IceCore:ShouldUseDogTags() then
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self.frame:SetScript("OnHide", function() self:SetBottomText1("") self:SetBottomText2("") end)
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end
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end
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function IceCustomHealth.prototype:Disable(core)
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@ -258,6 +258,10 @@ function FocusHealth.prototype:Enable(core)
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-- for showing/hiding the frame based on unit visibility
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self.frame:SetAttribute("unit", self.unit)
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RegisterUnitWatch(self.frame)
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if not IceHUD.IceCore:ShouldUseDogTags() then
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self.frame:SetScript("OnHide", function() self:SetBottomText1("") self:SetBottomText2("") end)
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end
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end
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function FocusHealth.prototype:CreateBackground()
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@ -70,6 +70,10 @@ function PetHealth.prototype:Enable(core)
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self.frame:SetAttribute("unit", self.unit)
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RegisterUnitWatch(self.frame)
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if not IceHUD.IceCore:ShouldUseDogTags() then
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self.frame:SetScript("OnHide", function() self:SetBottomText1("") self:SetBottomText2("") end)
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end
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self:CheckPet()
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end
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@ -130,7 +134,7 @@ function PetHealth.prototype:Update(unit)
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self:UpdateBar(self.healthPercentage, color)
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end
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if not IceHUD.IceCore:ShouldUseDogTags() then
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if not IceHUD.IceCore:ShouldUseDogTags() and self.frame:IsVisible() then
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self:SetBottomText1(math.floor(self.healthPercentage * 100))
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end
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end
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@ -646,6 +646,10 @@ function IceTargetHealth.prototype:Enable(core)
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self:Update(self.unit)
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RegisterUnitWatch(self.frame)
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if not IceHUD.IceCore:ShouldUseDogTags() then
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self.frame:SetScript("OnHide", function() self:SetBottomText1("") self:SetBottomText2("") end)
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end
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end
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@ -813,7 +817,7 @@ function IceTargetHealth.prototype:Update(unit)
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self:UpdateBar(self.healthPercentage, self.color)
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if not IceHUD.IceCore:ShouldUseDogTags() then
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if not IceHUD.IceCore:ShouldUseDogTags() and self.frame:IsVisible() then
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self:SetBottomText1(math.floor(self.healthPercentage * 100))
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if self.moduleSettings.abbreviateHealth then
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