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Fixed indentation to match the rest of the file (spaces/tabs)
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@ -1415,30 +1415,27 @@ function IceTargetInfo.prototype:UpdateBuffType(aura)
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for i = 1, IceCore.BuffLimit do
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local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable
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---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
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local spellID
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---- end change by Fulzamoth
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---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
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local spellID
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---- end change by Fulzamoth
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
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else
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---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
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-- 1. in addition to other info, get the spellID for for the (de)buff
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---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
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-- 1. in addition to other info, get the spellID for for the (de)buff
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name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, _, spellID = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
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-- name, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
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if duration == 0 and LibClassicDurations then
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-- 2. if no duration defined for the (de)buff, look up the spell in LibClassicDurations
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local classicDuration, classicExpirationTime = LibClassicDurations:GetAuraDurationByUnit(self.unit, spellID, caster)
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-- 3. set the duration if we found one.
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if classicDuration then
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duration = classicDuration
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expirationTime = classicExpirationTime
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end
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end
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---- end change by Fulzamoth
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end
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if duration == 0 and LibClassicDurations then
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-- 2. if no duration defined for the (de)buff, look up the spell in LibClassicDurations
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local classicDuration, classicExpirationTime = LibClassicDurations:GetAuraDurationByUnit(self.unit, spellID, caster)
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-- 3. set the duration if we found one.
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if classicDuration then
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duration = classicDuration
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expirationTime = classicExpirationTime
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end
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end
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---- end change by Fulzamoth
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end
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local isFromMe = (unitCaster == "player")
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if not icon and IceHUD.IceCore:IsInConfigMode() and UnitExists(self.unit) then
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