- fixed bug introduced in r485 that prevented the target cast bar from showing up when changing targets while the target is casting

This commit is contained in:
Parnic
2010-04-01 15:35:28 +00:00
parent 046c363664
commit 9d387b5f36

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@ -67,7 +67,7 @@ function TargetCast.prototype:TargetChanged(unit)
return
end
local spell _, _, _, _, _, _, _, notInterruptibleCast = UnitCastingInfo(self.unit)
local spell, _, _, _, _, _, _, notInterruptibleCast = UnitCastingInfo(self.unit)
if (spell) then
self.notInterruptible = notInterruptibleCast
self:StartBar(IceCastBar.Actions.Cast)